Disarm
From Liquipedia Dota 2 Wiki
“ | ▶️ Render you harmless!
— Pugna
|
” |
Disarm prevents the afflicted unit from attacking, although they can still cast abilities. When a disarmed unit is ordered to attack, they will attempt to stay within attack range of their target but will be unable to act. After the disarm's duration is over, they will resume attacking normally.
Sources[edit]
Besides the listed abilities, nearly all sources of ethereal and hex disarm affected units.
Enemy Disarming Abilities
- Batrider – Flaming Lasso
- Crystal Maiden – Frostbite
- Heaven's Halberd – Disarm
- Huskar – Inner Fire
- Invoker – Deafening Blast
- Kobold Soldier – Steal Weapon
- Monkey King – Tree Dance
- Nyx Assassin – Burrow
- Phoenix – Sun Ray
- Slark – Pounce
- Techies – Reactive Tazer
- Timbersaw – Chakram
- Timbersaw – Second Chakram
- Timbersaw – Timber Chain
- Treant Protector – Overgrowth
- Tusk – Snowball
- 1 Requires talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Ethereal Sources[edit]
Ethereal Sources
- 1 Requires talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Hex Sources[edit]
Hex Sources
- 1 Requires talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Self-Disarm Sources[edit]
The following abilities disarm its caster, more information can be found in its respective ability notes.
Caster Disarming Abilities
- Batrider – Flaming Lasso
- Clockwerk – Hookshot
- Earth Spirit – Rolling Boulder
- Huskar – Life Break
- Lone Druid – Summon Spirit Bear
- Oracle – Fate's Edict
- Pangolier – Lucky Shot
- Sniper – Concussive Grenade
- Techies – Reactive Tazer
- Treant Protector – Overgrowth
- File:Astral Pulse (Void) icon.png Void – Astral Pulse
- 1 Requires talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Version History[edit]
Description
Patch History[edit]
Patch
Description
-
- Fixed disarm from stopping the following ability's auto-attacks completely while ability is active:
- Added visual effect for units affected by disarm.
- Now when attempting to cast-attack a target while hard disarmed, the error message
Can't Attack
will appear when you reach attack range of the target. - Fixed Disarm not disarming active attack modifiers.