Disarm

From Liquipedia Dota 2 Wiki
Visual effect that appears over disarmed units.
▶️ Render you harmless!
Pugna

Disarm prevents the afflicted unit from attacking, although they can still cast abilities. When a disarmed unit is ordered to attack, they will attempt to stay within attack range of their target but will be unable to act. After the disarm's duration is over, they will resume attacking normally.

Sources[edit]

Besides the listed abilities, nearly all sources of ethereal and hex disarm affected units.

1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.

Ethereal Sources[edit]

1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.

Hex Sources[edit]

1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.

Self-Disarm Sources[edit]

The following abilities disarm its caster, more information can be found in its respective ability notes.

1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.

Version History[edit]

Description
6.87
(2016-04-25)
6.79c
(2013-12-12)

Patch History[edit]

Patch
Description
  • Added visual effect for units affected by disarm.
  • Now when attempting to cast-attack a target while hard disarmed, the error message Can't Attack will appear when you reach attack range of the target.
  • Fixed Disarm not disarming active attack modifiers.
  • When disarmed, Right Click, A+ Right Click or M (attack-move-click) on enemies to move toward them. The Can't Attack error will not appear until you reach attack range of the enemy.