Disruptor
From Liquipedia Dota 2 Wiki
Disruptor
Radiant Hero

Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
578
1172
1604
Mana
375
975
1410
Armor
2.4
5.5
7.8
Damage
49-53
89-93
118-122
Most Played As
LessMore
Notes
Release Date
2012-07-05
Competitive Release
2012-07-12
Collision Size
Legs
Disruptor, the Stormcrafter[edit]
Recommended Roles |
![]() ![]() ![]() ![]() |
High on the wind-ravaged steppes of Druud, a gifted young stormcrafter called Disruptor was the first to unlock the secrets of the summer squalls. Constantly under assault from both seasonal storms and encroachment from civilized kingdoms to the South, the upland Oglodi have for centuries struggled to subsist atop the endless tablelands. They are the fractured remnant of a once-great civilization—a fallen tribe, their stormcraft strange and inscrutable, cobbled together from scraps of lost knowledge which even they no longer fully understand. For those on the high plain, weather has become a kind of religion, worshiped as both the giver and taker of life. But the electrical storms that bring life-sustaining rains arrive at a cost, and many are the charred and smoking corpses left in their wake.
Although small for his kind, Disruptor is fearless, and driven by an insatiable curiosity. As a youth, while still unblooded and without a stryder, he explored the ruins of the ancestral cities—searching through collapsed and long-moldering libraries, rummaging through rusting manufactories. He took what he needed and returned to his tribe. Adapting a coil of ancient design, he harnessed the power of electrical differential and now calls down the thunder whenever he wishes. Part magic, part craftsmanship, his coils hold in their glowing plates the power of life and death—a power wielded with precision against the landed castes to the South, and any interlopers who cross into ancient Oglodi lands.
Disruptor excels at shattering the plans of his enemies. Summoning impassable fences to trap targets as he calls down a silencing storm, should a foe attempt something unexpected he simply teleports them back to their earlier location.
Abilities[edit]
Thunder Strike

QC
Repeatedly strikes the targeted unit with lightning. Each strike damages nearby enemy units in a small radius.
Damage | 35/60/85/110 65/90/115/140 |
---|
Strikes | 4 7 |
---|
Duration | 6 10.5 |
---|
Radius | 240 |
---|
Movement Speed Slow | 100% |
---|
Attack Speed Slow | 100 |
---|
Slow Duration Per Strike | 0.1/0.2/0.3/0.4 |
---|
Cast Range | 800 |
---|
Cast Point | 0.05 |
---|
Cast Backswing | 0 |
---|
Ability | Affects Allies |
---|
Radius | 450 |
---|
Bonus Move Speed on Allies | 25% |
---|
Bonus Attack Speed on Allies | 50 |
---|
Buff Duration on Allies | 1.5 |
---|
Causes each strike gives a short buff to all allies within radius. Increases radius. | |
Does not pierce Spell Immunity. | |
Blocked by Linken's Sphere and echoed by Lotus Orb. | |
Dispellable. |
Disruptor's charged coils occasionally overload, and a singed armor plate or tuft of fur is the enemy's result.
Glimpse

WD
Targeting
Unit Target
Unit Target
Affects
Enemy Heroes
Enemy Heroes
Teleports the target hero back to where it was a few seconds ago. Instantly kills illusions.
Send Back Position | Location 4 seconds ago |
---|
Cast Range | 600/1000/1400/1800 |
---|
Cast Point | 0.05 |
---|
Cast Backswing | 0.83 |
---|
Arrival Damage | 275 |
---|
Does not pierce Spell Immunity. | |
Blocked by Linken's Sphere and echoed by Lotus Orb. |
Playing with electricity can have unexpected results.
Notes
- Glimpse has a short travel time, with an effect indicating where the target will arrive. Visible to enemies.
- Sends target back after 1.8 seconds, or when the 600 speed projectile effect reaches the destination. Whichever is faster.
- Projectile effect provides 300 flying vision lasting for 3.34 seconds.
Kinetic Field

EE
Targeting
Point Target
Point Target
Affects
Enemy Units
Enemy Units
After a short formation time, creates a circular barrier of kinetic energy that enemies can't pass.
Formation Time | 1 |
---|
Duration | 2.6/3.2/3.8/4.4 6.4 |
---|
Radius | 340 |
---|
Cast Range | 900 |
---|
Cast Point | 0.05 |
---|
Cast Backswing | 0 |
---|
Does not pierce Spell Immunity. |
The stryder is immune to the gale-force winds that will consume its adversaries.
Notes
- Force Staff cannot push enemy units out of Kinetic Field.
- Gives 325 ground vision of the area while forming and while active.

Static Storm

RR
Creates a damaging static storm that also silences all enemy units in the area for the duration. The damage starts off weak, but increases in power over the duration.
Maximum Damage Per Second | 200/275/350 |
---|
Silence Duration | 6 8 |
---|
Radius | 500 750 |
---|
Cast Range | 800 |
---|
Cast Point | 0.05 |
---|
Cast Backswing | 0 |
---|
Applies Mute. | |
Does not pierce Spell Immunity. |
A summer squall in Druud is a hardship that only an Oglodi can survive.
Notes
- Total damage:
- 520/648/780
- Deals damage in smaller instances every 0.25 seconds.
- Damage instances ramp up over time, dealing most of the damage at the end of the duration.
Talent Tree[edit]
Talent Tree | ||
+250 Static Storm AoE | 25 | -12s Glimpse Cooldown |
+3 Thunder Strike Hits | 20 | +2s Kinetic Field Duration |
+2s Static Storm Duration | 15 | +275 Glimpse Arrival Damage |
+30 Thunder Strike Damage | 10 | -2s Kinetic Field Cooldown |
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.31d | |
| |
7.31c | |
| |
7.31 | |
|
Notable Players[edit]
xNova
|
Solo
|
Fng
|
ChuaN
|
Handsken
|
See also[edit]
Additional Content[edit]
References[edit]