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Disruptor

From Liquipedia Dota 2 Wiki
[e][h]Disruptor
Radiant Hero
Attributes
Base Stats
Attribute Type
Health Regen
Mana Regen
Attack Type
Attack Speed
Attack Animation
Acquisition Range
Level Changes
Level
1
15
25
30
Health
582
1308
2100
2408
Mana
315
795
1287
1491
Armor
2.5
5.77
10.1
11.6
Magic R
27%
31.06%
35.16%
36.81%
Damage
49-53
89-93
130-134
147-151
Notes
Collision Size
Legs
Release Date
2012-07-05
Competitive Release
2012-07-12

Disruptor Disruptor, the Stormcrafter[edit]

Recommended Roles
Support Disabler Nuker Initiator

High on the wind-ravaged steppes of Druud, a gifted young stormcrafter called Disruptor was the first to unlock the secrets of the summer squalls. Constantly under assault from both seasonal storms and encroachment from civilized kingdoms to the South, the upland Oglodi have for centuries struggled to subsist atop the endless tablelands. They are the fractured remnant of a once-great civilization—a fallen tribe, their stormcraft strange and inscrutable, cobbled together from scraps of lost knowledge which even they no longer fully understand. For those on the high plain, weather has become a kind of religion, worshiped as both the giver and taker of life. But the electrical storms that bring life-sustaining rains arrive at a cost, and many are the charred and smoking corpses left in their wake.

Although small for his kind, Disruptor is fearless, and driven by an insatiable curiosity. As a youth, while still unblooded and without a stryder, he explored the ruins of the ancestral cities—searching through collapsed and long-moldering libraries, rummaging through rusting manufactories. He took what he needed and returned to his tribe. Adapting a coil of ancient design, he harnessed the power of electrical differential and now calls down the thunder whenever he wishes. Part magic, part craftsmanship, his coils hold in their glowing plates the power of life and death—a power wielded with precision against the landed castes to the South, and any interlopers who cross into ancient Oglodi lands.

Disruptor excels at shattering the plans of his enemies. Summoning impassable fences to trap targets as he calls down a silencing storm, should a foe attempt something unexpected he simply teleports them back to their earlier location.

Abilities[edit]

Thunder Strike
QC
Affects
Enemy Units
Damage Type
Magical
Repeatedly strikes the targeted unit with lightning. Each strike damages nearby enemy units in a small radius and slows enemy movement and attack speed. Provides vision of its target.
Damage35/60/85/110
65/90/115/140
Strikes4
6
Duration6
Radius240
Movement Speed Slow100%
Attack Speed Slow100
Slow Duration Per Strike0.1/0.2/0.3/0.4
0.5/0.6/0.7/0.8
Dormant Duration
5
Cast Range 800
                     
1600
Cast Point 0.05
Cast Backswing 0
Cooldown
18/15/12/9
125/130/135/140
Increases the cast range and strike count of Thunder Strike. It can now also be ground targeted, where it will lie dormant for up to few seconds and attach to the first enemy that comes within the radius.
Does not pierce Debuff Immunity.
Blocked by Spell Block.
Reflected by Lotus Orb.
Dispellable.
Affected by cast range bonus.
Disruptor's charged coils occasionally overload, and a singed armor plate or tuft of fur is the enemy's result.
Notes
  • Total damage:
    • 180/280/380/480
    • 300/400/500/600
    • 840
    • 1050 +
  • Gives vision of the target for the duration of the spell.
  • Persists even if the target dies, continuing to deal damage at the death location.
Glimpse
WD
Targeting
Unit Target
Affects
Enemy Heroes
Teleports the target hero back to where it was a few seconds ago. Instantly kills illusions. Deals damage based on distance glimpsed.
Backtracked Time (Position Only)4
Min Distance0
Max Distance1400
Min Damage25
Max Damage125/175/225/275
375/425/475/525
Cast Range 600/1000/1400/1800
Cast Point 0.05
Cast Backswing 0.83
Cooldown
24/22/20/18
     12/10/8/6
70/85/100/115
Does not pierce Debuff Immunity.
Blocked by Spell Block.
Reflected by Lotus Orb.
Affected by cast range bonus.
Playing with electricity can have unexpected results.
Notes
  • Glimpse has a short travel time, with an effect indicating where the target will arrive. Visible to enemies.
  • Sends target back after 1.8 seconds, or when the 600 speed projectile effect reaches the destination. Whichever is faster.
  • Projectile effect provides 300 flying vision lasting for 3.34 seconds.
Kinetic Field
EE
Targeting
Point Target
Affects
Enemy Units
After a short formation time, creates a circular barrier of kinetic energy that enemies can't pass.
Formation Time1
Duration2.6/3.2/3.8/4.4
6.4
Radius340
Cast Range 900
Cast Point 0.05
Cast Backswing 0
Cooldown
20/17/14/11
     17/14/11/8
70
Does not pierce Debuff Immunity.
Affected by cast range bonus.
The stryder is immune to the gale-force winds that will consume its adversaries.
Notes
  •  Force Staff cannot push enemy units out of Kinetic Field.
  • Gives 325 ground vision of the area while forming and while active.
Ultimate Ability
Static Storm
RR
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Creates a damaging static storm that also silences all enemy units in the area for the duration. The damage starts off weak, but increases in power over the duration.
Maximum Damage Per Second200/275/350
Silence Duration6
7.5
Radius500
700
Cast Range 800
Cast Point 0.05
Cast Backswing 0
Cooldown
90/80/70
125/175/225
Mutes items.
Does not pierce Debuff Immunity.
Affected by cast range bonus.
A summer squall in Druud is a hardship that only an Oglodi can survive.
Notes
  • Total damage:
    • 520/648/780
  • Deals damage in smaller instances every 0.25 seconds.
  • Damage instances ramp up over time, dealing most of the damage at the end of the duration.

Talent Tree[edit]

Talent Tree
+200 Static Storm Static Storm AoE 25 -12s Glimpse Glimpse Cooldown
+0.4s Thunder Strike Thunder Strike Slow Duration 20 +2s Kinetic Field Kinetic Field Duration
+1.5 Static Storm Static Storm Duration 15 +250 Glimpse Glimpse Max Damage
+100 Thunder Strike Thunder Strike Radius 10 -2s Kinetic Field Kinetic Field Cooldown

Recent Changes[edit]

Version Balance Changes
7.33
  • Thunder Strike Thunder Strike
    • Rework Aghanim's Shard Upgrade reworked
    • When cast on ground, Thunder Strike now lies dormant (not striking) for up to 5 seconds. If an enemy comes within range during that time, Thunder Strike attaches to it. If no enemy comes within range, it strikes the ground. Aghanim's Shard also increases the number of strikes by 2 and cast range to 1600
  • Glimpse Glimpse
    • Nerf Min Damage decreased from 50 to 25
    • Nerf Max Damage decreased from 150/200/250/300 to 125/175/225/275
  • Kinetic Field Kinetic Field
    • Nerf Cooldown increased from 19/16/13/10s to 20/17/14/11s
  • Talent Talent
    • Rework Level 10 Talent +30 Thunder Strike Damage replaced with +100 Thunder Strike Radius
    • Nerf Level 15 Talent Static Storm Duration decreased from +2s to +1.5s (+8 pulses to +6)
    • Rework Level 20 Talent +3 Thunder Strike Hits replaced with +0.4s Thunder Strike Slow Duration
7.32d
  • Glimpse Glimpse
    • Nerf Mana Cost increased from 55/70/85/100 to 70/85/100/115
  • Talent Talent
    • Nerf Level 25 Talent Static Storm AoE decreased from +250 to +200
7.32
  • Glimpse Glimpse
    • Rework Now deals damage upon arrival, based on distance between start and end point. Min Damage is 50 at 0 units and Max Damage is 150/200/250/300 at 1400 units
  • Talent Talent
    • Nerf Level 15 Talent +275 Glimpse Arrival Damage replaced with +250 Glimpse Max Damage

Notable Players[edit]

xNova 
Solo 
Fng 
ChuaN 
Handsken 

See also[edit]

Additional Content[edit]

Trivia[edit]

  • In DotA, the hero's name is Thrall and the title is Disruptor.

References[edit]