Version
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Balance Changes
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7.27d
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Scorched Earth duration reduced from 16 to 15
Devour HP regen reduced from 2/6/10/14 to 1/5/9/13
Level 10 Talent reduced from +13% Scorched Earth Movement Speed to +10%
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7.27b
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Base armor increased by 1
Attack range increased from 175 to 200
Devour gold increased from 20/80/140/200 to 50/100/150/200
Devour regeneration reduced from 3/7/11/15 to 2/6/10/14
Scorched Earth backswing animation time reduced (from 1.27 to 0.83)
Level 10 Talent changed from +16 Scorched Earth Damage to +2s Doom Duration
Level 15 Talent changed from +3s Doom Duration to +30 Scorched Earth Damage
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7.26c
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Level 15 Talent changed from 16% Evasion to +3s Doom Duration
Level 25 Talent increased from +140% Cleave to +150%
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7.26b
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All talents are now about 20% weaker
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7.24
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Strength gain reduced from 4.0 to 3.7
Scorched Earth movement speed reduced from 12/13/14/15% to 9/11/13/15%
Devour HP regen reduced from 3/8/13/18 to 3/7/11/15
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7.23f
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Starting Strength reduced by 2
- Scorched Earth:
Damage reduced from 20/35/50/65 to 15/30/45/60
Manacost increased from 60/65/70/75 to 60/70/80/90
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7.23
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Base damage increased from 27-43 to 30-46
Devour max creep level rescaled from 3/4/5/6 to 4/5/6/6
Devour cooldown rescaled from 70/60/50/40 to 70
Devour gold bonus rescaled from 25/50/75/100 to 20/80/140/200
Devour digest duration now matches cooldown (rather than 80)
Scorched Earth duration rescaled from 10/12/14/16 to 16
Scorched Earth speed increased from 11/12/13/14% to 12/13/14/15%
Scorched Earth damage rescaled from 20/30/40/50 to 20/35/50/65
Infernal Blade base damage rescaled from 25 to 16/20/24/28
Reworked Scepter:
- Infernal Blade stun duration increased to 1.75 seconds and +2s DPS duration
- Applies Break
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7.22
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Devour now has a creep level limit of 3/4/5/6
Level 25 Talent increased from +130% Cleave to +175%
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7.21
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Scorched Earth cooldown reduced from 55/50/45/40 to 50/45/40/35
Devour health regen from 4/8/13/18 to 3/8/13/18
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7.20c
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Devour hp regen reduced from 5/10/15/20 to 4/8/13/18
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7.20
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Base attack range increased from 150 to 175
Devour no longer has a restriction on consuming while another unit is being consumed
Devour now gives you 5/10/15/20 HP regen per second while the creep is being consumed
Devour now takes a constant 80 seconds to consume a creep
Devour can now be toggled off to not steal the creep ability
- If autocast is on it'll steal, otherwise it won't
Scorched Earth no longer heals
Scorched Earth cooldown reduced from 55 to 55/50/45/40
Scorched Earth damage increased from 16/24/32/40 to 20/30/40/50
Level 10 Talent changed from +10 Scorched Earth Damage/Heal to +20 Scorched Earth Damage
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7.18
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Base movement speed reduced from 285 to 280
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7.16
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Infernal Blade base damage reduced from 25/30/35/40 to 25
Scorched Earth movement speed reduced from 14% to 11/12/13/14%
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7.13b
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Base movement speed reduced by 5
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7.10
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Base Intelligence increased by 2
Level 10 Talent changed from +25 Movement Speed to +16% Scorched Earth Movement Speed
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7.07
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Scorched Earth heal rescaled from 16/24/32/40 to 12/18/24/30
Reworked Talent Tree
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7.06d
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Doom duration increased from 15 to 16 seconds
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7.06c
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Infernal Blade stun duration increased from 0.4 to 0.6
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7.06
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Scorched Earth healing/damage rescaled from 10/20/30/40 to 16/24/32/40
Devour mana cost rescaled from 60 to 40/50/60/70
Removed critical strike from the small wolves in the jungle, attack damage increased by the same amount
- Primarily affects this hero, allowing Doom to Devour a small wolf without replacing the stored ability
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7.05
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Doom damage increased from 20/35/50 to 25/40/55
Level 10 Talent increased from +250 Health to +275
Level 15 Talent increased from +20 Movement Speed to +25
Level 20 Talent increased from +35 Doom DPS to +40
Level 20 Talent changed from +25 Health Regen to Devour Can Target Ancients
Level 25 Talent changed from Devour Can Target Ancients to +40 Health Regen
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7.02
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Level 10 Talent from +8 Intelligence to +80 Devour Bonus Gold
Level 10 Talent from +150 Health to +250
Level 15 Talent from +6 Armor to +15 Scorched Earth Damage/Heal
Level 15 Talent from +15 Movement Speed to +20
Level 20 Talent from +65 Damage to +35 Doom DPS
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7.01
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Doom Level 20 Talent increased from +50 Damage to +65
Doom Level 20 Talent increased from +20 Health Regen to +25
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7.00
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Infernal Blade mini-stun increased from 0.3 to 0.4 seconds
Added Talent Tree
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6.88
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Doom cooldown increased from 140 to 145
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6.87d
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Doom cooldown increased from 125 to 140
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6.87c
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Infernal Blade base damage reduced from 40 to 25/30/35/40
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6.86b
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Enabled in Captains Mode
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6.86
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Temporarily removed from Captains Mode
Replaced Level Death with a new ability, Infernal Blade
Base Attack Time increased from 1.7 to 2
Scorched Earth damage/heal reduced from 12/23/34/45 to 10/20/30/40
Scorched Earth movement speed from 16% to 14%
Doom cooldown increased from 100 to 125
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6.85b
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Scepter Doom no longer increases damage
Scorched Earth damage and heal reduced from 12/24/36/48 to 12/23/34/45
Scorched Earth cooldown rescaled from 60/55/50/45 to 55
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6.85
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Scorched Earth damage/heal increased from 12/18/24/30 to 12/24/36/48
LVL? Death cooldown reduced from 8 to 7
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6.82
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Doom now requires Aghanim's Scepter to disable passives
Doom ability cast point increased from 0.3 to 0.5
Doom damage type changed from Magical that pierces Spell Immunity to Pure that pierces Spell Immunity
Doom damage reduced from 30/50/70 to 20/35/50
- Aghanim's Scepter from 50/80/110 to 40/60/80
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6.81b
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Devour mana cost rescaled from 60/50/40/30 to 60
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6.81
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Doom damage no longer ignores magic shields (e.g., Pipe of Insight)
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6.79
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Doom cooldown reduced from 110 to 100
Doom now removes positive buffs on the target before applying the debuff
Doom Aghanim AoE requirement increased from 550 to 900
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6.78
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Doom now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath
Aghanim's Scepter upgrade duration reworked
- Aghanim's Doom duration doesn't count down while the target is within 550 range of Doom
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6.77
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Scorched Earth now also affects other units you control
Doom now has too much armor! (+1)
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6.76
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Doom duration increased from 13 to 15 (and scepter from 14 to 16)
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6.75
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Devour creep level restriction removed
Devour cooldown from 60/55/50/45 to 70/60/50/40
Devour gold from 40/60/80/100 to 25/50/75/100
Devour mana cost from 60 to 60/50/40/30
Level Death bonus damage now deals 20% of Max HP instead of a fixed amount
Level Death damage increased from 100/150/200/250 to 125/175/225/275
Scorched Earth damage/heal increased from 12/16/20/24 to 12/18/24/30
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6.74
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Level Death bonus damage increased from 250 to 275
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6.73
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Scorched Earth duration increased from 8/10/12/14 to 10/12/14/16
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6.72
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Doom's duration decreased from 14 to 13 seconds
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6.70
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Scorched Earth damage and health regeneration reduced from 15/20/25/30 to 12/16/20/24
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6.69
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Doom cast range reduced from 650 to 550
Base armor reduced by 2
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6.68
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LVL? Death mana cost rescaled from 85/105/125/145 to 110
Scorched Earth mana cost increased from 60 to 60/65/70/75
Scorched Earth movement speed bonus reduced from 20% to 16%
Starting intelligence reduced from 16 to 13
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6.66b
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Reduced base armor by 2
Reduced base movement speed by 10
Increased Scorched Earth cooldown from 60/50/40/30 to 60/55/50/45
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6.66
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Reworked and rebalanced most of his abilities
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6.58
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Lvl? Death bonus damage is now reduced by magic resistance only rather than both magic resistance and armor
Reduced Doom's cooldown by 20 seconds
Devour cast range increased a little from 150 to 300
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6.56
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Improved Lucifer's cast animation point
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6.54
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Rewrote Devour: It now shows the progress bar overhead and doesn't reveal you
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6.52
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Lowered Scepter upgraded Doom's cooldown
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