Dragon Knight

From Liquipedia Dota 2 Wiki
[e][h]Dragon Knight
Radiant Hero
Attributes
Base Stats
Base HP Regen
Sight Range
Attack Range
Missile Speed
Attack Duration
Cast Duration
Base Attack Time
Base Magic Resist
Turn Rate
Level Changes
Level
1
15
25
Health
627
1595
2292
Mana
255
531
735
Armor
3
7.5
10.7
Damage
50-56
93-99
124-130
Spell Amp
1.1%
2.7%
3.9%
Magic Resist
26%
29%
32%
Movement Speed Amp

1%
2.4%
3.4%
Most Played As
LessMore
1
2
3
4
5

Dragon Knight Davion, the Dragon Knight[edit]

Recommended Roles
Carry Pusher Durable Disabler Initiator Nuker

After years on the trail of a legendary Eldwurm, the Knight Davion found himself facing a disappointing foe: the dreaded Slyrak had grown ancient and frail, its wings tattered, its few remaining scales stricken with scale-rot, its fangs ground to nubs, and its fire-gouts no more threatening than a pack of wet matchsticks. Seeing no honor to be gained in dragon-murder, Knight Davion prepared to turn away and leave his old foe to die in peace. But a voice crept into his thoughts, and Slyrak gave a whispered plea that Davion might honor him with death in combat. Davion agreed, and found himself rewarded beyond expectation for his act of mercy: As he sank his blade in Slyrak's breast, the dragon pierced Davion's throat with a talon. As their blood mingled, Slyrak sent his power out along the Blood Route, sending all its strength and centuries of wisdom to the knight. The dragon's death sealed their bond and Dragon Knight was born. The ancient power slumbers in the Dragon Knight Davion, waking when he calls it. Or perhaps it is the Dragon that calls the Knight...

Abilities[edit]

Breathe Fire
QF
Affects
Enemy Units
Damage Type
Magical
Unleashes a breath of fire on enemy units in a cone in front of Dragon Knight.
Damage90 / 170 / 240 / 300
Damage Reduction25%
45%
Reduction Duration11
Radius150 ➜ 250
Distance750
Cast Range500
Cast Point0.2
14 / 13 / 12 / 11
100 / 110 / 120 / 130
Does not pierce Spell Immunity.
Dispellable.
Knight Davion's breath has become that of the mighty Eldwurm Slyrak, remembered for burning numerous other knights to a crisp.
Notes
  • Can hit units up to 1000 range away.
  • The fire travels at 1050 speed.
Dragon Tail
WT
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Dragon Knight smites an enemy unit in melee range with his shield, stunning it while dealing minor damage.
When using
 , the cast range is increased.
Damage25 / 50 / 75 / 100
Stun Duration2.5 / 2.75 / 3 / 3.25
5
Cast Range150
400 in
 
Cast Point0
12 / 11 / 10 / 9
100
Does not pierce Spell Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Davion's combination of dragon talents and knightly skills makes him a vicious opponent in melee combat.
Notes
Dragon Blood
ED
Targeting
Passive
Affects
Self
The life blood of the Dragon improves health regeneration and strengthens armor.
Bonus HP Regeneration4 / 6 / 8 / 10
20
Bonus Armor3 / 6 / 9 / 12
24
Disabled by break.
Slyrak's blood still courses through Davion's veins, giving him twice the vitality of an ordinary knight.
Elder Dragon Form
RR
Targeting
No Target
Affects
Self
Transforms the Dragon Knight into a powerful elder dragon.
Level 1 Green Dragon with Corrosive Breath.
Level 2 Red Dragon with Corrosive Breath and Splash Attack.
Level 3 Blue Dragon with Corrosive Breath, Splash Attack, and Frost Breath.
DragonGreen / Red / Blue
Base Movement Speed310
Attack Range500
Missile Speed900
Duration60
Cast Point0
115
50
Illusions gain this ability.
The dormant dragon power springs forth from within Davion, combining the powers of a legendary knight with a legendary Eldwurm.
Notes
  •   cast range is increased when this ability is active.

Talent Tree[edit]

Talent Tree
+1.75s Dragon Tail Stun Duration 25 +40 Strength
2× Dragon Blood Regen/Armor 20 +150 Gold/Min
+300 Health 15 +30 Damage
+20% Breathe Fire Damage Reduction 10 +2 Mana Regen

Elder Dragon Form Abilities[edit]

Green Dragon[edit]

Corrosive Breath
Targeting
Passive
Affects
Enemy Units
Buildings
Damage Type
Magical
Dragon Knight spews forth volatile acid breath dealing damage over time.
Damage Per Second20
Duration5
Does not pierce Spell Immunity.
Dispellable.
Illusions apply a fake debuff that deals no damage.
Notes
  • Total damage:
    • 100
  • Does not stack with itself, only refreshes the duration.

Red Dragon[edit]

Splash Attack
Targeting
Passive
Affects
Enemy Units
Damage Type
Physical
Dragon Knight hits all enemies within the area with splash damage.
Damage75%
Radius300
Illusions gain this ability.
Notes
  • Corrosive Breath applies to all targets hit by the splash.

Blue Dragon[edit]

Frost Breath
Targeting
Passive
Affects
Enemy Units
Dragon Knight attacks with the power of ice and slows all enemies hit by his attacks.
Movement Speed Slow30%
Attack Speed Slow30
Slow Duration3
Radius300
Does not pierce Spell Immunity.
Dispellable.
Illusions gain this ability.
Notes
  • Frost Breath slow applies to all targets hit by splash attack.

Recommended Items[edit]

Starting Items Early Game
Tango
Quelling Blade
Stout Shield
Soul Ring
Magic Stick
Boots of Speed
Mid Game Late Game
Power Treads
Magic Wand
Shadow Blade
Black King Bar
Assault Cuirass
Daedalus

General Strategy[edit]

When he takes on his terrifying dragon form, Dragon Knight strikes fear into any who face him. Strong and adaptable, he can stun his enemies and burn all in front of him, often providing his allies the momentum they need to carry them to victory.
Dragon Knight (In-Game Description)

Overview

Dragon Knight is an early-game pusher that later turns into a ranged tank-like carry that can naturally corrode towers with his first level of Elder Dragon Form and later slow enemies with his third level of Elder Dragon Form. Dragon Knight also excels in flash-farming with Breathe Fire and can survive in lane with his passive ability that improves regeneration.

Dragon Knight is an all-around strong hero, but needs the early game advantage of towers to snowball to a late-game carry.

Skill Build

Level12345678910
Spell
Level111213141516182025
Spell

Breathe Fire is used for several reasons. To flash farm the jungle and lane creeps to get your necessary items, cripple foes in lane making it difficult for them to last hit, and weaken all enemies at he beginning of team fights. Breathe Fire's nuke and damage reduction makes it Dragon Knight's most effective skill early on. The increased armor and life regeneration from Dragon Blood is immense. Be sure to get this ability early so you can take full advantage of Soul Ring. Dragon Tail's stun duration does not scale very well for its levels. This stun is best used when in Elder Dragon Form so don't hesitate to transform for the stun and then follow up auto-attack elemental damage. Your ultimate works on towers, so push heavily once you get it.

Early Game

You want Soul Ring to use Breathe Fire as much as possible to farm and deal damage towards enemies. It also diminishes your enemies' attack, making it harder for them to last-hit or fight back.

Mid Game

Start ganking heavily with Shadow Blade; push towers during key team moments, then start ganking jungle and lanes with Shadow Blade and your ultimate's slow. After a kill, go push a tower with your team as you are now 4 vs 5 thanks to your initiative. Dragon Knight is very tank-like, but needs to avoid getting nuked down by magic spells. Black King Bar keeps you afloat, let's you dish out debuffs in Dragon Form and makes fighting back all the more harder for enemies. Helm of the Dominator offers the ability to control a creep. Select one that let's you stack and pull the Ancients camp. After several minutes of stacking, you can use your ultimate's splash damage to take out the massive stock for massive gold.

Late Game

Silver Edge is your next Shadow Blade upgrade. If you are still succeeding with ganks and want the extra damage or you are targeting an enemy to who suffers from the debuff (disabling passive abilities), Silver Edge is a good option. Assault Cuirass synergizes well with Dragon Knight who needs the attack speed, enjoys additional armor and the armor debuff works with his Dragon Form's elemental auto-attacks. Dragon Knight may be the team's primary carry or secondary to someone more agile; regardless, this helps the whole team.

Version History[edit]

Version Balance Changes
7.20
  • Rework Elder Dragon Form Splash Attack now does 75% damage in the 300 AoE
    • Instead of 100% in 50 AoE, 50% in 150 AoE, 25% in 250 AoE
  • Nerf Elder Dragon Form Splash Attack no longer does partial damage if the attack misses
7.18
  • Nerf Level 15 Talent reduced from +35 Damage to +30
7.16
  • Nerf Base movemend speed reduced from 285 to 280
  • Buff Elder Dragon Form bonus movement speed increased from 25 to 30
7.13b
  • Nerf Base movement speed reduced by 5
  • Nerf Base armor reduced by 1
7.10
  • Nerf Agility gain reduced from 2.2 to 2
  • Rework Level 10 Talent changed from +30 Attack Speed to -20% Breathe Fire Damage Reduction
7.07b
  • Rework Level 15 Talent changed from +40% XP Gain to +35 Damage
7.07
  • Nerf Dragon Blood rescaled from 3/6/9/12 to 4/6/8/10
  • Buff Breathe Fire now reduces total attack damage and not just base damage
  • Nerf Breathe Fire attack damage reduction reduced from 35% to 25%
  • Nerf Breathe Fire cast point increased from 0 to 0.2
  • Buff Breathe Fire distance increased from 650 to 750
  • Rework Reworked Talent Tree
7.06
  • Buff Elder Dragon Form Frost Breath attack slow increased from -20 to -30
    • (Matches movement speed reduction)
7.05
  • Buff Level 10 Talent increased from +9 Strength to +10
  • Buff Level 10 Talent increased from +25 Attack Speed to +30
  • Buff Level 15 Talent increased from +35% XP Gain to +40%
7.03
  • Buff Level 10 Talent increased from +7 Strength to +9
  • Buff Level 10 Talent increased from +20 Attack Speed to +25
  • Buff Level 25 Talent increased from +60 Movement Speed to +75
7.02
  • Buff Level 10 Talent from +6 Strength to 7
  • Buff Level 15 Talent from +25% XP Gain to +35%
  • Buff Level 25 Talent from +50 Movement Speed to +60
7.00
  • Buff Elder Dragon Form Corrosive Breath now affects the splashed targets
  • Nerf Dragon Tail is now a fast projectile while in Dragon Form
  • New Added Talent Tree
6.87
  • Buff Breathe Fire attack damage reduction increased from 20/25/30/35% to 35%
  • Rescale Breathe Fire cooldown rescaled from 12 to 14/13/12/11
  • Buff Base damage increased by 4
6.86
  • Buff Dragon Blood HP regen increased from 2/3/4/5 to 3/6/9/12
  • Buff Elder Dragon Form Frost AoE increased from 250 to 300
6.85
  • Buff Breathe Fire debuff duration increased from 8 to 11 seconds
6.84
  • Buff Breathe Fire now also reduces base damage by 20/25/30/35% for 8 seconds
  • Buff Corrosive Breath damage is now lethal
  • Buff Elder Dragon Form Splash Attack damage percentage radius from 100/200/250 to 150/225/300
    • (For 100/75/50% damage)
6.83
  • Buff Elder Dragon Form level 3 now maintains the Corrosive Breath ability from levels 1 and 2
6.80
  • Nerf Dragon Tail cooldown rescaled from 9 to 12/11/10/9
6.78
  • Buff Corrosive Breath passive from Level 1 Elder Form now carries over to Level 2 (the DPS)
6.75
  • Nerf Armor decreased by 1
  • Buff Dragon Blood armor bonus increased from 2/4/6/8 to 3/6/9/12
  • Nerf Elder Dragon form level 2/3 no longer gives bonus damage (was 5 and 14 respectively)
  • Buff Elder Dragon form level 2/3 100% splash AoE rescaled from 75 to 100
  • Buff Elder Dragon form level 2/3 75% splash AoE rescaled from 150 to 200
6.73
  • Buff While in Dragon form Dragon Tail's cast range increased from 150 to 400
6.72
  • Buff Breathe Fire damage rescaled from 75/150/225/300 to 90/170/240/300
6.71
  • Buff Dragon Blood regeneration increased from 1/2/3/4 to 2/3/4/5
6.54
  • Nerf Changed Elder Dragon Form MS Bonus from 10/35/60 to a constant 25
6.52
  • Buff Improved Elder Dragon Form attack animation from 0.94/0.56 to 0.5/0.5
  • Buff Reduced Dragon Knight's Breathe Fire mana cost from 100/115/130/150 to 100/110/120/130
  • Nerf Increased Elder Dragon Form cooldown from 100 to 115
6.51
  • Buff Elder Dragon Form mana cost from 100/150/200 to 50 on each level
  • Buff Elder Dragon Form cooldown reduced from 135 to 100

Notable Players[edit]

See also[edit]

External links[edit]

Guides[edit]

References[edit]