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Drow Ranger

From Liquipedia Dota 2 Wiki
[e][h]Drow Ranger
Radiant Hero
Attributes
Primary Attribute
Base Stats (Level 0)
Vision Range

1800 / 800
Attack Type
0.5 + 0.3
Level Changes
Level
1
15
25
30
Health
(Regen)
472
1.85
1044
4.51
1726
7.61
1990
8.76
Mana
(Regen)
255
0.75
483
1.73
795
3.03
903
3.48
Armor
1.33
8.1
14.93
17.68
Magic R
26.5%
28.46%
31.06%
31.96%
Damage
49-56
89-96
130-137
147-154
Notes
2
Release Date
2010-10-01
Competitive Span
2010-10-01 — 2012-10-25
2013-04-19 — Present

Drow Ranger Traxex, the Drow Ranger[edit]

Recommended Roles
Carry Disabler Pusher

Drow Ranger's given name is Traxex--a name well suited to the short, trollish, rather repulsive Drow people. But Traxex herself is not a Drow. Her parents were travelers in a caravan set upon by bandits, whose noisy slaughter of innocents roused the ire of the quiet Drow people.

After the battle settled, the Drow discovered a small girl-child hiding in the ruined wagons, and agreed she could not be abandoned. Even as child, Traxex showed herself naturally adept at the arts they prized: Stealth, silence, subtlety. In spirit, if not in physique, she might have been a Drow changeling, returned to her proper home. But as she grew, she towered above her family and came to think of herself as ugly. After all, her features were smooth and symmetrical, entirely devoid of warts and coarse whiskers.

Estranged from her adopted tribe, she withdrew to live alone in the woods. Lost travelers who find their way from the forest sometimes speak of an impossibly beautiful Ranger who peered at them from deep among the trees, then vanished like a dream before they could approach. Lithe and stealthy, icy hot, she moves like mist in silence. That whispering you hear is her frozen arrows finding an enemy's heart.

Not many can escape Drow Ranger once she's within range. After her foes have been silenced with a chilling blast, she finishes them off with a barrage of slowing, ice-tipped arrows that few can survive.

Abilities[edit]

Frost Arrows
QR
Affects
Enemy Units
Adds a freezing effect to Drow's attacks, slowing enemy movement and dealing bonus damage.
Bonus Damage6/12/18/24
21/27/33/39
Movement Speed Slow10%/25%/40%/55%
Slow Duration1.5

Bonus Damage per Stack15
Burst Damage per Stack60
Regeneration Reduction per Stack10%
Burst Move Speed Slow40%
Burst Slow Duration2
Burst Radius650
Stack Duration7
Max Stacks9
9/10/11/12
Frost Arrows now apply a Hypothermia stack to enemies, increasing damage from Frost Arrows and reducing their regeneration per stack. If an enemy dies with Hypothermia stacks, they burst and deal damage per stack and slow in an area around it.
Does not pierce Debuff Immunity.

Dispellable.

Can be disjointed.

Affected by attack range bonus.
Ice-encased arrows pierce the silence, chilling their victims to the core.
Notes
  • The slow does not stack with itself, only refreshes the duration.
Gust
WE
Targeting
Point Target
Affects
Enemy Units
Releases a wave that silences and knocks back and reveals invisible enemy units. Knockback distance is relative to how close they are to Drow. Drow Gains Movement Speed for the same duration.
Move Speed Bonus10%/12%/14%/16%
25%/27%/29%/31%
Move Speed Duration3/4/5/6
Silence Duration3/4/5/6
Knockback Duration0.6/0.7/0.8/0.9
Max Knockback Distance450
Gust Distance900
Width250
Cast Point 0.25
Cast Backswing 0.6
Cooldown
19/17/15/13
     15/12/11/9
70
Does not pierce Debuff Immunity.

Dispellable.

Affected by cast range bonus.
Traxex is rather fond of the tranquility of physical combat, calling on her Drow heritage to end the incantations of opposing magi.
Notes
  • Knockback distance depends on how close the enemy is. The closer the enemy, the further the unit is knocked back.
  • The gust moves at 2000 speed.
Multishot
ET
Affects
Enemy Units
Damage Type
Physical
Channeling. Drow releases a flurry of arrows in continuous salvos, hitting enemies for extra damage and applying longer duration Frost Arrows Frost Arrows.
Arrow Count12
Arrow Base Damage Bonus100%/120%/140%/160%
125%/145%/165%/185%
Arrow Slow Duration1.25/2/2.75/3.5
Arrow Range Multiplier175%
Channel Duration1.75
Wave Count3
4

Cast Point 0
Cast Backswing 0
Cooldown
24/21/18/15
     18/15/12/9
50/70/90/110
Pierce Debuff Immunity.

Dispellable.

Affected by attack range bonus.
In the ranger's youth, learning to fire multiple arrows at once was considered a distracting frivolity. In the war of the Ancients, such technique has become strange necessity.
Ultimate Ability
Marksmanship
RP
Targeting
Passive
Affects
Self
Damage Type
Physical
Drow's experiences in battle grant her a chance to launch arrows with incredible accuracy and effectiveness. Pierces through the enemy's defenses, ignoring their base armor. Grants Drow and nearby ranged heroes with bonus agility based on Drow's current agility, with allies receiving 50% of the bonus Drow receives. This ability is disabled if there is an enemy hero nearby.
Piercing Attack Chance20%/30%/40%
52%
Bonus Damage40/60/80
Agility Bonus30%/40%/50%
Agility Radius1200
Deactivation Radius400

Undispellable.

Disabled by Break.

Does not affects illusions.

The Drow Ranger is the epitome of archery prowess.
Notes
  • An icy effect is visible on Drow Ranger when no heroes are near.
  • Pierces base armor, not total armor.
  • Bonus damage is treated as regular single instance of damage that cannot crit.
  • Piercing attacks grant True Strike
  • Split shot arrows target random units within a radius around the target.
  • Split shot arrows carry attack modifiers.
  • Split shot arrows do not spawn if the original attack misses.

Aghanim's Shard[edit]

Glacier
DD
Targeting
Point Target
Affects
Allied/Enemies
Drow Ranger creates a hill of ice beneath her. While standing on the hill, attackers gain bonus attack range and high ground advantage - they cannot miss and gain flying vision. Drow Ranger additionally gets bonus Multishot arrows per wave while on the hill. The front of the hill obscures vision and cannot be moved through except by Drow Ranger. Does not interrupt Multishot when cast.
Shards Spawn Radius180
Shards Spawn Angle40°
Number of Shards5
Ramp Radius150
Enemy Knockback Distance175
Enemy Knockback Duration0.1
Self Attack Range Bonus200
Glaicer Duration8
Cast Point 0.1
Cast Backswing 0.7
Cooldown
20
50
Granted by Aghanim's Shard.
Dispellable only by death.

Affected by cast range bonus.

Talent Tree[edit]

+1 Multishot Multishot Waves 25 +12% Marksmanship Marksmanship Chance
-4s Gust Gust Cooldown 20 +25% Multishot Multishot Damage
-6s Multishot Multishot Cooldown 15 +15% Lifesteal
+15 Frost Arrows Frost Arrows Damage 10 +15% Gust Gust Self Movement Speed

Recent Changes[edit]

Version Balance Changes
7.35d
  • Multishot Multishot
    • Buff Cooldown decreased from 24/22/20/18s to 24/21/18/15s
  • Talent Talent
    • Nerf Level 15 Talent Multishot Cooldown Reduction decreased from 8s to 6s
7.35
  • Gust Gust
    • New Now reveals invisible units
  • Glacier Glacier
    • New Now does not interrupt Multishot on cast
  • Talent Talent
    • Rework Level 15 Talent Gust Reveals Invisible Units replaced with +20% Lifesteal
7.34e
  • Multishot Multishot
    • Nerf Cooldown decreased from 26/24/22/20s to 24/22/20/18s
7.34d
  • Gust Gust
    • Buff Bonus Movement Speed increased from 10% to 10/12/14/16%

Notable Players[edit]

skem 
Kom4rt 
Koala 
Veenomon 

Additional Content[edit]

References[edit]