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Grimstroke

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[e][h]Grimstroke
Dire Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
578
1172
1604
Mana
450
1245
1815
Armor
2.9
7.1
10.2
Damage
46-50
99-103
137-141
Most Played As
LessMore
1
2
3
4
5
Notes
Release Date
2018-08-24
Competitive Release
2018-11-19
Collision Size
Legs

Grimstroke Grimstroke[edit]

Recommended Roles
Support Nuker Disabler Escape

The people of Ashkavor crowded around the temple square, eager to witness the ascension of their new guardian—to stand near the man as he bound their souls to his own. But as his final brush strokes fell against the runestone, and the bond of a new Ascended One was forged, everyone—even those who'd stayed in their homes—could sense that something had gone terribly wrong.

He knew the cause instantly. The droplets of ichor he'd procured to amplify the potency of his inkpots had instead contaminated them, and the power of the binding spell he'd cast now threatened to consume him. An inky corruption snaked upward from the runestone, along the handle of his brush, soon overtaking his hands. From there it spread quickly. Once it overcame his face and his mouth, he couldn't have screamed even if he'd wanted to.

All of his life he'd calculated on how to attain ever greater powers than the limits presented by his teachers would allow—going so far as to break the sacred prohibition against augmenting the inks. Indeed, with the wellspring of the Ascended bond open to him, he felt a measure of power coursing into his soul like he'd never imagined. His greatest triumph was upon him, if he could only survive it.

He drew deep from the power of the bond, pushing back against the corrupted ink flow. A great moan filled the air—the collective cry of his people. Some swayed on their feet. The weakest collapsed. Many tried to run. And still deeper he pulled from their bloodline reservoir. But it wasn't enough to stop the ink tide.

It was only when the breath trapped in his lungs began to fail him, and the inkpool darkness fully encased him, that he saw his way out. The bond he'd made with the Ashkavoran people—his people—meant to be drawn upon only in service of their protection... It flowed two ways.

With a final surge of strength—this time directed by more than just blind repulsion—he pushed the ink torrent into the bond itself.

Slowly, he felt the tide retreat... and heard the awful wails of his people as the corruption in turn rolled over them. When at last the ink relented, his eyes opened upon a world changed. The Ashkavoran people as he knew them were gone. Every last soul was transformed into terrifying shades of their former selves—comprised no longer of blood and bone, only viscid, tainted ink.

Skilled at manipulating battle from the outskirts, Grimstroke studies every movement and assesses each line, deciding when to emerge from inky darkness to disable his victims and bind them together with a swipe of his brush. He delights in unleashing phantom thralls to vex opponents, as he carefully considers how to dispatch multiple enemies with one fateful stroke.

Abilities[edit]

Stroke of Fate
QF
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Grimstroke paints a path of ink with his brush, damaging and slowing enemies. The damage is increased with each enemy the ink hits.
Initial Damage100/160/220/280
150/240/330/420
Damage Increment Per Hit20/30/40/50
30/45/60/75
Movement Speed Slow50%/60%/70%/80%
Slow Duration1.5
Radius120 ➜ 160
Cast Range1400
2400
Cast Point0.6
Cast Backswing0.53
11/9/7/5
100/110/120/130
Does not pierce Spell Immunity.
Dispellable.
The corruptive force of Grimstroke's ink, drawn from the reservoir of his fallen people, consumes any enemy caught in its path.
Notes
  • The ink path travels at 2000 speed.
  • Provides 160 radius ground vision on enemies hit, lasting 2 seconds.
  • Multiple casts do not stack, it only refreshes the duration.
  • Affected enemies are briefly painted dark red while slowed.
Phantom's Embrace
WE
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Summons a phantom that moves quickly towards the target, latching to it when she arrives. Once latched, the phantom damages and silences. If she survives the full latch duration, she rends her victim for heavy damage and refreshes the cooldown of Phantom's Embrace.
Damage Per Second10/20/30/40
60/70/80/90
Rend Damage120/200/280/360
Latch Duration5
Latch Radius100
Hero Hit Count2/2/3/3
4
Non-Hero Hit Count6/6/9/9
12
Cast Range900
Cast Point0
36/30/24/18
80/100/120/140
Does not pierce Spell Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Grimstroke holds no sorrow for the downfall of his people. Only for Yaovhi, she who was most dear to him, does he feel even a semblance of longing.
Notes
  • Total damage:
    • 105/220/335/450
  • The phantom travels at 750 speed.
  • The phantom provides 200 vision of the target while chasing it and while latched on.
  • The phantom instantly dies if the target becomes unattackable or spell immune.
  • The phantom returns to Grimstroke if it survives the entire latch duration or if the target dies.
  • The cooldown is refreshed when the phantom returns to Grimstroke.
  • A phantom mask is visible over the target until the phantom reaches it.
Ink Swell
EW
Targeting
Unit Target
Affects
Allied Units
Damage Type
Magical
Grimstroke shrouds an allied unit in ink, increasing its movement speed. Enemies in range of the allied unit are damaged with inky tendrils over time. After a few seconds the swell triggers, applying damage and stunning the area around the unit. The swell damage and stun duration depend on how long ink tendril damage was inflicted to enemy heroes across the duration.
Tendril Damage Per Second25/35/45/55
35/49/63/77
Maximum Swell Damage90/180/270/360
126/252/378/504
Maximum Stun Duration1.1/1.9/2.7/3.5
Movement Speed Bonus10%/12%/14%/16%
26%/28%/30%/32%
Buff Duration3
Radius375
525
Cast Range400/525/650/775
Cast Point0.15
Cast Backswing0.73/0.86
Damage as Heal
40%
30/26/22/18
     25/21/17/13
120/130/140/150
Deals more damage and heal the target for a percentage of the damage Ink Swell deals. Upon expiration, the target will receive a strong dispel.
Does not pierce Spell Immunity.
Dispellable.
Now that the rise of the ink tide no longer threatens to overwhelm Grimstroke, its tendrils of power are never far from his hand.
Notes
  • The tendril damage is dealt in smaller amounts every 0.2 seconds, for 15 instances total.
  • Damage per instance:
    • 5/7/9/11
  • Max ink swell damage and stun are reached after a full duration of tendril damage is dealt to an enemy hero.
  • Total damage:
    • 175/305/435/565
  • The swell and stun do not occur if the user dies before it expires.
  • Dispelling the buff still causes the swell damage and stun.
  • A moon encircled is visible over the target. The circle shrinks over the duration until touching the moon and bursting at the end.
  • Castable on Spell Immune allies.
Ultimate Ability
Soulbind
RB
Targeting
Unit Target
Affects
Enemy Heroes
Binds a targeted enemy hero to its nearest allied hero within the bind radius, preventing both from moving away from each other. Any enemy unit target spell that a bound hero receives also gets cast on the other bound hero. If soulbind is broken before the duration expires, the initial target will be bound to the next nearest allied hero in the radius.
Leash Duration6/7/8
Bind Radius600
Break Radius700
Cast Range700/800/900
Cast Point0.15
Cast Backswing0.5
100/75/50
150/200/250
Blocked by Linken's Sphere only. Ignores Lotus Orb.
The Ascended were chosen sons of Ashkavor, granted immense power by the bonds forged between their own souls and those they were charged with protecting. In the years that follow the ruination of his kin, Grimstroke discovered much more sinister applications for the binding rituals...
Notes
  • Soulbind can only link to one hero at a time. Multiple soulbinds cannot be linked to each other.
  • Casting again on the primary target does not stack, it only refreshes the duration.
  • Casting again on the secondary target has no effect.
  • Does not bind to invisible or invulnerable heroes.
  • A skull mask is visible over the primary target.

Aghanim's Scepter Ability[edit]

Dark Portrait
DD
Targeting
Unit Target
Affects
Enemy Heroes
Creates a spell immune ink illusion of a target enemy hero.
Illusion Duration25
Bonus Movement Speed30%
Illusion Damage Dealt150%
Illusion Damage Taken350%
Cast Range1200
35
200
This spell is granted directly by the scepter.
Does not pierce Spell Immunity.

Talent Tree[edit]

Talent Tree
+50% Stroke of Fate Stroke of Fate Damage 25 +150 Ink Swell Ink Swell Radius
+3 Phantom's Embrace Phantom's Embrace Hit Count 20 +1000 Stroke of Fate Stroke of Fate Cast Range
+16% Ink Swell Ink Swell Movement Speed 15 +15% Spell Amplification
-5s Ink Swell Ink Swell Cooldown 10 +50 Phantom's Embrace Phantom's Embrace DPS

Summon Stats[edit]

Phantom [h]
Stats
Unit Type
Summoned
Attack Type
Armor Type
Health
2 / 2 / 3 / 3
5
Health Regen
0
Attack Range
Missile Speed
Instant
Base Attack Time
1
Attack Duration
Cast Duration
Armor
0
Movement Speed
750
Sight Range
Magic Resistance
Turn Rate
Gold Bounty
10
Experience
10
Notes
Uncontrollable
Phased

Recent Changes[edit]

Version Balance Changes
7.31d
  • Ink Swell Ink Swell
    • Nerf Radius reduced from 400 to 375
    • Nerf Cooldown increased from 30/25/20/15 to 30/26/22/18
7.31
  • Stroke of Fate Stroke of Fate
    • Nerf Base damage reduced from 120/180/240/300 to 100/160/220/280
    • Buff Damage per unit hit increased from 18/27/36/45 to 20/30/40/50
    • Buff Cast point improved from 0.8 to 0.6
    • Nerf Projectile speed reduced from 2400 to 2000
7.30e
  • Nerf Ink Swell buff duration reduced from 4 to 3

Notable Players[edit]

Whitemon 
Jaunuel 
Jhocam 
Ace12 
Xakoda 

Additional Content[edit]

References[edit]