|Support Nuker Disabler Escape|
The people of Ashkavor crowded around the temple square, eager to witness the ascension of their new guardian—to stand near the man as he bound their souls to his own. But as his final brush strokes fell against the runestone, and the bond of a new Ascended One was forged, everyone—even those who'd stayed in their homes—could sense that something had gone terribly wrong.
He knew the cause instantly. The droplets of ichor he'd procured to amplify the potency of his inkpots had instead contaminated them, and the power of the binding spell he'd cast now threatened to consume him. An inky corruption snaked upward from the runestone, along the handle of his brush, soon overtaking his hands. From there it spread quickly. Once it overcame his face and his mouth, he couldn't have screamed even if he'd wanted to.
All of his life he'd calculated on how to attain ever greater powers than the limits presented by his teachers would allow—going so far as to break the sacred prohibition against augmenting the inks. Indeed, with the wellspring of the Ascended bond open to him, he felt a measure of power coursing into his soul like he'd never imagined. His greatest triumph was upon him, if he could only survive it.
He drew deep from the power of the bond, pushing back against the corrupted ink flow. A great moan filled the air—the collective cry of his people. Some swayed on their feet. The weakest collapsed. Many tried to run. And still deeper he pulled from their bloodline reservoir. But it wasn't enough to stop the ink tide.
It was only when the breath trapped in his lungs began to fail him, and the inkpool darkness fully encased him, that he saw his way out. The bond he'd made with the Ashkavoran people—his people—meant to be drawn upon only in service of their protection... It flowed two ways.
With a final surge of strength—this time directed by more than just blind repulsion—he pushed the ink torrent into the bond itself.
Slowly, he felt the tide retreat... and heard the awful wails of his people as the corruption in turn rolled over them. When at last the ink relented, his eyes opened upon a world changed. The Ashkavoran people as he knew them were gone. Every last soul was transformed into terrifying shades of their former selves—comprised no longer of blood and bone, only viscid, tainted ink.
- The ink path travels at 2400 speed.
- Provides 160 radius ground vision on enemies hit, lasting 2 seconds.
- Multiple casts do not stack, it only refreshes the duration.
- Affected enemies are briefly painted dark red while slowed.
- Total damage:
- 105 / 220 / 335 / 450
- The phantom travels at 750 speed.
- The phantom provides 200 vision of the target while chasing it and while latched on.
- The phantom instantly dies if the target becomes unattackable or spell immune.
- The phantom returns to Grimstroke if it survives the entire latch duration or if the target dies.
- The cooldown is refreshed when the phantom returns to Grimstroke.
- A phantom mask is visible over the target until the phantom reaches it.
- The tendril damage is dealt in smaller amounts every 0.2 seconds, for 15 instances total.
- Damage per instance:
- 5 / 7 / 9 / 11
- Max ink swell damage and stun are reached after a full duration of tendril damage is dealt to an enemy hero.
- Total damage:
- 175 / 305 / 435 / 565
- The swell and stun do not occur if the user dies before it expires.
- Dispelling the buff still causes the swell damage and stun.
- A moon encircled is visible over the target. The circle shrinks over the duration until touching the moon and bursting at the end.
- Castable on allied Spell Immune units
- Soulbind can only link to one hero at a time. Multiple soulbinds cannot be linked to each other.
- Casting again on the primary target does not stack, it only refreshes the duration.
- Casting again on the secondary target has no effect.
- Does not bind to invisible or invulnerable heroes.
- A skull mask is visible over the primary target.
Aghanim's Scepter Ability
|+50% Stroke of Fate Damage||25||+200 Ink Swell Radius|
|+1 Phantom Hit Count||20||+600 Stroke of Fate Cast Range|
|+125 Cast Range||15||+12% Spell Amplification|
|+90 Gold/Min||10||+30 Movement Speed|
Skilled at manipulating battle from the outskirts, Grimstroke studies every movement and assesses each line, deciding when to emerge from inky darkness to disable his victims and bind them together with a swipe of his brush. He delights in unleashing phantom thralls to vex opponents, as he carefully considers how to dispatch multiple enemies with one fateful stroke.Grimstroke (In-Game Description)