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Gyrocopter

From Liquipedia Dota 2 Wiki
[e][h]Gyrocopter
Radiant Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
596
1226
1676
Mana
327
723
1011
Armor
7.2
16.4
23
Damage
42-48
88-94
121-127
Most Played As
LessMore
1
2
3
4
5
Notes
Release Date
2012-06-11
Competitive Release
2012-06-14
Collision Size
Legs

Gyrocopter Aurel Vlaicu, the Gyrocopter[edit]

Recommended Roles
Carry Nuker Disabler

After serving through a lifetime of wars, upheaval, riots, and revolutions, the brass figured Aurel had seen enough. But in addition to a few trinkets and his considerable pension, the erstwhile engineer left with something far more interesting: a long-forgotten, incomplete schematic for a Gyrocopter, the world's first manned, non-magical flying device. Retiring to the tropical obscurity of the Ash Archipelago with little else but time and money, he set to work building the device.

As the years wore on and the remains of failed prototypes began to pile up, he began to wonder if mechanical flight was even possible. A decade and a day after his retirement, on a sunny afternoon with a southerly breeze, Aurel sat in his latest attempt bristling with indignation and expectant failure. With a grunt of effort he pulled the ignition cord and covered his head, waiting for the inevitable explosion. However to his great surprise he began to lift and, following a few panicked adjustments, stabilize. Within an hour, he was ducking and weaving with the breeze, level with the gulls, and Aurel found himself filled with the breathless wonder of flight.

As dusk settled in he set a course back to his workshop, but no sooner had he turned his craft when a cannonball tore through his tailfin. Disentangling himself from the wreckage, he swam toward the nearest piece of land in sight, and cursed to see the ship responsible for the cannonball collecting the debris. Days later, when Aurel returned to his workshop, he set to work on yet another gyrocopter, this one capable of carrying a much heavier, more dangerous payload.

With his arsenal of firepower at the ready, Gyrocopter soars into battle. Blasting all nearby enemies with shots from his cannon or hammering them with a barrage of rockets, if he is able to gather his full strength, he demolishes foes with ease.

Abilities[edit]

Rocket Barrage
QR
Targeting
No Target
Affects
Enemy Units
Damage Type
Magical
Launches a salvo of rockets at nearby enemy units in a radius around the Gyrocopter.
Damage Per Rocket7/12/17/22
23/28/33/38
Rockets Per Second10
Duration3
4
Radius400
Cast Point0
7/6.5/6/5.5
90
Does not pierce Spell Immunity.
Dispellable.
Aurel's new craft has an increased payload for rockets, enhancing their rapid-fire capabilities.
Notes
  • Total damage:
    • 210/360/510/660
    • 690/840/990/1140
  • Does not hit invisible units.
Homing Missile
WE
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target. Enemy units can destroy the missile before it reaches its target.
Damage90/180/270/360
Stun Duration1.8/2.2/2.6/3
2.2/2.6/3/3.4
Hero Hit Count3
Tower Hit Count6
Flight Delay2.5
Cast Range1050
Cast Point0
Rocket Barrage Radius
725
Rocket Barrage Delay
1
26/21/16/11
120/130/140/150
Now constantly fires rocket barrage after being cast. Barrage prioritizes the homing missile target.
Does not pierce Spell Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Dispellable with strong dispels.
Cannot be disjointed.
The biggest missile Aurel could possibly attach to his craft, The Bomb™ has carefully calculated aerodynamics and explosives for maximum impact.
Notes
  • Only attacks from heroes, illusions, and Towers can damage the missile. Illusions count as heroes for the number of attacks.
  • The missile travels at 500 speed and increases by 20 speed per second.
  • Force Staff can be used on the missile.
  • Missile is instantly destroyed by Chronosphere Chronosphere.
  • Enemies gain vision of the missile 1 second after it starts moving, which is 4 seconds after being deployed.
  • The crosshair over the target is only visible to allies.
  • Missile will follow and hit invisible units.
  • Has 400 flying vision.
  • Homing Missile will find a new target if its primary target dies. Prioritizes heroes.
Flak Cannon
EF
Targeting
No Target
Affects
Self
Damage Type
Physical
Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike.
Maximum Attacks3/4/5/6
5/6/7/8
Duration10
Radius1000
Cast Point0
20
     18/16/14/12
50/60/70/80
This newly revamped Gyrocopter has attached enough armaments to assault in a 360 degree radius.
Notes
  • Gyrocopter's base attack range does not change.
Ultimate Ability
Call Down
RC
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Call down an aerial missile strike on enemy units in a target area. Two missiles arrive in succession, the first dealing major damage and minor slow; the second dealing minor damage and major slow.
Missile 1 Damage150/250/350
Missile 2 Damage200/275/350
Missile 1 Movement Speed Slow30%
Missile 2 Movement Speed Slow60%
Missile 1 Slow Duration2
Missile 2 Slow Duration4
Radius600
Cast Range1000
Global
Cast Point0.3
Cast Backswing0.5
90/75/50
125
Does not pierce Spell Immunity.
Dispellable.
Bombs Away!
Notes
  • Total damage:
    • 350/525/700
  • The first missile lands 2 seconds after cast, and the second missile lands 4 seconds after cast.
  • The visual call down indicator is only visible to allies, but enemies can see the rockets launch.
  • Has 300 flying vision of the targeted area for 4 seconds.

Aghanim's Scepter Ability[edit]

Side Gunner
Targeting
Passive
Affects
Enemy Units
Damage Type
Physical
The Side Gunner automatically attacks random enemies within range.
Side Gunner Range700
Attack Rate1.2
This spell is granted directly by the scepter.
Disabled by break.
Notes
  • Side Gunner attacks apply the same attack modifiers as Gyrocopter's standard attacks.
  • Side Gunner prioritizes the furthest unit away in its range.
  • Side Gunner attacks do not trigger Flak Cannon Flak Cannon.
  • The attacks by the Side Gunner are separate and do not interrupt Gyrocopter.
  • Still fires while disabled, but not while hidden from the map.
  • Does not attack while Gyrocopter is invisible.

Talent Tree[edit]

Talent Tree
Replace Call Down Call Down with Air Strike 25 -6s Flak Cannon Flak Cannon Cooldown
+16 Rocket Barrage Rocket Barrage Damage 20 +30 Movement Speed
+2 Flak Cannon Flak Cannon Attacks 15 +0.4s Homing Missile Homing Missile Stun Duration
+200 Health 10 +300 Flak Cannon Flak Cannon Range

Summon Stats[edit]

Homing Missile [h]
Stats
Unit Type
Ward
Armor Type
Duration
Until Killed
Health
100
Damage
100/175/250/325
Sight Range
Magic Resistance
Gold Bounty
50
Experience
20
Notes
Takes 3 hero or 6 tower attacks to destroy.

Recent Changes[edit]

Version Balance Changes
7.31
  • Homing Missile Homing Missile
    • Rescale Damage rescaled from 100/175/250/325 to 90/180/270/360
    • Nerf Stun duration reduced from 2.25/2.5/2.75/3s to 1.8/2.2/2.6/3s
  • Flak Cannon Flak Cannon
    • Rescale Cooldown rescaled from 24/22/20/18s to 20s
7.30d
  • Nerf Flak Cannon mana cost increased from 50 to 50/60/70/80
7.30c
  • Buff Homing Missile Shard Rocket Barrage Range increased from 700 to 725

Notable Players[edit]

Sccc 
Monet 
Raven 
Silent 
Black^ 

See also[edit]

Additional Content[edit]

References[edit]