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Hero Attributes

From Liquipedia Dota 2 Wiki
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Hero Attributes are aspects of Strength, Agility, and Intelligence found in all heroes. Every hero gains a constant amount per level. The specific amount is unique for each hero.

Attributes determine the scaling values of:

Primary Attribute[edit]

Each hero specializes in one of the three attributes. This is called the Primary Attribute.

Primary Attribute:



Strength increases maximum health and health regeneration. If Strength is the primary attribute, it will also increase damage.

Each point of Strength gives:

  • +20 Health
  • +0.1 HP Regen


Agility increases armor and attack speed. If Agility is the primary attribute, it will also increase damage.

Each point of Agility gives:

  • +0.16 Armor
  • +1 Attack Speed


Intelligence increases maximum mana and mana regeneration. If Intelligence is the primary attribute, it will also increase damage.

Each point of Intelligence gives:

  • +12 Mana
  • +0.05 Mana Regen

Version History[edit]

Version Balance Changes
  • Nerf Strength heroes no longer gain 25% more health/health regen/magic resistance per point of strength
  • Buff Health per strength increased from 18 to 20
  • Nerf Agility heroes no longer gain 25% more armor/attack speed/movement speed per point of agility
  • Nerf Intelligence heroes no longer gain 25% more mana/mana regen/spell damage amplification per point of intelligence
  • Rework Strength now grants 0.1 flat health regeneration, instead of 0.55% health regen amplification.
  • Rework Intelligence now grants 0.05 flat mana regeneration, instead of 1.8% mana regen amplification.
  • Rework Removed hero class specific perks, the bonuses now affect all classes
  • Removed Removed Status Resistance as a Strength based attribute bonus
  • Rescale Rebalanced str/int/agi bonuses (they still provide +1 bonus damage to primary attribute holders)
  • Buff Primary Attribute now provides +25% more benefit to the bonuses it provides
  • Rework Reworked Hit Point and Mana Point regeneration formulas:
    • Each point of Strength now amplifies HP regeneration by 0.7%
    • Each point of Intelligence now amplifies MP regeneration by 2%
    • New formula for both is (Base Regen + Flat Regen bonuses) × (1 + HP/MP regeneration amplification)
  • Buff Added Perks for Primary Attributes:
    • Each point of Strength increases Status Resistance +0.15%
    • Each point of Agility increases Movement Speed +0.06%
    • Each point of Intelligence increases Magic Resistance +0.15%
  • Buff Each point of Agility now grants 1/6 armor
  • Buff Each point of Intelligence now grants 12 mana
  • Buff All hero strength growth increased by 0.3
  • Buff Regeneration coming from strength increased from 0.03 HP per point of Strength to 0.06
  • Nerf Reduced base HP regen by 0.25
  • Buff Intelligence's Spell Amplification from 1% per 15 to 1% per 14
  • Nerf Mana per point of Intelligence reduced from 12 to 11
  • Buff Base mana increased from 50 to 75
  • Buff Intelligence based Spell Amplification increased from 1% per 16 Intelligence to 1% per 15
  • Buff Starting HP increased from 180 to 200
  • Buff HP per strength increased from 19 to 20
  • Buff Hero base mana increased from 0 to 50
  • Nerf Mana per int reduced from 13 to 12
  • Buff Intelligence now increases your spell damage by 1% per 16 Intelligence points
  • Buff Hero base HP increased from 150 to 180

See also[edit]