Jakiro

From Liquipedia Dota 2 Wiki
[e][h]Jakiro
Radiant Hero
Attributes
Base Stats
Base HP Regen
Base MP Regen
Sight Range
Attack Range
Missile Speed
Attack Duration
Cast Duration
Base Attack Time
Base Magic Resist
Turn Rate
Level Changes
Level
1
15
25
Health
686
1334
1802
Mana
465
1050
1470
Armor
2.6
5.3
7.2
Damage
53-61
92-100
120-128
Spell Amp
2.3%
5.7%
8.2%
Magic Resist
26%
28%
30%
Movement Speed Amp

0.6%
1.7%
2.4%
Most Played As
LessMore
1
2
3
4
5

Jakiro, the Twin Head Dragon[edit]

Recommended Roles
Support Nuker Pusher Disabler

Even among magical beasts, a twin-headed dragon is a freak. Equal parts ice and fire, cunning and rage, the creature known as Jakiro glides over charred and ice-bound battlefields, laying waste to any who would bear arms against it. Pyrexae dragon clutches always contain two fledglings. Famous for their viciousness even from the first moments of life, newly hatched dragons of this species will try to kill their sibling while still in the nest. Only the strongest survive. In this way is the strength of the Pyrexae line ensured. By some accident of nature, the freak Jakiro hatched from a single egg, combining in a single individual the full range of abilities found within the diverse Pyrexae species. Trapped within the armature of its monstrous body, the powers of ice and fire combine, and now no enemy is safe.

Abilities[edit]

Dual Breath
QD
Affects
Enemy Units
Damage Type
Magical
An icy blast followed by a wave of fire launches out in a path in front of Jakiro. The ice slows enemies, while the fire delivers damage over time.
Damage Per Second20 / 40 / 60 / 80
60 / 80 / 100 / 120
Radius225 ➜ 275
Distance550
Movement Speed Slow28% / 32% / 36% / 40%
Attack Speed Slow28 / 32 / 36 / 40
Duration5
Cast Range550
Cast Point0.55
10
135 / 140 / 155 / 170
Does not pierce Spell Immunity.
Dispellable.
Pyrexae dragons have tremendously dangerous breath for each branch of the species; combining them is unimaginable.
Notes
  • Total damage:
    • 100 / 200 / 300 / 400
    • 300 / 400 / 500 / 600
  • Deals damage in 0.5 second intervals.
  • There is a 0.3 second interval between each breath.
  • Each breath travels at 1050 speed.
  • Can hit units up to 1000 range away.
Ice Path
WT
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
After a short delay a thin path of ice is created in front of Jakiro for a short period, anyone that touches the path gets frozen until the path disappears. Deals damage to anyone it affects.
Duration1 / 1.5 / 2 / 2.5
3.75
Damage50
Formation Delay0.5
Radius150
Distance1200
Cast Point0.65
12 / 11 / 10 / 9
90
Does not pierce Spell Immunity.
Jakiro's cunning right head calls upon its frozen heritage, glazing the earth with blistering cold.
Notes
  • Units are only stunned for the remaining duration of the Ice Path.
Liquid Fire
EQ
Targeting
Unit Target
Affects
Enemy Units
Buildings
Damage Type
Magical
Jakiro burns his enemies in an area of effect with fire added to his attack, while slowing their attacks.
Damage Per Second12 / 16 / 20 / 24
Attack Speed Slow30 / 40 / 50 / 60
120
Radius300
Duration5
Cast Range600
20 / 15 / 10 / 4
Does not pierce Spell Immunity.
Dispellable.
The left maw of Jakiro opens, laying waste to any in its path.
Notes
  • Total damage:
    • 60 / 80 / 100 / 120
  • Deals damage in 0.5 second intervals.
  • If set to Auto-Cast, it will be cast at Jakiro's attack range instead of the cast range.
  • Works on towers, including the attack speed slow.
Macropyre
RR
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Jakiro lays down a line of flame in front of him, each dealing damage per second to enemy units in a wide area of effect.
Damage Per Second100 / 140 / 180
125 / 175 / 225
Radius260
Duration10
30
Distance1400
1800
Cast Point0.55
Damage Type Pure
60
220 / 330 / 440
Increases the damage, distance, and duration.
Does not pierce Spell Immunity.
Pierces Spell Immunity.
Ice and fire combine to rip the battlefield to shreds with extreme temperatures.
Notes
  • Total damage:
    • 1000 / 1400 / 1800
    • 3750 / 5250 / 6750 Aghanim's Scepter Upgrade
  • Macropyre's sound is different with scepter.
  • Deals damage in 0.5 second intervals.
  • Destroys trees in its path.

Talent Tree[edit]

Talent Tree
+1.25s Ice Path Duration 25 Macropyre Pure and Pierces Immunity
+150 Gold/Min 20 +60 Liquid Fire Attack Slow
+40 Dual Breath Burn Damage 15 +300 Attack Range
+8% Spell Amplification 10 +30% XP Gain

Recommended Items[edit]

Starting Items Early Game
Animal Courier
Observer Ward
Tango
Wind Lace
Boots of Speed
Magic Stick
Clarity
Iron Branch
Mid Game Late Game
Magic Wand
Arcane Boots
Euls Scepter of Divinity
Mekansm
Force Staff
Veil of Discord
Guardian Greaves

General Strategy[edit]

Jakiro is their own best friend. Not content to merely punish enemies with fire, the twins freeze them in place to force them to stand there and burn. With foes aflame, they turn to inflicting massive damage on enemy structures with their liquid fire.
Jakiro (In-Game Description)

Overview


Skill Build

Level12345678910
Spell
Level111213141516182025
Spell

Early Game

Mid Game

Late Game

Version History[edit]

Version Balance Changes
7.13b
  • Buff Base strength increased by 2
7.10
  • Buff Level 10 Talent increased from +25% XP to +30%
  • Buff Level 15 Talent increased from +250 Attack Range to +300
7.08
  • Buff Reduced attack backswing from 0.5 to 0.3
7.07
  • Buff Dual Breath cast point reduced from 0.65 to 0.55
  • Buff Macropyre cast point reduced from 0.65 to 0.55
  • Rework Reworked Talent Tree
7.06
  • Buff Dual Breath start radius increased from 200 to 225
  • Buff Dual Breath end radius increased from 250 to 275
  • Rework Replaced Respawn Talent: Macropyre Pure and Pierces Immunity (Level 25)
7.03
  • Buff Level 10 Talent increased from +20% XP Gain to +25%
  • Buff Level 15 Talent increased from +25 Dual Breath Burn Damage to +35
7.02
  • Buff Level 10 Talent from +15% XP Gain to +20%
  • Rework Level 15 Talent from +250 Health to +25 Dual Breath Burn Damage
7.00
  • Buff Liquid Fire attack slow increased from 20/30/40/50 to 30/40/50/60
  • Buff Liquid Fire is no longer a Unique Attack Modifier
  • Buff Macropyre radius increased from 240 to 260
  • New Added Talent Tree
6.88
  • Buff Ice Path duration increased from 1/1.4/1.8/2.2 to 1/1.5/2/2.5
6.87
  • Buff Macropyre distance increased from 900 to 1400
  • Buff Macropyre Scepter duration increased from 20 to 30 seconds
  • Nerf Macropyre is no longer unit targetable
6.86
  • Buff Base damage increased by 7
6.85
  • Buff Dual Breath's fiery wave now moves at the same speed as its icy wave: 850 to 1050
  • Buff Dual Breath damage increased from 16/26/56/76 to 20/40/60/80
  • Buff Ice Path range increased from 1100 to 1200
6.84
  • Buff Jakiro base strength increased from 24 to 25
  • Buff Macropyre duration increased from 7 (14 Scepter) to 10 (20 Scepter)
  • Buff Macropyre area of effect increased from 225 to 240
6.83
  • Nerf Liquid Fire damage reduced from 15/20/25/30 to 12/16/20/24
6.82
  • Buff Dual Breath movement and attack slow rebalanced from 30% to 28/32/36/40%
6.81
  • Buff Dual Breath range increased by 50
  • Buff Liquid Fire level 4 cooldown reduced from 5 to 4
  • Buff Aghanim's Scepter Macropyre duration increased from 7 to 14
  • Buff Aghanim's Scepter Macropyre range increased from 1350 to 1800
6.80
  • Nerf Ice Path damage rescaled from 25/50/75/100 to 50
  • Buff Liquid Fire DPS increased from 10/15/20/25 to 15/20/25/30
  • Buff Dual Breath burn and slow duration increased from 4 to 5 seconds
  • Buff Dual Breath DPS increased from 5/10/15/20 to 16/36/56/76
  • Buff Dual Breath damage interval improved from every 1 second to every 0.5 seconds
  • Buff Dual Breath Attack Speed slow increased from -20 to -30
  • Buff Removed initial impact damage from Dual Breath (Total damage on Dual Breath is now rescaled from 90/180/270/360 to 80/180/280/380)
6.79
  • Buff Liquid Fire is now a castable Attack Orb (same cooldown, no mana cost)
6.77
  • Nerf Ice Path damage from 100 to 25/50/75/100
6.76
  • Nerf Ice Path creation delay increased from 0.4 to 0.5
  • Nerf Ice Path mana cost increased from 75 to 90
6.75
  • Buff Facing direction now more accurately matches his turn rate (just a visual change)
  • Buff Liquid Fire AoE increased from 175 to 300
  • Rework Ice Path reworked
6.73
  • Buff Macropyre duration increased from 5 to 7 seconds
  • Buff Ice Path cooldown decreased from 16/15/14/13 to 12/11/10/9
6.72
  • Buff Macropyre AoE increased from 200 to 225
6.71
  • Buff Macropyre damage increased from 75/125/175 to 100/140/180
6.70
  • Buff Rebalanced base damage from 42-54 to 46-54
6.69
  • Buff Increased Macropyre (Aghanim's version) travel distance
6.68
  • Buff Macropyre travel range from 600/750/900 to 900
6.67
  • Buff Base armor increased by 2
6.65
  • Buff Ice Path stun rescaled from 0.8/1.2/1.6/2 to 1/1.33/1.66/2
  • Buff Ice Path cooldown scales from 16 to 16/15/14/13
  • Buff Macropyre spawn speed improved
6.60
  • Rework Replaced Autofire with a new ability Liquid Fire
  • Buff Rescaled Ice Path (0.5/1/1.5/2➜0.8/1.2/1.6/2 seconds)
  • Buff Added Jakiro to Aghanim's Scepter
6.50
  • Buff Macropyre's cooldown no longer increases per level
  • Buff Improved Auto Fire's area of effect and duration

Notable Players[edit]

lt 
NeaR 

See also[edit]

External links[edit]

Guides[edit]

References[edit]