Version
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Balance Changes
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7.28c
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Recall delay increased from 3 to 5/4/3
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7.28a
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Illuminate max damage increased from 200/300/400/500 to 225/325/425/525
Chakra Magic mana restore increased from 80/160/240/320 to 100/180/260/340
Solar Bind cooldown rescaled from 22/20/18/16 to 23/20/17/14
Level 15 Talent increased from -6s Blinding Light Cooldown to -8
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7.28
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Illuminate manacost reduced from 150/160/170/180 to 100/125/150/175
Chakra Magic can no longer be cast on enemies
Removed Blinding Light as a basic ability
New Ability: Solar Bind as a new basic ability.
- Lowers the target's magic resistance by 15/20/25/30% and causes the target to become increasingly slowed the more the target moves.
- Each 100 units moved reduces the target's movement speed by 4/5.5/7/8.5%.
- Lasts 7 seconds. Cast Range: 700/750/800/850.
- Manacost: 60/80/100/120. Cooldown: 22/20/18/16
Spirit Form is now an ultimate ability. Transforms your hero into a spirit form, granting you +20/25/30% Movement Speed, +125/250/375 Cast Range. Grants Blinding Light (18 cd, 600 cast range, 40% miss for 4 seconds, 400 knockback distance, 100 damage, 150 manacost) and Recall (15 cd, 3 second delay, 150 manacost). Also causes Illuminate to no longer require channeling. Cooldown: 90/80/70. Duration: 40. Manacost: 75/125/175
Scepter Rework
- Grants Will-O-Wisp
- However instead of a stun on flicker, it applies a movement manipulation that pulls units inwards at a rate of 60 units per second but does not prevent attacking/casting. Cooldown: 60
Level 10 Talent increased from -2.5s Blinding Light Cooldown to +30% Blinding Light Miss
Level 15 Talent changed from +2 Will-O-Wisp Flicker to -6s Blinding Light Cooldown
Level 20 Talent changed from +150 Will-O-Wisp AoE to +15s Spirit Form Duration
Level 25 Talent changed from +3 Will-O-Wisp Health Count to +1.2s Blinding Light Stun
Level 25 Talent changed from +160 Illuminate Damage/Heal to +160 Illuminate Damage
Added Aghanim's Shard
- Upgrades Illuminate
- Causes Illuminate to heal allied units for 40% of its damage during daytime.
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7.27b
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Illuminate channel duration reduced from 2/3/4/5 to 2/2.7/3.4/4.1 (total damage unchanged)
Will-O-Wisp flicker no longer drops your orders between each cycle and no longer prevents orders from being queued during it
Level 20 Talent changed from +250 Chakra Magic Mana to -4s Chakra Magic Cooldown
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7.26c
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Base damage reduced by 2
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7.26b
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All talents are now about 20% weaker
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7.25c
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Chakra Magic cooldown reduction from 4/5/6/7 to 3/4/5/6
Level 20 Talent reduced from +250 Will-O-Wisp AoE to +200
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7.25
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Level 10 Talent changed from +6% Spell Amplification to -3s Blinding Light Cooldown
Level 15 Talent changed from +1 Will-O-Wisp Health Count to +2 Will-O-Wisp Flicker
Level 20 Talent changed from +40% Magic Resistance to +250 Will-O-Wisp AoE
Level 25 Talent changed from +3 Will-O-Wisp Flicker to +3 Will-O-Wisp Health Count
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7.23e
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XP Talent is now replaced with +6% Spell Amp
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7.23
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Blinding Light mana cost increased from 100/125/150/175 to 130/145/160/175
Blinding Light cast range reduced from 575/650/725/800 to 475/550/625/700
Will-O-Wisp cast range reduced from 900 to 800
Level 15 Talent reduced from +350 Cast Range to +250
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7.22g
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Blinding Light cooldown reduced from 30/25/20/15 to 14
Blinding Light cast range increased from 550/600/650/700 to 575/650/725/800
Chakra Magic mana leak increased from 4/4.5/5/5.5% to 4.5/5/5.5/6%
Level 25 Talent increased from +2 Will-O-Wisp Flicker to +3
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7.22f
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Will-O-Wisp radius increased from 700 to 725
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7.22d
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Chakra Magic cooldown reduction from -3/4/5/6 to -4/5/6/7
Will-O-Wisp unit move speed from 25 to 35
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7.22c
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Will-O-Wisp radius increased from 675 to 700
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7.22
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Scepter now also causes Illuminate to not require channeling (still provides heal bonus)
Chakra Magic can now be cast on enemies
- Places a debuff that drains 4/4.5/5/5.5% of current mana per 100 units moved
- Lasts 5 seconds
- (Old version was a percent of max mana, not current)
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7.21b
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Will-O-Wisp being cast a second time will follow the same tick interval as the first
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7.21
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Movement Speed reduced from 335 to 330
Level 10 Talent changed from 8% Spell Lifesteal to +30% XP Gain
Level 15 Talent changed from +30% XP Gain to +1 Will-O-Wisp Health Count
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7.20e
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Will-O-Wisp off period increased from 1.75 to 1.85
Will-O-Wisp AoE increased from 650 to 675
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7.20d
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Will-O-Wisp now has a 100/125/150 gold bounty
Will-O-Wisp mana cost increased from 200/300/400 to 250/350/450
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7.20
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Removed Mana Leak and Spirit Form
Recall has been moved to Chen
Illuminate cooldown increased from 10 to 11
Changed how Chakra Magic works
- Restores 80/160/240/320 mana and removes 3/4/5/6 seconds off of basic abilities currently on cooldown
- Cooldown: 20/18/16/14
Reworked Blinding Light into a basic ability
- Causes everyone in a 600 AoE to be blinded, missing 70% of their attacks for 3/4/5/6 seconds
- Knocks targets back 350 units and deals 50/100/150/200 damage
- Cooldown: 30/25/20/15
- Mana Cost: 100/125/150/175
- Cast Range: 550/600/650/700
Added a new Ultimate, Will-O-Wisp
- Spawns an attackable light entity, Ignis Fatuus
- The light flickers on for 1.3 seconds and off for 1.75 seconds
- Enemies within a 650 Radius are hypnotized and forced to look at it whenever it is emitting light, unable to act
- The light entity can be killed with 4/5/6 attacks, otherwise it will flicker 3/4/5 times before going away
- Cooldown: 120
- Cast Range: 900
- Mana Cost: 200/300/400
- Dormant for 1 second before the first flicker begins
Scepter now just causes your Illuminate to heal during the day
- This turns your hero into the spirit form visually during daytime
Level 25 Talent changed from +2s Mana Leak Stun to +2 Will-O-Wisp Flickers
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7.17
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Chakra Magic no longer has a 25/35/45/55 mana cost
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7.15
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Base intelligence reduced from 25 to 23
Base attack damage increased from 18-25 to 20-27
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7.13b
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Base strength increased from 14 to 16
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7.07
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Mana Leak cast range reduced from 550/700/850/1000 to 400/500/600/700
Reworked Talent Tree
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7.06
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Replaced Respawn Talent: +300 Chakra Magic Mana (Level 15)
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7.04
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Base damage reduced from 43-57 to 43-50
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7.03
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Mana Leak duration reduced from 5/6/7/8 to 4/5/6/7
Mana Leak mana cost increased from 150 to 160
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7.02
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Level 10 Talent from +6 Strength to +7
Level 25 Talent from +300 Cast Range to +400
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7.00
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Added Talent Tree
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6.88e
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Illuminate radius increased from 350 to 375
Mana Leak mana cost increased from 75 to 150
Blinding Light knockback distance increased from 400 to 525
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6.88
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Chakra Magic cooldown reduced from 19/18/17/16 to 17/16/15/14
Intelligence increased from 22 to 25
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6.87
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Movement speed increased from 315 to 335
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6.86
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Chakra Magic cooldown reduction increased from 2/3/4/5 to 3/4/5/6
Chakra Magic buff duration increased from 12 to 15 seconds
Chakra Magic now restores and increases mana capacity by 75/150/225/300
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6.85
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Chakra Magic spell cooldown reduction increased from 1/2/3/4 to 2/3/4/5
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6.84
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Mana Leak cooldown from 16 to 16/14/12/10
Chakra Magic now adds a buff reducing the cooldown of the next spell its target casts by 1/2/3/4 seconds
Scepter Illuminate heal percentage from 75% to 100%
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6.83
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Chakra Magic mana cost from 25/45/65/85 to 25/35/45/55
Blinding Light blind duration increased from 3/4/5 to 4/5/6
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6.82
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Mana Leak mana removal percentage increased from 3.5/4/4.5/5 to 5
Mana Leak duration increased from 4/5/6/7 to 5/6/7/8
Recall can now target invulnerable allies (e.g., allies affected by Song of the Siren)
Blinding Light knockback distance from 250 to 400
Chakra magic can be cast on Spell Immune allies
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6.81
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Added Aghanim's Scepter upgrade:
- Provides permanent Spirit Form
- Additionally, the following effects are active during the day:
- Keeper of the Light gains unobstructed vision
- Illuminate heals allies for 75% of the damage values
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6.80
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Mana Leak stun duration increased from 1.3/1.6/1.9/2.2 to 1.5/2/2.5/3
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6.79
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Blinding Light now destroys trees in a 150 AoE around where the target is pushed
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6.78
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Base Strength reduced from 19 to 17
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6.77c
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Illuminate mana cost increased from 150 to 150/160/170/180
Illuminate AoE reduced from 400 to 350
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6.75
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Chakra mana cost rescaled from 40/55/70/85 to 25/45/65/85
Mana Leak cooldown decreased from 18 to 16
Illuminate cast range changed to be the same as its travel range (just a UI change)
Illuminate max hit distance increased from 1600 to 2000
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6.74
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Mana Leak stun duration increased from 1.25/1.5/1.75/2 to 1.3/1.6/1.9/2.2
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6.73
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Blinding Light cooldown decreased from 20 to 20/16/12
Recall cooldown decreased from 40 to 15 seconds
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6.71
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Mana Leak cooldown from 20 to 18
Mana Leak now applies a stun instead of a slow when the target runs out of mana
Mana Leak duration from 5/6/7/8 to 4/5/6/7
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6.70
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Blinding Light cast range increased from 600 to 900
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6.69
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Recall is now targetable through the minimap
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6.63
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Illuminate max range is now constant at all levels
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6.60
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Changed Mana Leak stun into a slow (2 seconds, 60%)
You no longer lose control of your hero when knocked back with Blinding Light
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6.58
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Rescaled Mana Leak cast range (1200➜550/700/850/1000)
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6.55
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Reworked Keeper of the Light
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6.54
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Illuminate wave now gives vision
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6.52
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Lowered Will O' mana cost from 75 to 25
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6.50
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Improved Keeper of the Light attack animation to 0.3
Improved Keeper of the Light movement speed from 305 to 315
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6.39
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Improved the Liberated Souls with Ignis Fatuus Scepter Upgrade
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6.36
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Chakra Magic cooldown reduced from 25 to 19
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6.28
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Chakra Magic now gives Keeper of the Light the same amount of mana as it gives to other targets
Reduced Chakra Magic mana restore from 90/180/270/360 to 75/150/225/300
Rescaled Chakra Magic mana cost from 75 to 40/80/100/120
Chakra Magic cooldown increased from 10 to 25
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6.20
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Chakra Magic mana restore reduced from 100/200/300/400 to 90/180/270/360
Chakra Magic mana cost reduced from 75 to 50
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6.13
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Increased attack range from 600 to 650
Mana Leak mana cost reduced from 75 to 50
Mana Leak cooldown reduced from 25 to 15
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6.04b
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Ignis Fatuus now properly summons the correct units and does autocast
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6.04
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Chakra Magic damage increase duration from 10 to 30 seconds
Chakra Magic is self castable again
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6.00
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Reworked Keeper of the Light
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