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Lion

From Liquipedia Dota 2 Wiki
[e][h]Lion
Dire Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Animation
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
516
1176
1924
Mana
291
879
1443
Armor
2.5
6
10.5
Damage
47-53
96-102
143-149
Most Played As
LessMore
1
2
3
4
5
Notes
Release Date
2010-10-01
Competitive Release
2010-10-01
Collision Size
Legs

Lion Lion, the Demon Witch[edit]

Recommended Roles
Support Disabler Nuker Initiator

Once a Grandmaster of the Demon Witch tradition of sorcery, Lion earned fame among his brethren for fighting on the side of light and righteousness. But adulation corrupts. With powers surpassed only by his ambition, the mage was seduced by a demon and turned to evil, trading his soul for prestige. After committing horrible crimes that marred his soul, he was abandoned. The demon betrayed him, striking better deals with his enemies. Such was Lion's rage that he followed the demon back to hell and slew it, ripping it limb from limb, taking its demonic hand for his own. However, such demonoplasty comes at a cost. Lion was transfigured by the process, his body transformed into something unrecognizable. He rose from hell, rage incarnate, slaying even those who had once called him master, and laying waste to the lands where he had once been so adored. He survives now as the sole practitioner of the Demon Witch tradition, and those who present themselves as acolytes or students are soon relieved of their mana and carried off by the faintest gust of wind.

Lion gives enemies little chance to retaliate. Stunning targets with a damaging row of spikes, or temporarily transforming them into a harmless critter, even if his powerful spells aren't enough, he and his allies should still have all the time they need to slay their foes.

Abilities[edit]

Earth Spike
QE
Affects
Enemy Units
Damage Type
Magical
Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.
Damage95/150/205/260
160/215/270/325
Duration1.4/1.8/2.2/2.6
Radius125
Distance850
Cast Range575
Cast Point0.3
12
85/110/135/160
Does not pierce Debuff Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Dispellable with strong dispels.
The Demon Witch exercises his demonic covenant, opening a fissure from hell.
Notes
  • Spikes has a speed of 1800
Hex
WD
Targeting
Unit Target
Affects
Enemy Heroes
Transforms an enemy unit into a harmless beast, with all special abilities disabled.
Duration2.5/3/3.5/4
Base Movement Speed120
Cast Range550
Cast Point0
Cast Backswing0.53
Radius250
24/20/16/12
     21/17/13/9
125/150/175/200
Does not pierce Debuff Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Dispellable with strong dispels.
Lion is compelled to share his transfiguration, twisting the essence of those who oppose him.
Notes
Mana Drain
ER
Affects
Enemy Units
Absorbs the magical energies of a target enemy unit by taking mana from it every second.
Mana Drain Per Second20/40/60/120
Movement Speed Slow20%/25%/30%/35%
30%/35%/40%/45%
Channel Time5
Break Distance1100
1500
Cast Range850
Cast Point0.3
Mana Drain Restores Allies100%
Mana Drain Deals Damage150%
Ability
Spell Immnue While Chanelling
Extra Drain Targets
2
Search Range Radius
1150
15/12/9/6
10
Causes Mana Drain to affect additional enemies and gets additional break distance. Lion becomes Spell Immune while channeling.
Does not pierce Debuff Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Lesser magi are nothing more than a source of magical restoration for the Demon Witch.
Notes
  • Total mana drain:
    • 100/200/300/600
  • Drains mana in smaller amounts every 0.1 seconds.
  • Instantly destroys illusions.
  • Drain stops if the primary target dies or runs out of mana.
  • Provides True Sight over the target.
Ultimate Ability
Finger of Death
RF
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Rips at an enemy unit, trying to turn it inside-out. Deals massive damage and grows stronger with each life it consumes.
Damage600/725/850
700/825/950
Damage Increase Per Kill40
60
Debuff Duration3
Cast Range900
Cast Point0.3
Cast Backswing0.5
Increased Max Health Per Kill70
Radius
325
140/90/40
     
80/50/20
200/400/600
Increases damage. Decreases cooldown. Finger of Death hits all units in a small area.
Does not pierce Debuff Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Lion's disfigured hand is also the source of his greatest power, capable of flooding victims with malefic force.
Notes
  • Damage occurs 0.25 seconds after cast and can be dodged by certain items and skills.
  • If the enemy dies within the debuff duration, the bonus is still granted.

Talent Tree[edit]

Talent Tree
+250 AoE Hex Hex 25 Mana Drain Mana Drain Deals Damage Equal To 150% Of Mana Stolen
-3s Hex Hex Cooldown 20 +20 Finger of Death Finger of Death Damage Per Kill
+70 Max Health Per Finger of Death Finger of Death Kill 15 Mana Drain Mana Drain Restores Allies
+65 Earth Spike Earth Spike Damage 10 +10% Mana Drain Mana Drain Movement Slow

Recent Changes[edit]

Version Balance Changes
7.32e
  • Buff Base Armor increased by 1
  • Nerf Base Agility decreased from 18 to 15
  • Finger of Death Finger of Death
    • Buff Cooldown decreased from 160/100/40s to 140/90/40s
7.32d
  • Earth Spike Earth Spike
    • Buff Damage increased from 80/140/200/260 to 95/150/205/260
  • Talent Talent
    • Buff Level 20 Talent Hex Cooldown Reduction increased from 2s to 3s
7.32c
  • Hex Hex
    • Buff Cast range increased from 500 to 550

Notable Players[edit]

Mira 
Kaka 
Super 
LaNm 
ddc 

See also[edit]

Additional Content[edit]

References[edit]