Lone Druid
From Liquipedia Dota 2 Wiki
Lone Druid
Radiant Hero

Base Stats
Health Regen
Mana Regen
Attack Type
Attack Speed
Attack Animation
Acquisition Range
Level Changes
Level
1
15
25
30
Health
516
1132
1836
2100
Mana
231
567
951
1095
Armor
1.33
6
11.33
13.33
Magic R
26.3%
29.1%
32.3%
33.5%
Damage
36-40
95-99
162-166
187-191
Notes
Collision Size
Legs
Release Date
2012-03-28
Competitive Release
2012-04-12
— 2015-12-16
2015-12-20
Sylla, the Lone Druid[edit]
Recommended Roles |
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Long before the first words of the first histories there rose the druidic Bear Clan. Wise and just they were, and focused in their ways to seek an understanding of the natural order. The arch forces of nature saw this, and so sought the most learned among them. Wise old Sylla, clan justiciar and seer, stepped forward for his kin, and to him was given the Seed with these words: 'When all of the world has dimmed, when civilization has left these lands, when the world is slain and wracked by the endless deserts at the end of ages, plant the Seed.'
As he grasped his trust, Sylla felt his years recede and his vitality returned. Vast knowledge burst into his mind. He found himself able to project his very will into reality and, with some concentration, alter his own physical form as well. Yet subtle whispers and cruel ears brought word of the Seed and its power to other peoples, and a terrible war crashed upon the Bear Clan. As his ancestral home burned, Sylla took his burden and fled to the wild places. Ages passed, and time and myth forgot the Bear Clan, forgot Sylla and the Seed, forgot wondrous civilizations that rose and fell in Bear Clan's wake. For millennia Sylla has waited, waited for word from his deities, waited for peace to come to the ever warring realms, waited in exile and in secret for the end of all things and for the conclusion of his sacred commitment, preparing himself always to face and destroy whatever would dare threaten his purpose.
Battling alongside his powerful spirit bear, Lone Druid demolishes enemy forces and structures. Switching as needed between ranged and melee attacks with his transformation, should he have enough time to arm and strengthen both himself and his companion, there is little that can stop them.
Abilities[edit]
Summon Spirit Bear

QB
Targeting
No Target
No Target
Summons a powerful Spirit Bear companion that can equip items. If the bear moves too far away from the Lone Druid, it cannot attack. Lone Druid suffers a percentage of his max health as backlash damage if the Spirit Bear dies.
The Spirit Bear gains the abilities Return, Entangling Claws, and Demolish as it increases in level. The Spirit Bear does not benefit from attributes.
The Spirit Bear gains the abilities Return, Entangling Claws, and Demolish as it increases in level. The Spirit Bear does not benefit from attributes.
Leash Range | 1100 Global |
---|
Bonus HP Per Level | 90 |
---|
Bonus Damage Per Level | 5 |
---|
Duration | Permanent |
---|
Max HP as Backlash Damage | 20% |
---|
Cast Point 0.5
Cast Backswing 0.63
Allows Spirit Bear to attack at any range from Lone Druid, and to survive if Lone Druid dies. |
Sylla's lifelong companion is symbiotic with his spirit and heart, coming to aid him in any time of need.
Notes
- Spirit Bear cannot Return if it has taken damage from a hero within the last 3 seconds.
- Backlash damage is dealt as Pure damage, with the unit that killed the Spirit Bear as the source.
- If the Spirit Bear is denied, Lone Druid will not take backlash damage.
- When the Spirit Bear uses Hand of Midas, Lone Druid receives the Midas experience.
Spirit Link

WR
Targeting
Passive
Passive
Affects
Self
Self
Links Lone Druid and the Spirit Bear, sharing a percentage of their armor with each other, increasing the attack speed of both and causing damage dealt by the Spirit Bear to heal Lone Druid.
Link Lifesteal | 20%/35%/50%/65% |
---|
Link Armor | 8%/12%/16%/20% |
---|
Bonus Attack Speed | 16/32/48/64 |
---|
Duration | 10 |
---|
Dispellable. | ||
Disable only the lifesteal. |
Bears are not commonly seen as being agile creatures, but can actually move rather quickly, especially when enraged.
Savage Roar

EY
Targeting
No Target
No Target
Affects
Enemy Units
Enemy Units
Lone Druid and the Spirit Bear roar fiercely causing nearby enemies to flee towards their base in terror. Their movement speed is increased.
Bonus Movement Speed | 20% Affects Allies |
---|
Fear Duration | 1.1/1.6/2.1/2.6 |
---|
Radius | 375 |
---|
Bonus Attack Speed | 60 |
---|
Bonus Speed Duration | 5 |
---|
Bonus Radius | 700 |
---|
Ability | Applies Basic Dispel |
---|
Cast Point 0.1
Cast Backswing 0.57
Applies a basic dispel and grants allies in an area around the caster bonus movement and attack speed. Replicates between Lone Druid and Spirit Bear regardless of castability on the other. | ||
Does not fear but increase move speed. | ||
Dispellable. |
Sylla studies and masters the arts of the lost Bear Clan, enhancing his attunement with the wild.
Notes
- The Spirit Bear can also cast this ability. The cooldown is shared with Lone Druid.

True Form

RF
Targeting
No Target
No Target
Affects
Self
Self
Lone Druid learns to morph himself into a raging bear, losing his ranged advantage, but gaining increased bonus armor and health, and improved versions of Entangling Claws and Demolish.
Bonus HP | 500/1000/1500 1500/2000/2500 |
---|
Bonus Armor | 8/10/12 |
---|
Attack Range Loss | 325 |
---|
Duration | 40 |
---|
Transformation Time | 1.933 |
---|
Illusions created while Lone Druid is in True Form will receive all the bonuses except the armor bonus. |
The mighty bear is the king of the forest, possessing the throne through raw power.
Notes
- True Form persists through Lone Druid's death. If he dies during it, he respawns in True Form.
- Dying while casting True Form does not put the ability on cooldown
Talent Tree[edit]
Talent Tree | ||
+1000 True Form and Spirit Bear Health | 25 | -0.1 Spirit Bear Base Attack Time |
0 Entangling Claws Cooldown | 20 | -50s True Form Cooldown |
+8 Spirit Bear Armor | 15 | -8s Savage Roar Cooldown |
+25 Spirit Bear Movement Speed | 10 | +200 Health |
Summon Abilities[edit]
Spirit Bear[edit]
Return
Notes
- Spirit Bear cannot use this ability if it has taken damage from a hero recently.
Demolish

Targeting
Passive
Passive
Affects
Buildings
Buildings
Increases the power of the Spirit Bear, causing it to deal more damage to buildings and have additional spell resistance.
Spirit Bear Bonus Damage | 10% / 20% / 30% / 40% |
---|
Lone Druid Bonus Damage | 15% / 30% / 45% / 60% |
---|
Magic Resistance | 33% |
---|
Disable only the magic resistance bonus. | ||
Affect illusions. |
Entangling Claws

Attacks have a chance to cause roots to burst from the ground, immobilizing the attacked enemy unit, dealing damage per second.
Dispellable. | ||
Disabled by Break. | ||
Affect illusions. |
Notes
- 30/40/50/60 per Entangle DPS totalling 36/72/120/180 damage
Summon Stats[edit]
Spirit Bear
Stats
Unit Type
Ancient
Attack Type
Armor Type
Health
1100/1400/1700/2000
2100/2400/2700/3000
2100/2400/2700/3000
Health Regen
5/6/7/8
Mana
300
Mana Regen
0.5
Damage
28
Attack Range
Missile Speed
Instant
Base Attack Time
Attack Duration
Cast Duration
Armor
3/4/5/6
11/112/13/14
11/112/13/14
Movement Speed
340/360/380/400
365/385/405/425
365/385/405/425
Sight Range
Magic Resistance
Turn Rate
Gold Bounty
300
Experience
300
Notes
Has an item inventory. Is targeted by spells as a hero. Levels alongside Lone Druid and gains +5 damage/+75 HP per level.
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.33c | |
7.33 | |
| |
7.32 | |
|
Notable Players[edit]
old eLeVeN
|
Ace
|
Shachlo
|
Jeimari
|
Ascendancy
|
See also[edit]
Additional Content[edit]
Trivia[edit]
- In DotA, the name of the hero is Syllabear.
References[edit]