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Lycan

[e][h]Lycan
Dire Hero
Attributes
Base Stats
Base HP Regen
Base Mana Regen
Sight Range
Attack Range
Missile Speed
Attack Duration
Cast Duration
Base Attack Speed
Base Attack Time
Base Magic Resist
Turn Rate
Level Changes
Level
1
15
25
Health
785
1842
2607
Mana
303
531
699
Armor
1.6
3.8
5.4
Damage
56-61
103-108
137-142
Spell Amp
1.3%
2.7%
3.7%
Magic Resist
26%
30%
33%
Movement Speed Amp

0.8%
1.5%
2%
Most Played As
LessMore
1
2
3
4
5
Notes
Collision Size: 8

Lycan Banehallow, the Lycan[edit]

Recommended Roles
Carry Pusher Jungler Durable Escape

Banehallow was noble-born to the house of Ambry, the greatest of the landed castes in the old kingdom of Slom. Before the Fall, as the King's wants grew strange, and his court grew crowded with sorcerers and charlatans, the house of Ambry was the first to rise against the avarice of the throne. No longer willing to pay homage and fealty, they instead sent six-thousand swords into the capital, where they were wiped out in the Massacre of the Apostates. And then came the teeth behind the old truth: When you strike a king's neck, you had better take his head. Enraged by the betrayal, the king exterminated the vast Ambry bloodline, sparing only the lord of the house and his youngest son, Banehallow. Before all the royal court, with the disgraced lord chained to the ornate marble floor, the King bade his magicians transform the boy into a wolf so that he might tear out his own father's throat. "Do this," the king said, "so that Lord Ambry will understand the bite of betrayal." Powerful magic was invoked, and the child was transformed. But though his body was changed, his spirit remained intact, and instead of biting the exposed neck of his father, he attacked his handlers, tearing them to pieces. A dozen of the King's knights perished under the wolf's teeth before they managed to drive it off into the night. Lord Ambry laughed from his chains even as the King ran him through with a sword. Now the heir to the lost house of Ambry, Banehallow wanders the trail as the Lycan, part warrior, part wolf, in search of justice for all that he lost.

Abilities[edit]

Summon Wolves
QV
Targeting
No Target
Lycan summons wolves to fight alongside him. The wolves benefit from his other abilities.
Wolves Summoned2
5
Cast Point0.3
30
145
Causes one of the three creep waves to include 3 wolves. Lycan cannot control the wolves, but they are considered his units. These wolves have the same movement speed as lane creeps, and a lesser gold/exp bounty of 15/10 each.
The very enchantment that twisted his being also summons canine familiars.
Notes
  • If wolves are summoned during the duration of  Howl, they will receive the damage bonus until the duration is up.
  • Summoning new wolves will remove the old ones.
Howl
WW
Targeting
No Target
Affects
Allied Units
Grants bonus attack speed, armor, and hp regen to all player controlled units on the map.
Bonus Attack Speed20 / 30 / 40 / 50
Bonus Armor3 / 4 / 5 / 6
Bonus HP Regen6 / 10 / 14 / 18
Duration9
RadiusGlobal
Cast Point0.3
50 / 45 / 40 / 35
25 / 30 / 35 / 40
Dispellable.
Blood-curdling wolf cries signal to opponents that Lycan is among them.
Notes
Feral Impulse
EI
Targeting
Passive
Affects
Self
Increases the damage and HP regeneration of Lycan and all units under his control.
Bonus Damage14% / 26% / 38% / 50%
68%
Bonus HP Regen1 / 3 / 5 / 7
14 / 16 / 18 / 20
Radius1200
Disabled by break.
Illusions carry this aura but do not benefit from it themselves.
His animalistic symbiosis with canine kind gives Lycan enhanced reflexes and hunting capabilities.
Shapeshift
RF
Targeting
No Target
Aura
Affects
Self
Lycan assumes his true form, increasing his combat capabilities. During Shapeshift, Lycan and all units under his control are hasted, cannot be slowed, and gain critical strike.
Movement Speed650
Critical Damage150% / 175% / 200%
Critical Chance40%
80%
Night Vision1800
Duration18
26
Transformation Time1.5
Cast Point0
110 / 95 / 80
100
Illusions created while in Shapeshift form will have all benefits but will not carry the aura.
Forever a slave to his Lycan, Banehallow has come to accept his curse, and embrace his own savagery.

Talent Tree[edit]

Talent Tree
+3  Summon Wolves Summoned 25 +40% Chance  Shapeshift Critical Strike
+18%  Feral Impulse Damage 20 +8s  Shapeshift Duration
12% Cooldown Reduction 15 +13 HP Regen
+20 Damage 10 +5 Armor

Summon Abilities[edit]

Lycan Wolf[edit]

Cripple
Targeting
Passive
Affects
Enemy Units
Damage Type
Magical
Gives a chance to cripple the target, doing damage over time and slowing attack speed. Given to level 3 wolves.
Cripple Chance20%
Damage Per Second8
Attack Speed Slow60
Duration4
Does not pierce Spell Immunity.
Disabled by break.
Notes
  • Total damage:
    • 32
Invisibility
Targeting
Passive
Affects
Self
Permanently invisible when not attacking. Given when wolves reach level 4.
Fade Time1.7
Notes
  • Wolves retain their collision size while invisible and can block paths.

Summon Stats[edit]

Lycan Wolf [h]
Stats
Unit Type
Summoned
Attack Type
Armor Type
Duration
55
Health
300 / 350 / 400 / 450
Health Regen
0.5
Mana
0
Damage
26 / 34 / 42 / 50
Attack Range
Missile Speed
Instant
Attack Duration
Cast Duration
Base Attack Time
1.2 / 1.1 / 1 / 0.9
Armor
0
Movement Speed
400 / 420 / 440 / 460
Sight Range
Magic Resistance
Turn Rate
Gold Bounty
21 / 26 / 36 / 41
Experience
20
Notes
Gains the Cripple ability at level 3. Gains the Invisibility ability at level 4.

Recommended Items[edit]

Starting Items Early Game
Healing Salve
Tango
Stout Shield
Boots of Speed
Vladmirs Offering
Iron Branch
Mid Game Late Game
Power Treads
Helm of the Dominator
Necronomicon 1
Assault Cuirass
Desolator
Black King Bar

General Strategy[edit]

As a man or as a wolf, Lycan devastates enemies with sharp claws and deadly jaws. Summoning stealthy wolves to scout ahead or assault a foe, his wolf transformation grants him the speed and strength to run down his enemies, or escape an ambush.
Lycan (In-Game Description)

Overview


Skill Build

Level12345678910
Spell
Level111213141516182025
Spell

Early Game

Mid Game

Late Game

Version History[edit]

Version Balance Changes
7.22g
  • Buff Summon Wolves Scepter spawn amount increased from 2 to 3
  • Buff Summon Wolves Scepter gold bounty reduced from 20 to 15
  • Buff Shapeshift cooldown reduced from 130/105/80 to 110/95/80
7.22f
  • Buff Feral Impulse damage increased from 12/24/36/48% to 14/26/38/50%
  • Buff Howl bonus regen increased from 4/8/12/16 to 6/10/14/18
7.22e
  • Buff Base Intelligence increased by 2
  • Buff Base Strength increased by 1
  • Rework Shapeshift critical strike chance is now Psuedo Random
  • Buff Level 15 Talent increased from +10 Feral Impulse HP Regen to +13
  • Buff Level 20 Talent increased from +16% Feral Impulse Damage to +18%
7.22b
  • Buff Scepter wolves gold and xp bounty reduced by half
  • Bug Fix Fixed Scepter wolves not gaining crit during Shapeshift
7.22
  • Buff Added Scepter upgrade:
    • Causes one of the three creep waves to include two wolves
    • You cannot control the wolves, but they are considered your units
    • These wolves have the same movement speed as lane creeps
  • Buff Level 15 Talent increased from +8 Feral HP Regen to +10
7.21c
  • Nerf Strength gain reduced from 3.8 to 3.4
7.21b
  • Buff Base armor increased by 1
7.21
  • Buff Base movement speed increased by 15
  • Nerf Wolves armor reduced from 1 to 0
  • Nerf Wolves magic resistance reduced from 80% to 70%
  • Buff Wolves health increased from 230/260/290/320 to 300/350/400/450
  • Buff Howl health regen increased from 4/6/8/10 to 4/8/12/16
7.20c
  • Nerf Howl attack speed reduced from 21/34/47/60 to 20/30/40/50
7.20
  • Rework Reworked Howl:
    • Now grants +21/34/47/60 Attack Speed, +3/4/5/6 Armor, and +4/6/8/10 HP regen
    • Applies to all player controlled units on the map
    • Lasts 9 seconds
    • Cooldown: 50/45/40/35
    • Mana Cost: 25/30/35/40
  • Rework Level 25 Talent changed from +600 Howl Health to +40% Chance Shapeshift Critical Strike
7.18
  • Nerf Base armor reduced by 2
  • Nerf Base damage reduced by 3
7.17
  • Nerf Feral Impulse damage reduced from 15/26/37/48% to 12/24/36/48%
7.16
  • Nerf Intelligence gain reduced from 1.55 to 1.4
  • Nerf Shapeshift critical strike reduced from 160/180/200% to 150/175/200%
7.14
  • Buff Summon Wolves health increased from 200/240/280/320 to 230/260/290/320
  • Buff Summon Wolves damage increased from 17/28/37/46 to 26/34/42/50
7.13b
  • Nerf Base movement speed reduced by 5
7.10
  • Nerf Base damage reduced by 3
7.08
  • Nerf Shapeshift cooldown increased from 120/90/60 to 130/105/80
  • Nerf Base armor reduced by 1
7.07
  • Nerf Feral Impulse rescaled from 1/4/7/10 to 1/3/5/7
  • Bug Fix Fixed Break not disabling Feral Impulse
  • Rework Reworked Talent Tree
7.06f
  • Nerf Howl no longer provides a net heal on buff application/loss
    • (Always maintains the same HP percentage now)
7.06e
  • Nerf Howl cooldown increased from 55/50/45/40 to 60/55/50/45
7.06
  • Rework Replaced Respawn Talent: +12 Feral HP Regen (Level 15)
7.05
  • Buff Level 10 Talent increased from +175 Health to +200
  • Buff Shapeshift critical strike damage increased from 140/160/180% to 160/180/200%
7.04
  • Buff Base strength increased by 3
7.03
  • Buff Level 10 Talent increased from +150 Health to +175
7.02
  • Playable in Competitive Added to Captains Mode
  • Nerf Agility gain from 1.5 to 1
  • Nerf Howl mana cost from 30 to 40
  • Buff Level 15 Talent from -20s Respawn Time to -25s
7.01
  • Nerf Howl cooldown increased from 50/45/40/35 to 55/50/45/40
  • Nerf Howl mana cost increased from 15/20/25/30 to 30
  • Nerf Lycan Level 10 Talent reduced from +20 Damage to +15 Damage
  • Nerf Lycan agility gain reduced from 1.9 to 1.5
7.00
  • Removed Temporarily removed from Captains Mode
  • Rework Howl now behaves like a normal buff, rather than a pseudo-aura
  • Buff Howl duration increased from 10 to 13
  • Nerf Howl hero bonus damage reduced from 14/26/38/50 to 10/15/20/25
  • Nerf Howl creep bonus damage reduced from 5/10/15/20 to 4/6/8/10
  • Buff Howl provides 50/100/150/200 Max HP increase to heroes, 25/50/75/100 to non-heroes
  • Buff Howl has double the effect (damage/HP) at night time
  • Nerf Feral Impulse no longer provides 15/20/25/30 Attack Speed
  • Buff Feral Impulse bonus damage rescaled from 15/20/25/30% to 15/26/37/48% damage
  • Buff Feral Impulse now provides 1/4/7/10 HP regeneration
  • Buff Summoned Wolves Base Attack Time reduced from 1.25/1.2/1.15/1.1 to 1.2/1.1/1/0.9
  • Nerf Summoned Wolves no longer gain 15 HP regen at level 4
  • Nerf Summoned Wolves now gain invisibility at level 4
  • Nerf Summoned Wolves now gain cripple at level 3
  • Buff Cripple attack speed slow increased from 40 to 60
  • Template:New Added Talent Tree
6.86
  • Rework Lycan Wolves and Shapeshift no longer grant critical strike
  • Rework Lycan Wolves now gain Cripple at level 2, granting a 20% chance to cripple the target
    • Causes target to take 8 damage per second and lose 40 Attack Speed for 4 seconds
  • Rework Shapeshift now grants all units under your control a 40% chance for 1.4/1.6/1.8× critical strike
6.85
  • Buff Strength gain increased from 2.75 to 3
  • Buff Shapeshift critical strike chance increased from 30% to 30/35/40%
6.82
  • Nerf Shapeshift no longer grants 1.5 Base Attack Time
  • Nerf Shapeshift cooldown increased from 100/70/40 to 120/90/60
  • Buff Shapeshift speed increased from 522 to 650
  • Nerf Shapeshift now has a 1.5 second transformation time
6.81b
  • Nerf Howl duration decreased from 12 to 10
  • Nerf Howl bonus damage reduced from 20/30/40/50 to 14/26/38/50
6.81
  • Nerf Shapeshift no longer provides 100/200/300 bonus health
6.80
  • Buff Wolves Fade Time decreased from 3 to 1.7
  • Buff Level 3 Lycan Wolves now have Invisibility
  • Buff Level 4 Lycan Wolves now have a passive ability that gives them 15 HP regen
6.79
  • Buff Armor increased by 1 (Shapeshift total armor is still the same as before)
  • Buff Base damage increased by 5
  • Buff Howl bonus damage for non-hero units increased from 4/8/12/16 to 5/10/15/20
  • Buff Wolves magic resistance increased from 50% to 80%
6.78
  • Buff Armor increased by 1 (Shapeshift total armor is still the same as before)
6.77
  • Buff Base intelligence increased from 15 to 17
  • Buff Spirit Wolves armor increased by 1
6.75
  • Nerf Summon Wolves mana cost increased from 125 to 145
  • Nerf Spirit Wolves HP decreased from 400/450/500/550 to 200/240/280/320
  • Buff Spirit Wolves now have 50% magic resistance
  • Bug Fix Fixed Shapeshift speed buff remaining after dying with Aegis
6.72d
  • Nerf Wolves HP reduced from 400/475/550/625 to 400/450/500/550
  • Nerf Shapeshift base attack rate changed from 1.4 to 1.5
  • Nerf Feral Impulse AoE reduced from global to 900
6.72
  • Buff Wolves collision size reduced a bit
  • Buff Wolves move speed increased from 400 to 400/420/440/460
6.71
  • Buff Feral Impulse damage and attack speed bonus increased from 10/15/20/25% to 15/20/25/30%
6.70
  • Buff Shapeshift form critical strike improved from 1.5× to 1.7×
  • Buff Wolves critical strike improved from 1.5× to 1.7×
6.69
  • Buff Shapeshift duration increased from 14/15/16 to a constant 18 seconds
6.67
  • Buff Howl hero bonus damage from 11/22/33/44 to 20/30/40/50
    • (Unit bonus damage scaling remains 4/8/12/16)
  • Nerf Howl duration from 16 to 12
  • Nerf Howl cooldown from 35 to 50/45/40/35
6.57
  • Nerf Lowered Lycan Wolves hit points
  • Nerf Lowered base armor on Lycan and his wolves by 2
6.54
  • Nerf Lowered base armor on Lycan's Wolves from 5 to 2
6.53
  • Rework Reworked Lycanthrope a bit
  • Buff Increased Howl duration
6.51
  • Buff Increased duration of Lycanthrope wolves a bit and allowed them to attack air
6.50
  • Buff Reduced cooldown on high level Shapeshift
6.48b
  • Buff Slightly reduced Shapeshift cooldown
  • Buff Increased Lycanthropy Wolves base armor

Notable Players[edit]

See also[edit]

External links[edit]

Guides[edit]

References[edit]