Health
692
1616
2540
2914
Armor
2.67
5.93
10.27
11.77
27.3%
28.98%
31.38%
32.18%
Damage
49-54
104-109
168-173
192-197
Banehallow, the Lycan[edit]
Banehallow was noble-born to the house of Ambry, the greatest of the landed castes in the old kingdom of Slom. Before the Fall, as the King's wants grew strange, and his court grew crowded with sorcerers and charlatans, the house of Ambry was the first to rise against the avarice of the throne. No longer willing to pay homage and fealty, they instead sent six-thousand swords into the capital, where they were wiped out in the Massacre of the Apostates. And then came the teeth behind the old truth: When you strike a king's neck, you had better take his head.
Enraged by the betrayal, the king exterminated the vast Ambry bloodline, sparing only the lord of the house and his youngest son, Banehallow. Before all the royal court, with the disgraced lord chained to the ornate marble floor, the King bade his magicians transform the boy into a wolf so that he might tear out his own father's throat. "Do this," the king said, "so that Lord Ambry will understand the bite of betrayal." Powerful magic was invoked, and the child was transformed. But though his body was changed, his spirit remained intact, and instead of biting the exposed neck of his father, he attacked his handlers, tearing them to pieces. A dozen of the King's knights perished under the wolf's teeth before they managed to drive it off into the night. Lord Ambry laughed from his chains even as the King ran him through with a sword. Now the heir to the lost house of Ambry, Banehallow wanders the trail as the Lycan, part warrior, part wolf, in search of justice for all that he lost.
As a man or as a wolf, Lycan devastates enemies with sharp claws and deadly jaws. Summoning stealthy wolves to scout ahead or assault a foe, his wolf transformation grants him the speed and strength to run down his enemies, or escape an ambush.
Abilities[edit]
Summons two wolves to fight for Lycan. The wolves benefit from his other abilities.
Cast Point 0.3
Cast Backswing 0.73
| Causes one of your creep waves to include one uncontrollable wolf that moves with the wave. Additionally, wolves spawned this way may Cripple towers.
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The very enchantment that twisted his being also summons canine familiars.
Notes
- Summoning new wolves will remove the old ones.
Strikes fear into enemies, reducing armor and attack damage to all enemies within range of Lycan and his wolves. Non-hero controlled units flee for a short time. At night Howl's armor and attack damage reductions are Global.
Damage Reduction | 25%/30%/35%/40% 0% |
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Armor Reduction | 4/5/6/7 6/7/8/9 |
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Summons Fear Duration | 1/1.5/2/2.5 |
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Total Attack Damage Reduction | 25%/30%/35%/40% |
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Cast Point 0.3
Cast Backswing 0
| Does not pierce Debuff Immunity.
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| Dispellable.
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Blood-curdling wolf cries signal to opponents that Lycan is among them.
Notes
- This spell's radius is cast around Lycan and each of his wolves individually, covering multiple large areas at once.
Increases the HP regeneration and damage of Lycan and all units under his control.
Bonus Damage | 10%/20%/30%/40% 35%/45%/55%/65% |
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| Disabled by Break.
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| Illusions gain the aura but only receive health regen.
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His animalistic symbiosis with canine kind gives Lycan enhanced reflexes and hunting capabilities.
Lycan assumes his lupine form, granting him and his units critical strikes and added vision at night. During Shapeshift, Lycan and all units under his control move at increased speed, cannot be slowed and have a chance to deal a critical strike doing extra damage.
Critical Damage | 160%/190%/220% |
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Cast Point 0
Cast Backswing 0
| Undispellable.
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| Illusions created while in Shapeshift form will have all benefits but will not carry the aura.
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Forever a slave to his Lycan, Banehallow has come to accept his curse, and embrace his own savagery.
Aghanim's Scepter[edit]
Lycan bites an ally, granting them Shapeshift properties. Lycan and the bitten target gain lifesteal and share it as long as they are near each other.
Cast Range 300
Cast Point 0.3
Cast Backswing 0.73
| Undispellable.
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| Illusions created while in Shapeshift form will have all benefits but will not carry the aura.
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Does this bite look infected?
Notes
- Can target creep-heroes units like Spirit Bear and Golem.
- Now grants Shapeshift to the target only, rather than the target and units it controls.
Talent Tree[edit]
Summons[edit]
Lycan Wolf[edit]
325/375/425/475
625/675/725/775
20/26/32/38 ‒ 23/29/34/40
30/36/42/48 – 33/39/44/50
Permanently invisible when not attacking. Given when wolves reach level 3.
Notes
- Wolves retain their collision size while invisible and can block paths.
Gives a chance to cripple the target, doing damage over time and slowing attack speed. Given when wolves reach level 4. Can affect building.
| Does not pierce Debuff Immunity.
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| Disabled by Break.
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Lycan Lane Wolf[edit]
Unit Type
Summoned Lane Creep
Gives a chance to cripple the target, doing damage over time and slowing attack speed. Given when wolves reach level 4. Can affect building.
| Pierce Debuff Immunity.
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| Disabled by Break.
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Recent Changes[edit]
Version
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Balance Changes
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7.34
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Howl
Fear no longer affects creep-heroes
Talent
Level 10 Talent +20% Howl Attack Damage Reduction replaced with +2 Howl Armor Reduction
Level 15 Talent Summon Wolves Health increased from +250 to +300
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7.33d
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Shapeshift
Cooldown decreased from 125/110/95s to 110/100/90s
Talent
Level 15 Talent Summon Wolves Health increased from +200 to +250
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7.33c
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Damage Base Damage decreased by 4 (Level 1 damage increased by 2)
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Notable Players[edit]
Arteezy
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Silent
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423
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Fayde
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KNP
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Additional Content[edit]
- In DotA, the title of the hero is Lycanthrope.
References[edit]
Game Mechanics |
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| Gameplay Mechanics | | | Hero Mechanics | | | Attack Mechanics | | | Status Effects | | | Item Mechanics | | | Metagame | | | Game Client | |
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