Version
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Balance Changes
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7.26c
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Base movement speed reduced from 315 to 305
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7.26b
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All talents are now about 20% weaker
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7.25c
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Shapeshift cooldown increased from 110/95/80 to 125/110/95
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7.25b
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Base damage reduced by 6
Level 20 Talent reduced from +8s Shapeshift Duration to +6s
Level 25 Talent reduced from +3 Wolves Summoned to +2
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7.25
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Feral Impulse health regen increased from 1/3/5/7 to 2/4/6/8
Shapeshift duration increased from 18 to 22
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7.24
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Base Intelligence increased by 4
Shapeshift transformation time from 1.5 to 1.25
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7.23
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Reworked Howl:
- Now causes all enemies within 2000 AoE to have 5/6/7/8 reduced armor and deal less 25/30/35/40% less base attack damage
- Lasts 5/6/7/8 seconds
- Cooldown: 24/22/20/18
- Mana Cost: 50
- Howl is now cast around your wolves as well
Reworked Scepter:
- Grants Wolf Bite
- Target an allied hero to convert them and provide Shapeshift properties (including melee)
- Grants both of you 30% lifesteal, and a shared 30% lifesteal to heal the other one when within 1200 range of each other
- Cooldown: 80
- Mana Cost: 150
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7.22g
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Summon Wolves Scepter spawn amount increased from 2 to 3
Summon Wolves Scepter gold bounty reduced from 20 to 15
Shapeshift cooldown reduced from 130/105/80 to 110/95/80
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7.22f
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Feral Impulse damage increased from 12/24/36/48% to 14/26/38/50%
Howl bonus regen increased from 4/8/12/16 to 6/10/14/18
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7.22e
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Base Intelligence increased by 2
Base Strength increased by 1
Shapeshift critical strike chance is now Psuedo Random
Level 15 Talent increased from +10 Feral Impulse HP Regen to +13
Level 20 Talent increased from +16% Feral Impulse Damage to +18%
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7.22b
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Scepter wolves gold and xp bounty reduced by half
Fixed Scepter wolves not gaining crit during Shapeshift
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7.22
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Added Scepter upgrade:
- Causes one of the three creep waves to include two wolves
- You cannot control the wolves, but they are considered your units
- These wolves have the same movement speed as lane creeps
Level 15 Talent increased from +8 Feral HP Regen to +10
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7.21c
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Strength gain reduced from 3.8 to 3.4
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7.21b
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Base armor increased by 1
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7.21
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Base movement speed increased by 15
Wolves armor reduced from 1 to 0
Wolves magic resistance reduced from 80% to 70%
Wolves health increased from 230/260/290/320 to 300/350/400/450
Howl health regen increased from 4/6/8/10 to 4/8/12/16
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7.20c
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Howl attack speed reduced from 21/34/47/60 to 20/30/40/50
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7.20
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Reworked Howl:
- Now grants +21/34/47/60 Attack Speed, +3/4/5/6 Armor, and +4/6/8/10 HP regen
- Applies to all player controlled units on the map
- Lasts 9 seconds
- Cooldown: 50/45/40/35
- Mana Cost: 25/30/35/40
Level 25 Talent changed from +600 Howl Health to +40% Chance Shapeshift Critical Strike
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7.18
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Base armor reduced by 2
Base damage reduced by 3
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7.17
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Feral Impulse damage reduced from 15/26/37/48% to 12/24/36/48%
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7.16
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Intelligence gain reduced from 1.55 to 1.4
Shapeshift critical strike reduced from 160/180/200% to 150/175/200%
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7.14
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Summon Wolves health increased from 200/240/280/320 to 230/260/290/320
Summon Wolves damage increased from 17/28/37/46 to 26/34/42/50
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7.13b
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Base movement speed reduced by 5
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7.10
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Base damage reduced by 3
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7.08
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Shapeshift cooldown increased from 120/90/60 to 130/105/80
Base armor reduced by 1
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7.07
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Feral Impulse rescaled from 1/4/7/10 to 1/3/5/7
Fixed Break not disabling Feral Impulse
Reworked Talent Tree
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7.06f
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Howl no longer provides a net heal on buff application/loss
- (Always maintains the same HP percentage now)
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7.06e
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Howl cooldown increased from 55/50/45/40 to 60/55/50/45
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7.06
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Replaced Respawn Talent: +12 Feral HP Regen (Level 15)
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7.05
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Level 10 Talent increased from +175 Health to +200
Shapeshift critical strike damage increased from 140/160/180% to 160/180/200%
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7.04
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Base strength increased by 3
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7.03
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Level 10 Talent increased from +150 Health to +175
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7.02
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Added to Captains Mode
Agility gain from 1.5 to 1
Howl mana cost from 30 to 40
Level 15 Talent from -20s Respawn Time to -25s
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7.01
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Howl cooldown increased from 50/45/40/35 to 55/50/45/40
Howl mana cost increased from 15/20/25/30 to 30
Lycan Level 10 Talent reduced from +20 Damage to +15 Damage
Lycan agility gain reduced from 1.9 to 1.5
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7.00
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Temporarily removed from Captains Mode
Howl now behaves like a normal buff, rather than a pseudo-aura
Howl duration increased from 10 to 13
Howl hero bonus damage reduced from 14/26/38/50 to 10/15/20/25
Howl creep bonus damage reduced from 5/10/15/20 to 4/6/8/10
Howl provides 50/100/150/200 Max HP increase to heroes, 25/50/75/100 to non-heroes
Howl has double the effect (damage/HP) at night time
Feral Impulse no longer provides 15/20/25/30 Attack Speed
Feral Impulse bonus damage rescaled from 15/20/25/30% to 15/26/37/48% damage
Feral Impulse now provides 1/4/7/10 HP regeneration
Summoned Wolves Base Attack Time reduced from 1.25/1.2/1.15/1.1 to 1.2/1.1/1/0.9
Summoned Wolves no longer gain 15 HP regen at level 4
Summoned Wolves now gain invisibility at level 4
Summoned Wolves now gain cripple at level 3
Cripple attack speed slow increased from 40 to 60
Added Talent Tree
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6.86
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Lycan Wolves and Shapeshift no longer grant critical strike
Lycan Wolves now gain Cripple at level 2, granting a 20% chance to cripple the target
- Causes target to take 8 damage per second and lose 40 Attack Speed for 4 seconds
Shapeshift now grants all units under your control a 40% chance for 1.4/1.6/1.8× critical strike
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6.85
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Strength gain increased from 2.75 to 3
Shapeshift critical strike chance increased from 30% to 30/35/40%
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6.82
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Shapeshift no longer grants 1.5 Base Attack Time
Shapeshift cooldown increased from 100/70/40 to 120/90/60
Shapeshift speed increased from 522 to 650
Shapeshift now has a 1.5 second transformation time
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6.81b
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Howl duration decreased from 12 to 10
Howl bonus damage reduced from 20/30/40/50 to 14/26/38/50
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6.81
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Shapeshift no longer provides 100/200/300 bonus health
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6.80
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Wolves Fade Time decreased from 3 to 1.7
Level 3 Lycan Wolves now have Invisibility
Level 4 Lycan Wolves now have a passive ability that gives them 15 HP regen
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6.79
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Armor increased by 1 (Shapeshift total armor is still the same as before)
Base damage increased by 5
Howl bonus damage for non-hero units increased from 4/8/12/16 to 5/10/15/20
Wolves magic resistance increased from 50% to 80%
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6.78
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Armor increased by 1 (Shapeshift total armor is still the same as before)
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6.77
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Base intelligence increased from 15 to 17
Spirit Wolves armor increased by 1
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6.75
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Summon Wolves mana cost increased from 125 to 145
Spirit Wolves HP decreased from 400/450/500/550 to 200/240/280/320
Spirit Wolves now have 50% magic resistance
Fixed Shapeshift speed buff remaining after dying with Aegis
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6.72d
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Wolves HP reduced from 400/475/550/625 to 400/450/500/550
Shapeshift base attack rate changed from 1.4 to 1.5
Feral Impulse AoE reduced from global to 900
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6.72
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Wolves collision size reduced a bit
Wolves move speed increased from 400 to 400/420/440/460
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6.71
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Feral Impulse damage and attack speed bonus increased from 10/15/20/25% to 15/20/25/30%
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6.70
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Shapeshift form critical strike improved from 1.5× to 1.7×
Wolves critical strike improved from 1.5× to 1.7×
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6.69
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Shapeshift duration increased from 14/15/16 to a constant 18 seconds
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6.67
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Howl hero bonus damage from 11/22/33/44 to 20/30/40/50
- (Unit bonus damage scaling remains 4/8/12/16)
Howl duration from 16 to 12
Howl cooldown from 35 to 50/45/40/35
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6.57
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Lowered Lycan Wolves hit points
Lowered base armor on Lycan and his wolves by 2
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6.54
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Lowered base armor on Lycan's Wolves from 5 to 2
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6.53
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Reworked Lycanthrope a bit
Increased Howl duration
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6.51
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Increased duration of Lycanthrope wolves a bit and allowed them to attack air
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6.50
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Reduced cooldown on high level Shapeshift
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6.48b
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Slightly reduced Shapeshift cooldown
Increased Lycanthropy Wolves base armor
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