Liquipedia Dota 2 needs more help, are you able to? You just have to register an account and then log in to edit our pages. If you have any questions you can join the #dota2 channel on Discord.

Magnus

From Liquipedia Dota 2 Wiki
[e][h]Magnus
Dire Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
762
1865
2652
Mana
303
651
903
Armor
3.4
9
13
Damage
57-65
106-114
141-149
Most Played As
LessMore
1
2
3
4
5
Notes
Release Date
2012-10-04
Competitive Release
2012-10-11
Collision Size
Legs

Magnus Magnus, the Magnoceros[edit]

Recommended Roles
Initiator Disabler Nuker Escape

The master-smiths of Mt. Joerlak agree on only a single point: that the horn of a magnoceros is more precious than any alloy. And of all such horns, the largest and sharpest belongs to the beast they call Magnus. For half a generation, Magnus took easy sport goring hunters come to claim the treasures of his kin. Each time he would return to his cave with hooves and horns stained red, until his Matriarch urged him and all their kin to seek refuge to the north beyond the shadow of the mountain. But Magnus scoffed, having never failed to defend his people. The magnoceri would stay, he decided, for a magnoceros does not believe in chance... nor does it ever change its mind.

But when Mt. Joerlak erupted without warning, and half his kin perished in the fire and ash, Magnus changed his mind after all. The survivors pushed north, until they reached a blockade watched over by a hundred hunters armed with bow and steel. Magnus expected no less. He led his fiercest brothers and sisters in a charge against their enemies, and fought with a ferocity matched only by the fire-spewing mountain at his back. Meanwhile the magnoceros elders, mothers, and calves vanished into the drifts. The master-smiths are divided about what happened next.

Some say Magnus reunited with his kin, while others claim he suffered mortal injuries and expired alongside the body of his Matriarch. Neither theory is correct. Magnus did vow to rejoin his kin...but only after seeking out those responsible for the eruption of Mt. Joerlak and watching them die upon his horn, for a magnoceros does not believe in chance.

Enemies who are foolish enough to gather learn to fear the horn of Magnus. Able to pull nearby foes together, he can batter them with empowered attacks or skewer them with his horn to bring them before his merciless allies.

Abilities[edit]

Shockwave
QW
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Magnus sends out a wave of force, damaging enemy units and pulling them toward himself.
Damage75/150/225/300
200/275/350/425
Movement Speed Slow75%
Slow Duration0.9
1.4
Radius200
250
Distance1200
1350
Pull Distance150
Pull Duration0.2
Cast Point0.3
Cast Backswing1.2
Erupt Delay
1.5
Erupt Damage Percentage
75%
Erupt Armor Reduction
75%
Erupt Move Speed Slow
75%
Erupt Debuff Duration
5
13/12/11/10
80/90/100/110
Increases Shockwave's width and range. The Shockwave line erupts after a short delay, dealing an additional percent of Shockwave's damage, slowing enemy movement speed and reducing their armor for a brief time. Armor and movement speed are slowly regained until the debuff expires.
Does not pierce Spell Immunity.
Dispellable.
Mt. Joerlak was a somewhat unstable mass, and Magnus has learnt to channel its reverbations.
Notes
  • Can hit units up to 1400 range away.
  • The projectile travels at 900 speed.
Empower
WE
Targeting
Unit Target
Affects
Allied Units
Damage Type
Physical
Gives an allied unit bonus damage and cleave on attack. Ranged units benefit from the damage bonus, but cannot cleave.
Bonus Damage12%/20%/28%/36%
22%/30%/38%/46%
Cleave Damage10%/20%/30%/40%
20%/30%/40%/50%
Cleave Radius150 ➜ 360
Cleave Distance650
Self Bonus1.75x
Duration35
45
Cast Range800
Cast Point0.3
Cast Backswing1.07
8
45/60/75/90
Dispellable.
With a deep bellow, Magnus displays his true power.
Skewer
ED
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Magnus rushes forward, goring enemy units on his massive horn. Heroes hit on the way will be dragged to the destination. Any units in the way will be damaged and slowed.
Damage80/170/260/350
Movement Speed Slow20%/30%/40%/50%
Attack Speed Slow25/30/35/40
Slow Duration3.25
Skewer Radius145
Skewer Speed900
Max Skewer Distance900/975/1050/1125
1275/1350/1425/1500
Cast Point0.3
Cast Backswing0.33
22/20/18/16
     15/13/11/9
80
Does not pierce Spell Immunity.
Dispellable.
Cannot be cast while rooted.
Magnoceros horns are valuable in direct proportion to their danger to prospective merchants.
Notes
  • Magnus rushes to the target location at 950 speed.
  • Destroys trees in its path within 200 range. At the end location, destroys trees within 400 range.
Ultimate Ability
Reverse Polarity
RV
Targeting
No Target
Affects
Enemy Units
Damage Type
Magical
Magnus changes properties of matter, sucking all nearby enemies in front of him and stunning them with a powerful slam and dealing damage.
Damage75/150/225
Stun Duration2.75/3.25/3.75
3.75/4.25/4.75
Radius410
Cast Point0.3
Cast Backswing1.3
130
150/225/300
Dispellable with strong dispels.
Magnus fights with the fury of the erupting Mt. Joerlak.
Notes
  • Pulls affected units to 150 distance in front of Magnus.
  • Does not pull Roshan.

Aghanim's Shard Ability[edit]

Horn Toss
Targeting
No Target
Affects
Enemy Units
Damage Type
Magical
Magnus tosses any enemies in front of him, launching them to his rear. Enemies spend 0.6 seconds in the air, then take damage and are heavily slowed upon landing.
Damage200
Toss Duration0.6
Movement Speed Slow100%
Attack Speed Slow100
Slow Duration0.6
Search Radius325
Facing Angle115°
Cast Point0.2
Cast Backswing0.79
30
125
This ability is granted by Aghanim's Shard
Does not pierce Spell Immunity.
Dispellable.

Talent Tree[edit]

Talent Tree
+1s Reverse Polarity Reverse Polarity Stun Duration 25 +10% Empower Empower Damage/Cleave
+375 Skewer Skewer Range 20 +125 Shockwave Shockwave Damage
-7s Skewer Skewer Cooldown 15 +12 Strength
+0.5s Shockwave Shockwave Slow Duration 10 +10s Empower Empower Duration

Recent Changes[edit]

Version Balance Changes
7.31d
  • Shockwave Shockwave
    • Buff Scepter Erupt Armor reduction increased from 50% to 75%
    • Buff Scepter Damage Percentage increased from 50% to 75%
    • Buff Scepter Move Speed Slow increased from 50% to 75%
  • Skewer Skewer
    • Buff Slow increased from 10/20/30/40% to 20/30/40/50%
7.31
  • Shockwave Shockwave
    • Rework Aghanim's Scepter Reworked Scepter. Increases Shockwave range by 150 and radius by 50. Shockwaves now Erupt after 1.5 seconds, dealing an additional 50% of Shockwave's base damage and applying a debuff that slows and reduces base Armor by 50%. Affected units recover over 5 seconds.
  • Talent Tree Talents
    • Rework Level 20 Talent +350 Health replaced with +125 Shockwave Damage
7.30e
  • Rework Horn Toss shard now applies a 100% MS and 100 AS slow to targets instead of a stun (duration from 0.75 to 1.25)
  • Rework Horn Toss shard damage is now done at the start rather than the end
  • Nerf Skewer range reduced from 900/1000/1100/1200 to 900/975/1050/1125
  • Nerf Level 20 Talent reduced from +425 Skewer Range to +375

Notable Players[edit]

Collapse 
9pasha 
Raging Potato 
inYourdreaM 
Arise 

See also[edit]

Additional Content[edit]

References[edit]