Magnus

From Liquipedia Dota 2 Wiki
[e][h]Magnus
Dire Hero
Attributes

22 +3.2

15 +2.5

19 +1.65
Base Stats
Base HP Regen
Base MP Regen
Sight Range
Attack Range
Missile Speed
Attack Duration
Cast Duration
Base Attack Time
Base Magic Resist
Turn Rate
Level Changes
Level
1
15
25
Health
695
1685
2405
Mana
303
579
771
Armor
3.4
9
13
Damage
54-66
98-110
130-142
Spell Amp
1.3%
2.9%
4.1%
Magic Resist
26%
30%
32%
Movement Speed Amp
0.8%
2.5%
3.8%
Most Played As
LessMore
1
2
3
4
5

Magnus, the Magnoceros[edit]

Recommended Roles
Initiator Disabler Nuker Escape

The master-smiths of Mt. Joerlak agree on only a single point: that the horn of a magnoceros is more precious than any alloy. And of all such horns, the largest and sharpest belongs to the beast they call Magnus. For half a generation, Magnus took easy sport goring hunters come to claim the treasures of his kin. Each time he would return to his cave with hooves and horns stained red, until his Matriarch urged him and all their kin to seek refuge to the north beyond the shadow of the mountain. But Magnus scoffed, having never failed to defend his people. The magnoceri would stay, he decided, for a magnoceros does not believe in chance... nor does it ever change its mind. But when Mt. Joerlak erupted without warning, and half his kin perished in the fire and ash, Magnus changed his mind after all. The survivors pushed north, until they reached a blockade watched over by a hundred hunters armed with bow and steel. Magnus expected no less. He led his fiercest brothers and sisters in a charge against their enemies, and fought with a ferocity matched only by the fire-spewing mountain at his back. Meanwhile the magnoceros elders, mothers, and calves vanished into the drifts. The master-smiths are divided about what happened next. Some say Magnus reunited with his kin, while others claim he suffered mortal injuries and expired alongside the body of his Matriarch. Neither theory is correct. Magnus did vow to rejoin his kin...but only after seeking out those responsible for the eruption of Mt. Joerlak and watching them die upon his horn, for a magnoceros does not believe in chance.

Abilities[edit]

Shockwave
QW
Affects
Enemy Units
Damage Type
Magical
Magnus sends out a wave of force, damaging enemy units in a line.
Aghanim's Scepter Upgrade Upgradeable by Aghanim's Scepter. Elongates the wave and returns, hitting enemies a second time and slowing them on return. The return wave deals half damage to creeps.

Damage:75/150/225/300 (150/225/300/375 )
Radius:150
Distance/Cast Range:1150 (
Aghanim's Scepter Upgrade
1725)
Cast Point:0.3
Return Movement Slow:
Aghanim's Scepter Upgrade
60%
Slow Duration:
Aghanim's Scepter Upgrade
2
Return Creep Damage:
Aghanim's Scepter Upgrade
37.5/75/112.5/150 (75/112.5/150/187.5 )
10/9/8/7
90
Blocked by Spell Immunity
Blocked by Spell Immunity
Can be dispelled
Can be dispelled
Mt. Joerlak was a somewhat unstable mass, and Magnus has learnt to channel its reverbations.
Notes
  • Can hit units up to 1300 range away. (
    Up to 1875 range with scepter.
    )
  • The projectile travels at 1050 speed. (
    1700 speed with scepter.
    )
  • The wave returns to where Magnus cast it, it does not follow Magnus.
  • Shockwave movement slow is only applied by the return wave.
  • The return wave deals half damage to creeps.
  • The slow can be dispelled.
Empower
WE
Affects
Allied Units
Gives an allied unit bonus damage and cleave on attack. Ranged units benefit from the damage bonus, but cannot cleave.
Bonus Damage:20%/30%/40%/50% (70% )
Cleave Damage:20%/30%/40%/50% (70% )
Cleave Radius:150 ➜ 240
Cleave Distance:460
Duration:40
Cast Range:800
Cast Point:0.3
8
30/50/70/90
Can be dispelled
Can be dispelled
With a deep bellow, Magnus displays his true power.
Skewer
ED
Affects
Enemy Units
Damage Type
Magical
Magnus rushes forward, goring enemy units on his massive horn. Heroes hit on the way will be dragged to the destination. Any units in the way will be damaged and slowed.
Damage:70/140/210/280
Movement Slow:25%/30%/35%/40%
Attack Slow:40
Slow Duration:2.5/2.75/3/3.25
Radius:135
Cast Range:900/1000/1100/1200 (1700 )
Cast Point:0.3
25
80
Blocked by Spell Immunity
Blocked by Spell Immunity
Can be dispelled
Can be dispelled
Cannot be cast while rooted
Cannot cast while rooted
Magnoceros horns are valuable in direct proportion to their danger to prospective merchants.
Notes
  • Magnus rushes to the target location at 950 speed.
  • Destroys trees in its path within 200 range. At the end location, destroys trees within 400 range.
  • Cannot be cast while rooted.
  • Blocked by Spell Immunity.
  • The slow can be dispelled.
Reverse Polarity
RV
Ability
No Target
Affects
Enemy Units
Damage Type
Magical
Magnus changes properties of matter, sucking all nearby enemies in front of him and stunning them with a powerful slam and dealing damage.
Damage:50/125/200
Stun Duration:2.75/3.25/3.75 (4.75 )
Radius:410
Cast Point:0.3
120
200/250/300
Blocked by Spell Immunity
Blocked by Spell Immunity
Magnus fights with the fury of the erupting Mt. Joerlak.
Notes
  • Pulls affected units to 150 distance in front of Magnus.
  • Does not pull Roshan.
  • Damage blocked by Spell Immunity, the stun is not.

Talent Tree[edit]

Talent Tree
+1s Reverse Polarity Stun Duration 25 +20% Empower Damage/Cleave
+500 Skewer Range 20 +12 Armor
+75 Shockwave Damage 15 +15 Strength
+200 Health 10 +25 Attack Speed

Recommended Items[edit]

Starting Items Early Game
Tango
Stout Shield
Iron Branch
Bottle
Boots of Speed
Magic Stick
Iron Branch
Enchanted Mango
Mid Game Late Game
Magic Wand
Arcane Boots
Blink Dagger
Force Staff
Refresher Orb
Shivas Guard

General Strategy[edit]

Enemies who are foolish enough to gather learn to fear the horn of Magnus. Able to pull nearby foes together, he can batter them with empowered attacks or skewer them with his horn to bring them before his merciless allies.
Magnus (In-Game Description)

Overview


Skill Build

Level12345678910
Spell
Level111213141516182025
Spell

Early Game

Mid Game

Late Game

Version History[edit]

Version Balance Changes
7.13b
  • Nerf Base movement speed reduced by 5
  • Nerf Base armor reduced by 1
7.12
  • Buff Skewer AoE increased from 125 to 135
  • Buff Reverse Polarity stun duration increased from 2.25/3/3.75 to 2.75/3.25/3.75
7.10
  • Buff Base strength increased by 1
  • Buff Level 25 Talent increased from +0.75s Reverse Polarity to +1s
7.07
  • Buff Shockwave Scepter speed increased from 1575 to 1700
  • Buff Base HP regen increased from 0.5 to 2
  • Rework Reworked Talent Tree
7.06
  • Nerf Movement speed reduced from 315 to 310
  • Rework Reworked Magnus Scepter:
    • Shockwave comes back, hitting units a second time and applying a 60% slow for 2 seconds
    • Distance and travel speed are increased by 50%
    • Return wave deals half damage to creeps
  • Nerf Reverse Polarity no longer lasts an extra 0.75/1/1.25 seconds on creeps
  • Rework Replaced Respawn Talent: +500 Skewer Range (Level 25)
  • Rework Level 25 Talent from -4s Shockwave Cooldown to +15 Armor
7.05
  • Nerf Empower mana cost increased from 30/40/50/60 to 30/50/70/90
  • Nerf Level 20 Talent reduced from +15% Empower Damage/Cleave to +10%
7.04
  • Nerf Base attack time increased from 1.7 to 1.8
  • Nerf Reverse Polarity cooldown increased from 120/110/100 to 120
7.02
  • Rework Level 15 Talent from +50 Damage to +12 Strength
  • Rework Level 20 Talent from +15 Strength to +15% Empower Damage/Cleave
  • Buff Level 20 Talent from +20 Movement to +40
7.00
  • Buff Skewer cooldown reduced from 30 to 25
  • New Added Talent Tree
6.88b
  • Buff Empower cleave AoE increased from 225 to 240
6.88
  • Buff Empower cleave radius increased from 200 to 225
  • Buff Strength gain increased from 2.75 to 2.9
6.87
  • Buff Base HP regeneration increased from 0.25 to 0.75
  • Buff Base damage increased by 4
6.86
  • Buff Added Scepter to Magnus
  • Buff Skewer distance increased from 750/900/1050/1200 to 900/1000/1100/1200
  • Nerf Skewer slow reduced from 40% to 25/30/35/40%
  • Buff Skewer slow duration increased from 2.5 to 2.5/2.75/3/3.25 seconds
6.85
  • Buff Empower cooldown reduced from 12 to 8
6.82
  • Buff Empower is no longer removed by Spell Immunity
  • Nerf Empower mana cost increased from 40 to 30/40/50/60
6.81
  • Buff Removed Skewer maximum target limit
  • Buff Skewer range increased from 600/800/1000/1200 to 750/900/1050/1200
6.80
  • Buff Base intelligence increased by 2
6.79
  • Buff Turn rate improved from 0.5 to 0.8
6.78
  • Nerf Reverse Polarity damage decreased from 150/225/300 to 50/125/200
6.77
  • Nerf Skewer no longer affects magic immune units
  • Nerf Skewer cast range rescaled from 1200 to 600/800/1000/1200
  • Nerf Reverse Polarity duration decreased from 2.5/3.25/4 to 2.25/3/3.75
6.76
  • Buff Shockwave distance increased from 700 to 1000
  • Buff Shockwave cooldown decreased from 11/10/9/8 to 10/9/8/7
  • Buff Shockwave cast range increased to match its travel distance (visual thing only)
  • Buff Skewer AoE increased from 95 to 125
  • Buff Skewer range increased from 800 to 1200
  • Buff Skewer now only considers heroes a valid target for dragging in consideration with its unit cap
6.75
  • Buff Agility growth increased from 1.8 to 2.5
  • Buff Empower damage and cleave bonus increased from 15/25/35/45% to 20/30/40/50%
  • Buff Skewer slow duration increased from 2 to 2.5 seconds
6.74
  • Buff Skewer will now cast in the direction you targeted if you cast it beyond the max range
6.73
  • Buff Skewer cooldown decreased from 35 to 30
  • Buff Empower duration increased from 30 to 40 seconds
6.72
  • Buff Skewer's number of enemy units dragged rescaled from 2 to 1/2/3/4
  • Buff Empower cast range increased from 500 to 800
  • Buff Cast point reduced
6.71
  • Buff Skewer cooldown reduced from 45 to 35
6.69
  • Buff Skewer damage rescaled from 50/100/150/200 to 70/140/210/280
6.67
  • Rework Added new ability (Skewer)
  • Rework Removed Great Cleave
  • Rework Reworked Empower
6.63
  • Buff Empower cooldown reduced from 12 to 7 seconds
  • Buff Reverse Polarity duration increased from 2/3/4 to 2.5/3.25/4
6.61
  • Rework Reverse Polarity now pulls units slightly in front of you
6.60
  • Buff Lowered Reverse Polarity cooldown (120➜120/110/100 seconds)
  • Buff Improved attack animation time
6.52
  • Nerf Reduced Reverse Polarity AoE a little
6.50
  • Nerf Reverse Polarity's cooldown is now the same on all levels
6.48b
  • Nerf Increased Reverse Polarity cool down from 120/100/80 to 120/110/100 seconds

Notable Players[edit]

s4 
kYxY 

See also[edit]

External links[edit]

Guides[edit]

References[edit]