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Mars

From Liquipedia Dota 2 Wiki
[e][h]Mars
Radiant Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
717
1865
2697
Mana
327
687
951
Armor
2.2
6
8.7
Damage
49-57
100-108
137-145
Most Played As
LessMore
1
2
3
4
5
Notes
Release Date
2019-03-05
Competitive Release
2019-05-24
Collision Size
Legs

Mars Mars, the First Son of Heaven[edit]

Recommended Roles
Carry Initiator Disabler Durable

Mars, first son of heaven, spent a long existence waging endless war, and saw countless more crusades waged beneath the banner of his old name. Wars of conquest and of vengeance. Just and unjust... Always cruel. So much like his father, Mars indulged his basest impulses—with inclinations much more monstrous than those of Zeus—and he inflicted suffering untold.

But as the epochs vanished behind him, the selfish ways of his father—the ways of many amongst his godly kin, they who judged him despicable—eventually began to ring hollow. War for its own sake was no longer enough to satisfy his desires. For the first time in his ageless days, the god of war began to question to what ends he swung his glorious spear.

As the Fates would have it, his solution came easily: he must wage war for a larger purpose, and inspire more than mere savagery and sorrow at the sight of his crest. He must at last lay claim to the mantle of leadership that is his birthright, for the time has come to burn down the pantheon of the old age and build a just new empire atop the ashes of his kin. Only then might he find satisfaction, and make the glory of Mars evident to all.

The warrior deity Mars thrives in the heart of strife, guarded by the bulk of a deadly shield as he skewers enemies with his legendary spear. He revels in facing opponents in an arena ringed with loyal spearmen—who guarantee that no one escapes and that whatever odds he's facing, the god of war can dictate the terms of battle knowing the crowd is forever on his side.

Abilities[edit]

Spear of Mars
QE
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Mars throws his legendary Spear with deadly precision, damaging each enemy unit it strikes. The first enemy hero it hits is skewered on the spear, pushing it back. If a skewered hero hits a tree, building, or cliff, they will be impaled to it and stunned.
Damage100/175/250/325
200/275/350/425
Max Distance900/1000/1100/1200
Stun Duration1.4/1.8/2.2/2.6
2.2/2.6/3/3.4
Spear Collision Radius150
Cast Point0.25
Cast Backswing1.03
Units Impaled
2
Ability
Spear Leaves Fire Trail
Fire Trail DPS
35
Fire Trail Slow
20%
Debuff Duration
2
15/14/13/12
100/110/120/130
Spear of Mars impales up to two units and leaves a fire trail behind that deals damage over time and slows movement speed.
Does not pierce Spell Immunity.
Dispellable with strong dispels.
The legendary Spear of Mars still glows with the heat of the forge god's fires.
Notes
  • The spear travels at 1400 speed.
  • The arrow has 300 flying vision and provides vision of its landing area for the stun duration. If it does not stun then the vision only lasts for 1 second.
  • Enemies can also be pinned to elevated player-made objects, such as Fissure Fissure, Ice Shards Ice Shards, Power Cogs Power Cogs, and Arena of Blood Arena of Blood.
God's Rebuke
WR
Targeting
Point Target
Affects
Enemy Units
Damage Type
Physical
Mars smashes enemies in front of him with his shield, knocking them back and damaging them with a critical hit based on his attack. Bonus damage is added when hitting heroes. Has True Strike.
Critical Damage150%/190%/230%/270%
215%/255%/295%/335%
Hero Damage Bonus5/10/15/20
Impact Angle140°
Knockback Distance150
Knockback Duration0.3
Movement Speed Slow40%
Slow Duration2.5
250
Radius500
Cast Range500
Cast Point0.2
Cast Backswing1.07
16/14/12/10
     6
90
Does not push Spell Immune units.
There isn't a warrior alive who can stand unmoved by the sting of Mars' rebuke.
Notes
  • Units are not disabled during the push. They can still turn, attack, cast spells, and use items. Channeling spells are not interrupted.
  • Does not push heroes impaled by Spear of Mars Spear of Mars.
  • Destroys trees units are pushed into.
Bulwark
EW
Targeting
Passive
Toggle
Affects
Self
Mars wields his massive shield to block a portion of each physical attack when hit from the front or sides.
Can be toggled, removing Mars's ability to attack, and locking the direction he is facing. When active, reduces movement speed and re-directs a percentage of the attack projectiles aimed at Mars's allies towards Mars instead.
Front Angle140°
Side Angle240°
Front Damage Reduction40%/50%/60%/70%
52%/62%/72%/82%
Side Damage Reduction20%/25%/30%/35%
26%/31%/36%/41%
Self Movement Slow18%
Projectile Redirect Chance70%
Projectile Redirect Radius900
100%
Ability
Invulnerable Soldier Infront of Bulwark
Bonus Damage
75
Slow
30%
Slow Duration
1
Creates invulnerable soldiers around Mars' front while Bulwark is toggled on. Soldiers move alongside Mars, dealing his attacks that have bonus damage and slow enemies. An enemy can only be attacked by one soldier at a time.
Disabled by break.
Only the very foolish dare to fight fair with the god of war.
Notes
Ultimate Ability
Arena of Blood
RB
Targeting
Point Target
Affects
Enemy Units
Damage Type
Physical
After a short formation time, Mars summons an arena lined with the undead warriors of the Ash Legion, who block enemy attacks and movement. Enemy heroes near the inside edge of the arena will be attacked by spears, dealing damage and knocking them back.
Duration5/6/7
Radius550
Wall Width100
Formation Time0.3
Spear Damage75/150/225
Spear Attack Range160
Spear Attack Interval1
Spear Push Distance160
Spear Push Duration0.2
Cast Point0.2
Cast Backswing0.5
Allied HP Regen180
90
150/200/250
Does not pierce Spell Immunity.
The long-dead members of the Ash Legion, assembled from the finest warriors to ever test the might of Mars, still revel in the thrill of combat, gladly beholden to the hand that fell them for as long as he so commands.
Notes
  • Flying units can freely travel in and out of the arena.
  • Movement spells unable to pass the walls are Skewer Skewer, Sun Ray Sun Ray, God's Rebuke God's Rebuke, and Force Force.
  • Units are not disabled during the push. They can still turn, attack, cast spells, and use items. Channeling spells are not interrupted.
  • Does not push heroes impaled by Spear of Mars Spear of Mars.
  • Destroys trees in its area and destroys trees units are pushed into.

Talent Tree[edit]

Talent Tree
Arena of Blood Arena of Blood Grants Allied +180 HP Regen 25 God's Rebuke God's Rebuke +65% Crit
+0.8s Spear of Mars Spear of Mars Stun 20 +12%/6% Bulwark Bulwark Front/Side Damage Reduction
+100 Spear of Mars Spear of Mars Damage 15 -4s God's Rebuke God's Rebuke Cooldown
-30% Bulwark Bulwark Active Redirect Chance 10 +100s God's Rebuke God's Rebuke Distance

Recent Changes[edit]

Version Balance Changes
7.32d
  • Bulwark Bulwark
    • Buff Speed Penalty When Active decreased from 20% to 18%
  • Talent Talent
    • Buff Level 20 Talent Bulwark Front/Side Damage Reduction increased from 10%/5% to 12%/6%
7.32b
  • God's Rebuke God's Rebuke
    • Nerf Bonus hero attack damage bonus reduced from 20/25/30/35 to 5/10/15/20
  • Bulwark Bulwark
    • Removed Scepter Soldiers no longer attack while Mars is stunned or disarmed
  • Arena of Blood Arena of Blood
    • Nerf Mana Cost increased from 150/175/200 to 150/200/250
7.32
  • Spear of Mars Spear of Mars
    • Buff Mana Cost decreased from 110/120/130/140 to 100/110/120/130
  • God's Rebuke God's Rebuke
    • Nerf Slow duration increased from 2s to 2.5s
  • Bulwark Bulwark
    • Rework Active redirect no longer uses a radius centered around Mars. Now only works if projectile targets are in a cone behind Mars or are within 100 range of him
    • Buff Redirect range increased from 800 to 900
  • Arena of Blood Arena of Blood
    • Rescale Spear damage rescaled from 100/150/200 to 75/150/225
    • Bug Fix Fixed flying units sometimes being able to escape from arena
  • Talent Talent
    • Rework Level 10 Talent -10% Bulwark Movement Speed Penalty replaced with +30% Bulwark Active Redirect Chance
    • Rework Level 10 Talent +1.5s God's Rebuke Slow Duration replaced with +100 God's Rebuke Distance

Notable Players[edit]

Collapse 
JT- 
ATF 
Vitaly 
Noticed 

See also[edit]

Additional Content[edit]

References[edit]