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Medusa

From Liquipedia Dota 2 Wiki
[e][h]Medusa
Dire Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
506
884
1154
Mana
351
915
1323
Armor
3.4
12.9
19.7
Damage
48-54
95-101
129-135
Most Played As
LessMore
1
2
3
4
5
Notes
Release Date
2013-01-10
Competitive Release
2013-02-21
 — 2013-06-04
2013-10-21
Collision Size
Legs

Medusa Medusa, the Gorgon[edit]

Recommended Roles
Carry Disabler Durable

Beauty is power. This thought comforted Medusa—the youngest and loveliest of three beautiful Gorgon sisters, born to a sea goddess—because she alone of the sisters was mortal. It comforted her, that is, until the day masked assailants invaded the Gorgon realm and tore the two immortal sisters from their home, unmoved by their beauty or by their tears. One of the invaders seized Medusa as well, but then cast her aside with a disgusted look: 'This one has the mortal stink upon her. We have no use for that which dies.' Humiliated, enraged, Medusa fled to the temple of her mother and cast herself before the goddess, crying, 'You denied me eternal life—therefore I beg you, give me power! Power, so I can dedicate what life I have to rescuing my sisters and avenging this injustice!' After long thought, the goddess granted her daughter's request, allowing Medusa to trade her legendary beauty for a face and form of terrifying strength. Never for a moment has Medusa regretted her choice. She understands that power is the only beauty worth possessing—for only power can change the world.

Constant attack is the key to Medusa's success. Using her mana shield to stave off assault, she employs split shots to mow down waves of enemies. Once she gathers her full strength, she becomes a force powerful enough to stop anyone in their tracks.

Abilities[edit]

Split Shot
Targeting
Passive
Affects
Self
Medusa magically splits her shot into several arrows. These arrows deal a lower percent of her normal damage. The extra targets will not receive other attack effects (such as critical strike).
Extra Targets4
Damage45%/55%/65%/75%
55%/65%/75%/85%
Extra Range150
Cast Point0
AbilityApplies Attack Modifiers
Disabled by break.
Illusions have the toggle state Medusa was in when they were created.
All who encounter the cursed Gorgon will feel her rage.
Notes
  • Reduces her base damage and bonus damage. Reduction does not affect the primary target.
  • Only the primary target will receive attack modifiers.
  • Talent hits all targets with Medusa's attack modifiers.
  • Has no effect when attacking allies.
  • Extra targets will be the closest enemy units excluding the primary target.
  • Range of search for extra targets is determined by Medusa's attack range +150.
  • Split Shot primary arrow now has the same damage reduction as the secondary arrows
  • Split Shot can now be toggled
  • Does not target buildings, wards, and units that are not visible to Medusa.
Mystic Snake
WC
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
A mystic snake made of energy jumps from target to target dealing damage that increases with each jump. After it reaches its last target, it returns to Medusa to replenish her with mana. The snake returns mana based on the targets' total mana.
Base Damage80/120/160/200
Bonus Damage Per Bounce35%
Maximum Bounces3/4/5/6
5/6/7/8
Mana Gain11%/14%/17%/20%
Bounce Radius450
Enemy Movement Slow30%
45%
Enemy Turn Rate Slow50%
65%
Slow Duration3
Cast Range750
Cast Point0.2
Cast Backswing0.67
Petrify Duration
1.3
Bonus Duration Per Bounce
0.2
10
     8
140
Causes Mystic Snake to turn enemies hit into stone. Stone duration increases with each bounce of the Mystic Snake
Does not pierce Spell Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Petrification is dispellable with strong dispels.
Cannot be disjointed.
The Gorgon's curse is her greatest strength.
Notes
  • Damage increase per bounce:
    • 28/42/56/70
  • Mana drain is a percentage of the target's maximum mana.
  • Always steals the full amount of mana regardless of actual mana drained.
  • Bounces to the closest target that hasn't been hit before.
  • Bounces to targets in the Fog of War, but not invisible units.
  • The mystic snake moves at 800 speed and has 100 flying vision.
  • Projectile speed increases by 15% with each bounce
Mana Shield
EE
Targeting
Toggle
Affects
Self
Creates a shield that absorbs a percentage of incoming damage in exchange for Medusa's mana. Provides bonus mana capacity.
Damage Per Mana1.3/1.7/2.1/2.5
1.8/2.2/2.6/3
Damage Absorbed70%
Passive Mana Bonus120/180/240/300
Cast Point0
While Medusa was not gifted with eternal life upon birth, her curse bestowed her with impressive defensive powers.
Notes
  • Absorbs damage before any damage reduction takes place, meaning that armor will not reduce the amount of mana needed to absorb damage.
Ultimate Ability
Stone Gaze
RG
Targeting
No Target
Affects
Enemy Units
Any enemy units looking at Medusa will have their movement and attack speed slowed. If few seconds of total time is accumulated looking at Medusa while Stone Gaze is active, that unit will turn to stone. Petrified units are stunned, and take bonus Physical damage.
Enemy Movement Slow35%
Enemy Attack Slow35
Enemy Turn Rate Slow35%
Enemy Look Time2
Petrify Duration3
Bonus Physical Damage35%/45%/55%
Gaze Duration5/5.5/6
8
Radius1200
Bonus Movement Speed50%
Cast Point0.4
Cast Backswing0.5
90
150
Petrification is dispellable with strong dispels.
The beauty of Medusa is legendary.
Notes
  • Affects invisible units but does not reveal them.
  • Affects any units that view Medusa at any time during the Gaze.
  • Every enemy unit in range that faces Medusa within 85° is affected by Stone Gaze.
  • Enemies that turn away from Medusa will stop being affected by the slow. If they turn to look at her again it is reapplied, but the petrify timer is reset.
  • Petrification only increases physical damage dealt by attacks. Physical damage from spells is not increased.
  • Stops immediately if Medusa is killed.
  • Does not affect neutral creeps.

Aghanim's Shard[edit]

Cold Blooded
Targeting
Passive
Affects
Enemy Units
Damage Type
Magical
When Medusa is targeted with a spell, a single-target Mystic Snake is sent back towards the enemy.
12
This ability is granted by Aghanim's Shard.
Does not pierce Spell Immunity.
Dispellable.

Talent Tree[edit]

Talent Tree
Split Shot Split Shot Uses Modifiers 25 +75 Intelligence
+2s Stone Gaze Stone Gaze Duration 20 +2 Mystic Snake Mystic Snake Bounces
-2s Mystic Snake Mystic Snake Cooldown 15 -10% Split Shot Split Shot Damage Penalty
+0.5 Mana Shield Mana Shield Damage Per Mana 10 +15% Mystic Snake Mystic Snake Turn and Movement Speed Slow

Recent Changes[edit]

Version Balance Changes
7.32d
  • Mystic Snake Mystic Snake
    • Buff Cast Range increased from 700 to 750
    • New Projectile Speed now increases by 15% with each bounce
7.32b
  • Mana Shield Mana Shield
    • Buff Passive Mana Shield bonus increased from 100/150/200/250 to 120/180/240/300
7.32
  • Stone Gaze Stone Gaze
    • Rescale Physical Attack Damage amplification rescaled from 40/45/50% to 35/45/55%
  • Talent Talent
    • Rework Level 10 Talent +20 Attack Speed replaced with +15% Mystic Snake Turn and Movement Speed Slow
    • Nerf Level 15 Talent Split Shot Damage decreased from +12% to +10%
    • Buff Level 15 Talent Mystic Snake Cooldown Reduction increased from 1.5s to 2s

Notable Players[edit]

Sccc 
Mushi 
Jeyo 
Parker 

See also[edit]

Additional Content[edit]

References[edit]