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Meepo

From Liquipedia Dota 2 Wiki
[e][h]Meepo
Dire Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
632
1028
1316
Mana
315
579
771
Armor
6.4
10.9
14.1
Damage
39-45
61-67
77-83
Most Played As
LessMore
1
2
3
4
5
Notes
Collision Size
Legs

Meepo Meepo, the Geomancer[edit]

Recommended Roles
Carry Escape Nuker Disabler Initiator Pusher

If you ask me, life is all about who you know and what you can find. When you live up in the Riftshadow Ruins, just finding food can be tough. So you need to cut corners, you need to scrounge, you need to know your strengths. Some of the beasts up there can kill you, so you need a way to trap the weak and duck the strong. On the upside, the ruins have history, and history is worth a lot to some people. There used to be a palace there, where they had all these dark rituals. Bad stuff. If you survived the ceremony, they would shatter a crystal and split your soul into pieces. They made great art though! Sculptures and such. Let me tell you: sometimes you stumble onto some of those old carvings. Take a pack full of those to town and sell them, then get yourself food for a few weeks. If luck is really on your side, you might find a Riftshadow crystal. Get it appraised and start asking around. Someone always knows some crazy fool looking for this kind of thing. If all else fails, sell it to a Magus the next time one's in town. They love that stuff. Still, whatever you do, be careful handling those crystals. You do not want one to go off on you. It really hurts.

By summoning up to four permanent copies of himself, Meepo can fight from every front at once. Spreading his clones throughout the battlefield, when an enemy is found, he binds his foe, gathers his selves with an explosive teleport, then buries what remains.

Abilities[edit]

Earthbind
QE
Targeting
Point Target
Affects
Enemy Units
Tosses a net at the target point, pinning down all enemy units. Earthbind roots targets, preventing movement, invisibility, blink, and several other mobility spells.
Root Duration2
Radius220
Cast Range500/750/1000/1250
Cast Point0.3
20/16/12/8
     5
100
Does not pierce Spell Immunity.
Dispellable.
Catching dinner in the Riftshadow Ruins can be quite the task.
Notes
  • Earthbind does not interrupt channeling spells.
  • Projectile speed is 900.
  • Fully affects invisible units.
Poof
WF
Affects
Enemy Units
Damage Type
Pure
Drawing mystical energies from the earth, a Meepo can teleport to another Meepo or itself after preparing for short time, dealing damage in both the departure and arrival locations.
Damage45/60/75/90
85/100/115/130
Radius400
Cast RangeGlobal
Cast Point1.5
12/10/8/6
80
Does not pierce Spell Immunity.
Cannot be cast while rooted.
Sometimes breaking one of the Riftshadow Crystals can be just the trick for getting yourself out of a bind. Or your other self.
Notes
  • If Meepo teleports to himself, both departure and arrival damage will be dealt in the same area.
  • Can poof to illusions.
Ransack
EG
Targeting
Passive
Affects
Enemy Units
Damage Type
Pure
Each attack steals health from enemy units and heals all Meepos by the same amount. Ransack from multiple Meepos will stack.
Hero Lifesteal6/10/14/18
14/18/22/26
Creep Lifesteal4/6/8/10
12/14/16/18
Does not pierce Spell Immunity.
Dispellable.
Disabled by break.
Illusions gain this ability.
Keeping your pack light and having few but versatile tools is the best bet for survival.
Notes
Ultimate Ability
Divided We Stand
RD
Targeting
Passive
Affects
Self
Meepo summons an imperfect, semi-autonomous duplicate of himself. Each clone can gain gold and experience as the main Meepo does, sharing the same stats, experience level, and abilities. The clones cannot wield any items except for the boots the main Meepo wears. If any Meepo dies, they all die.
Meepo Clones1/2/3
2/3/4
Clone Experience Gain30%
Meepo Requirement Radius
300
Fling Radius
900
Damage
100
Movement Speed Slow
50%
0
     
18/16/14
0
     
100
Divided we Stand can be cast as long as there's a Meepo within a radius of yourself.
Causes that Meepo to fling you towards a target within a radius, dealing damage and slowing their movement speed.
Do I know you?
Notes
  • Divided We Stand is leveled at 4/11/18 instead of 6/12/18.
  • Meepo clones cannot gain or drop the items of the main Meepo. They can only gain attribute bonuses from the items.
  • Meepo clones can gain experience, but at a lower rate than the main Meepo.
  • Meepo clones can pick up runes.
  • The only item that transfers to the Meepo clones is one boot. Their boot item slot matches Meepo prime's boot slot. The boot they get is the highest priority one.
  • Boot priority from highest to lowest:
  • All Meepos can individually use Boots of Travel. They cannot use other boot actives.

Aghanim's Scepter Ability[edit]

Dig
Channels and digs into the ground, dispelling you and causing you to be come invulnerable and untargetable for a duration. Restores a portion of your max health over that duration. Can’t be cast while rooted.
Channel Duration0.75
Dig Duration4
Health Restored40%
40
This ability is granted by Aghanim's Scepter

Talent Tree[edit]

Talent Tree
+1 Divided We Stand Divided We Stand Clone 25 +375 Health
+8 Ransack Ransack Health Steal 20 -3s Earthbind Earthbind Cooldown
+40 Poof Poof Damage 15 15% Evasion
+20 Damage 10 +6 Strength

Version History[edit]

Version Balance Changes
7.30
  • Nerf Strength gain reduced from 1.8 to 1.6
  • Nerf Agility gain reduced from 1.8 to 1.6
  • Nerf Poof damage reduced from 60/80/100/120 to 45/60/75/90
  • Rework Poof now deals Pure Damage
  • Rework Reworked Shard: Divided we Stand can be cast from any Meepo as long as there's another Meepo within 300 radius, causing the nearby Meepo to fling you towards a target within 900 range, dealing 100 damage and slowing the target's movement speed by 50%. Cooldown 18/16/14s Mana Cost: 100 (Each Meepo has its own independent cooldown)
  • Nerf Level 15 talent reduced from +50 Poof Damage to +40
7.29
  • Rework Collision size reduced from 24 to 8
  • Rework Reworked Shard. Now allows you to Poof to allies within a max range of 2000 when directly targeting them.
  • Buff Poof radius increased from 375 to 400
  • Nerf Poof damage reduced from 70/90/110/130 to 60/80/100/120
  • Nerf Dig scepter duration increased from 3.5 to 4
  • Buff Dig scepter health restored increased from 25% to 40%
  • Buff Level 10 Talent increase from +15 Damage to +20 Base Damage
  • Rework Level 15 Talent changed from +35 Poof Damage to +50
  • Buff Level 25 Talent increased from +325 Health to +375
7.28
  • Buff Turn rate improved from 0.65 to 0.7
  • Buff Level 15 Talent increased from +30 Poof Damage to +35
  • Rework Level 20 Talent changed from +8% Lifesteal to +8 Ransack Health Steal
  • Rework Level 25 Talent changed from -4s Poof Cooldown to +1 Divided We Stand clone
  • Rework Scepter Rework
    • Grants a new skill, Dig
      • Clones also have this ability.
      • Channels for 0.75 seconds and digs into the ground for 3.5 seconds, dispelling you and causing you to become invulnerable and untargetable. Restores a total of 25% of your max health over that duration. Can’t be cast while rooted. Cooldown: 40. Manacost: 150.
  • Buff Added Aghanim's Shard
    • Upgrades Ransack
      • Ransack now has a 30% chance on hit to apply a geostrike debuff, slowing enemies by 20% and dealing 20 DPS for 4 seconds.
      • Instances from different Meepos stack.
7.26b
  • Nerf All talents are now about 20% weaker
7.25c
  • Nerf Base Agility reduced from 24 to 17 (base damage and armor unchanged)
  • Nerf Divided We Stand now level requirement increased from 3/10/17 to 4/11/18
7.25a
  • Nerf Divided We Stand clone XP gain reduced from 40% to 30%
  • Nerf Level 10 Talent reduced from +10 Strength to +8
7.23
  • Buff Level 10 Talent increased from +15 Damage to +20
  • Buff Level 15 Talent increased from +30 Poof Damage to +40
7.22
  • Buff Base damage increased from 20-26 to 22-28
  • Buff Level 10 Talent increased from +7 Strength to +10
  • Buff Level 10 Talent increased from +10 Damage to +15
  • Buff Level 15 Talent increased from +15% Evasion to +20%
7.21c
  • Buff Agility increased from 23 + 1.6 to 24 + 1.8
  • Buff Strength gain increased from 1.6 to 1.8
7.21
  • Buff Base Movement Speed increased by 10
7.20c
  • Nerf Divided We Stand XP gain reduced from 50% to 40%
  • Nerf Level 15 Talent reduced from +40 Poof Damage to +30
7.20b
  • Nerf Agility gain reduced from 2.2 to 1.4
  • Nerf Poof damage reduced from 80/100/120/140 to 70/90/110/130
  • Nerf Ransack hero steal reduced from 8/12/16/20 to 6/10/14/18
  • Nerf Level 10 Talent reduced from +15 Damage to +10
  • Rework Level 15 Talent changed from +10% Lifesteal to +15% Evasion
  • Rework Level 20 Talent changed from +15% Evasion to +10% Lifesteal
  • Nerf Level 25 Talent reduced from +600 Health to +400
7.20
  • Buff Base movement speed increased from 310 to 320
  • Rework Replaced Geostrike with Ransack
    • Each attack steals 8/12/16/20 health from your enemy heroes (and 4/6/8/10 from creeps)
    • Heals all Meepos by the same amount
    • Has no range limit, and hurts enemies as well
    • Does not affect Roshan
  • Nerf Clones now only drain 50% of normal XP from the area
  • Nerf Level 10 Talent reduced from +20 Damage to +15
7.18
  • Buff Base armor increased from 1 to 3
7.17
  • Buff Base armor increased from -1 to 1
7.16
  • Buff Increased Base HP regen to 1.75
  • Buff Earthbind projectile speed increased from 857 to 900
  • Buff Earthbind now fully affects invisible units
7.07c
  • Nerf Base magic resistance reduced from 35% to 25%
  • Rework Level 10 Talent changed from +10% Lifesteal to +7 Strength
  • Rework Level 10 Talent changed from +30 Movement Speed to +20 Damage
  • Rework Level 15 Talent changed from +10 Strength to +10% Lifesteal
  • Rework Level 20 Talent changed from +40 Damage to -4s Earthbind Cooldown
  • Buff Level 25 Talent increased from -4s Poof Cooldown to -5s
  • Nerf Level 25 Talent reduced from +700 Health to +600
7.07
  • Nerf Base movement speed reduced by 5
  • Rework Reworked Talent Tree
7.02
  • Nerf Base armor reduced by 2
  • Buff Level 15 Talent from +20 Movement Speed to +25
7.01
  • Buff Meepo Clones are now allowed to pickup runes
7.00
  • Buff Meepo clones now share full attributes without Scepter
  • Nerf Earthbind no longer interrupts channeling spells
    • (It previously did on initial cast but not refresh)
  • Nerf Meepo strength gain reduced from 1.6 to 1.3
  • New Added Talent Tree
6.88
  • Buff Agility gain increased from 1.9 to 2.2
6.88
  • Buff Geostrike damage per second increased from 8/16/24/32 to 10/20/30/40
6.87
  • Buff Base damage increased by 4
6.86
  • Nerf Double Damage no longer affects all Meepo units
6.84
  • Buff Geostrike damage from 7/14/21/28 to 8/16/24/32
  • Nerf Divided We Stand no longer causes Meepo to respawn 20% faster
6.83
  • Rework Divided We Stand respawn time reduction now 20% instead of 10/20/30%
6.82
  • Buff Meepo clone boot item slots now match whichever slot Meepo Prime has his boots in
6.81
  • Buff Base movement speed increased from 305 to 315
6.80
  • Buff Divided We Stand level requirement reduced from 4/11/18 to 3/10/17
  • Buff Divided We Stand now passively reduces your revive timer by 10/20/30%
6.79
  • Nerf Base armor reduced by 1
  • Buff Turn rate improved from 0.5 to 0.65
  • Buff Earthbind cast point improved from 0.5 to 0.3
  • Buff Divided We Stand leveling rebalanced from 6/11/16 to 4/11/18
  • Nerf Removed 30% stat sharing on non-aghanim Divided We Stand
  • Nerf Night vision reduced from 1800 to 800
6.78
  • Buff Innate magic resistance increased from 25% to 35%
6.76
  • Buff Poof cooldown decreased from 14/12/10/8 to 12/10/8/6
  • Buff Divided We Stand Aghanims upgrade now gives clones 100% stat sharing
6.75
  • Buff Geomancer clones stat sharing increased from 25% to 30%
  • Buff Geostrike DPS increased from 5/10/15/20 to 7/14/21/28
6.73
  • Buff Poof damage rescaled from 50/80/110/140 to 80/100/120/140
6.72
  • Buff Added an Aghanim's Scepter upgrade
6.71
  • Buff He can now use cyclone on his other clones
6.70
  • Buff Poof cooldown decreased from 16/14/12/10 to 14/12/10/8
6.69
  • Buff Strength gain increased from 1.3 to 1.6
  • Buff Improved Geomancer's base damage by 5
  • Bug Fix Fixed some targeting issues when casting Poof
6.68
  • Buff Movement speed increased from 300 to 305
  • Buff Poof mana cost from 140/120/100/80 to 80
6.61
  • Buff Rescaled Geostrike from 4/8/12/16 to 5/10/15/20 damage per second
6.60
  • Buff Changed Poof damage (60/80/100/120➜50/80/110/140)
  • Buff Lowered Poof cooldown (20/18/16/14➜16/14/12/10 cd)
6.58
  • Nerf Earthbind no longer works on magic immune units
  • Nerf Rebalanced Poof (40/80/120/160 ➜ 60/80/100/120)
6.57
  • Nerf Lowered bonus damage per second on early levels of Geostrike
6.51
  • Buff Lowered Poof casting time from 2 to 1.5 seconds
6.50
  • Buff Improved Meepo's base Strength
6.49
  • Buff Reduced Poof cooldown and mana cost

Notable Players[edit]

w33 
Ace 
Abed 
Ken 

See also[edit]

External links[edit]

Guides[edit]

References[edit]