Meepo
From Liquipedia Dota 2 Wiki
Meepo
Dire Hero

Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Animation
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
648
1418
2232
Mana
315
627
999
Armor
5.83
10.97
16.63
Damage
39-45
69-75
103-109
Most Played As
LessMore
Notes
Release Date
2012-09-21
Competitive Release
2012-10-11
Collision Size
Legs
Meepo, the Geomancer[edit]
Recommended Roles |
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If you ask me, life is all about who you know and what you can find. When you live up in the Riftshadow Ruins, just finding food can be tough. So you need to cut corners, you need to scrounge, you need to know your strengths. Some of the beasts up there can kill you, so you need a way to trap the weak and duck the strong. On the upside, the ruins have history, and history is worth a lot to some people. There used to be a palace there, where they had all these dark rituals. Bad stuff. If you survived the ceremony, they would shatter a crystal and split your soul into pieces. They made great art though! Sculptures and such. Let me tell you: sometimes you stumble onto some of those old carvings. Take a pack full of those to town and sell them, then get yourself food for a few weeks. If luck is really on your side, you might find a Riftshadow crystal. Get it appraised and start asking around. Someone always knows some crazy fool looking for this kind of thing. If all else fails, sell it to a Magus the next time one's in town. They love that stuff. Still, whatever you do, be careful handling those crystals. You do not want one to go off on you. It really hurts.
By summoning up to four permanent copies of himself, Meepo can fight from every front at once. Spreading his clones throughout the battlefield, when an enemy is found, he binds his foe, gathers his selves with an explosive teleport, then buries what remains.
Abilities[edit]
Earthbind

QE
Targeting
Point Target
Point Target
Affects
Enemy Units
Enemy Units
Tosses a net at the target point, rooting down all enemy units in an area around it.
Root Duration | 2 |
---|
Radius | 220 |
---|
Cast Range | 500/750/1000/1250 |
---|
Cast Point | 0.3 |
---|
Earthbind grants True Strike |
---|
Does not pierce Debuff Immunity. | |
Dispellable. |
Catching dinner in the Riftshadow Ruins can be quite the task.
Notes
- Earthbind does not interrupt channeling spells.
- Projectile speed is 900.
- Fully affects invisible units.
Poof

WF
Drawing mystical energies from the earth, a Meepo can teleport to another Meepo or itself after channeling for a short time, damaging the enemy in both the departure and arrival locations.
Does not pierce Debuff Immunity. | |
Cannot be cast while rooted. |
Sometimes breaking one of the Riftshadow Crystals can be just the trick for getting yourself out of a bind. Or your other self.
Notes
- If Meepo teleports to himself, both departure and arrival damage will be dealt in the same area.
- Can poof to illusions.
Ransack

EG
Steals health from the enemy with each strike and heals all other Meepos for that amount.
Does not pierce Debuff Immunity. | |
Dispellable. | |
Disabled by break. | |
Illusions gain this ability. |
Keeping your pack light and having few but versatile tools is the best bet for survival.
Notes
- Does not affect Roshan.

Divided We Stand

RD
Targeting
Passive
Passive
Affects
Self
Self
Meepo summons an imperfect, semi-autonomous duplicate of himself, which can gain gold and experience as he does and shares his experience, attributes and abilities. However, the clones cannot wield any items but the boots that Meepo himself wears. If any of the clones die, they all die. Divided We Stand grants all Meepos bonus Magic Resistance.
Meepo Clones | 1/2/3 2/3/4 |
---|
Clone Experience Gain | 30% |
---|
Magic Resistance Bonus | 10%/15%/20% |
---|
Meepo Requirement Radius | 300 |
---|
Fling Radius | 900 |
---|
Damage | 120 |
---|
Movement Speed Slow | 60% |
---|
Divided we Stand can be cast as long as there's a Meepo within a radius of yourself.
Causes that Meepo to fling you towards a target within a radius, dealing damage and slowing their movement speed. |
Do I know you?
Notes
- Divided We Stand is leveled at 4/11/18 instead of 6/12/18.
- Meepo clones cannot gain or drop the items of the main Meepo. They can only gain attribute bonuses from the items.
- Meepo clones can gain experience, but at a lower rate than the main Meepo.
- Meepo clones can pick up runes.
- The only item that transfers to the Meepo clones is one boot. Their boot item slot matches Meepo prime's boot slot. The boot they get is the highest priority one.
- Boot priority from highest to lowest:
- All Meepos can individually use Boots of Travel. They cannot use other boot actives.
Aghanim's Scepter[edit]
Dig

DT
Digs into the ground, dispelling Meepo and causing him to be become invulnerable and untargetable for a duration. Restores a portion of your max health over that duration. Can’t be cast while rooted.
This ability is granted by Aghanim's Scepter. |
Talent Tree[edit]
Talent Tree | ||
+1 Divided We Stand Clone | 25 | Pack Rat (Can equip any item in the Neutral slot) |
+8 Ransack Health Steal | 20 | -3s Earthbind Cooldown |
Earthbind Grants True Strike | 15 | 15% Evasion |
+30 Poof Damage | 10 | +6 Strength |
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.32c | |
| |
7.32b | |
| |
7.32 | |
|
Notable Players[edit]
w33
|
Ace
|
Ken
|
Mandy
|
Wagamama
|
Additional Content[edit]
See also[edit]
References[edit]