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Mirana

From Liquipedia Dota 2 Wiki
[e][h]Mirana
Radiant Hero
Attributes
Base Stats
Health Regen
Mana Regen
Attack Type
Attack Speed
Attack Animation
Acquisition Range
Level Changes
Level
1
15
25
30
Health
560
1066
1704
1946
Mana
339
531
819
915
Armor
2
7.83
14
16.42
Magic R
27.2%
28.88%
31.28%
32.08%
Damage
52-56
105-109
168-172
191-195
Notes
Collision Size
Legs
Release Date
2010-10-01
Competitive Release
2010-10-01

Mirana Mirana, the Princess of the Moon[edit]

Recommended Roles
Carry Support Escape Nuker Disabler

Born to a royal family, a blood princess next in line for the Solar Throne, Mirana willingly surrendered any claim to mundane land or titles when she dedicated herself completely to the service of Selemene, Goddess of the Moon. Known ever since as Princess of the Moon, Mirana prowls the sacred Nightsilver Woods searching for any who would dare poach the sacred luminous lotus from the silvery pools of the Goddess's preserve. Riding on her enormous feline familiar, she is poised, proud and fearless, attuned to the phases of the moon and the wheeling of the greater constellations. Her bow, tipped with sharp shards of lunar ore, draws on the moon's power to charge its arrows of light.

As she takes aim from a distance with her deadly arrow, Mirana must always be ready to leap into battle. Able to shield her allies from the eyes of her enemies, she ensures that her team is always on the prowl.

Abilities[edit]

Starstorm
QT
Targeting
No Target
Affects
Enemy Units
Damage Type
Magical
Calls down a wave of meteors to damage nearby enemy units. The closest enemy unit to Mirana in a radius will be struck a second time for lesser damage.
First Hit Damage75/150/225/300
275/350/425/500
Second Hit Damage56/112/169/225
First Hit Radius650
Second Hit Radius650
Impact Delay0.57
Second Hit Delay0.8
Cast Point 0.4
Cast Backswing 0

12
80/90/100/110
Does not pierce Debuff Immunity.
Cannot be disjointed.
The Goddess breaks the strata to empower her Princess in the time of need.
Notes
  • The second meteor hits the enemy that was closest to Mirana upon cast. Will switch to another target if the original target dies.
  • Will hit invisible and fogged units if they were in vision upon cast. The second meteor will also hit.
Sacred Arrow
WR
Targeting
Point Target
Affects
Enemy Units
Fires a long-range arrow with deadly precision, which stuns and damages the first enemy unit it strikes. The stun duration and bonus damage ranges based on the distance the arrow has traveled to its target. Instantly kills the first non-ancient creep it hits.
Maximum Damage220/300/380/460
Minimum Damage60/150/240/330
Maximum Stun3.2/3.8/4.4/5
Minimum Stun0.01
Collision Radius115
Arrow Distance3067
Arrow Vision400
Arrow Width96
Multishot Arrows3
Starfall Radius
500
Second Starfall Damage
50%
Cast Range 3000
Cast Point 0.5
Cast Backswing 0

19/18/17/16
     17/16/15/14
90
Causes Sacred Arrow to release a Starstorm on enemies along the travel path of the primary arrow, releasing a second Starstorm that deals less damage to the impacted unit.
Does not pierce Debuff Immunity.
Dispellable with strong dispels.
Affected by cast range bonus.
Lunar energies make the Princess of the Moon's arrows more deadly than most.
Notes
  • The arrow travels at 900 speed, lasting 3 seconds.
  • The arrow has 500 flying vision and provides vision of its landing area for 3 seconds.
  • For every 150 distance traveled, the stun duration increases by 0.5 and the bonus damage increases by 14.
  • Maximum damage and stun are reached after traveling 1500 distance.
  • All arrows are fired at the same time. Extra arrows fly at a 30° angle from the middle arrow.
Leap
EE
Affects
Allied Units
Enemy Units
Damage Type

Mirana leaps forward into battle, empowering herself with a ferocious roar that grants bonus attack and movement speed.
Leap Distance575
700
Leap Speed1600
Movement Speed Bonus8%/16%/24%/32%
Attack Speed Bonus25/50/75/100
105/130/155/180
Bonus Duration4
Charges3
4
Charge Replenish Time45/40/35/30
Wave Distance
700
Wave Radius
450
Wave Damage
170
Wave Move Speed Slow
30%
Wave Slow Duration
2.5
Cast Point 0
Cast Backswing 0

40
Grants extra Leap Charge. Upon landing, launches a projectile along Sagan's leap path, dealing damage and slowing units affected. Can be put on auto-cast to make it ground- and vector targeted
Does not pierce Debuff Immunity.
Dispellable.
Cannot be cast while rooted.
None can fail to recognize Mirana's iconic white beast in the heat of battle.
Notes
  • Mirana can cast spells and items during Leap.
Ultimate Ability
Moonlight Shadow
RW
Targeting
No Target
Affects
Allied Heroes
Turns Mirana and all allied heroes invisible and grants bonus movement speed. If a hero is revealed, invisibility will restore after the fade delay as long as Moonlight Shadow's duration has not expired.
Fade Time2.5/2/1.5
Bonus Movement Speed9%/12%/15%
Duration18
RadiusGlobal
Evasion20%
Cast Point 0.5
Cast Backswing 0

140/120/100
     120/100/80
125
Her tenure with Selemene allows Mirana to eclipse the ground, wrapping her allies in a cloak of shadows.
Notes
  • Bonus movement speed is only active while invisible.

Talent Tree[edit]

Talent Tree
+200 Starstorm Starstorm Damage 25 +2 Multishot Sacred Arrow Sacred Arrow
+35 Damage 20 -20s Moonlight Shadow Moonlight Shadow Cooldown
+80 Leap Leap Attack Speed 15 Moonlight Shadow Moonlight Shadow Gives 20% Evasion
+125 Leap Leap Distance 10 -2s Sacred Arrow Sacred Arrow Cooldown

Recent Changes[edit]

Version Balance Changes
7.33
  • ReworkNow is a Universal Hero
  • Nerf Base Damage decreased from 24-30 to 6-10
  • Nerf Base Strength increased from 18 to 20
  • Nerf Strength gain decreased from 2.2 to 1.7
  • Nerf Agility gain decreased from 3.1 to 2.5
  • Nerf Intelligence gain decreased from 1.9 to 1.2
  • Nerf Damage on level 1 decreased by 3-5 (from 48-54 to 45-49)
  • Nerf Damage gain per level increased from +3.1 to +3.24
  • Starstorm Starstorm
    • Buff Mana Cost decreased from 80/95/110/125 to 80/90/100/110
  • Sacred Arrow Sacred Arrow
    • Nerf Mana Cost decreased from 100 to 90
  • Leap Leap
    • Removed Aghanim's Shard now does not break Moonlight Shadow invisibility
    • New With Aghanim's Shard the ability can now be put on auto-cast to make it ground- and vector targeted, allowing you to choose the distance and the resulting blast direction of the jump
7.32e
  • Leap Leap
    • Buff Aghanim's Shard Damage increased from 150 to 170
    • Buff Aghanim's Shard Wave Distance increased from 600 to 800
7.32
  • Nerf Agility gain decreased from 3.4 to 3.1
  • Starstorm Starstorm
    • Buff Secondary target search radius increased from 425 to 650
  • Leap Leap
    • Buff Speed bonus duration increased from 2.5s to 4s
    • Buff Shard Wave end radius increased from 300 to 450
    • Buff Shard Wave projectile speed increased from 1200 to 1800
  • Talent Talent
    • Buff Level 10 Talent Leap Distance increased from +100 to +125
    • Rework Level 20 Talent +20 Mana Break replaced with +35 Damage

Notable Players[edit]

Nine 
Pyw 
Kingrd 
633 
Shanks 

See also[edit]

Additional Content[edit]

References[edit]