Mirana

From Liquipedia Dota 2 Wiki
[e][h]Mirana
Radiant Hero
Attributes
Base Stats
Base HP Regen
Base MP Regen
Sight Range
Attack Range
Missile Speed
Attack Duration
Cast Duration
Base Attack Time
Base Magic Resist
Turn Rate
Level Changes
Level
1
15
25
Health
524
1064
1442
Mana
279
555
747
Armor
2.6
11.6
18
Damage
43-48
87-92
119-124
Spell Amp
1.2%
2.8%
4%
Magic Resist
26%
27%
29%
Movement Speed Amp

0.9%
3.1%
4.7%
Most Played As
LessMore
1
2
3
4
5

Mirana, the Princess of the Moon[edit]

Recommended Roles
Carry Support Escape Nuker Disabler

Born to a royal family, a blood princess next in line for the Solar Throne, Mirana willingly surrendered any claim to mundane land or titles when she dedicated herself completely to the service of Selemene, Goddess of the Moon. Known ever since as Princess of the Moon, Mirana prowls the sacred Nightsilver Woods searching for any who would dare poach the sacred luminous lotus from the silvery pools of the Goddess's preserve. Riding on her enormous feline familiar, she is poised, proud and fearless, attuned to the phases of the moon and the wheeling of the greater constellations. Her bow, tipped with sharp shards of lunar ore, draws on the moon's power to charge its arrows of light.

Abilities[edit]

Starstorm
QT
Targeting
No Target
Affects
Enemy Units
Damage Type
Magical
Calls down a wave of meteors to damage all nearby enemy units. A single enemy unit in close range will take a second hit for additional damage.
First Hit Damage75 / 150 / 225 / 300
Second Hit Damage56 / 112 / 169 / 225
First Hit Radius650
Second Hit Radius425
Impact Delay0.57
Second Hit Delay0.8
Cast Point0.5
Passive Interval
10
12
80 / 105 / 130 / 155
Passively triggers every few seconds. The passive does not release a second meteor.
Does not pierce Spell Immunity.
The passive is disabled by break.
Cannot be disjointed.
The Goddess breaks the strata to empower her Princess in the time of need.
Notes
  • The second meteor hits the enemy that was closest to Mirana upon cast. Will switch to another target if the original target dies.
  • Will hit invisible and fogged units if they were in vision upon cast. The second meteor will also hit.
  • The passive does does not interrupt Mirana, allowing her to freely move and cast other spells, including active Starstorms.
  • If there are no units to nearby, the passive waits until there is an enemy.
  • The passive does not trigger if the enemy cannot see Mirana.
  • The passive's cooldown can be seen as a status buff.
  • The passive does not release a second meteor.
Sacred Arrow
WR
Targeting
Point Target
Affects
Enemy Units
Fires an arrow with deadly precision, dealing damage and stunning the first enemy unit it strikes. The stun duration and bonus damage increase based on the distance the arrow has traveled.
If the arrow hits a non-ancient creep, it kills it instantly.
Maximum Damage190 / 280 / 370 / 460
Minimum Damage50 / 140 / 230 / 320
Maximum Stun5
Minimum Stun0.01
Collision Radius115
Cast Range3000
Cast Point0.5
Multishot Arrows 3
17
     12
100
Does not pierce Spell Immunity.
Lunar energies make the Princess of the Moon's arrows more deadly than most.
Notes
  • The arrow travels at 857 speed, lasting 3.5 seconds.
  • The arrow has 500 flying vision and provides vision of its landing area for 3 seconds.
  • For every 150 distance traveled, the stun duration increases by 0.5 and the bonus damage increases by 14.
  • Maximum damage and stun are reached after traveling 1500 distance.
  • Multishot Details
    • All arrows are fired at the same time. Extra arrows fly at a 30° angle from the middle arrow.
Leap
EE
Targeting
No Target
Affects
Allied Units
Mirana leaps forward into battle, empowering herself with bonus attack speed and movement speed.
Leap Distance550
Leap Speed1600
Movement Speed Bonus8% / 16% / 24% / 32%
Attack Speed Bonus60 / 80 / 100 / 120
140 / 160 / 180 / 200
Bonus Duration2.5
Charges3
Charge Replenish Time60 / 50 / 40 / 30
Cast Point0
40
Dispellable.
Cannot be cast while rooted.
None can fail to recognize Mirana's iconic white beast in the heat of battle.
Notes
  • Mirana can cast spells and items during Leap.
Moonlight Shadow
RW
Targeting
No Target
Affects
Allied Heroes
Turns Mirana and all allied heroes invisible, moving quicker in the shadows. If invisibility is broken the bonus speed is lost, but will restore after the fade time.
Fade Time2.5 / 2 / 1.5
Bonus Movement Speed15%
Duration18
RadiusGlobal
Cast Point0.5
140 / 120 / 100
     30
75
Her tenure with Selemene allows Mirana to eclipse the ground, wrapping her allies in a cloak of shadows.
Notes
  • Bonus movement speed is only active while invisible.

Talent Ability[edit]

Mana Break
Targeting
Passive
Affects
Enemy Units
Damage Type
Physical
Attacks burn mana and deal part of the amount as damage. Illusions burn a reduced amount.
Hero Mana Break 25
Illusion Mana Break10
Mana Break Damage80%
Does not pierce Spell Immunity.
Illusions use this ability at a reduced value.
Notes
  • Stacks additively with other sources of Mana Break.

Talent Tree[edit]

Talent Tree
-70s Moonlight Shadow Cooldown 25 +2 Multishot Sacred Arrows
+25 Mana Break 20 +12% Spell Amplification
+80 Leap Attack Speed 15 -5s Sacred Arrow Cooldown
+200 Health 10 +15 Damage

Recommended Items[edit]

Starting Items Early Game
Wraith Band
Tango
Bottle
Magic Stick
Boots of Speed
Ring of Aquila
Mid Game Late Game
Magic Wand
Phase Boots
Aghanims Scepter
Blink Dagger
Diffusal Blade
Butterfly

General Strategy[edit]

As she takes aim from a distance with her deadly arrow, Mirana must always be ready to leap into battle. Able to shield her allies from the eyes of her enemies, she ensures that her team is always on the prowl.
Mirana (In-Game Description)

Overview


Skill Build

Level12345678910
Spell
Level111213141516182025
Spell

Early Game

Mid Game

Late Game

Version History[edit]

Version Balance Changes
7.19b
  • Nerf Level 15 Talent reduced from +100 Leap Attack Speed to +80
7.18
  • Nerf Level 10 Talent reduced from +20 Damage to +15
  • Nerf Level 25 Talent reduced from -75s Moonlight Shadow Cooldown to -70s
7.17
  • Nerf Level 25 Talent reduced from -80s Moonlight Shadow Cooldown to -75s
7.16
  • Buff Leap attack speed increased from 40/60/80/100 to 60/80/100/120
  • Buff Moonlight Shadow duration increased from 15 to 18 seconds
7.14
  • Buff Leap speed buff duration increased from 2 to 2.5
  • Buff Leap attack speed rescaled from 25/50/75/100 to 40/60/80/100
  • Buff Moonlight Shadow now grants 15% movement speed bonus while invisible
7.12
  • Buff Base attack damage range from 39-50 to 43-48
7.10
  • Buff Starstorm mana cost from 100/120/140/160 to 80/105/130/155
  • Buff Level 25 Talent increased from -70 Moonlight Shadow Cooldown to -80
7.07b
  • Nerf Agility from 20 + 3.6 to 18 + 3.2
7.07
  • Nerf Base movement speed reduced by 5
  • Rework Reworked Leap (Has 3 charges)
  • Rework Reworked Talent Tree
7.06d
  • Buff Agility gain increased from 3.3 to 3.6
7.06c
  • Buff Leap movement speed from 4/8/12/16% to 8/12/16/20%
7.06
  • Buff Mirana base damage increased by 3
  • Buff Starstorm second impact delay reduced from 1 to 0.8
  • Nerf Leap speed bonus reduced from 10 seconds to 5
  • Buff Leap attack speed bonus increased from 8/16/24/32 to 16/32/48/64
7.02
  • Rework Level 20 Talent from +8 Armor to -4s Sacred Arrow cooldown
  • Buff Level 20 Talent from +40 Damage to +50 Damage
7.00
  • Buff Added a charge indicator for Mirana's ultimate scepter Starstorm
  • Nerf Leap no longer disjoints projectiles
  • New Added Talent Tree
6.88f
  • Nerf Starstorm Scepter cooldown increased from 9 to 10
6.88e
  • Nerf Starstorm Scepter cooldown increased from 8 to 9
6.88c
  • Nerf Starstorm Aghanim upgrade no longer releases a second meteor
6.87
  • Buff Added Scepter to Mirana
6.86
  • Buff Attack range increased from 600 to 630
  • Buff Starstorm radius increased from 625 to 650
  • Buff Sacred Arrow now instantly kills the first unit it hits if it is a non-ancient creep
6.85
  • Buff Agility growth from increased 2.75 to 3.3
  • Buff Starstorm secondary strike search radius increased from 325 to 425
6.84
  • Buff Starstorm's second hit range from 175 to 325, and the second hit now strikes the unit closest to Mirana
6.82
  • Nerf Leap speed reduced from 2000 to 1600
  • Buff Leap distance rebalanced from 630/720/780/870 to 600/700/800/900
6.81b
  • Nerf Sacred Arrow minimum stun duration decreased from 0.5 to 0.01
    • Maximum duration is still 5 seconds growing linearly
  • Nerf Sacred Arrow minimum damage reduced by 40
    • Maximum damage is still 190/280/370/460 growing linearly
6.81
  • Nerf Sacred Arrow vision reduced from 800 to 650
6.79
  • Buff Leap AoE AS/MS speed bonus is granted at the cast location rather than the destination
  • Buff Leap AoE AS bonus increased from 4/8/12/16 to 8/16/24/32
6.78
  • Buff Elune's Arrow now deals up to 100 extra damage based on distance the arrow traveled
  • Buff Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100
  • Buff Starfall will choose a new target for the second star if the first died before impact
6.77
  • Buff Moonlight Shadow duration increased from 11 to 15 seconds
6.76
  • Buff Elune's Arrow cooldown decreased from 20 to 17
  • Buff Moonlight Shadow mana cost decreased from 175 to 75
6.75
  • Buff Elune's Arrow cooldown decreased from 25 to 20
  • Buff Starfall's second single unit impact damage increased from 50% to 75% of the original
6.74
  • Buff Moonlight Shadow cooldown decreased from 180/160/140 to 160/140/120
6.73
  • Bug Fix Fixed Elune's Arrow damaging but not stunning invisible units
6.69
  • Buff Leap cooldown improved from 40/35/30/20 to 30/26/22/18
6.68
  • Rescale Moonlight Shadow cooldown rescaled from 160 to 180/160/140
  • Buff Moonlight Shadow duration rescaled from 7/9/11 to 11
6.66
  • Buff Moonlight Shadow mana cost from 200/250/300 to a constant 175
6.65
  • Buff Starfall AoE increased by 50 to fix issues with it not hitting units on the edge of your attack
6.63
  • Nerf Starfall random chance to hit in 600-900 range removed
6.50
  • Rework Changed Leap cooldown to scale with levels
6.49
  • Nerf Removed the invulnerability period while Mirana is leaping
6.42
  • Neutral Slightly reduced collision area on Sacred Arrow from 130 to 115
6.38
  • New New Hero

Ability History[edit]

Notable Players[edit]

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See also[edit]

External links[edit]

Guides[edit]

References[edit]