Damage
51-57
102-108
139-145
Sun Wukong, the Monkey King[edit]
For 500 years the mountain pressed down upon him, only his head free from the crushing weight of the stonewrought prison the elder gods had summoned to halt his childish rebellion. Moss grew along the lines of his exposed face, tufts of grass sprouted from his ears; his vision was framed in wildflowers reaching from the soil around his cheeks. Most thought him long dead, tormented by the gods for waging war against the heavens until naught but his legend survived. But, as the stories go, the Monkey King cannot die.
So he waited. Until the gods came to offer a chance at absolution, he endured. And when they did come to name the price, Sun Wukong accepted their charge: he would accompany a young acolyte on a secret pilgrimage, protect him from demons and dangers of the road, and guide the man home in possession of a coveted relic. Do that, and humbly obey the human's commands in service to their holy mission, and Wukong would prove himself reformed.
For a change, Sun Wukong fulfilled his oath to the gods with honor, and atoned for the sins of past insurrections. The acolyte, much learned in hardships, was returned to his home temple, relic in hand; and Wukong—finding himself for the first time in proper standing with any gods of consequence—was content for a short while to give up his old thirst for adventure and glory. But the Monkey King was born for mischief...and offending the gods never gets old.
Abilities[edit]
Monkey King enlarges his staff and slams it against the ground, stunning enemies in a line and damaging them with a
critical hit based on his attack. Has
True Strike.
Stun Duration | 0.7 / 1.0 / 1.3 / 1.6 |
---|
Critical Strike | 1.5× / 1.75× / 2× / 2.25× 2.65× |
---|
| Does not pierce Spell Immunity. |
---|
The legendary Jingu Bang grows to match its master's will, ensuring no enemy can escape the Monkey King's reach.
Notes
- Can hit units up to 1350 range away.
- Applies all of Monkey King's on-hit effects as if he had performed a regular attack on the target.
- Hitting an enemy hero with
Boundless Strike adds to the total hit counter for
Jingu Mastery.
- Boundless Strike can use a charge of Jingu Mastery to gain both damage and lifesteal. The bonuses affect all targets hit.
Monkey King jumps to a tree and perches atop it. While perched, he gains the Primal Spring ability—a channeled leap attack. If Monkey King's tree is destroyed, he falls and is stunned for a few seconds. Taking damage from enemy heroes while on the ground puts Tree Dance on cooldown.
Flying Vision (Day/Night) | 800 / 400 1200 / 800 |
---|
| Cannot be cast while rooted. |
---|
Sun Wukong dances nimbly along the treetop canopy, always just out of arm's reach.
Notes
- Monkey King leaps at a speed of 700 toward the tree.
- Tree Dance cooldown starts upon landing.
- Right clicking the ground will climb off the tree.
- Can't hop off the tree while Tree Dance is on cooldown.
- Casting spells and using items reveals fog around the tree, but does not reveal Monkey King.
Monkey King springs out from his tree perch, damaging and slowing enemies in the area where he lands. Damage and slow amounts are in proportion to channel duration.
Damage | 140 / 210 / 280 / 350 670 |
---|
Movement Speed Slow | 20% / 40% / 60% / 80% |
---|
| Does not pierce Spell Immunity. |
---|
| Dispellable. |
---|
| Cannot be cast while rooted. |
---|
Leaping from the safety of cover into the midst of his enemies, Sun Wukong attacks without mercy.
Notes
- Monkey King springs out at a speed of 1300.
- This ability can only be used while Monkey King is perched on a tree.
- The sound made while channeling Primal Spring can be heard by enemies.
Monkey King's attacks awaken the Jingu Bang's power. Upon the fourth hit on the same enemy hero, Monkey King earns four charged attacks that have bonus damage and lifesteal.
Bonus Damage | 40 / 70 / 100 / 130 140 / 170 / 200 / 230 |
---|
Bonus Lifesteal | 15% / 30% / 45% / 60% |
---|
Counter Duration | 7 / 8 / 9 / 10 |
---|
| Dispellable. |
---|
| Disabled by break. |
---|
Always sensitive to the moods of its master, the Jingu Bang radiates power when Sun Wukong's combat fervor is on full display.
Notes
- Hitting an enemy hero with
Boundless Strike adds to the hit counter.
- Boundless Strike can use a charge to gain both damage and lifesteal. The bonuses affect all targets hit.
- Illusions do not increase the counter or display the debuff.
- Hitting the same unit again adds to the hit counter and refreshes the duration.
- After attaining charges, the counter will be disabled until all attack charges have been used.
- The buff lasts until all charges are used or 35 seconds have passed.
Monkey King creates a circular formation of soldiers that spread out from his position. If Monkey King leaves the area his soldiers disperse. The soldiers have Monkey King's attack and only target heroes. Monkey King and all his soldiers receive bonus damage for the spell's duration.
Bonus Armor | 12 / 18 / 24 124 |
---|
Soldiers Per Ring | 5 (Ring 1) 9 (Ring 2) 7 (Ring 3) |
---|
Building Attacking Activated Range | 500 |
---|
| Spawns a monkey soldier near Monkey King every 3.5 seconds. These soldiers can attack any target and buildings when Monkey King is within 500 range of them. |
---|
Monkey King rips out a tuft of fur to blow at his enemies, charging each strand to transform into a copy of himself.
Innate Abilities[edit]
Changes Monkey King's shape to deceive opponents, using the environment nearby as inspiration for the disguise. Taking damage, attacking, using an item, or using an ability breaks Monkey King's disguise.
Movement Speed (Courier Form) | 380 |
---|
Invulnerability Duration | 0.2 |
---|
Watch out for that tree.
Notes
- Does not mimic other effects of the target (e.g., cannot be pinged when disguised as a rune).
- Copies a random object within the search radius:
- Trees
- Runes (including rune spots)
- Aegis (at the Roshan pit)
- Cheese (when cheese is droppable)
- If not within range, Monkey King will randomly turn into any of the following:
- Animal Courier/Flying Courier (allied)
- Iron Branch
- Clarity
- Healing Salve
- Town Portal Scroll
- Tango
- Banana (new or peeled)
- If a courier is within range, Monkey King will always turn into a courier.
- Monkey King is hidden on the minimap while disguised.
- Monkey King cannot be auto-attacked while disguised. This results in lane creeps, neutral creeps, towers, and fountains ignoring him.
Talent Tree[edit]
Recommended Items[edit]
Starting Items |
Early Game |
|
|
|
|
|
|
|
|
|
|
|
|
General Strategy[edit]
Always in search of a good fight, Monkey King travels atop the trees aiming to spring from leafy cover and surprise his enemies. Calling upon an army of monkey soldiers to overwhelm opponents, this agile trickster revels in the chaos of battle, ready to slam his legendary staff down on any hopes of escape.
Monkey King (In-Game Description)
Overview
Skill Build
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Spell |
|
|
|
|
|
|
|
|
|
|
Level | 11 | 12 | 13 | 14 | 15 | 16 | 18 | 20 | 25 | |
Spell |
|
|
|
|
|
|
|
|
|
|
Early Game
Mid Game
Late Game
Version History[edit]
Version
|
Balance Changes
|
7.27d
|
Boundless Strike stun duration increased from 0.4/0.8/1.2/1.6 to 0.7/1/1.3/1.6
|
7.27b
|
Base armor increased by 3
Jingu Mastery damage reduced from 60/90/120/150 to 40/70/100/130
Jingu Mastery hit tracker duration reduced from 10 to 7/8/9/10
Wukong's Command attack interval improved from 1.2 to 1.1
Level 10 Talent increased from +15 Attack Speed to +20
Level 10 Talent increased from +325 Tree Dance Vision AoE to +400
Level 15 Talent increased from +80 Jingu Mastery Damage to +100
|
7.26c
|
Level 25 Talent increased from +80 Wukong's Command Armor to +100
|
7.26b
|
All talents are now about 20% weaker
|
7.23c
|
Base armor increased by 1
Level 15 Talent increased from +75 Jingu Mastery Damage to +100
|
7.23
|
Tree Dance cooldown reduced from 1.2 to 1
Level 10 Talent increased from +300 Tree Dance Vision AoE to +400
|
7.22
|
Added Scepter upgrade:
- Spawns a monkey soldier near you every 3.5 seconds
- These soldiers last 12 seconds
- Soldiers do not spawn if you are invisible or on trees
- These soldiers can attack any target
- (They will only attack buildings if you are within 500 range of them)
|
7.21c
|
Mischief now makes you immune to damage briefly, rather than invulnerable
|
7.21
|
Base Movement Speed increased by 5
Wukong's Command attack rate improved from 1.3 to 1.2
|
7.20d
|
Mischief invulnerability duration reduced from 0.3 to 0.2
|
7.20
|
Mischief will now always transform into a courier when nearby another courier
Mischief now grants you 0.3 seconds of invulnerability when transforming into another unit
Mischief cooldown increased from 3 to 20
|
7.16
|
Wukong's Command armor increased from 8/14/20 to 12/18/24
|
7.14
|
Primal Spring mana cost reduced from 130/120/110/100 to 100
|
7.12
|
Wukong's Command soldier attack rate improved from 1.4 to 1.3
|
7.10
|
Base damage increased from 30 to 32
Fixed Mischief not showing the right particles for the first bounty rune
Level 10 Talent increased from +150 Tree Dance Vision AoE to +300
Level 15 Talent increased from +300 Tree Dance Cast Range to +600
Level 20 Talent increased from +300 Primal Spring Damage to +400
|
7.07
|
Base HP regen increased from 1.5 to 3
Base movement speed reduced from 305 to 300
Base damage reduced from 33 to 30
Jingu Mastery bonus damage rescaled from 75/100/125/150 to 60/90/120/150
Monkey King no longer destroys trees he is standing on during Scepter Stampede
Reworked Talent Tree
|
7.06e
|
Boundless Strike cooldown reduced from 25 to 22
Wukong's Command Attack Interval improved from 1.6 to 1.4
|
7.06d
|
Level 10 Talent increased from +10% Evasion to +12% Evasion
Boundless Strike critical damage increased from 1.4/1.6/1.8/2× to 1.5/1.75/2/2.25×
Primal Spring max damage increased from 100/180/260/340 to 140/210/280/350
|
7.06c
|
Tree Dance cooldown reduced from 1.4 to 1.2
Base HP regen increased from 0.75 to 1.5
Level 10 Talent from +5 Armor to +10% Evasion
|
7.06b
|
Wukong's Command attack cooldown improved from 1.7 to 1.6
|
7.06
|
Wukong's Command no longer provides 50/70/90 bonus damage
Wukong's Command provides you with 8/14/20 bonus armor
Wukong's Command army no longer copy Basher/Abyssal
Wukong's Command attack rate improved from 2 to 1.7
Fixed Urn of Shadows sometimes wasting charges during Wukong's Command
Fixed Tree Dance causing Monkey King to temporarily have bigger vision than normal
|
7.05
|
Boundless Strike stun duration reduced from 0.5/1/1.5/2 to 0.4/0.8/1.2/1.6
Primal Spring mana cost rescaled from 100/110/120/130 to 130/120/110/100
Primal Spring slow from 30/45/60/75% to 20/40/60/80%
Primal Spring cooldown from 16 to 19/17/15/13
Strength gain increased from 2.2 to 2.5
Wukong's Command cooldown increased from 100/85/70 to 130/110/90
|
7.04
|
Primal Spring slow rescaled from 40/50/60/70% to 30/45/60/75%
Spring wind up sound effect can be heard by nearby enemies
|
7.03
|
Added to Captains Mode
Jingu Mastery buff now has a max duration of 35 seconds
Tree Dance night vision reduced from 800 to 400
Wukong's Command duration rescaled from 13/14/15 to 13
|
7.02
|
Base armor reduced from 0 to -3
Jingu Mastery bonus damage from 80/120/160/200 to 75/100/125/150
Jingu Mastery lifesteal from 20/30/40/50% to 15/30/45/60%
Wukong's Command no longer continues while reincarnating
Level 15 Talent from +20 Movement Speed to +75 Jingu Mastery Damage
Level 20 Talent from +15 Strength to +20% Magic Resistance
Level 25 Talent from +25% Magic Resistance to +25 Strength
|
7.01
|
Fixed Jingu Mastery ignoring armor for its lifesteal calculation
Jingu Mastery counter duration reduced from 15 to 10 seconds
Boundless Strike critical strike rescaled from 200% to 140/160/180/200%
|
7.00
|
New Hero
|
Notable Players[edit]
See also[edit]
External links[edit]
References[edit]