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Monkey King

From Liquipedia Dota 2 Wiki
[e][h]Monkey King
Radiant Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
524
1226
1730
Mana
315
615
831
Armor
6.4
16.8
24.2
Damage
51-55
102-106
139-143
Most Played As
LessMore
1
2
3
4
5
Notes
Release Date
2016-12-12
Competitive Release
2017-03-15
Collision Size
Legs

Monkey King Sun Wukong, the Monkey King[edit]

Recommended Roles
Carry Escape Disabler Initiator

For 500 years the mountain pressed down upon him, only his head free from the crushing weight of the stonewrought prison the elder gods had summoned to halt his childish rebellion. Moss grew along the lines of his exposed face, tufts of grass sprouted from his ears; his vision was framed in wildflowers reaching from the soil around his cheeks. Most thought him long dead, tormented by the gods for waging war against the heavens until naught but his legend survived. But, as the stories go, the Monkey King cannot die.

So he waited. Until the gods came to offer a chance at absolution, he endured. And when they did come to name the price, Sun Wukong accepted their charge: he would accompany a young acolyte on a secret pilgrimage, protect him from demons and dangers of the road, and guide the man home in possession of a coveted relic. Do that, and humbly obey the human's commands in service to their holy mission, and Wukong would prove himself reformed.

For a change, Sun Wukong fulfilled his oath to the gods with honor, and atoned for the sins of past insurrections. The acolyte, much learned in hardships, was returned to his home temple, relic in hand; and Wukong—finding himself for the first time in proper standing with any gods of consequence—was content for a short while to give up his old thirst for adventure and glory. But the Monkey King was born for mischief...and offending the gods never gets old.

Always in search of a good fight, Monkey King travels atop the trees aiming to spring from leafy cover and surprise his enemies. Calling upon an army of monkey soldiers to overwhelm opponents, this agile trickster revels in the chaos of battle, ready to slam his legendary staff down on any hopes of escape.

Abilities[edit]

Boundless Strike
QB
Targeting
Point Target
Affects
Enemy Units
Damage Type
Physical
Monkey King enlarges his staff and slams it against the ground, stunning enemies in a line and damaging them with a critical hit based on his attack. Has True Strike.
Stun Duration1.0/1.2/1.4/1.6
1.3/1.5/1.7/1.9
Critical Strike135%/165%/195%/225%
Radius150
Distance1100
Cast Point0.4
Cast Backswing0.5
28/26/24/22
     21/19/17/15
100
Does not pierce Spell Immunity.
The legendary Jingu Bang grows to match its master's will, ensuring no enemy can escape the Monkey King's reach.
Notes
  • Can hit units up to 1350 range away.
  • Applies all of Monkey King's on-hit effects as if he had performed a regular attack on the target.
  • Hitting an enemy hero with Boundless Strike Boundless Strike adds to the total hit counter for Jingu Mastery Jingu Mastery.
  • Boundless Strike can use a charge of Jingu Mastery to gain both damage and lifesteal. The bonuses affect all targets hit.
Tree Dance
WT
Targeting
Unit Target
Affects
Trees
Monkey King jumps to a tree and perches atop it. While perched, he gains the Primal Spring ability—a channeled leap attack. If Monkey King's tree is destroyed, he falls and is stunned for a few seconds. Taking damage from enemy heroes while on the ground puts Tree Dance on cooldown.
Flying Vision (Day/Night)800/600
1200/900
Cooldown When Hit3
Self Stun Duration4
Travel Speed800
Cast Range900
1350
Cast Point0.1
1.45/1.3/1.15/1
Cannot be cast while rooted.
Sun Wukong dances nimbly along the treetop canopy, always just out of arm's reach.
Notes
  • Monkey King leaps at a speed of 700 toward the tree.
  • Tree Dance cooldown starts upon landing.
  • Right clicking the ground will climb off the tree.
  • Can't hop off the tree while Tree Dance is on cooldown.
  • Casting spells and using items reveals fog around the tree, but does not reveal Monkey King.
Sub Ability
Primal Spring
EG
Affects
Enemy Units
Damage Type
Magical
Monkey King springs out from his tree perch, damaging and slowing enemies in the area where he lands. Damage and slow amounts are in proportion to channel duration.
Damage140/210/280/350
Movement Speed Slow20%/40%/60%/80%
Slow Duration4
Max Distance1000
Impact Radius375
Max Channel Time1.6
Cast Point0
20/18/16/14
     0
100
Does not pierce Spell Immunity.
Dispellable.
Cannot be cast while rooted.
Leaping from the safety of cover into the midst of his enemies, Sun Wukong attacks without mercy.
Notes
  • Monkey King springs out at a speed of 1300.
  • This ability can only be used while Monkey King is perched on a tree.
  • The sound made while channeling Primal Spring can be heard by enemies.
Jingu Mastery
DR
Targeting
Passive
Affects
Enemy Units
Damage Type
Physical
Monkey King's attacks awaken the Jingu Bang's power. Upon the fourth hit on the same enemy hero, Monkey King earns four charged attacks that have bonus damage and lifesteal.
Required Hits4
Charges4
6
Bonus Damage40/70/100/130
170/200/230/260
Bonus Lifesteal25%/40%/55%/70%
Counter Duration7/8/9/10
Buff Duration35
Disabled by break.
Always sensitive to the moods of its master, the Jingu Bang radiates power when Sun Wukong's combat fervor is on full display.
Notes
  • Hitting an enemy hero with Boundless Strike Boundless Strike adds to the hit counter.
  • Boundless Strike can use a charge to gain both damage and lifesteal. The bonuses affect all targets hit.
  • Illusions do not increase the counter or display the debuff.
  • Hitting the same unit again adds to the hit counter and refreshes the duration.
  • After attaining charges, the counter will be disabled until all attack charges have been used.
  • The buff lasts until all charges are used or 35 seconds have passed.
Ultimate Ability
Wukong's Command
RW
Targeting
Point Target
Affects
Enemy Heroes
Damage Type
Physical
Monkey King creates a circular formation of soldiers that spread out from his position. If Monkey King leaves the area his soldiers disperse. The soldiers have Monkey King's attack and only target heroes. Monkey King and all his soldiers receive bonus damage for the spell's duration.
Bonus Armor12/18/24
224
Soldier Attack Interval1.2
Duration13
Rings2
3
Ring Radii300
750
Soldiers Per Ring5 (Ring 1)
9 (Ring 2)
7 (Ring 3)
Cast Range550
Cast Point1.2
Cast Backswing0.37
Soldier Duration
12
Building Attacking Activated Range
500
120/100/80
100
Spawns a monkey soldier near Monkey King every 4 seconds. These soldiers can attack any target and buildings when Monkey King is within 500 range of them.
Monkey King rips out a tuft of fur to blow at his enemies, charging each strand to transform into a copy of himself.
Notes
  • The ultimate ends immediately if Monkey King dies or leaves the outermost ring.
  • Soldiers stand in formation and do not move. They attack any hero within 300 range if the hero is in the circle.
  • There are 9 soldiers guarding the edge of the circle and 5 soldiers guarding the center.
  • Soldiers do not receive Jingu Mastery Jingu Mastery bonuses.
  • Each soldier has 400 ground vision.
  • Soldier attacks apply Monkey King's on-hit effects. These attacks are considered to originate from the soldier, not Monkey King.
  • The soldiers do not attack Roshan.
  • The soldiers do not apply Basher/Abyssal bash.
  • Soldiers do not spawn if you are invisible or on trees.

Innate Abilities[edit]

Mischief
FF
Targeting
No Target
Affects
Self
Changes Monkey King's shape to deceive opponents, using the environment nearby as inspiration for the disguise. Taking damage, attacking, using an item, or using an ability breaks Monkey King's disguise.
Movement Speed200
Current
Movement Speed (Courier Form)380
Search Radius350
Invulnerability Duration0.2
0.5
Cast Point0
Cast Backswing0.53
15
     
8
0
Lowers cooldown, increase invulnerability duration, and removes slow penalty.
Dispellable.
Watch out for that tree.
Notes
  • Does not mimic other effects of the target (e.g., cannot be pinged when disguised as a rune).
  • Copies a random object within the search radius:
    • Trees
    • Runes (including rune spots)
    • Aegis (at the Roshan pit)
    • Cheese (when cheese is droppable)
  • If not within range, Monkey King will randomly turn into any of the following:
    • Animal Courier/Flying Courier (allied)
    • Iron Branch
    • Clarity
    • Healing Salve
    • Town Portal Scroll
    • Tango
    • Banana (new or peeled)
  • If a courier is within range, Monkey King will always turn into a courier.
  • Monkey King is hidden on the minimap while disguised.
  • Monkey King cannot be auto-attacked while disguised. This results in lane creeps, neutral creeps, towers, and fountains ignoring him.
Sub Ability
Revert Form
FF
Targeting
No Target
Affects
Self
Reverts Monkey King's shape to his original form.
Cast Point0
Cast Backswing0.53
1

Talent Tree[edit]

Talent Tree
+1 Wukong's Command Wukong's Command Ring 25 0 Primal Spring Primal Spring Cooldown
-7s Boundless Strike Boundless Strike Cooldown 20 +2 Jingu Mastery Jingu Mastery Charges
+130 Jingu Mastery Jingu Mastery Damage 15 +475 Tree Dance Tree Dance Cast Range
+0.3s Boundless Strike Boundless Strike Stun 10 +50% Tree Dance Tree Dance Vision

Version History[edit]

Version Balance Changes
7.30e
  • Nerf Base movement speed reduced from 305 to 300
  • Nerf Primal Spring cooldown increased from 19/17/15/13 to 20/18/16/14
  • Nerf Boundless Strike cooldown increased from 23/22/21/20 to 28/26/24/22
7.30d
  • Nerf Wukong's Command Soldier's attack interval increased from 1.1 to 1.2
7.30c
  • Nerf Boundless Strike critical damage reduced from 150/175/200/225% to 135/165/195/225%
  • Nerf Tree Dance cooldown increased from 1 to 1.45/1.3/1.15/1
7.30
  • Buff Tree Dance cast point decreased from 0.3 to 0.1
  • Buff Tree Dance travel speed increased from 700 to 800
  • Buff Jingu Mastery lifesteal increased from 15/30/45/60 to 25/40/55/70
  • Rework Reworked Shard: Now reduces Mischief Cooldown to 8s, increases the invulnerability time to 0.5s and disjoints projectiles on transformation. Mischief no longer reduces your move speed below your current one
  • Rework Level 10 Talent +20 Attack Speed replaced with +0.3s Boundless Strike Stun
  • Rework Level 20 Talent +40% Boundless Strike Crit replaced with +2 Jingu Mastery Charges
7.29c
  • Buff Boundless Strike stun duration increased from 0.7/1/1.3/1.6 to 1/1.2/1.4/1.6
  • Rescale Boundless Strike cooldown rescaled from 22 to 23/22/21/20
  • Buff Tree Dance night vision increased from 400 to 600
  • Nerf Level 10 Talent changed from +400 Tree Dance Vision to +50% Tree Dance Vision
7.29b
  • Buff Tree Dance Shard cooldown reduced from 0.4 to 0.3
  • Buff Wukong's Command cooldown reduced from 130/110/90 to 120/100/80
  • Buff Level 15 Talent increased from +100 Jingu Mastery Damage to +130
7.29
  • Nerf Base health regen reduced from 1.5 to 1
  • Bug Fix Wukong’s Command soldiers fixed to no longer ignore their attack cooldown when they miss
  • Nerf Tree Dance ground-to-tree range reduced from 1000 to 900
  • Nerf Boundless Strike cast range reduced from 1200 to 1100
  • Nerf Wukong's Command scepter soldiers no longer attack Roshan
  • Nerf Wukong's Command scepter soldiers now die when Monkey King dies
  • Nerf Level 15 Talent reduced from +475 Tree Dance Cast Range to +450
  • Rework Level 20 Talent changed from +350 Primal Spring Damage to -7s Boundless Strike Cooldown
  • Rework Level 25 Talent changed from +200 Armor Wukong's Command to 0 Cooldown Primal Spring
7.28b
  • Nerf Base Strength reduced from 19 to 18
  • Nerf Max damage reduced from 57 to 55
  • Nerf Wukong's Command Scepter spawn interval increased from every 3.5 seconds to every 4 seconds
7.28a
  • Nerf Shadow Tree Dance shard cooldown increased from 0.3 to 0.4
7.28
  • Buff Base armor increased by 1
  • Buff Mischief cooldown reduced from 20 to 15
  • Buff Level 20 Talent increased from +320 Primal Spring Damage to +350
  • Buff Level 25 Talent adjusted from +100 Wukong’s Command Armor to +200
  • Buff Added Aghanim's Shard
    • Upgrades Tree Dance
      • Lowers Tree Dance cooldown from 1 to 0.3 and cast point from 0.3 to 0.1
7.27d
  • Buff Boundless Strike stun duration increased from 0.4/0.8/1.2/1.6 to 0.7/1/1.3/1.6
7.27b
  • Buff Base armor increased by 3
  • Nerf Jingu Mastery damage reduced from 60/90/120/150 to 40/70/100/130
  • Nerf Jingu Mastery hit tracker duration reduced from 10 to 7/8/9/10
  • Buff Wukong's Command attack interval improved from 1.2 to 1.1
  • Buff Level 10 Talent increased from +15 Attack Speed to +20
  • Buff Level 10 Talent increased from +325 Tree Dance Vision AoE to +400
  • Buff Level 15 Talent increased from +80 Jingu Mastery Damage to +100
7.26c
  • Buff Level 25 Talent increased from +80 Wukong's Command Armor to +100
7.26b
  • Nerf All talents are now about 20% weaker
7.23c
  • Buff Base armor increased by 1
  • Buff Level 15 Talent increased from +75 Jingu Mastery Damage to +100
7.23
  • Buff Tree Dance cooldown reduced from 1.2 to 1
  • Buff Level 10 Talent increased from +300 Tree Dance Vision AoE to +400
7.22
  • Buff Added Scepter upgrade:
    • Spawns a monkey soldier near you every 3.5 seconds
    • These soldiers last 12 seconds
    • Soldiers do not spawn if you are invisible or on trees
    • These soldiers can attack any target
    • (They will only attack buildings if you are within 500 range of them)
7.21c
  • Rework Mischief now makes you immune to damage briefly, rather than invulnerable
7.21
  • Buff Base Movement Speed increased by 5
  • Buff Wukong's Command attack rate improved from 1.3 to 1.2
7.20d
  • Nerf Mischief invulnerability duration reduced from 0.3 to 0.2
7.20
  • Buff Mischief will now always transform into a courier when nearby another courier
  • Buff Mischief now grants you 0.3 seconds of invulnerability when transforming into another unit
  • Nerf Mischief cooldown increased from 3 to 20
7.16
  • Buff Wukong's Command armor increased from 8/14/20 to 12/18/24
7.14
  • Buff Primal Spring mana cost reduced from 130/120/110/100 to 100
7.12
  • Buff Wukong's Command soldier attack rate improved from 1.4 to 1.3
7.10
  • Buff Base damage increased from 30 to 32
  • Bug Fix Fixed Mischief not showing the right particles for the first bounty rune
  • Buff Level 10 Talent increased from +150 Tree Dance Vision AoE to +300
  • Buff Level 15 Talent increased from +300 Tree Dance Cast Range to +600
  • Buff Level 20 Talent increased from +300 Primal Spring Damage to +400
7.07
  • Buff Base HP regen increased from 1.5 to 3
  • Nerf Base movement speed reduced from 305 to 300
  • Nerf Base damage reduced from 33 to 30
  • Nerf Jingu Mastery bonus damage rescaled from 75/100/125/150 to 60/90/120/150
  • Bug Fix Monkey King no longer destroys trees he is standing on during Scepter Stampede
  • Rework Reworked Talent Tree
7.06e
  • Buff Boundless Strike cooldown reduced from 25 to 22
  • Buff Wukong's Command Attack Interval improved from 1.6 to 1.4
7.06d
  • Buff Level 10 Talent increased from +10% Evasion to +12% Evasion
  • Buff Boundless Strike critical damage increased from 1.4/1.6/1.8/2× to 1.5/1.75/2/2.25×
  • Buff Primal Spring max damage increased from 100/180/260/340 to 140/210/280/350
7.06c
  • Buff Tree Dance cooldown reduced from 1.4 to 1.2
  • Buff Base HP regen increased from 0.75 to 1.5
  • Rework Level 10 Talent from +5 Armor to +10% Evasion
7.06b
  • Buff Wukong's Command attack cooldown improved from 1.7 to 1.6
7.06
  • Nerf Wukong's Command no longer provides 50/70/90 bonus damage
  • Buff Wukong's Command provides you with 8/14/20 bonus armor
  • Nerf Wukong's Command army no longer copy Basher/Abyssal
  • Buff Wukong's Command attack rate improved from 2 to 1.7
  • Bug Fix Fixed Urn of Shadows sometimes wasting charges during Wukong's Command
  • Bug Fix Fixed Tree Dance causing Monkey King to temporarily have bigger vision than normal
7.05
  • Nerf Boundless Strike stun duration reduced from 0.5/1/1.5/2 to 0.4/0.8/1.2/1.6
  • Rescale Primal Spring mana cost rescaled from 100/110/120/130 to 130/120/110/100
  • Nerf Primal Spring slow from 30/45/60/75% to 20/40/60/80%
  • Rescale Primal Spring cooldown from 16 to 19/17/15/13
  • Buff Strength gain increased from 2.2 to 2.5
  • Nerf Wukong's Command cooldown increased from 100/85/70 to 130/110/90
7.04
  • Nerf Primal Spring slow rescaled from 40/50/60/70% to 30/45/60/75%
  • Nerf Spring wind up sound effect can be heard by nearby enemies
7.03
  • Playable in Competitive Added to Captains Mode
  • Nerf Jingu Mastery buff now has a max duration of 35 seconds
  • Nerf Tree Dance night vision reduced from 800 to 400
  • Nerf Wukong's Command duration rescaled from 13/14/15 to 13
7.02
  • Nerf Base armor reduced from 0 to -3
  • Nerf Jingu Mastery bonus damage from 80/120/160/200 to 75/100/125/150
  • Buff Jingu Mastery lifesteal from 20/30/40/50% to 15/30/45/60%
  • Nerf Wukong's Command no longer continues while reincarnating
  • Rework Level 15 Talent from +20 Movement Speed to +75 Jingu Mastery Damage
  • Rework Level 20 Talent from +15 Strength to +20% Magic Resistance
  • Rework Level 25 Talent from +25% Magic Resistance to +25 Strength
7.01
  • Bug Fix Fixed Jingu Mastery ignoring armor for its lifesteal calculation
  • Nerf Jingu Mastery counter duration reduced from 15 to 10 seconds
  • Nerf Boundless Strike critical strike rescaled from 200% to 140/160/180/200%
7.00
  • New New Hero

Notable Players[edit]

See also[edit]

External links[edit]

Guides[edit]

References[edit]