Nature's Prophet
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Nature's Prophet
Grants the following bonuses per attribute point: | |
+22HP and +0.1HP regeneration | |
+0.17 armor and 1 attack speed | |
+12MP and +0.05MP regeneration +0.1% base magic resistance +1 Main Attack Damage |
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1125 Projectile Speed
| ||
100 (114)
(1.5 BAT) | ||
0.4 + 0.6
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0.9
| ||
1800 / 800
| ||
Wood
Gib Type | ||
2011-04-20
Released | ||
2004-03-01
(v0.60) | ||
Competitive Span
2011-04-20 — Present |
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Able to teleport to any location on the map at will. | |
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Planted as a seed by the goddess Verodicia, and grown from the remnants of her own body, the Nature's Prophet rose on the vernal equinox to defend the verdant world. Gifted with foresight, Nature's Prophet seems to be everywhere at a moment's notice. Trapping foes with a ring of trees Sprouted from the forest floor and Teleporting at will to any location. The trees around him serve as his objects of power; using them, he instantly summons a Sentient Army of violent trees to fight for him, he attacks where enemies least expect. Channeling the goddess' fury, the Prophet strikes at every intruder in the land, bringing both the Curse of the Oldgrowth and the Wrath of Nature down on all who would do harm to Verodicia's creation. | |
Roles: | Carry Pusher Escape Nuker |
Complexity | |
Adjectives | Arachnophobic, Bearded, Cape, Green, Nose Legs ( 2 ) |
Facets[edit]
Sprout grants a soothing and healing aura within the ring of trees for its duration.
Affects buildings.
Affects buildings.
Nature's Call creates a single Greater Treant that has more health and damage, wider vision and is Reinforced.
Upgrades[edit]
Aghanim's[edit]
Grants the Curse of the Oldgrowth ability.
Applies an exposing debuff on all enemy heroes within the radius and slowing them.
The debuff also deals damage over time based on the number of trees surrounding the affected enemy hero.
Applies an exposing debuff on all enemy heroes within the radius and slowing them.
The debuff also deals damage over time based on the number of trees surrounding the affected enemy hero.
Talents[edit]
3x Treant Health/Damage 3x Spirit of the Forest Factor | 25 | No Teleportation Cooldown |
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+170 Sprout Damage | 20 | Sprout Applies Leash |
+100 Teleportation Barrier | 15 | +50 Treant Move Speed |
+30 Wrath of Nature Base Damage | 10 | -10s Nature's Call Cooldown |
▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All / / Attributes |
Bio[edit]
I woke within the seed and saw my destiny, and many were its branches.
Alias:
NP
Lore:
When Verodicia, Goddess of the Woods, had finished filling in the green places, having planted the coiled-up spirit in the seed, having lured the twining waters from deep within the rock, having sworn the sun its full attention to the growing things, she realized that her own time had reached its end, and like one of the leaves whose fate she had imprinted in the seed, she would fall without seeing the fruiting of her dream. It pained her to leave the world bereft, for the sprouts had not yet broken through the soil--and they would be tender and vulnerable to every sort of harm. She found in her seed pouch one last seed that she had missed in the sowing. She spoke a single word into the seed and swallowed it as she fell. Her vast body decomposed throughout the long winter, becoming the humus that would feed the seedlings in the spring. And on the morning of the vernal equinox, before the rest of the forest had begun to wake, that last seed ripened and burst in an instant. From it stepped Nature's Prophet, in full leaf, strong and wise, possessing Verodicia's power to foresee where he would be needed most in defense of the green places--and any who might be fortunate enough to call him an ally.
Voice:
Innate[edit]
Spirit of the Forest[edit]
Passive
Affects
Self
The Prophet's Treants are considered as valid trees, as they are the Spirits of the Forest.
Aghanim's Shard Upgrade
Applies a damage factor per tree as the curse attunes itself with the Spirits of the Forest.
Applies a damage factor per tree as the curse attunes itself with the Spirits of the Forest.
The Prophet's Ironwood Treant grants a more effective bonus to the Prophet.
This ability levels up with Nature's Call.
Abilities[edit]
Sprout[edit]
Sprouts a ring of trees around a unit, trapping it in place, while providing a vision radius slightly larger than the tree ring radius.
Cast Animation: 0.35 + 0.44
Cast Range: 625/700/775/850
Number of Trees: 8
Duration: 2.5/3/3.5/4
Aura Linger Duration: 0.5
Additionally creates a damaging aura centered around the ring of trees for its duration.
Additionally creates a negative aura that applies leash on affected enemy units within the radius.
Verdant overgrowth is a common ailment reported by Nature's Prophet's attackers.
Teleportation[edit]
Point
Affects
Self
The Prophet may globally teleports to any point on the map.
The aboreal might grants the Prophet an all damage barrier upon a successful teleportaion.
The aboreal might grants the Prophet an all damage barrier upon a successful teleportaion.
Cast Animation: 3 + 0
The Prophet keeps his sentinel over the forest, protecting it when in need.
Nature's Call[edit]
Area
Affects
Trees
Cast Animation: 0.5 + 1.23
Cast Range: 750
Min Trees Required: 1
Max Number of Treants: 2/3/4/5
Treant Duration: 50
Verodicia bestowed the Prophet with the ability to summon the Treant Guard, a mythical sentient army of the wild.
Curse of the Oldgrowth[edit]
Applies an exposing debuff on all enemy heroes within the radius and slowing them.
The debuff also deals damage over time based on the number of trees surrounding the affected enemy hero.
The debuff also deals damage over time based on the number of trees surrounding the affected enemy hero.
Cast Animation: 0.2 + 0.6
Damage per Second per Tree: 20
Move Speed Slow per Tree: 7%
Debuff Duration: 7
The curse considers Treants, regardless of factions, as trees.
Though powerful, Nature's Prophet's gifts do not include all-sight, and he must rely heavily upon reconnaissance and aid from a long-standing network of stalwart friends.
Wrath of Nature[edit]
A damaging energy that bounces around globally, striking enemies close to the point-targeted location within the Prophet's vision radius.
The damage increases incrementally per bounce.
The damage increases incrementally per bounce.
Cast Animation: 0.5 + 0.97
Wrath of Nature ends early if there are no other valid targets within the search radius after a certain period of time from the previous damage instance.
Check Timer: 0.25
Aghanim's Scepter Upgrade
Applies a debuff that roots and disarms affected enemy units. The debuff duration increases incrementally per affected enemy unit.
Reduces cooldown.
Applies a debuff that roots and disarms affected enemy units. The debuff duration increases incrementally per affected enemy unit.
Reduces cooldown.
Nature's Prophet calls Verodicia's fury to strike down those who might ravage the wilderness.
Recent Matches[edit]
Main Article: Nature's Prophet/Matches
Date | Tier | Tournament | Picks | Score | vs. Picks | |||
---|---|---|---|---|---|---|---|---|
Oct 13, 2024 - 16:10 EEST | Tier 2 | PGL Wallachia S2 | 0 : 1 | |||||
Oct 13, 2024 - 17:30 MYT | Tier 3 | Odyssey Cup | 0 : 1 | |||||
Oct 12, 2024 - 22:30 MYT | Tier 3 | Odyssey Cup | 1 : 0 | |||||
Oct 12, 2024 - 15:50 EEST | Tier 2 | PGL Wallachia S2 | 1 : 0 | |||||
Oct 12, 2024 - 18:05 MYT | Tier 3 | Odyssey Cup | 1 : 0 |
The International[edit]
Recent Changes[edit]
Description
- Nature's Call Ironwood Treant
- Greater Treant
- Reduced attack damage from 28‒32/44‒48/60‒64/76‒80 to 22‒26/40‒44/58‒62/76-80.
- Reduced movement speed from 350 on each level to 335/340/345/350.
- Greater Treant
- Nature's Call Ironwood Treant
- Greater Treant
- Increased base attack time from 1.4 to 1.6.
- Greater Treant
- Reduced Wrath of Nature base damage from 120/155/190 to 100/140/180.
- Nature's Call
- CHANGED ability targeting type from Target Area to Target Unit.
- Greater Treant
- Wrath of Nature
- Now bounce to all visible targets.
- The max damage is still capped at the 16th bounce instance.
- Aghanim's Scepter upgrade:
- Wrath of Nature
- Reduced min root duration from 2 to 1.5.
- Reduced max root duration from 3.8 to 3.
- Wrath of Nature
- Aghanim's Shard upgrade:
- Curse of the Oldgrowth
- Increased damage per tree factor from 1 to 2/3/4/5/6.
- This component levels up with Spirit of the Forest .
- Curse of the Oldgrowth
Dota Plus Progress[edit]
Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
Nature's Prophet's Relics | Voice Lines | |
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Bronze |
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Silver |
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Gold |
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Platinum |
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Master |
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Grandmaster |
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Equipment[edit]
Trivia[edit]
- Nature's Call was called "Force of Nature" in DotA.
- In DotA, Nature's Prophet's name was Furion, a reference to Malfurion Stormrage from the Warcraft universe. His Dota 2 name had to be changed in order to avoid copyright issues with "Blizzard Entertainment". He is still called Furion by the majority of the player base and is referred to as "Furion" in the game files.
- Nature's Prophet was originally named "Tequoia" in Dota 2, but this was changed for unspecified reasons.
- "Nature's Profit" is a popular nickname for Nature's Prophet, due to his farming and split-pushing playstyle.
- Nature's Prophet's early lore concept made him the father of Anti-Mage and Terrorblade (similar to how he was in DotA), but this idea was later scrapped.
- Nature's Prophet's spawning response, ▶️ "I speak for the trees." is a direct reference and homage to Dr. Seuss' The Lorax.
- One of Nature's Prophet's last hitting responses, ▶️ "Green is good.", is a reference to "greed is good", a quote from the 1987 film Street, as well as the Warcraft III cheat code of the same name.
- One of Nature's Prophet's Illusion Rune responses, "Leaves of three, let them be", is a traditional rhyme for identifying and avoiding Poison Ivy.
Gallery[edit]
Bone Harvest sprite - alive