From Liquipedia Dota 2 Wiki
Most Played As
|Carry Jungler Pusher Escape Nuker|
When Verodicia, Goddess of the Woods, had finished filling in the green places, having planted the coiled-up spirit in the seed, having lured the twining waters from deep within the rock, having sworn the sun its full attention to the growing things, she realized that her own time had reached its end, and like one of the leaves whose fate she had imprinted in the seed, she would fall without seeing the fruiting of her dream. It pained her to leave the world bereft, for the sprouts had not yet broken through the soil—and they would be tender and vulnerable to every sort of harm. She found in her seed pouch one last seed that she had missed in the sowing. She spoke a single word into the seed and swallowed it as she fell. Her vast body decomposed throughout the long winter, becoming the humus that would feed the seedlings in the spring. And on the morning of the vernal equinox, before the rest of the forest had begun to wake, that last seed ripened and burst in an instant. From it stepped Nature's Prophet, in full leaf, strong and wise, possessing Verodicia's power to foresee where he would be needed most in defense of the green places—and any who might be fortunate enough to call him an ally.
Whether in the thick of battle or gathering resources for his next assault, Nature's Prophet seems to be everywhere. Teleporting at will to any location and instantly creating an army of violent trees to fight for him, he attacks where enemies least expect.
Sprouts a ring of trees around a unit, trapping it in place, and providing vision in a radius.
|Sprouted Units Miss Chance||100%|
|Blind Aura Radius||200|
|Blind Aura Linger Duration||0.5|
|Leash Aura Radius||200|
|Leash Aura Linger Duration||0.5|
|Does not pierce Spell Immunity if unit targeted. Can still target the ground to trap spell immune units.|
|Blocked by Linken's Sphere and echoed by Lotus Orb if unit targeted.|
Verdant overgrowth is a common ailment reported by Nature's Prophet's attackers.
- The tree ring blocks vision, but provides Nature's Prophet with 500 flying vision over the ring.
- Trees provides double healing duration when consumed by a Tango.
Teleports to any point on the map.
|Cannot be cast while rooted.|
The Prophet keeps his sentinel over the forest, protecting it when in need.
- When cast, a tree sprouting visual effect at the destination is visible to enemies if they have vision of the area.
- Mana cost and cooldown are spent after the spell has finished casting.
Converts an area of trees into Treants under the command of Nature's Prophet.
Verodicia bestowed the Prophet with the ability to summon the Treant Guard, a mythical sentient army of the wild.
- Destroys trees in its area.
- Will only summon the max number of Treants if there are enough trees in the targeted area.
Wrath of Nature
Damaging energy bounces around the map, striking enemies close to the cast point that are in vision. Each enemy hit beyond the first adds damage. Enemies that die under this spell grant you bonus damage for few seconds.
|Bonus Damage Per Bounce||10%|
|Bonus Damage per Unit Killed||6|
|Bonus Damage Duration||50|
Entangles Enemies Hit
|Minimum Root Duration|
|Max Root Duration|
|Lowers cooldown and entangles all enemies it hits. Root duration scales from a minimum duration up to a maximum duration at max bounce.|
|Does not pierce Spell Immunity.|
|Blocked by Linken's Sphere and echoed by Lotus Orb.|
Nature's Prophet calls Verodicia's fury to strike down those who might ravage the wilderness.
- Treant/Greater Treant will spawn if the target is killed within the debuff duration.
Curse of the Oldgrowth
Applies a curse on all enemy heroes within a range, displaying them in fog, slowing them, and causing damage over time based on the number of trees within a radius. Treants count as trees for this purpose.
|Tree Search Radius||250|
|Damage per Interval per Tree||45|
|Movement Speed Slow per Tree||10|
|This ability is granted by Aghanim's Shard.|
Though powerful, Nature's Prophet's gifts do not include all-sight, and he must rely heavily upon reconnaissance and aid from a long-standing network of stalwart friends.
|2.5× Treant HP/Damage||25||Removed Teleportation Cooldown|
|100% Sprouted Units Miss Chance||20||Sprout Leashes|
|+4 Nature's Call Treants Summoned||15||+25 Attack Speed|
|+30 Wrath of Nature Base Damage||10||-8s Nature's Call Cooldown|
Base Attack Time
Spawned from Nature's Call