Liquipedia Dota 2 needs more help, are you able to? You just have to register an account and then log in to edit our pages. If you have any questions you can join the #dota2 channel on Discord.
Download the Liquipedia App here!Download the Liquipedia App on Android or iOS!Want to be updated on everything you love in esports? Download the Liquipedia app on iOS or Android and never miss a beat of your favorite tournaments, teams, players, and matches!

Necrophos

From Liquipedia Dota 2 Wiki
[e][h]Necrophos
Dire Hero
Attributes
Primary Attribute
Base Stats
Attack Type
0.3 + 0.47
Level Changes
Level
1
15
25
30
Health
(Regen)
516
2.05
1308
5.69
2144
9.49
2474
10.99
Mana
(Regen)
327
1.05
771
2.94
1239
4.89
1431
5.665
Armor
4
7.03
11.2
12.62
Magic R
27.1%
30.88%
34.78%
36.33%
Damage
47-51
84-88
123-127
139-143
Notes
2
Release Date
2010-10-01
Competitive Span
2010-10-01 — 2016-12-12
2016-12-20 — Present

Necrophos Rotund'jere, the Necrophos[edit]

Recommended Roles
Carry Nuker Durable Disabler

In a time of great plague, an obscure monk of dark inclinations, one Rotund'jere, found himself promoted to the rank of Cardinal by the swift death of all his superiors. While others of the order went out to succor the ill, the newly ordained cardinal secluded himself within the Cathedral of Rumusque, busily scheming to acquire the property of dying nobles, promising them spiritual rewards if they signed over their terrestrial domains. As the plague receded to a few stubborn pockets, his behavior came to the attention of the greater order, which found him guilty of heresy and sentenced him to serve in the plague ward, ensorcelled with spells that would ensure him a slow and lingering illness. But they had not counted on his natural immunity. Rotund'jere caught the pox, but instead of dying, found it feeding his power, transforming him into a veritable plague-mage, a Pope of Pestilence. Proclaiming himself Necrophos, he travels the world, spreading plague wherever he goes, and growing in terrible power with every village his pestilential presence obliterates.

Wherever Necrophos goes, enemies wither as allies thrive. Restoring health to his friends and harming enemies with each death pulse, once his very presence has eaten away at an enemy, he summons the reaper to lengthen their stay in the afterlife.

Abilities[edit]

Death Pulse
QD
Targeting
No Target
Affects
Enemy Units
Damage Type
Magical
Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units.
Pulse Damage100/160/220/280
Pulse Heal55/80/105/130
95/120/145/170
Search Radius500
Projectile Speed400

Cast Point 0
Cast Backswing 0.77
Cooldown
8/7/6/5
     5.5/4.5/3.5/2.5
115/130/145/160
Does not pierce Debuff Immunity.

Cannot be disjointed.

Poor souls who succumb to Rotund'jere's plagues are recycled for future use.
Notes
  • The projectiles travel at 400 speed.
Ghost Shroud
WT
Targeting
No Target
Affects
Enemy Units
Necrophos slips into the realm that separates the living from the dead. Unable to attack or be attacked, he emits an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified.
Ethereal Duration3/3.5/4/4.5
Enemy Movement Speed Slow12%/16%/20%/24%
32%/36%/40%/44%
Slow Radius750
Linger Duration0.5
Self Magic Resistance Reduction25%
Self Heal Amplification45%/55%/65%/75%
60%/70%/80%/90%
Self Mana Restore Amplification45%/55%/65%/75%
60%/70%/80%/90%
Slow Radius750
Cast Point 0
Cast Backswing 0
Cooldown
28/24/20/16
75
Does not pierce Debuff Immunity.

Dispellable.

Rotund'jere uses the souls of his victims as bridge from life to afterlife.
Notes
  • In ethereal form Necrophos is immune to Physical damage but extra vulnerable to Magical damage. Any magical damage that hits Necrophos in this form is amplified.
  • This spell immediately ends upon gaining Spell Immunity.
Heartstopper Aura
EI
Targeting
Aura
Affects
Enemy Units
Damage Type
Magical
Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time. Passively provides health and mana regeneration to Necrophos for each unit killed.
Damage Per Second0.6%/1.2%/1.8%/2.4%
1.1%/1.7%/2.3%/2.9%
Radius800
Linger Duration0.5
HP Regen Per Stack4/5/6/7
Mana Regen Per Stack4/5/6/7
Stack Duration7
9
Stacks per Hero Kill6
Stacks per Creep Kill1

Health Regen Reduction25%

Health Regen as Damage50%

Health Decay is increased by % of Necrophos's current health regeneration
Pierce Debuff Immunity.

Dispellable only by death.

Disabled by Break.

Affect illusions.

Those who come within a short distance of the Necrophos can feel pestilence and plague in the air.
Notes
  • The damage is based on a percentage of maximum enemy HP.
  • Deals damage in smaller amounts every 0.2 seconds.
  • The damage cannot be reduced or amplified by any ability.
  • The damage does not trigger on-hit effects.
  • The regen buff stacks.
  • The regen also activates on denies.
Ultimate Ability
Reaper's Scythe
RR
Targeting
Unit Target
Affects
Enemy Heroes
Damage Type
Magical
Stuns the target enemy hero, then deals damage based on how much life it is missing. If Necrophos kills an enemy this way, he'll permanently gain Health and Mana Regen. Any kill under this effect is credited to Necrophos.
Damage per Missing HP0.7/0.8/0.9
Stun Duration1.5
Health Regen Bonus per Kill2/4/6
Mana Regen Bonus per Kill1/2/3

Cast Range 600
                     700
Cast Point 0.45
Cast Backswing 1.5
Cooldown
110
250/375/500
Does not pierce Debuff Immunity.

Blocked by Spell Block.

Reflected by Spell Reflection.

Dispellable only by death.

Affected by cast range bonus.
The amount of death and suffering in the air increases the power of Necrophos's plague magic.
Notes
  • Reaper's Scythe kills the target when they are at roughly 30%/35%/40% of their maximum HP.
  • Necrophos always gets credit for the kill no matter who kills the target during Reaper's Scythe.
  • Damage is dealt at the end of the stun.

Aghanim's Shard[edit]

Death Seeker
DC
Targeting
Unit Target
Affects
Enemy Units
Self
Damage Type
Magical
Necrophos turns into a large Death Pulse towards the target unit's position. Once it arrives at the location, the Death Pulse spreads towards nearby enemies and allies.
Projectile Speed900

Cast Range 900
Cast Point 0.2
Cast Backswing 0.6
Cooldown
19
125
Granted by Aghanim's Shard.
Does not pierce Debuff Immunity.

Blocked by Spell Block.

Reflected by Spell Reflection.

Undispellable.

Can be disjointed.

Affected by cast range bonus.

Talent Tree[edit]

-2.5s Death Pulse Death Pulse Cooldown 25 +0.5% Heartstopper Aura Heartstopper Aura
+25% Heartstopper Aura Heartstopper Aura Regen Reduction 20 +15% Ghost Shroud Ghost Shroud Self Restoration Amplification
+40 Death Pulse Death Pulse Heal 15 +20% Ghost Shroud Ghost Shroud Slow
+2s Heartstopper Aura Heartstopper Aura Stack Duration 10 +100 Reaper's Scythe Reaper's Scythe Cast Range

Recent Changes[edit]

Version Balance Changes
7.35
  • Death Pulse Death Pulse
    • Nerf Mana Cost increased from 100/120/140/160 to 115/130/145/160
  • Heartstopper Aura Heartstopper Aura
    • Nerf Aghanim's Scepter Health Regen to Decay decreased from 55% to 50%
  • Talent Talent
    • Nerf Level 20 Talent Heartstopper Regen Reduction decreased from +30% to +25%
7.34e
  • Ghost Shroud Ghost Shroud
    • Nerf Mana Cost increased from 50 to 75
  • Heartstopper Aura Heartstopper Aura
    • Nerf Regen Duration decreased from 8s to 7s
    • Nerf Aghanim's Scepter Health Regen to Decay decreased from 60% to 55%
  • Death Seeker Death Seeker
    • Nerf Cooldown increased from 16s to 19s
7.34c
  • Buff Base Armor increased by 1
  • Talent Talent
    • Buff Level 15 Talent Death Pulse Heal increased from +30 to +40

Notable Players[edit]

Daxak 
csj 

Additional Content[edit]

Trivia[edit]

  • In DotA, the title of the hero is Necrolyte.

References[edit]