Version
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Balance Changes
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7.27b
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Level 25 Talent reduced from -2s Death Pulse Cooldown to -2.5s
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7.26c
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Strength gain reduced from 2.8 to 2.6
Intelligence gain reduced from 2.9 to 2.7
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7.26b
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All talents are now about 20% weaker
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7.23
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Heartstopper Aura range increased from 700 to 800
Reaper's Scythe damage increased from 0.6/0.75/0.9 to 0.7/0.8/0.9
Reaper's Scythe no longer pierces Spell Immunity
Scepter has been reworked:
- Now reduces Ghost Shroud cooldown to 10 seconds
- Causes Heartstopper Aura to deal 2× as much damage while Ghost Shroud is active
Level 20 Talent changed from +70 Attack Speed to +40% Heartstopper Regen Reduction
Level 25 Talent reduced from +0.8 Heartstopper Aura to +0.6
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7.22f
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Base intelligence increased from 20 to 21
Death Pulse radius increased from 475 to 500
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7.22e
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Heartstopper Aura max health lost per second increased from 0.5/1.1/1.7/2.3% to 0.6/1.2/1.8/2.4%
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7.22c
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Heartstopper heal regen per stack increased from 2/3.5/5/6.5 to 3.5/4.5/5.5/6.5
Heartstopper mana regen per stack increased from 3/4/5/6 to 3.5/4.5/5.5/6.5
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7.22b
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Heartstopper Aura damage type changed from Pure to Magical (still does not trigger damage events)
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7.22
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Reaper's Scythe respawn time reduced from 15/30/45 to 15/25/35
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7.21
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Death Pulse damage increased from 100/140/180/220 to 100/150/200/250
Level 15 Talent increased from +20% Ghost Shroud Slow to +30%
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7.20
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Base attack range reduced from 550 to 500
Heartstopper Aura now provides the unit kill regeneration instead of Death Pulse
- If Necro himself gets the kill
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7.19d
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Level 10 Talent reduced from +40 Damage to +30
Level 20 Talent reduced from +80 Attack Speed to +70
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7.19b
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Agility rescaled
Base agility reduced from 15 to 12
Agility gain increased from 1.2 to 1.3
Base movement speed reduced from 285 to 280
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7.19
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Ghost Shroud self magic resistance reduction increased from 30% to 40%
Reaper's Scythe scepter cooldown increased from 55/40/25 to 60/50/40
Reaper's Scythe cast point increased from 0.5 to 0.55
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7.18
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Death Pulse damage increased from 80/120/160/200 to 100/140/180/220
Death Pulse unit kill regen duration increased from 6 to 7
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7.17
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Level 15 Talent increased from +16% Ghost Shroud Slow to +20%
Level 25 Talent increased from -1.5s Death Pulse Cooldown to -2.5s
Level 25 Talent increased from +0.6 Heartstopper Aura to +0.8
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7.16
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Attack Point improved from 0.53 to 0.4
Base damage increased from 24-28 to 26-30
Death Pulse mana regen per stack increased from 2/2.25/2.5/2.75 to 2.25/2.5/2.75/3
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7.14
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Reaper's Scythe respawn time penalty increased from 10/20/30 to 15/30/45
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7.13b
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Base strength increased from 16 to 18
Strength gain increased from 2.3 to 2.6
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7.12
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Heartstopper Aura increased from 0.5/1/1.5/2% to 0.5/1.1/1.7/2.3%
Death Pulse mana cost rescaled from 125/145/165/185 to 100/130/160/190
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7.10
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Level 15 Talent changed from +30 Movement Speed to +16% Ghost Shroud Slow
Level 15 Talent changed from +300 Health to +40 Death Pulse Heal
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7.07
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Death Pulse mana regen rescaled from 1/3/5/7 to 2/2.25/2.5/2.75
Death Pulse kill HP regen multiplier rescaled from 10 to 6
Death Pulse kill HP regen duration rescaled from 7 to 6
Death Pulse HP regen rescaled from 1/3/5/7 to 2/3/4/5
Ghost Shroud slow reduced from 12/20/28/36 to 6/12/18/24
Ghost Shroud bonus magic damage taken increased from 25% to 30%
Heartstopper Aura range reduced from 900 to 700
Heartstopper Aura rescaled from 0.6/1/1.4/1.8 to 0.5/1/1.5/2
Reaper's Scythe cooldown increased from 100 to 120
Reaper's Scythe mana cost from 175/340/500 to 200/350/500
Reworked Talent Tree
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7.06f
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Reaper's Scythe cooldown increased from 90/80/70 to 100
Ghost Shroud magic resistance penalty increased from -20% to -25%
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7.06d
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Reaper's Scythe cooldown reduced from 100/85/70 to 90/80/70
Level 10 Talent increased from +6 Strength to +8
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7.06c
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Ghost Shroud AoE increased from 600 to 750
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7.06
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Ghost Shroud heal amplification increased from 50% to 75%
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7.02
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Agility gain from 1.7 to 1.2
Movement speed from 290 to 285
Level 15 Talent from +15 Movement Speed to +20
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7.01
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Added Necrophos to Captains Mode
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7.00
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Temporarily removed from Captains Mode
Reaper's Scythe Scepter upgrade no longer disables buyback or deals extra damage
Reaper's Scythe Scepter upgrade reduces cooldown to 55/40/25
Death Pulse now passively provides 1/3/5/7 HP/MP regen for 7 seconds for each unit killed
- (10× HP/MP regen for hero kills)
Death Pulse damage reduced from 125/175/225/275 to 80/120/160/200
Death Pulse heal reduced from 70/90/110/130 to 60/80/100/120
Replaced Sadist with a new ability: Ghost Shroud
Added Talent Tree
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6.88
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Heartstopper Aura range reduced from 1200 to 900
Heartstopper HP drain increased from 0.6/0.9/1.2/1.5 to 0.6/1/1.4/1.8%
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6.87
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Reaper's Scythe respawn time penalty reduced from 30 to 10/20/30
Reaper's Scythe damage factor increased from 0.4/0.6/0.9 to 0.6/0.75/0.9
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6.86
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Base armor increased from 0 to 1
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6.85
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Death Pulse damage increased from 75/125/200/275 to 125/175/225/275
Heartstopper Aura no longer affects ancient creeps
Sadist health regen increased from 1/2/3/4 to 1/2/3/6
Sadist mana regen increased from 2/4/6/10 to 2/4/6/12
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6.82
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Reaper's Scythe added respawn time penalty from 30% to a constant 30 seconds
Heartstopper Aura is now negative regeneration instead of HP Removal
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6.81
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Heartstopper Aura area of effect increased from 1000 to 1200
Reaper's Scythe now adds +30% duration to the respawn timer
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6.80
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Death Pulse now hits invisible units and units in the Fog of War
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6.79
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Base armor increased from -1 to 0
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6.78
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If a unit dies under Reaper's Scythe, it will be credited to Necrophos
Reaper's Scythe scepter causes buyback to be disabled on heroes it kills for that death
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6.77
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Reaper's Scythe stun/delay increased from 1 to 1.5
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6.76
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Heartstopper Aura damage increased from 0.6/0.8/1/1.2% to 0.6/0.9/1.2/1.5%
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6.75
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Death Pulse heal rescaled from 50/75/100/130 to 70/90/110/130
Sadist reworked
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6.74
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Heartstopper damage increased from 0.5/0.7/0.9/1.1 to 0.6/0.8/1/1.2
Sadist level 4 mana regen increased from 48 to 60
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6.73
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Death Pulse AoE increased from 375/425/450/475 to 475
Heartstopper damage increased from 0.4/0.6/0.8/1% to 0.5/0.7/0.9/1.1%
Sadist level 4 now restores 600 mana if you kill a hero
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6.72
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Reaper's Scythe reworked slightly
- The HP difference calculation is now processed after the stun duration is over
- Stun duration reduced from 1.5 to 1
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6.69
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Attack range reduced from 600 to 550
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6.64
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Strength gain increased from 1.5 to 2
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6.61
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Rebalanced Heartstopper Aura
HP drain reduced from 0.5/0.75/1/1.25% to 0.4/0.6/0.8/1%
AoE increased from 700/800/900/1000 to 1000
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6.59
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Rebalanced Heartstopper Aura
AoE increased from 250/500/750/1000 to 700/800/900/1000
HP drain rescaled from 1% to 0.5/0.75/1/1.25%
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6.58
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Now has Heartstopper Aura instead of Diffusion Aura
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6.52
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Undid mana cost change on Level 1 Reaper's Scythe
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6.50
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Improved Reaper's Scythe's leveling a bit
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6.35
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Diffusion Aura radius increased from 350➜450
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6.28
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Diffusion Aura radius increased from 300➜350
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6.20
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Base movement speed reduced from 300 to 290
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6.02
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Death Pulse mana cost increased from 100/120/140/160 to 125/145/165/185
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6.00
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Heartstopper replaced with Heartstopper Aura
- Changed from a castable skill to an aura
- Now drains 1% of maximum enemy life per second
- AoE: 200/400/600/800
Ported
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