Necrophos

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[e][h]Necrophos
Dire Hero
Attributes
Base Stats
Base HP Regen
Base MP Regen
Sight Range
Attack Range
Missile Speed
Attack Duration
Cast Duration
Base Attack Time
Base Magic Resist
Turn Rate
Level Changes
Level
1
15
25
Health
524
1172
1640
Mana
375
900
1275
Armor
2.9
5.8
7.9
Damage
46-50
81-85
106-110
Spell Amp
1.8%
4.8%
7%
Magic Resist
26%
28%
29%
Movement Speed Amp

0.8%
1.9%
2.7%
Most Played As
LessMore
1
2
3
4
5

Rotund'jere, the Necrophos[edit]

Recommended Roles
Carry Nuker Durable Disabler

In a time of great plague, an obscure monk of dark inclinations, one Rotund'jere, found himself promoted to the rank of Cardinal by the swift death of all his superiors. While others of the order went out to succor the ill, the newly ordained cardinal secluded himself within the Cathedral of Rumusque, busily scheming to acquire the property of dying nobles, promising them spiritual rewards if they signed over their terrestrial domains. As the plague receded to a few stubborn pockets, his behavior came to the attention of the greater order, which found him guilty of heresy and sentenced him to serve in the plague ward, ensorcelled with spells that would ensure him a slow and lingering illness. But they had not counted on his natural immunity. Rotund'jere caught the pox, but instead of dying, found it feeding his power, transforming him into a veritable plague-mage, a Pope of Pestilence. Proclaiming himself Necrophos, he travels the world, spreading plague wherever he goes, and growing in terrible power with every village his pestilential presence obliterates.

Abilities[edit]

Death Pulse
QD
Affects
Enemy Units
Damage Type
Magical
Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units. Passively provides HP and MP regeneration to Necrophos for each unit killed. Gives 6× the bonus for hero kills.
Pulse Damage100 / 140 / 180 / 220
Pulse Heal60 / 80 / 100 / 120
100 / 120 / 140 / 160
Radius475
HP Regen Per Second2 / 3 / 4 / 5
Mana Regen Per Second2.25 / 2.5 / 2.75 / 3
Stack Duration7
Cast Point0
8 / 7 / 6 / 5
     2.5
100 / 130 / 160 / 190
The passive is disabled by break.
Cannot be disjointed.
Poor souls who succumb to Rotund'jere's plagues are recycled for future use.
Notes
  • The projectiles travel at 400 speed.
  • The passive healing buff stacks, and each stack operates independently.
  • The passive also activates on denies.
Ghost Shroud
WI
Targeting
No Target
Affects
Enemy Units
Necrophos turns ethereal and emits a slow aura that reduces enemy movement speed. While Necrophos is in this form, he takes additional magic damage but any health or mana regeneration he receives is amplified.
Ethereal Duration3 / 3.5 / 4 / 4.5
Enemy Movement Speed Slow6% / 12% / 18% / 24%
26% / 32% / 38% / 44%
Slow Radius750
Self Magic Resistance Reduction40%
Self Heal Amplification75%
Cast Point0
28 / 24 / 20 / 16
Does not pierce Spell Immunity.
Dispellable.
Rotund'jere uses the souls of his victims as bridge from life to afterlife.
Notes
  • In ethereal form Necrophos is immune to Physical damage but extra vulnerable to Magical damage. Any magical damage that hits Necrophos in this form is amplified.
  • This spell immediately ends upon gaining Spell Immunity.
Heartstopper Aura
ET
Targeting
Aura
Affects
Enemy Units
Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.
Damage Per Second0.5% / 1.1% / 1.7% / 2.3%
3.1%
Radius700
Disabled by break.
Illusions gain this ability.
Those who come within a short distance of the Necrophos can feel pestilence and plague in the air.
Notes
  • The damage is based on a percentage of maximum enemy HP.
  • Deals damage in smaller amounts every 0.2 seconds.
  • The damage cannot be reduced or amplified by any ability.
  • The damage does not trigger on-hit effects.
Reaper's Scythe
RR
Targeting
Unit Target
Affects
Enemy Heroes
Damage Type
Magical
Stuns the target enemy hero, then deals damage based on how much life it is missing. Heroes killed by Reaper's Scythe take longer to respawn.
Damage Per Missing HP0.6 / 0.75 / 0.9
Stun Duration1.5
Increased Respawn Time15 / 30 / 45
Cast Range600
Cast Point0.55
120
     
60 / 50 / 40
200 / 350 / 500
Decreases the cooldown.
Blocked by Linken's Sphere and echoed by Lotus Orb.
The amount of death and suffering in the air increases the power of Necrophos's plague magic.
Notes
  • Reaper's Scythe kills the target when they are at roughly 30% / 35% / 40% of their maximum HP.
  • Necrophos always gets credit for the kill no matter who kills the target during Reaper's Scythe.
  • Damage is dealt at the end of the stun.

Talent Tree[edit]

Talent Tree
-2.5s Death Pulse Cooldown 25 +0.8 Heartstopper Aura
+80 Attack Speed 20 +20% Magic Resistance
+20% Ghost Shroud Slow 15 +40 Death Pulse Heal
+10 Strength 10 +40 Damage

Recommended Items[edit]

Starting Items Early Game
Null Talisman
Tango
Magic Stick
Boots of Speed
Headdress
Mid Game Late Game
Magic Wand
Arcane Boots
Mekansm
Guardian Greaves
Aghanims Scepter
Blink Dagger

General Strategy[edit]

Wherever Necrophos goes, enemies wither as allies thrive. Restoring health to his friends and harming enemies with each death pulse, once his very presence has eaten away at an enemy, he summons the reaper to lengthen their stay in the afterlife.
Necrophos (In-Game Description)

Overview


Skill Build

Level12345678910
Spell
Level111213141516182025
Spell

Early Game

Mid Game

Late Game

Version History[edit]

Version Balance Changes
7.19b
  • Rescale Agility rescaled
    • Nerf Base agility reduced from 15 to 12
    • Buff Agility gain increased from 1.2 to 1.3
  • Nerf Base movement speed reduced from 285 to 280
7.19
  • Nerf Ghost Shroud self magic resistance reduction increased from 30% to 40%
  • Nerf Reaper's Scythe scepter cooldown increased from 55/40/25 to 60/50/40
  • Nerf Reaper's Scythe cast point increased from 0.5 to 0.55
7.18
  • Buff Death Pulse damage increased from 80/120/160/200 to 100/140/180/220
  • Buff Death Pulse unit kill regen duration increased from 6 to 7
7.17
  • Buff Level 15 Talent increased from +16% Ghost Shroud Slow to +20%
  • Buff Level 25 Talent increased from -1.5s Death Pulse Cooldown to -2.5s
  • Buff Level 25 Talent increased from +0.6 Heartstopper Aura to +0.8
7.16
  • Buff Attack Point improved from 0.53 to 0.4
  • Buff Base damage increased from 24-28 to 26-30
  • Buff Death Pulse mana regen per stack increased from 2/2.25/2.5/2.75 to 2.25/2.5/2.75/3
7.14
  • Buff Reaper's Scythe respawn time penalty increased from 10/20/30 to 15/30/45
7.13b
  • Buff Base strength increased from 16 to 18
  • Buff Strength gain increased from 2.3 to 2.6
7.12
  • Buff Heartstopper Aura increased from 0.5/1/1.5/2% to 0.5/1.1/1.7/2.3%
  • Buff Death Pulse mana cost rescaled from 125/145/165/185 to 100/130/160/190
7.10
  • Rework Level 15 Talent changed from +30 Movement Speed to +16% Ghost Shroud Slow
  • Rework Level 15 Talent changed from +300 Health to +40 Death Pulse Heal
7.07
  • Rescale Death Pulse mana regen rescaled from 1/3/5/7 to 2/2.25/2.5/2.75
  • Rescale Death Pulse kill HP regen multiplier rescaled from 10 to 6
  • Rescale Death Pulse kill HP regen duration rescaled from 7 to 6
  • Rescale Death Pulse HP regen rescaled from 1/3/5/7 to 2/3/4/5
  • Nerf Ghost Shroud slow reduced from 12/20/28/36 to 6/12/18/24
  • Nerf Ghost Shroud bonus magic damage taken increased from 25% to 30%
  • Nerf Heartstopper Aura range reduced from 900 to 700
  • Rescale Heartstopper Aura rescaled from 0.6/1/1.4/1.8 to 0.5/1/1.5/2
  • Nerf Reaper's Scythe cooldown increased from 100 to 120
  • Nerf Reaper's Scythe mana cost from 175/340/500 to 200/350/500
  • Rework Reworked Talent Tree
7.06f
  • Nerf Reaper's Scythe cooldown increased from 90/80/70 to 100
  • Nerf Ghost Shroud magic resistance penalty increased from -20% to -25%
7.06d
  • Buff Reaper's Scythe cooldown reduced from 100/85/70 to 90/80/70
  • Buff Level 10 Talent increased from +6 Strength to +8
7.06c
  • Buff Ghost Shroud AoE increased from 600 to 750
7.06
  • Buff Ghost Shroud heal amplification increased from 50% to 75%
7.02
  • Nerf Agility gain from 1.7 to 1.2
  • Nerf Movement speed from 290 to 285
  • Buff Level 15 Talent from +15 Movement Speed to +20
7.01
  • Playable in Competitive Added Necrophos to Captains Mode
7.00
  • Removed Temporarily removed from Captains Mode
  • Nerf Reaper's Scythe Scepter upgrade no longer disables buyback or deals extra damage
  • Buff Reaper's Scythe Scepter upgrade reduces cooldown to 55/40/25
  • Buff Death Pulse now passively provides 1/3/5/7 HP/MP regen for 7 seconds for each unit killed
    • (10× HP/MP regen for hero kills)
  • Nerf Death Pulse damage reduced from 125/175/225/275 to 80/120/160/200
  • Nerf Death Pulse heal reduced from 70/90/110/130 to 60/80/100/120
  • Rework Replaced Sadist with a new ability: Ghost Shroud
  • New Added Talent Tree
6.88
  • Nerf Heartstopper Aura range reduced from 1200 to 900
  • Buff Heartstopper HP drain increased from 0.6/0.9/1.2/1.5 to 0.6/1/1.4/1.8%
6.87
  • Nerf Reaper's Scythe respawn time penalty reduced from 30 to 10/20/30
  • Buff Reaper's Scythe damage factor increased from 0.4/0.6/0.9 to 0.6/0.75/0.9
6.86
  • Buff Base armor increased from 0 to 1
6.85
  • Buff Death Pulse damage increased from 75/125/200/275 to 125/175/225/275
  • Nerf Heartstopper Aura no longer affects ancient creeps
  • Buff Sadist health regen increased from 1/2/3/4 to 1/2/3/6
  • Buff Sadist mana regen increased from 2/4/6/10 to 2/4/6/12
6.82
  • Buff Reaper's Scythe added respawn time penalty from 30% to a constant 30 seconds
  • Rework Heartstopper Aura is now negative regeneration instead of HP Removal
6.81
  • Buff Heartstopper Aura area of effect increased from 1000 to 1200
  • Buff Reaper's Scythe now adds +30% duration to the respawn timer
6.80
  • Buff Death Pulse now hits invisible units and units in the Fog of War
6.79
  • Buff Base armor increased from -1 to 0
6.78
  • Buff If a unit dies under Reaper's Scythe, it will be credited to Necrophos
  • Buff Reaper's Scythe scepter causes buyback to be disabled on heroes it kills for that death
6.77
  • Rework Reaper's Scythe stun/delay increased from 1 to 1.5
6.76
  • Buff Heartstopper Aura damage increased from 0.6/0.8/1/1.2% to 0.6/0.9/1.2/1.5%
6.75
  • Buff Death Pulse heal rescaled from 50/75/100/130 to 70/90/110/130
  • Rework Sadist reworked
6.74
  • Buff Heartstopper damage increased from 0.5/0.7/0.9/1.1 to 0.6/0.8/1/1.2
  • Buff Sadist level 4 mana regen increased from 48 to 60
6.73
  • Buff Death Pulse AoE increased from 375/425/450/475 to 475
  • Buff Heartstopper damage increased from 0.4/0.6/0.8/1% to 0.5/0.7/0.9/1.1%
  • Buff Sadist level 4 now restores 600 mana if you kill a hero
6.72
  • Rework Reaper's Scythe reworked slightly
    • The HP difference calculation is now processed after the stun duration is over
    • Stun duration reduced from 1.5 to 1
6.69
  • Nerf Attack range reduced from 600 to 550
6.64
  • Buff Strength gain increased from 1.5 to 2
6.61
  • Rework Rebalanced Heartstopper Aura
    • Nerf HP drain reduced from 0.5/0.75/1/1.25% to 0.4/0.6/0.8/1%
    • Buff AoE increased from 700/800/900/1000 to 1000
6.59
  • Rework Rebalanced Heartstopper Aura
    • Buff AoE increased from 250/500/750/1000 to 700/800/900/1000
    • Rescale HP drain rescaled from 1% to 0.5/0.75/1/1.25%
6.58
  • Rework Now has Heartstopper Aura instead of Diffusion Aura
6.52
  • Nerf Undid mana cost change on Level 1 Reaper's Scythe
6.50
  • Buff Improved Reaper's Scythe's leveling a bit
6.35
  • Buff Diffusion Aura radius increased from 350➜450
6.28
  • Buff Diffusion Aura radius increased from 300➜350
6.20
  • Nerf Base movement speed reduced from 300 to 290
6.02
  • Nerf Death Pulse mana cost increased from 100/120/140/160 to 125/145/165/185
6.00
  • Rework Heartstopper replaced with Heartstopper Aura
    • Changed from a castable skill to an aura
    • Now drains 1% of maximum enemy life per second
    • AoE: 200/400/600/800
  • Ported Ported

Notable Players[edit]

See also[edit]

External links[edit]

Guides[edit]

References[edit]