Balanar, the Night Stalker
|Carry Initiator Durable Disabler Nuker|
Of the Night Stalker, there is no history, only stories. There are ancient tales woven into the lore of every race and every culture, of an impossible time before sunlight and daytime, when night reigned alone and the world was covered with the creatures of darkness—creatures like Balanar the Night Stalker.
It is said that on the dawn of the First Day, all the night creatures perished. All, that is, save one. Evil's embodiment, Night Stalker delights in his malevolence. He created the primal role of the Night Terror, the Boogeyman, and as long as there have been younglings, his is the specter summoned to terrify them. This is a role he relishes—nor are these empty theatrics. He does indeed stalk the unwary, the defenseless, those who have strayed beyond the lighted paths or denied the warnings of their communities. Night Stalker serves as living proof that every child's worst nightmare....is true.
Once the sun goes down, Night Stalker's hunt begins. Charging through the shadowy forests, he snares prey in a slowing void as he tears them to shreds. Should sunrise threaten to end his terror, he can darken the skies to extend his onslaught.
At night, Void also mini-stuns, interrupting channeling abilities, and the slowing effect lasts longer.
The effect lasts longer at night.
- Enemies that leave the area are no longer silenced.
This ability only works at night.
- Can be cast on creeps or player units except special units such as Warlock's Golems or Lone Druid's Spirit Bear.
- Can be cast during daytime, but only on non-ancient units.
- Day changes to night for the duration.
- Does not pause the clock. This effectively shortens the day time if cast during the day.
|-50s Dark Ascension Cooldown||25||+100 Hunter in the Night Attack Speed|
|+20 Strength||20||-5s Crippling Fear Cooldown|
|+15% Hunter in the Night Status Resistance||15||45 Dark Ascension Damage|
|+8s Dark Ascension Duration||10||+50 Void Damage|