Ogre Magi

From Liquipedia Dota 2 Wiki
[e][h]Ogre Magi
Radiant Hero
Attributes

25 +3.5

14 +1.55

15 +2
Base Stats
Base HP Regen
Base MP Regen
Sight Range
Attack Range
Missile Speed
Attack Duration
Cast Duration
Base Attack Time
Base Magic Resist
Turn Rate
Level Changes
Level
1
15
25
Health
650
1532
2162
Mana
300
720
1020
Armor
8.2
11.7
14.2
Damage
58-64
86-92
106-112
Spell Amp
1.3%
3.8%
5.5%
Magic Resist
26%
29%
31%
Movement Speed Amp
0.9%
2.2%
3.2%
Most Played As
LessMore
1
2
3
4
5

Aggron Stonebreak, the Ogre Magi[edit]

Recommended Roles
Support Nuker Disabler Durable Initiator

The ordinary ogre is the creature for whom the phrase 'As dumb as a bag of rock hammers' was coined. In his natural state, an ogre is supremely incapable of doing or deciding anything. Clothed in dirt, he sometimes finds himself accidentally draped in animal skins after eating lanekill. Not an especially social creature, he is most often found affectionately consorting with the boulders or tree-stumps he has mistaken for kin (a factor that may explain the ogre's low rate of reproduction). However, once every generation or so, the ogre race is blessed with the birth of a two-headed Ogre Magi, who is immediately given the traditional name of Aggron Stonebreak, the name of the first and perhaps only wise ogre in their line's history. With two heads, Ogre Magi finds it possible to function at a level most other creatures manage with one. And while the Ogre Magi will win no debates (even with itself), it is graced with a divine quality known as Dumb Luck—a propensity for serendipitous strokes of fortune which have allowed the ogre race to flourish in spite of enemies, harsh weather, and an inability to feed itself. It's as if the Goddess of Luck, filled with pity for the sadly inept species, has taken Ogre Magi under her wing. And who could blame her? Poor things.

Abilities[edit]

Fireblast
QF
Affects
Enemy Units
Damage Type
Magical
Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
Damage:55/110/165/220 (495 )
Stun Duration:1.5
Cast Range:475
Cast Point:0.45
Multicast Cooldown:10/8/6
12
75/85/95/105
Blocked by Spell Immunity
Blocked by Spell Immunity
Blocked by Linken's Sphere and echoed by Lotus Orb
Blocked by Linken's Sphere and echoed by Lotus Orb
The Ogre Magi is easily amused, entertained for hours by playing with fire.
Notes
  • When Multicast, Fireblast is reapplied in 0.5 second intervals.
  • With each Multicast level, Fireblast's damage and stun become:
    • Level 1: 110 / 220 / 330 / 440 damage + 2 second stun
    • Level 2: 165 / 330 / 495 / 660 damage + 2.5 second stun
    • Level 3: 220 / 440 / 660 / 880 damage + 3 second stun
  • Blocked by Spell Immunity and Linken's Sphere.
Ignite
WG
Affects
Enemy Units
Damage Type
Magical
Drenches a target in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.
Damage Per Second:26/34/42/50
Movement Slow:20%/22%/24%/26%
Duration:5/6/7/8
Cast Point:0.45
Cast Range:700
Multicast Range:850/1000/1150
Multicast Impact Radius:150/300/450
Multicast Search Radius:1400
15
90
Blocked by Spell Immunity
Blocked by Spell Immunity
Blocked by Linken's Sphere and echoed by Lotus Orb
Blocked by Linken's Sphere and echoed by Lotus Orb
Can be dispelled
Can be dispelled
Batter up!
Notes
  • Total damage:
    • 130 / 204 / 294 / 400
  • When Multicast, Ignite is reapplied to selected units in 0.4 second intervals.
  • When Multicast, nearby enemies will be selected randomly in a 1400 radius around Ogre Magi, prioritizing units that are not already affected by Ignite.
  • Blocked by Spell Immunity and Linken's Sphere.
  • Can be dispelled.
Bloodlust
EB
Affects
Allied Units
Towers
Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Can be cast on Towers.
Bonus Movement Speed:10%/12%/14%/16%
Bonus Ally Attack Speed:30/40/50/60 (100 )
Bonus Self Attack Speed:30/50/70/90 (130 )
Duration:30
Cast Range:600
Cast Point:0.45
Multicast Search Radius:575
Multicast Cooldown:15/10/5
20
65
Can be dispelled
Can be dispelled
‘Running’s not as fun as hitting… Not one bit fun.’
Notes
  • Causes the target to visually appear giant. This does not affect collision size.
  • Can be set to Auto-Cast.
    • Auto-Cast only targets heroes. Does not target illusions.
  • Can be dispelled.
Multicast
RC
Ability
Passive
Affects
Self
Enables the Ogre Magi to rapidly cast his spells, giving them greater potency. Gives a chance to cast a spell multiple times in one cast.
2× Chance:40%/50%/60%
3× Chance:0%/20%/25%
4× Chance:0%/0%/12.5%
Disabled by Break
Disabled by Break
Despite being largely incapacitated by his IQ, the Ogre Magi's success in battle is attributed to pure skill.
Notes
  • Decreases Fireblast cooldown.
  • Adds an area of effect to Ignite, increases its cast range and gives a chance to cast at random enemy units.
  • Reduces Bloodlust cooldown and gives it a chance to cast on random allies around Ogre Magi.

Aghanim's Scepter Ability[edit]

Aghanim's Scepter Upgrade This hero is upgradeable by Aghanim's Scepter. The scepter grants the Unrefined Fireblast ability.
Unrefined Fireblast
DD
Affects
Enemy Units
Damage Type
Magical
Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
Damage:275
Stun Duration:1.5
Cast Range:475
Cast Point:0.45
6
60%
Blocked by Spell Immunity
Blocked by Spell Immunity
Blocked by Linken's Sphere and echoed by Lotus Orb
Blocked by Linken's Sphere and echoed by Lotus Orb
The 'who-casts-spell-first' argument between himself is solved simply by both casting at once.
Notes
  • This ability is independent from Multicast and will be given even if the ultimate is not leveled.
  • Aghanim's Scepter cannot be dropped or sold by Ogre Magi.
  • Mana cost is a percentage of Ogre Magi's current mana.
  • Ogre Magi always has enough mana to cast this spell, even at 0 mana.
  • With each Multicast level, Unrefined Fireblast's damage and stun become:
    • Level 1: 550 damage + 1.9 second stun
    • Level 2: 825 damage + 2.3 second stun
    • Level 3: 1100 damage + 2.7 second stun
  • Blocked by Spell Immunity and Linken's Sphere.

Talent Tree[edit]

Talent Tree
+275 Fireblast Damage 25 +90 Movement Speed
+40 Bloodlust Attack Speed 20 +40 Strength
+300 Health 15 +90 Damage
+100 Cast Range 10 +60 Gold/Min

Recommended Items[edit]

Starting Items Early Game
Tango
Observer Ward
Clarity
Boots of Speed
Magic Stick
Orb of Venom
Iron Branch
Mid Game Late Game
Magic Wand
Arcane Boots
Force Staff
Aghanims Scepter
Aether Lens
Ghost Scepter

General Strategy[edit]

With a chance to multiply the outcome of each spell they cast, a bit of luck is all Ogre Magi needs to burn enemies to cinder, or boost the power of his allies. Of course, luck can be difficult to rely upon...
Ogre Magi (In-Game Description)

Overview


Skill Build

Level12345678910
Spell
Level111213141516182025
Spell

Early Game

Mid Game

Late Game

Version History[edit]

Version Balance Changes
7.14
  • Buff Bloodlust on self now grants you 30/50/70/90 Attack Speed (default is 30/40/50/60)
7.13b
  • Buff Base strength increased from 23 to 25
7.12
  • Buff Multicast no longer increases Fireblast mana cost
7.10
  • Buff Level 20 Talent increased from +30 Strength to +40
7.07
  • Buff Base HP regen increased from 3.25 to 4.75
  • Rework Reworked Talent Tree
7.06e
  • Buff Level 15 Talent increased from +8% Magic Resistance to +12%
  • Buff Level 20 Talent increased from +250 Health to +350
  • Buff Level 20 Talent increased from +25 Movement Speed to +30
7.02
  • Nerf Base movement speed reduced from 290 to 285
  • Nerf Bloodlust mana cost increased from 50 to 65
7.02
  • Nerf Intelligence growth from 2.4 to 2
  • Buff Level 15 Talent from +40 Damage to +50
7.01
  • Nerf Ogre Magi movement speed reduced from 295 to 290
7.00
  • New Added Talent Tree
6.88b
  • Buff Bloodlust mana cost reduced from 75 to 50
6.88
  • Buff Ignite mana cost reduced from 95/105/115/125 to 90
  • Buff Multicast interval increased from 0.4 to 0.5
6.86
  • Buff Base health regen increased from 2.5 to 3.5
6.85
  • Buff Base armor increased by 1
  • Buff Bloodlust attack speed bonus increased from 20/30/40/50 to 30/40/50/60
  • Buff Bloodlust can now be cast on towers
  • Bug Fix Fixed Multicast Bloodlust not affecting nearby Spell Immune allies (Could already target them directly)
6.83
  • Nerf Fireblast damage reduced from 60/120/180/240 to 55/110/165/220
  • Nerf Fireblast cast range reduced from 600 to 475
6.82
  • Buff Base HP regeneration increased from 0.25 to 2.5
  • Nerf Fireblast damage reduced from 80/145/210/275 to 60/120/180/240
  • Buff 2× Multicast chance increased from 25/40/50% to 40/50/60%
  • Buff Multicast spread interval increased from 0.3 to 0.4 (affects Ignite and Fireblast)
6.81b
  • Buff Multicast passive mana cost penalty on Fireblast reduced from 30/70/110 to 20/40/60
  • Buff Bloodlust can now be cast on Magic Immune allies
6.81
  • Buff Base armor increased by 1
  • Buff Cast animation improved from 0.56 to 0.45
6.80
  • Buff Unrefined Fireblast mana cost changed from 400 to 60% of your current mana
    • You can always cast this spell (If you have only 100 mana remaining, the spell costs 60 mana)
6.79
  • Buff Ignite duration increased from 4/5/6/7 to 5/6/7/8
  • Nerf Ignite is now dodgeable
  • Buff Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff)
  • Buff Unrefined Fireblast cooldown reduced from 10 to 6
6.78
  • Buff Ignite DPS increased from 26/32/38/44 to 26/34/42/50
6.76
  • Buff Multicast now increases cast range of Ignite by 150 per level, this is in addition to the existing AoE increase
6.75
  • Buff Armor increased by 1
  • Buff Aghanim's Unrefined Fireblast cooldown decreased from 20 to 10
  • Buff Bloodlust can now target catapults
  • Buff Bloodlust movement speed bonus increased from 6/9/12/15% to 10/12/14/16%
6.74
  • Buff Added Aghanim's Scepter
6.71
  • Buff Ignite damage increased from 10/20/30/40 to 26/32/38/44
  • Buff Ignite slow increased from 10/15/20/25% to 20/22/24/26%
  • Nerf Ignite duration from 7.5 seconds to 4/5/6/7
6.68
  • Buff Int gain increased from 1.9 to 2.4
  • Buff Fireblast rescaled from 75/125/175/275 to 80/145/210/275
  • Buff Multicast mana cost increase for Fireblast rescaled from 30/80/110 to 30/70/110
6.66
  • Buff Fireblast Multicast upgraded cooldown improved from 15/12/9/6 to 12/10/8/6
6.61
  • Nerf Reduced Multicast chances across the board
6.60
  • Rework Reworked Multicast chance mechanism

Notable Players[edit]

Solo 
xy- 
dnz 

See also[edit]

External links[edit]

Guides[edit]

References[edit]