Outworld Devourer

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[e][h]Outworld Devourer
Dire Hero
Attributes
Base Stats
Base HP Regen
Base MP Regen
Sight Range
Attack Range
Missile Speed
Attack Duration
Cast Duration
Base Attack Time
Base Magic Resist
Turn Rate
Level Changes
Level
1
15
25
Health
542
1190
1658
Mana
435
990
1395
Armor
3.8
8.3
11.5
Damage
40-55
77-92
104-119
Spell Amp
2.1%
5.4%
7.8%
Magic Resist
26%
28%
29%
Movement Speed Amp

1.5%
3.3%
4.5%
Most Played As
LessMore
1
2
3
4
5

Harbinger, the Outworld Devourer[edit]

Recommended Roles
Carry Nuker Disabler

One of a lordly and magisterial race, Harbinger prowls the edge of the Void, sole surviving sentry of an outpost on the world at the rim of the abyss. From this jagged crystalline Outworld, forever on guard, he has gazed for eternities into the heavens, alert for any stirring in the bottomless night beyond the stars. Imprinted deep in the shining lattices of his intellect lies a resonant pattern akin to prophecy, a dark music implying that eventually some evil will wake out there, beyond the edges of creation, and turn its attention to our world. With his whole being focused on his vigil, Outworld Devourer paid little attention to events closer in to the sun. But at last the clamor of the Ancients, and a sense of growing threat from within as well as without, sent him winging sunward to visit the plains of war. Harbinger's place in our own prophecies is unambiguous: he must be considered an omen of worse things to come. But his arrival in itself is bad enough.

Abilities[edit]

Arcane Orb
QR
Targeting
Unit Target
Affects
Enemy Units
{{#if:Pure|
Damage Type
Pure
Adds extra damage to Outworld Devourer's attacks, based on his remaining mana pool. Arcane Orb also deals bonus damage to summoned units and illusions, and steals Intelligence from heroes.
Bonus Damage6% / 7% / 8% / 9%
Bonus Against Summons100 / 200 / 300 / 400
Intelligence Steal1 / 2 / 3 / 4
Steal Duration80
140
110 / 140 / 170 / 200
Does not pierce Spell Immunity.
Harbinger's outworldly knowledge allows it to tap into the ebb and flow of all spiritual energy, infusing it into his being.
Notes
Astral Imprisonment
WT
Targeting
Unit Target
Affects
Units
{{#if:Magical|
Damage Type
Magical
Places a target allied or enemy hero into an astral prison. The hidden hero is invulnerable and disabled. When it ends, the target and surrounding units take damage.
Damage100 / 175 / 250 / 325
Prison Duration4
Damage Radius400
Cast Range225 / 300 / 375 / 450
525 / 600 / 675 / 750
Charges
2
Charge Replenish Time
12
22 / 18 / 14 / 10
140 / 160 / 180 / 200
Changes Astral Imprisonment to a charge based ability and increases the cast range. Allows multiple damage areas to stack.
Does not pierce Spell Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Locked away in the pocket between this world and the Outworld, victims realize their infantile knowledge and mortality.
Notes
  • Does not deal damage to allied units.
  • Multiple damage areas do not stack.
    They will stack if upgraded by scepter.
  • Interrupts channeling abilities.
Essence Aura
EE
Targeting
Aura
Affects
Allied Heroes
{{#if:|
Damage Type
Whenever nearby allied heroes or Outworld Devourer himself casts a spell, they gain a chance to restore a percentage of their mana pool. Outworld Devourer also passively gains a bonus to his base mana pool.
Mana Restore Chance40%
55%
Max Mana Restored10% / 15% / 20% / 25%
Base Mana Increase150 / 250 / 350 / 450
Radius900
Disabled by break.
The crystals of the Outworld produce arcane power, and the Harbinger channels it into the world of mortals.
Notes
  • Mana restored is based on a percentage of the target's max mana.
  • Skills with no cooldown and toggled spells cannot trigger Essence Aura.
  • Items do not trigger Essence Aura.
  • Uses Pseudo-Random Distribution.
Sanity's Eclipse
RC
Targeting
Point Target
Affects
Enemy Heroes
{{#if:Magical|
Damage Type
Magical
Deals damage to enemy heroes in an area of effect based on the difference between Harbinger and the enemy hero's Intelligence. If an enemy hero has the same or higher intelligence than Outworld Devourer, Sanity's Eclipse has no effect.
Difference Multiplier9 / 10 / 11
13
Enemy Mana Loss40%
Radius375 / 475 / 575
Cast Range700
160
175 / 250 / 325
Does not pierce Spell Immunity.
When an Outworld crystal ruptures, cataclysmic energies are released, and the reverberations of this power are felt interdimensionally.
Notes
  • Enemies lose a percentage of their maximum mana.
  • Sanity's Eclipse can hit units trapped in
     .

Talent Tree[edit]

Talent Tree
15% Spell Lifesteal 25 +60s Arcane Orb Intelligence Steal
+2 Sanity's Eclipse Multiplier 20 +20 Strength
+15% Essence Aura Chance 15 +35 Movement Speed
+20 Attack Speed 10 +250 Health

Recommended Items[edit]

Starting Items Early Game
Null Talisman
Tango
Bottle
Magic Stick
Boots of Speed
Mid Game Late Game
Magic Wand
Power Treads
Hurricane Pike
Rod of Atos
Scythe of Vyse

General Strategy[edit]

Stealing from the minds of those he imprisons, Outworld Devourer turns raw intelligence into destructive power. Weakening enemies with a barrage of arcane energy, he shatters their sanity with his ultimate blast, often erasing mana from those that survive.
Outworld Devourer (In-Game Description)

Overview


Skill Build

Level12345678910
Spell
Level111213141516182025
Spell

Early Game

Mid Game

Late Game

Version History[edit]

Version Balance Changes
7.19
  • Buff Sanity's Eclipse damage multiplier increased from 8/9/10 to 9/10/11
  • Buff Essence Aura mana bonus increased from 125/200/275/350 to 150/250/350/450
7.16
  • Nerf Level 15 Talent Movement Speed reduced from +40 to +35
7.14
  • Nerf Arcane Orb mana cost increased from 100/120/140/160 to 110/140/170/200
  • Bug Fix Fixed Arcane Orb not using mana if it misses the target
7.10
  • Nerf Astral Imprisonment mana cost increased from 120/140/160/180 to 140/160/180/200
  • Buff Level 10 Talent increased from +200 Health to +250
7.07
  • Buff Arcane Orb is no longer a Unique Attack Modifier
  • Rework Reworked Talent Tree
7.06
  • Rework Reworked Outworld Devourer's Scepter:
    • Grants 2 charges to Astral Imprisonment
    • Increases cast range by 300
    • Damage areas stack
    • Replenish Time: 12
7.02
  • Buff Level 20 Talent from +250 Health to +275 Health
7.00
  • Nerf Astral Imprisonment cast range rescaled from 225/350/475/600 to 225/300/375/450
  • New Added Talent Tree
6.88f
  • Nerf Base damage reduced by 6
6.88e
  • Nerf Base armor reduced by 1.5
6.88b
  • Buff Astral Imprisonment damage increased from 75/150/225/300 to 100/175/250/325
  • Buff Arcane Orb intelligence duration increased from 60 to 80
6.88
  • Buff Essence Aura mana bonus increased from 75/150/225/300 to 125/200/275/350
  • Buff Arcane Orb Intelligence steal duration increased from 50 to 60
6.87c
  • Buff Essence Aura now uses Pseudo-Random Distribution
6.87
  • Nerf Arcane Orb Intelligence Steal reduced from 2/3/4/5 to 1/2/3/4
  • Nerf Arcane Orb mana cost increased from 100 to 100/120/140/160
  • Nerf Astral Imprisonment cast range reduced from 450/500/550/600 to 225/350/475/600
6.86c
  • Buff Arcane Orb int steal increased from 1/2/3/4 to 2/3/4/5
  • Buff Arcane Orb int steal duration increased from 40 to 50
6.86b
  • Buff Arcane Orb Int steal increased from 0/1/2/3 to 1/2/3/4
  • Nerf Astral Imprisonment cooldown rescaled from 20/17/14/11 to 22/18/14/10
6.86
  • Rework Reworked how Astral Imprisonment works
  • Nerf Astral Imprisonment cooldown rescaled from 18/16/14/12 to 20/17/14/11
  • Buff Astral Imprisonment cast range rescaled from 500 to 450/500/550/600
  • Buff Astral Imprisonment duration increased from 1/2/3/4 to 4
  • Nerf Essence Aura AoE reduced from 1000 to the standard 900 aura radius
  • Buff Arcane Orb now steals 0/1/2/3 intelligence per hit for 40 seconds (heroes only)
  • Nerf Outworld Devourer intelligence growth reduced from 3.3 to 2.7
6.85
  • Buff Strength gain increased from 1.85 to 2.3
  • Buff Sanity's Eclipse now always removes 40% max mana of affected heroes
  • Nerf Sanity's Eclipse mana loss no longer pierces Spell Immunity
  • Buff Sanity's Eclipse cast range increased from 600/650/700 to 700
  • Nerf Sanity's Eclipse cast range is no longer increased with Aghanim's Scepter
6.84
  • Buff Scepter Sanity's Eclipse now affects everyone in the area of effect with Astral Imprisonment after it deals damage
  • Nerf Scepter Sanity's Eclipse no longer always triggers the mana drain and does not increase the damage multiplier by 1
6.83
  • Buff Astral Imprisonment intelligence steal increased from 4/6/8/10 to 4/7/10/13
  • Nerf Astral Imprisonment intelligence steal duration reduced from 60 to 50
6.82
  • Buff Essence Aura chance to activate increased from 10/20/30/40% to 40%
  • Nerf Essence Aura percentage of mana restored reduced from 25% to 10/15/20/25%
  • Buff Scepter Sanity's Eclipse now always triggers the mana drain
6.80
  • Nerf Astral Imprisonment cast range reduced from 550 to 500
6.79
  • Nerf Base damage reduced by 3
  • Nerf Items no longer trigger Essence Aura
6.78
  • Buff Movement speed increased from 310 to 315
6.76
  • Buff Movement speed increased from 300 to 310
6.75
  • Buff Astral Imprisonment intelligence steal increased from 2/4/6/8 to 4/6/8/10
6.73
  • Buff Sanity's Eclipse now hits units imprisoned by Astral Imprisonment
6.72
  • Buff Intelligence growth increased from 2.8 to 3.3
6.71
  • Buff Arcane Orb cooldown removed
6.68
  • Nerf Astral Imprisonment no longer causes the target to lose vision over that area
  • Buff Added Aghanim's Scepter to Obsidian Destroyer
6.66
  • Buff Essence Aura no longer has a lower chance to trigger when autocasting Arcane Orb
6.64
  • Buff Agility increased from 15 + 1.4 ➜ 24 + 2
6.60
  • Buff Lowered Astral Imprisonment cooldown (20➜18/16/14/12 seconds)
6.48
  • Rework Rebalanced Sanity's Eclipse (Less damage, better leveling)
  • Buff Improved Harbinger's casting animation time

Notable Players[edit]

Moon 

See also[edit]

External links[edit]

Guides[edit]

References[edit]