Harbinger, the Outworld Devourer
|Carry Nuker Disabler|
One of a lordly and magisterial race, Harbinger prowls the edge of the Void, sole surviving sentry of an outpost on the world at the rim of the abyss. From this jagged crystalline Outworld, forever on guard, he has gazed for eternities into the heavens, alert for any stirring in the bottomless night beyond the stars. Imprinted deep in the shining lattices of his intellect lies a resonant pattern akin to prophecy, a dark music implying that eventually some evil will wake out there, beyond the edges of creation, and turn its attention to our world. With his whole being focused on his vigil, Outworld Devourer paid little attention to events closer in to the sun. But at last the clamor of the Ancients, and a sense of growing threat from within as well as without, sent him winging sunward to visit the plains of war. Harbinger's place in our own prophecies is unambiguous: he must be considered an omen of worse things to come. But his arrival in itself is bad enough.
- The bonus damage is based on the percentage of Outworld Devourer's current mana.
- Does not deal damage to allied units.
- Multiple damage areas do not stack. They will stack if upgraded by scepter.
- Interrupts channeling abilities.
- Enemies lose a percentage of their maximum mana.
- Sanity's Eclipse can hit units trapped in
|15% Spell Lifesteal||25||+60s Arcane Orb Intelligence Steal|
|+2 Sanity's Eclipse Multiplier||20||+20 Strength|
|+6 Armor||15||+35 Movement Speed|
|+20 Attack Speed||10||+250 Health|
Stealing from the minds of those he imprisons, Outworld Devourer turns raw intelligence into destructive power. Weakening enemies with a barrage of arcane energy, he shatters their sanity with his ultimate blast, often erasing mana from those that survive.Outworld Devourer (In-Game Description)