Pangolier

From Liquipedia Dota 2 Wiki
[e][h]Pangolier
Radiant Hero
Attributes
Base Stats
Base HP Regen
Sight Range
Attack Range
Missile Speed
Attack Duration
Cast Duration
Base Attack Time
Base Magic Resist
Turn Rate
Level Changes
Level
1
15
25
Health
506
1136
1586
Mana
267
579
807
Armor
4.6
13.6
20
Damage
51-57
95-101
127-133
Spell Amp
1.1%
3%
4.3%
Magic Resist
26%
28%
29%
Movement Speed Amp

0.9%
3.1%
4.7%
Most Played As
LessMore
1
2
3
4
5

Pangolier Donte Panlin, the Pangolier[edit]

Recommended Roles
Carry Nuker Disabler Durable Escape Initiator

The men and women that make up the Nivan Gallants live a life of swordplay, chandelier swinging, and tawdry romance. And while all adhere to their creed that "A life of adventure is the only life worth living," the exploits of Donte Panlin still manage to raise the eyebrows of even the most hedonistic of swordsmen.

There is no monster he won't slay. No creature he won't woo. No tyrant he won't stand against. And no noble immune to his silver tongue.

Abilities[edit]

Swashbuckle
QW
Targeting
Vector Target
Affects
Enemy Units
Damage Type
Physical
Vector Targeted. Pangolier dashes along the target line, then slashes all enemies in the drawn direction with several quick swipes.
  has a chance to activate on hit.
Damage Per Slash24 / 42 / 60 / 78
118
Slashes4
Slash Radius125
Slash Distance900
1200
Dash Distance1000
Cast Point0
20 / 16 / 12 / 8
     5
80 / 90 / 100 / 110
Cannot be cast while rooted.
The Pangolier's blade is even nimbler than his tongue.
Notes
  • Total damage:
    • 96 / 168 / 240 / 312
    • 472
  • Vector Targeting:
    • While holding the left mouse key, the dash direction is determined by moving the mouse.
    • The spell occurs after the left mouse key is released.
  • Dashes at 2000 speed. Allows Pangolier to pass over walls and cliffs.
  • Each slash can apply attack modifiers.
  • Slashes have True Strike, piercing through blindness and evasion.
  • Slashes hit even if Pangolier is disarmed.
  • Does not hit ethereal units.
Shield Crash
WC
Targeting
No Target
Affects
Self
Damage Type
Magical
Pangolier jumps forward a short distance in the air and slams back to the ground, damaging all enemies in a radius. For each enemy hero hit, he gains damage resistance for a short time.
Forward movement is maintained if
  is used while
  is active, allowing Rolling Thunder to clear walls and cliffs.
Damage75 / 150 / 225 / 300
Damage Resistance Per Hero9% / 12% / 15% / 18%
Damage Resistance Duration10
Radius500
Jump Distance225
Jump Duration0.4
Cast Point0
Cooldown During Rolling Thunder 2
19 / 17 / 15 / 13
90 / 100 / 110 / 120
Does not pierce Spell Immunity.
Dispellable.
Only in the midst of his enemies does the Pangolier truly thrive.
Notes
  • Maximum damage resistance:
    • 45% / 60% / 75% / 90%
  • When buffed, 5 golden shields in a circle are visible around Pangolier. They are bigger the higher the percentage is.
  • Pangolier can jump over walls and cliffs.
Lucky Shot
EE
Targeting
Passive
Affects
Enemy Units
Pangolier reads his enemies, gaining a chance to slow the target and cause them to be either Silenced or Disarmed.
Chance17%
Movement Speed Slow35%
Duration2 / 3 / 4 / 5
Does not pierce Spell Immunity.
Dispellable.
Disabled by break.
Illusions gain this ability.
These fools know nothing of real armor...
Notes
  • The silence or disarm is 50/50 random.
  • Only one debuff can be applied to a single target.
  • Cannot trigger off of Pangolier illusions.
Rolling Thunder
RR
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Pangolier curls into a spell immune ball and rolls out. When rolling, he moves at an increased speed and can move through trees, but has a decreased ability to turn. Striking enemies knocks them back, inflicting damage and stunning them when they land.
Colliding with walls or cliffs will cause a temporary pause while Pangolier reverses in direction.
Damage200 / 275 / 350
Stun Duration1 / 1.25 / 1.5
Impact Radius150
Knockback Distance150
Knockback Duration0.4
Turn Speed120
Roll Speed600
Roll Duration6 / 7 / 8
8 / 9 / 10
Cast Time1.2
70
     35
100 / 150 / 200
Does not pierce Spell Immunity.
Cannot be cast while rooted. Continues to roll in place if rooted while already rolling.
Where his ancestors sought only refuge, the Pangolier saw opportunity...
Notes
  • Including knockback, enemies are stunned for a total of 1.4 / 1.65 / 1.9 seconds per hit.
  • Pangolier can still cast spells and use items while rolling.
  • Pangolier cannot auto attack while rolling, and using
      will end the roll immediately.
  • Pangolier is spell immune for the duration.
  • Dispels Pangolier on cast.
  • While rolling, Pangolier takes 1.5 seconds to turn 180 degrees.
  • If Pangolier collides with terrain, he will stop for 0.2 seconds and roll in the opposite direction.
  • Does not collide with buildings.
  • Destroys trees in Pangolier's path.
Stop Rolling
RR
Targeting
No Target
Affects
Self
Stop rolling.
Cast Point0
Donte Panlin stops when he pleases.

Talent Tree[edit]

Talent Tree
-35s Rolling Thunder Cooldown 25 -3s Swashbuckle Cooldown
+20 Strength 20 +40 Swashbuckle Damage
+2s Rolling Thunder Duration 15 2s Shield Crash Cooldown during Rolling Thunder
+300 Swashbuckle Slash Range 10 +1.5 Mana Regen

Recommended Items[edit]

Starting Items Early Game
Stout Shield
Tango
Healing Salve
Boots of Speed
Magic Wand
Ring of Aquila
Iron Branch
Iron Branch
Clarity
Mid Game Late Game
Power Treads
Vanguard
Diffusal Blade
Blink Dagger
Abyssal Blade
Monkey King Bar
Linkens Sphere

General Strategy[edit]

Eager to dash into danger at a moment's notice, the Pangolier thrives on disrupting enemy movements and placing himself in the midst of chaos. Artfully guiding his blade between cracks in armor and shrugging off attacks with his protective scales, this graceful swordsman is always ready to roll into battle.
Pangolier (In-Game Description)

Overview


Skill Build

Level12345678910
Spell
Level111213141516182025
Spell

Early Game

Mid Game

Late Game

Version History[edit]

Version Balance Changes
7.21d
  • Nerf Lucky Shot can no longer apply both silence and disarm at the same time
  • Nerf Lucky Shot chance reduced from 20% to 17%
  • Nerf Rolling Thunder manacost increased from 100 to 100/150/200
7.21
  • Nerf Lucky Shot no longer triggers off of Pangolier illusions
  • Nerf Lucky Shot slow reduced from 40% to 35%
7.21
  • Buff Base damage increased by 4
  • Rework Level 10 Talent changed from +20 Movement Speed to +300 Swashbuckle Slash Range
7.20
  • Rework Replaced Heartpiercer with Lucky Shot
    • Gains a 20% chance to apply a debuff for 2/3/4/5 seconds
    • Slows the target by 40% and causes the target to be either Silenced or Disarmed
    • Multiple instances of this debuff stack
7.17
  • Bug Fix Fixed Rolling Thunder having no effect on units like Primal Split Brewlings and Ancient neutrals
    • (Still doesn't affect roshan)
7.16
  • Buff Increased Base HP regen to 1.75
  • Rework Level 15 Talent changed from +30 Attack Speed to +2s Rolling Thunder Duration
  • Buff Level 20 Talent improved from +30 Swashbuckle Damage to +40
  • Buff Level 25 Talent improved from -16s Rolling Thunder Cooldown to -35
7.14
  • Buff Rolling Thunder no longer gets canceled when rooted or disabled (Rolls in place instead)
  • Nerf Rolling Thunder cooldown increased from 70/65/60 to 70
  • Nerf Swashbuckle mana cost increased from 70/80/90/100 to 80/90/100/110
  • Nerf Shield Crash cooldown increased from 13 to 19/17/15/13
  • Bug Fix Fixed Shield Crash counting Spell Immune heroes
  • Nerf Level 10 Talent reduced from +2 Mana Regen to +1.5
7.12
  • Playable in Competitive Enabled Pangolier in Captains Mode
7.08
  • Nerf Rolling Thunder cooldown increased from 50/45/40 to 70/65/60
7.07b
  • Buff Swashbuckle now changes your attack damage to 24/42/60/78
    • Rather than just dealing physical damage as an independent nuke
    • This means the listed amount can now proc for lifesteal, crit, etc.
  • Buff Shield Crash damage reduction increased from 8/10/12/14% to 9/12/15/18%
  • Buff Shield Crash now causes you to move forward 225 units (can traverse terrain with it)
  • Buff Rolling Thunder now has a 1.2s cast time rather than a 1.2s channel period
  • Buff Rolling Thunder turn rate increased from 105/110/115 to 120
  • Buff Rolling Thunder speed increased from 550/575/600 to 600
  • Buff Rolling Thunder damage increased from 200/250/300 to 200/275/350
  • Buff Level 25 Talent increased from -12s Rolling Thunder to -16s
7.07
  • New New Hero

Notable Players[edit]

tavo 


See also[edit]

External links[edit]

References[edit]