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Phantom Lancer
From Liquipedia Dota 2 Wiki
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Phantom Lancer
Grants the following bonuses per attribute point: | |
+22HP and +0.1HP regeneration | |
+0.17 armor and 1 attack speed +1 Main Attack Damage | |
+12MP and +0.05MP regeneration +0.1% base magic resistance |
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Instant Projectile Speed
| ||
110 (136)
(1.7 BAT) | ||
0.5 + 0.5
| ||
0.6
| ||
1800 / 800
| ||
Default
Gib Type | ||
2012-05-03
Released | ||
2005-03-01
(v6.00) | ||
Competitive Span
2012-05-10 — 2014-09-25 2015-02-12 — Present |
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Creates illusions of himself to trick or attack foes. | |
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As Azwraith drove his pike through Vorn, the Dread Magus shattered into innumerable shards of light, saturating his killer with a strange new power. Once a humble fisherman, the Phantom Lancer Spears targets from afar, spawning a fragment of the Phantom Lancer himself as they Dash ahead while cutting foes apart in a breathtaking flurry of attacks. When cornered, he vanishes briefly from the battlefield, reappearing at a nearby spot while leaving behind Doppelgangers to mislead and elude pursuers. The sheer number of his army are often Juxtaposed with his foes, overwhelming them before their eyes can scarcely distinguish the Phantom Lancer from his army of clones. | |
Roles: | Carry Escape Pusher Nuker |
Complexity | |
Adjectives | Bearded, Blue, Nose Legs ( 2 ) |
Facets[edit]
Upgrades[edit]
Aghanim's[edit]
Talents[edit]
+20% Critical Strike (200%) | 25 | -4s Doppelganger Cooldown |
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+10% Juxtapose Damage | 20 | +300 Phantom Rush Distance |
-1s Spirit Lance Cooldown | 15 | +2.5s Phantom Rush Duration |
+10 Phantom Rush Agility | 10 | +35 Spirit Lance Damage |
▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All / / Attributes |
Bio[edit]
We outnumbered you. We outnumber them all!
Aliases:
Azwraith, PL
Lore:
The remote village of Pole had no knowledge of the wars raging in the heart of the kingdom. For them, the quiet of spear fishing, and a family meal were all that a full life required. Yet war came for them nonetheless. Joining the able-bodied conscripts as they filed passed their homes, the humble lancer Azwraith vowed to bring peace to his kingdom, and in so doing, his people. Placed with his kin in the vanguard of the final assault against the Dread Magus Vorn, the cost to his fellows was absolute. As the charging force battled toward the fortress, Azwraith alone among his kind remained standing, and he alone was able to infiltrate the keep.
Focused and infuriated by the slaughter of his brothers, Azwraith bested each of the wizard's deadly traps and conjured guardians. Soon the simple fisherman arrived at Vorn's tower sanctum. The pair dueled through the night, pike to staff, as chaos raged below, and with a deafening cry Azwraith pierced his enemy. But the wizard did not simply expire; he exploded into uncountable shards of light, penetrating his killer with power. As the dust settled and the smoke of combat began to clear, Azwraith found himself standing among a throng of his kin. Each seemed to be dressed as he was, each seemed armed as he was, and he could sense that each thought as he did. Aware that his allies were approaching, he willed these phantoms to hide themselves, and one by one they began to vanish into nothingness. As the soldiers came upon the sanctum, they found the warrior that had bested the wizard. When they approached their champion, the lancer vanished. The pikeman who had stood before them was no more than another phantom.
Focused and infuriated by the slaughter of his brothers, Azwraith bested each of the wizard's deadly traps and conjured guardians. Soon the simple fisherman arrived at Vorn's tower sanctum. The pair dueled through the night, pike to staff, as chaos raged below, and with a deafening cry Azwraith pierced his enemy. But the wizard did not simply expire; he exploded into uncountable shards of light, penetrating his killer with power. As the dust settled and the smoke of combat began to clear, Azwraith found himself standing among a throng of his kin. Each seemed to be dressed as he was, each seemed armed as he was, and he could sense that each thought as he did. Aware that his allies were approaching, he willed these phantoms to hide themselves, and one by one they began to vanish into nothingness. As the soldiers came upon the sanctum, they found the warrior that had bested the wizard. When they approached their champion, the lancer vanished. The pikeman who had stood before them was no more than another phantom.
Voice:
Innate[edit]
Illusory Armaments[edit]
Passive
Affects
Self
Attack Damage Bonus to Base Damage Factor: 1
Grants a lesser base attack damage factor to his illusions instead.
Illusion Factor: 0.7
Critical Strike[edit]
Passive
Affects
Self / Illusions
Proc Chance: 20%
Crit Damage: 200%
Abilities[edit]
Spirit Lance[edit]
Cast Animation: 0.3 + 0.73
Cast Range: 600/650/700/750
Summoning an illusory fragment with a different hue to attack the unit per lance upon impact.
All Azwraith's illusions casts a fake lance within a certain distance of the affected enemy unit.
Enemy Distance: 675
Aghanim's Scepter Upgrade
Increases Spirit Lance illusion damage. Spirit Lance now bounces twice on enemies, prioritizing heroes.
Increases Spirit Lance illusion damage. Spirit Lance now bounces twice on enemies, prioritizing heroes.
Azwraith's proficiency at spearing his family's meal of fish is proving quite useful in the battlefield.
Doppelganger[edit]
Area
Affects
Self / Illusions
Briefly vanishes from the battlefield.
After a delay, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers with different properties, while extending all current illusions' duration.
After a delay, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers with different properties, while extending all current illusions' duration.
Cast Animation: 0.1 + 0
Cast Range: 575
Reappear Time: 1
Gathered Illusion Bonus Duration: 2
Nummer Eins deals no damage and does not receive additional incoming damage. This illusion's duration is not extended.
Nummer Zwei deals a portion of Phantom Lancer's damage and receive additional incoming damage. This illusion's duration is not extended.
Create additional Doppelgangers corresponding to Azwraith's current health missing.
Health Threshold per Bonus: 25%
Number of Bonus Illusions: 1
Dread Magus Vorn's death imbued the Phantom Lancer with the ability to blend with all spectrums of light.
Phantom Rush[edit]
Toggle
Affects
Self
When activated, the Lancer quickly charges into range, gaining a temporary agility boost when specifically targeting an enemy unit for an attack.
Cast Animation: 0 + 0
Min Proc Distance: 200
Haste Speed: 800
Max Haste Duration: 5
Azwraith's fragments has Phantom Rush always toggled on and are ready to rush into the battle upon an order.
Azwraith knows that on the field of battle, speed can mean everything.
Juxtapose[edit]
Passive / No
Affects
Self
Proc Chance: 40%/45%/50%
Max Illusions: 6/8/10
Duration from Hero: 8
Illusions also have a chance to fracture further. These images last for a shorter duration.
Illusion Proc Chance: 8%
Duration from Illusions: 4
The illusory fragment has a different hue when juxtaposed with regular images of Azuwraith's self.
Aghanim's Shard Upgrade
Renders Phantom Lancer invisible for a duration while generating a duplicate image to confuse enemies. Increases movement speed while active.
Renders Phantom Lancer invisible for a duration while generating a duplicate image to confuse enemies. Increases movement speed while active.
Cast Animation: 0 + 0
Juxtapose illusions spawn on random nearby units and deal more damage but can't be controlled.
Illusion Damage Increase: 2%
Search Radius: 700
Each of Azwraith's lance attacks feels like two from a normal warrior; or three; or four...
Recent Matches[edit]
Main Article: Phantom Lancer/Matches
Date | Tier | Tournament | Picks | Score | vs. Picks | |||
---|---|---|---|---|---|---|---|---|
Aug 31, 2024 - 13:50 UTC | Qualifier | GEG Women: Africa | 0 : 1 | |||||
Aug 30, 2024 - 11:10 UTC | Qualifier | GEG Open: Middle East | 0 : 1 | |||||
Aug 29, 2024 - 19:10 UTC | Tier 3 | True Fighters 2024 | 0 : 1 | |||||
Aug 25, 2024 - 18:30 CEST | Qualifier | GEG Open: Africa | 0 : 1 | |||||
Aug 24, 2024 - 16:10 CEST | Qualifier | GEG Open: Africa | 0 : 1 |
Recent Changes[edit]
Description
- Illusory Armaments
- Now affected by percentage-based base attack damage bonus sources.
- Increased illusion factor from 0.65 to 0.7.
- Increased Spirit Lance illusion duration from 2/4/6/8 to 3.5/5/6.5/8.
- Phantom Rush
- The bonus agility buff is now applied during the rush.
- The bonus agility buff is now applied after the ability ends.
- Juxtapose
- Increased Convergence illusion damage dealt from 13%/15%/17% to 15%/17%/19%.
- U Reduced Divergence illusion damage dealt from 20%/22%/24% to 17%/19%/21%.
- Illusory Armaments
- Has a 1 bonus attack damage to base attack damage bonus factor for Phantom Lancer .
- Phantom Lancer no longer utilizes bonus attack damage.
- Reduced Juxtapose illusion damage taken from 650% to 625%.
Dota Plus Progress[edit]
Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
Phantom Lancer's Relics | Voice Lines | |
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Bronze |
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Silver |
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Gold |
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Platinum |
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Master |
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Grandmaster |
|
Equipment[edit]
Trivia[edit]
- Despite being first created at 6.00 patch, Phantom Lancer is one of the oldest heroes from the original DotA in Reign of Chaos DotA. His name used to known as "Zuljin Andorhall".
- In DotA, Phantom Lancer's in-game model was a fan interpretation of Kimahri Ronso, a playable character in the RPG game "Final Fantasy X". As such, the Phantom Lancer of Dota 2 gained many similarities with Kimahri, namely the blue skin, humanoid feline appearance, and halberd weapon.
- Phantom Lancer's model shares design similarities with Monkey King, and may have been based on earlier concepts.
Gallery[edit]
Bone Harvest sprite - alive