Sand King
From Liquipedia Dota 2 Wiki
Sand King
Dire Hero

Attributes
Primary Attribute
Base Stats
0.25
Attack Type
100
0.53 + 0.47
Level Changes
Level
1
15
25
30
Health
604
1418
2276
2628
Mana
303
603
963
1095
Armor
4.17
8.37
13.37
15.2
Magic R
26.9%
29.42%
32.42%
33.52%
Damage
43-51
104-112
174-182
200-208
Notes
6
Release Date
2010-11-01
Competitive Release
2010-11-01
Crixalis, the Sand King[edit]
Recommended Roles |
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The sands of the Scintillant Waste are alive and sentient—the whole vast desert speaks to itself, thinking thoughts only such a vastness can conceive. But when it needs must find a form to communicate with those of more limited scope, it frees a fragment of itself, and fills a carapace of magic armor formed by the cunning Djinn of Qaldin. This essential identity calls itself Crixalis, meaning 'Soul of the Sand,' but others know it as Sand King. Sand King takes the form of a huge arachnid, inspired by the Scintillant Waste's small but ubiquitous denizens; and this is a true outward expression of his ferocious nature. Guardian, warrior, ambassador—Sand King is all of these things, inseparable from the endless desert that gave him life.
Not many can survive an ambush from Sand King. Demolishing everything around him with waves of deadly vibration from his ultimate, he evades counterattacks by hiding himself in a scouring gust of sand, and stuns foes by striking them from beneath.
Abilities[edit]
Burrowstrike

QE
Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces. Adds Caustic Finale poison to heroes hit.
Damage | 80/130/200/260 |
---|
Stun Duration | 1.2/1.4/1.6/1.8 1.6/1.8/2/2.2 |
---|
Caustic Finale Debuff Duration | 6 |
---|
Spikes Radius | 150 |
---|
Cast Range 525/600/675/750
Cast Point 0
Cast Backswing 0.53
Does not pierce Debuff Immunity. | ||
Blocked by Spell Block. | ||
Reflected by Spell Reflection. | ||
Hard disables are dispellable only by strong dispels. | ||
Not disabled by Break. | ||
Cannot cast while rooted. | ||
Affected by cast range bonus. |
Crixalis often lies in wait, burrowing under the surface to ambush his adversaries.
Notes
- Scepter Burrow Strike does not apply Caustic Finale to illusions.
Sand Storm

WR
Sand King creates a fearsome sandstorm that damages enemy units while hiding him from vision. The sandstorm follows Sand King at certain units per second. The effect ends when Sand King leaves the area.
Damage per Second | 25/45/65/85 45/65/85/105 |
---|
Radius | 425/500/575/650 |
---|
Storm Move Speed | 25/50/75/100 75/100/125/150 |
---|
Duration | 20/25/30/35 |
---|
Linger Duration | 0.5 |
---|
Fade Time | 0.7 |
---|
Movement Speed Slow | 35% |
---|
Miss Chance | 35% |
---|
Cast Point 0
Cast Backswing 0.5
Every once in a while, Burrowstrike spines are created at random locations, each having a 65 radius, that apply Burrowstrike damage and stun to enemies hit. | ||
Does not pierce Debuff Immunity. | ||
Undispellable.
| ||
Not disabled by Break. |
Some say Crixalis is a mirage; his carapace appearing then vanishing between the whirling sands of the Scintillant Waste.
Notes
- Deals damage in 0.2 second intervals.
- The Sand Storm and the invisibility end immediately once you leave the area.
Caustic Finale

EL
Sand King's attacks inject a venom that causes enemy units to move more slowly and to violently explode when it dies.
Base Damage | 70/90/110/130 190/210/230/250 |
---|
Max Health as Damage | 10%/14%/18%/22% |
---|
Movement Speed Slow | 14%/18%/22%/26% |
---|
Debuff Duration | 6 |
---|
Damage Radius | 500 |
---|
Does not pierce Debuff Immunity. | ||
Dispellable.
| ||
Disabled by Break. | ||
Does not affects illusions. |
An injection from Crixalis makes one brittle and as dry as the arid wastes, subject to implosive demise.
Notes
- If the debuff has not yet expired and the unit dies, deals the death damage.
- If the debuff expires and the unit is still alive, deals the expiration damage.
- Applies the slow when the damage occurs.
- Debuffing a unit already affected does not refresh the debuff.
- Does not activate on denies.

Epicenter

RC
After a successful casting, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt.
Movement Speed Slow | 30%/40%/50% |
---|
Attack Speed Slow | 30/45/60 |
---|
Slow Duration | 3 |
---|
Epicenter Duration | 3 |
---|
Pulse Count | 6/8/10 11/13/15 |
---|
Base Pulse Radius | 500 600 |
---|
Radius Increase per Pulse | 25 50 |
---|
Passive Values


Passive Pulse Interval | 3.5 |
---|
Passive Pulse Radius | 425 525 |
---|
Passive Pulse Move Speed Slow | 15%/20%/25% |
---|
Passive Pulse Attack Speed Slow | 15/22.5/30 |
---|
Cast Point 2
Cast Backswing 0
Increases Epicenter Pulse damage, and causes a small single Epicenter Pulse around Sand King every few seconds. | ||
Does not pierce Debuff Immunity. | ||
Dispellable.
| ||
Does not affects illusions. |
Many an explorer was lost to the quicksands of the Scintillant Waste.
Talent Tree[edit]
![]() | ||
35% Sand Storm Slow/Blind | 25 | +5 Epicenter Pulses |
+100 Base Radius and +25 Incremental Radius of Epicenter | 20 | -2s Burrowstrike Cooldown |
+120 Caustic Finale Damage | 15 | +50 Sand Storm Move Speed |
+0.4s Burrowstrike Stun | 10 | +20 Sand Storm Damage per Second |
Recent Changes[edit]
Version | Balance Changes |
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7.34c | |
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7.34b | |
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7.34 | |
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Notable Players[edit]
tavo
|
Kingrd
|
nongrata
|
sl4d1n-
|
11
|
Additional Content[edit]
References[edit]
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