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Shadow Demon

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[e][h]Shadow Demon
Dire Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
614
1262
1730
Mana
405
1155
1695
Armor
2.9
7.8
11.3
Damage
51-55
101-105
137-141
Most Played As
LessMore
1
2
3
4
5
Notes
Release Date
2012-03-15
Competitive Release
2012-03-22
Collision Size
Legs

Shadow Demon Shadow Demon[edit]

Recommended Roles
Support Disabler Initiator Nuker

Among the sovereign Demons with explicit access to this world, Doom scarcely bothers with the affairs of Noninfernals and Lesser Spectral Consorts, while Shadow Fiend passes through almost exclusively on collecting expeditions. The Shadow Demon, however, has always taken a deep and abiding interest in the material plane, as if sensing that mastery of this gritty dimensional nexus might be the key to total domination of all realities. Summoned first by minor wizards, the Shadow Demon granted every wish and put on increasingly impressive displays of power until he had the full attention of the greatest demonologists, and through them the various lords, tyrants, autarchs and heirophants who depended on sorcery to buttress their mundane power. So great was his deception that all his summoners considered themselves the master and Shadow Demon the servant; meanwhile, he eroded their identities and made their minds his own. In the end, most members of the cult were hollow puppets, extensions of his evil will.

What Shadow Demon's next step would have been remains open to speculation, for around this time, Nevermore the Shadow Fiend bit into a particularly nasty-tasting soul and discovered that it held nothing but a foul nougat of Shadow Demon's essence. Alerted that a coup was underway, and that the ancient equilibrium of the Umbral Pact was about to be destabilized, Doom and Shadow Fiend briefly joined forces to destroy the burgeoning cult. Combining spells of incredible force, they undid Shadow Demon's centuries of patient work, reducing his cult to smithereens—and all its members to a bloody splatter. Nothing remained except a tiny speck of demon shadow. Immortal and irreducible, this mote of evil was enough to seed the Shadow Demon's next scheme, and in fits and starts, over further centuries, he began to regroup.

Whatever that speck of shadow touched, it tainted, and its influence gradually grew. A chaos of damaged parts pulled together, reknit, and combined to give Shadow Demon a form even stronger than his former. He is all but complete now, and his plan for infinite dominion lacks all of its former weaknesses. It would seem that such a being of pure malice and malevolence, a threat to all creation, would be forever out of place in our world...yet Shadow Demon does not lack for followers.

Spewing clouds of demonic poison to damage enemies or scout the battlefield, few dare to approach Shadow Demon. Banishing an enemy as his allies gather for the kill, he can inflict demonic curses as he summons traitorous illusions to turn enemy strength against itself.

Abilities[edit]

Disruption
QD
Targeting
Unit Target
Affects
Heroes
Banishes the targeted unit, removing it from play for the duration. Upon returning, illusions of the unit are created under Shadow Demon's control.
Illusion Damage Dealt30%/45%/60%/75%
Illusion Damage Taken300%
Illusions2
Illusion Duration11/12/13/14
Banish Duration2.75
Cast Range650
Cast Point0.3
Cast Backswing0.6
Charges2
29/26/23/20
120
Does not pierce Spell Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
The pain of deception comes not while it happens, but when it is revealed.
Notes
  • Units under Disruption can still be affected and damaged by all of Shadow Demon's spells.
  • Illusion health is determined at the start of the cast.
Soul Catcher
WC
Targeting
Point Target
Affects
Enemy Units
Captures the soul of enemy units in an area, causing them to lose a percentage of their current health. Shadow Demon temporarily gains Spell Amplification for each hero's soul captured. When the debuff is removed, the units gain half of the lost health back. Units under the effect of Disruption can still be affected by Soul Catcher.
Health Loss20%/25%/30%/35%
Spell Amplification Per Hero5%/7%/9%/11%
Radius175/200/225/250
Duration10
Cast Range700
Cast Point0.3
26/24/22/20
     20/18/16/14
80/100/120/140
Does not pierce Spell Immunity.
Dispellable.
Trying to resist the Shadow Demon's corruption is mostly a useless endeavor.
Notes
  • The illusion spawns if the enemy dies while debuffed. It is controlled by Shadow Demon and lasts until it is either killed or the enemy respawns.
Shadow Poison
EW
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Deals damage in a line, and afflicts enemy units with a poison effect. The poison deals 1/2/4/8/16 times the stack damage based on the number of stacks on the target, up to 5 stacks. Additional stacks after that each add 50 damage. This deferred damage is dealt when Shadow Poison's duration expires or the Release sub-ability is used.
Impact Damage30/40/50/60
34.5/46/57.5/69
Stack Damage24/36/48/60
27.6/41.5/55.2/69
Extra Damage Per Stack50
57.5
Maximum Stacks19
Duration10
Radius190
Cast Range1500
Cast Point0.25
2.5
     1.25
45
Does not pierce Spell Immunity.
The ever growing influence of the Shadow Demon can pollute the most valiant and pure of heroes.
Notes
  • Damage per 1/2/3/4/5 stacks:
    • Level 1: 20/40/80/160/320
    • Level 2: 35/70/140/280/560
    • Level 3: 50/100/200/400/800
    • Level 4: 65/130/260/520/1040
  • Briefly provides 200 flying vision in its path.
Sub Ability
Shadow Poison Release
DG
Targeting
No Target
Affects
Enemy Units
Releases the poison to do damage on all affected enemies.
Cast Point0.3
1
Ultimate Ability
Demonic Purge
RG
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Purges the target enemy unit, removing positive buffs and slowing the target for the duration. The unit slowly regains its speed until the end of the duration, upon which damage is dealt.
Damage300/400/500
500/600/700
Movement Speed Slow100% ➜ 20%
Slow Duration7
Cast Range800
Cast Point0.3
Cast Backswing0.6
Break Duration
5
Charges
3
Replenish Time
60
60
     30
150/175/200
Removes the cooldown and uses charges instead. Applies break to the target.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Once Shadow Demon no longer has any need for his collected cultist, he releases it from its subservience—and its life.
Notes
  • Dispels the enemy on cast, and continuously thereafter.
  • The slow scales linearly over time, weakening over the duration.

Aghanim's Shard Ability[edit]

Demonic Cleanse
F
Targeting
Unit Target
Affects
Allied Units
Damage Type
Magical
Cleanses the target allied unit, removing negative buffs for the duration. At the end of the duration, the unit is healed. Units under the effect of Disruption can still be affected by Demonic Cleanse.
Max Heal300/400/500
500/600/700
Duration7
Cast Range800
Cast Point0.3
Cast Backswing0.6
Charges
3
Replenish Time
60
60
     30
     
0
150/175/200
Removes the cooldown and uses charges instead.
This ability is granted by Aghanim's Shard

Talent Tree[edit]

Talent Tree
2 Charges of Disruption Disruption 25 -30s Demonic Purge Demonic Purge Cooldown
-1.25s Shadow Poison Shadow Poison Cooldown 20 -6s Soul Catcher Soul Catcher Cooldown
+200 Demonic Purge Demonic Purge Damage 15 +25 Movement Speed
+10 Strength 10 +15% Shadow Poison Shadow Poison Damage

Recent Changes[edit]

Version Balance Changes
7.31d
  • Shadow Poison Shadow Poison
    • Buff Hit damage increased from 26/34/42/50 to 30/40/50/60
7.31
  • Demonic Cleanse Demonic Cleanse
    • New Aghanim's Shard Is now granted as a secondary ability with Aghanim's Shard. Repeatedly applies a basic dispel on the target allied unit, removing negative buffs for the duration. At the end of the duration, the unit is healed. Units under the effect of Disruption can still be affected by Demonic Cleanse.
    • New Aghanim's Scepter Scepter also grants charges to Demonic Cleanse
7.30c
  • Nerf Disruption cooldown increased from 27/24/21/18 to 29/26/23/20
  • Rescale Shadow Poison mana cost rescaled from 35/40/45/50 to 45

Notable Players[edit]

Solo 
Fenrir 
1437 
SsaSpartan 
VANSKOR 

See also[edit]

Additional Content[edit]

References[edit]