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Shadow Demon

From Liquipedia Dota 2 Wiki
[e][h]Shadow Demon
Dire Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
614
1262
1730
Mana
405
1155
1695
Armor
2.9
7.8
11.3
Damage
51-55
101-105
137-141
Most Played As
LessMore
1
2
3
4
5
Notes
Collision Size
Legs

Shadow Demon Shadow Demon[edit]

Recommended Roles
Support Disabler Initiator Nuker

Among the sovereign Demons with explicit access to this world, Doom scarcely bothers with the affairs of Noninfernals and Lesser Spectral Consorts, while Shadow Fiend passes through almost exclusively on collecting expeditions. The Shadow Demon, however, has always taken a deep and abiding interest in the material plane, as if sensing that mastery of this gritty dimensional nexus might be the key to total domination of all realities. Summoned first by minor wizards, the Shadow Demon granted every wish and put on increasingly impressive displays of power until he had the full attention of the greatest demonologists, and through them the various lords, tyrants, autarchs and heirophants who depended on sorcery to buttress their mundane power. So great was his deception that all his summoners considered themselves the master and Shadow Demon the servant; meanwhile, he eroded their identities and made their minds his own. In the end, most members of the cult were hollow puppets, extensions of his evil will.

What Shadow Demon's next step would have been remains open to speculation, for around this time, Nevermore the Shadow Fiend bit into a particularly nasty-tasting soul and discovered that it held nothing but a foul nougat of Shadow Demon's essence. Alerted that a coup was underway, and that the ancient equilibrium of the Umbral Pact was about to be destabilized, Doom and Shadow Fiend briefly joined forces to destroy the burgeoning cult. Combining spells of incredible force, they undid Shadow Demon's centuries of patient work, reducing his cult to smithereens—and all its members to a bloody splatter. Nothing remained except a tiny speck of demon shadow. Immortal and irreducible, this mote of evil was enough to seed the Shadow Demon's next scheme, and in fits and starts, over further centuries, he began to regroup.

Whatever that speck of shadow touched, it tainted, and its influence gradually grew. A chaos of damaged parts pulled together, reknit, and combined to give Shadow Demon a form even stronger than his former. He is all but complete now, and his plan for infinite dominion lacks all of its former weaknesses. It would seem that such a being of pure malice and malevolence, a threat to all creation, would be forever out of place in our world...yet Shadow Demon does not lack for followers.

Spewing clouds of demonic poison to damage enemies or scout the battlefield, few dare to approach Shadow Demon. Banishing an enemy as his allies gather for the kill, he can inflict demonic curses as he summons traitorous illusions to turn enemy strength against itself.

Abilities[edit]

Disruption
QD
Targeting
Unit Target
Affects
Heroes
Banishes the targeted unit, removing it from play for the duration. Upon returning, illusions of the unit are created under Shadow Demon's control.
Illusion Damage Dealt30%/45%/60%/75%
Illusion Damage Taken300%
Illusions2
Illusion Duration11/12/13/14
Banish Duration2.75
Cast Range650
Cast Point0.3
Cast Backswing0.6
Charges2
29/26/23/20
120
Does not pierce Spell Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
The pain of deception comes not while it happens, but when it is revealed.
Notes
  • Units under Disruption can still be affected and damaged by all of Shadow Demon's spells.
  • Illusion health is determined at the start of the cast.
Soul Catcher
WC
Targeting
Point Target
Affects
Enemy Units
Captures the soul of enemy units in an area, causing them to lose a percentage of their current health. Shadow Demon temporarily gains Spell Amplification for each hero's soul captured. When the debuff is removed, the units gain half of the lost health back. Units under the effect of Disruption can still be affected by Soul Catcher.
Health Loss20%/25%/30%/35%
Spell Amplification Per Hero5%/7%/9%/11%
Radius175/200/225/250
Duration10
Cast Range700
Cast Point0.3
26/24/22/20
     20/18/16/14
80/100/120/140
Does not pierce Spell Immunity.
Dispellable.
Trying to resist the Shadow Demon's corruption is mostly a useless endeavor.
Notes
  • The illusion spawns if the enemy dies while debuffed. It is controlled by Shadow Demon and lasts until it is either killed or the enemy respawns.
Shadow Poison
EW
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Deals damage in a line, and afflicts enemy units with a poison effect. The poison deals 1/2/4/8/16 times the stack damage based on the number of stacks on the target, up to 5 stacks. Additional stacks after that each add 50 damage. This deferred damage is dealt when Shadow Poison's duration expires or the Release sub-ability is used.
Impact Damage26/34/42/50
29.9/39.1/48.3/57.5
Stack Damage24/36/48/60
27.6/41.5/55.2/69
Extra Damage Per Stack50
57.5
Maximum Stacks19
Duration10
Radius190
Cast Range1500
Cast Point0.25
2.5
     1.25
45
Does not pierce Spell Immunity.
The ever growing influence of the Shadow Demon can pollute the most valiant and pure of heroes.
Notes
  • Damage per 1/2/3/4/5 stacks:
    • Level 1: 20/40/80/160/320
    • Level 2: 35/70/140/280/560
    • Level 3: 50/100/200/400/800
    • Level 4: 65/130/260/520/1040
  • Briefly provides 200 flying vision in its path.
Sub Ability
Shadow Poison Release
DG
Targeting
No Target
Affects
Enemy Units
Releases the poison to do damage on all affected enemies.
Cast Point0.3
1
Ultimate Ability
Demonic Purge
RG
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Purges the target enemy unit, removing positive buffs and slowing the target for the duration. The unit slowly regains its speed until the end of the duration, upon which damage is dealt.
Damage300/400/500
500/600/700

Heal on Allies
Movement Speed Slow100% ➜ 20%
Slow Duration7
Cast Range800
Cast Point0.3
Cast Backswing0.6
Break Duration
5
Charges
3
Replenish Time
60
60
     30
150/175/200
Removes the cooldown and uses charges instead. Applies break to the target.
Allows Demonic Purge to be cast on allies, continuously dispelling them and healing them at the end instead of damaging them.
Does not slow allies.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Once Shadow Demon no longer has any need for his collected cultist, he releases it from its subservience—and its life.
Notes
  • Dispels the enemy on cast, and continuously thereafter.
  • The slow scales linearly over time, weakening over the duration.

Talent Tree[edit]

Talent Tree
2 Charges of Disruption Disruption 25 -30s Demonic Purge Demonic Purge Cooldown
-1.25s Shadow Poison Shadow Poison Cooldown 20 -6s Soul Catcher Soul Catcher Cooldown
+200 Demonic Purge Demonic Purge Damage 15 +25 Movement Speed
+10 Strength 10 +15% Shadow Poison Shadow Poison Damage

Version History[edit]

Version Balance Changes
7.30c
  • Nerf Disruption cooldown increased from 27/24/21/18 to 29/26/23/20
  • Rescale Shadow Poison mana cost rescaled from 35/40/45/50 to 45
7.30
  • Buff Disruption cast range increased from 600 to 650
  • Rescale Shadow Poison stack damage rescaled from 20/35/50/65 to 24/36/48/60
  • Buff Soul Catcher now temporarily gives Shadow Demon 5/7/9/11% Spell Amplification for each hero debuffed
7.29b
  • Buff Disruption illusion duration increased from 8/10/12/14 to 11/12/13/14
  • Buff Demonic Purge manacost reduced from 200 to 150/175/200
7.29
  • Buff Intelligence increased from 21 + 3.3 to 22 + 3.6
  • Rework Level 10 Talent changed from +15 Intelligence to +15% Shadow Poison Damage
  • Rework Level 10 Talent changed from +75 Cast Range to +10 Strength
  • Rework Level 15 Talent changed from +20% Shadow Poison Damage to +200 Demonic Purge Damage
  • Buff Level 15 Talent increased from +20 Movement Speed to +25
  • Buff Level 20 Talent increased from -5s Soul Catcher Cooldown to -6s
  • Rework Level 25 Talent changed from +400 Demonic Purge Damage to -30s Demonic Purge Cooldown
7.28
  • Buff Shadow Poison is no longer dispellable
  • Buff Demonic Purge Scepter upgrade debuff now ends when a new one is cast (deals damage relative to how long it lasted)
  • Buff Added Aghanim's Shard
    • Upgrades Demonic Purge
      • Allows Demonic Purge to be cast on allies, continuously dispelling them and healing them at the end instead of damaging them.
      • Does not slow allies.
7.27b
  • Buff Level 10 Talent increased from +12 Intelligence to +15
7.26c
  • Rework Level 10 Talent changed from Soul Catcher Creates Illusion On Death to +12 Intelligence
7.26b
  • Nerf All talents are now about 20% weaker
7.25
  • Buff Demonic Purge damage increased from 250/350/450 to 300/400/500
7.24
  • Buff Demonic Purge damage increased from 200/300/400 to 250/350/450
7.23e
  • Rework XP Talent is now replaced with +100 Cast Range
7.23
  • Buff Demonic Purge now deals damage through Spell Immunity
7.22g
  • Nerf Soul Catcher damage reduced from 25/30/35/40% to 20/25/30/35%
  • Nerf Level 15 Talent reduced from +30 Movement Speed to +25
7.22e
  • Nerf Soul Catcher mana cost increased from 50/70/90/110 to 80/100/120/140
7.22
  • Buff Intelligence gain increased from 3.1 to 3.3
7.21
  • Nerf Movement Speed reduced by 5
  • Buff Soul Catcher mana cost reduced from 110 to 50/70/90/110
  • Buff Shadow Poison mana cost reduced from 50 to 35/40/45/50
7.20
  • Rework Reworked Soul Catcher
    • Targets a 175/200/225/250 AoE area
    • Causes all enemy units in the area to lose 25/30/35/40% of their current health
    • They gain half of it back after 10 seconds
    • Cooldown: 26/24/22/20
    • Cast Range: 700
    • Mana Cost: 110
    • Dispelling this gains your health back as well
  • Buff Disruption illusion health is now determined at the start of the cast
  • Buff Disruption duration increased from 2.5 to 2.75
  • Nerf Level 15 Talent Movement Speed reduced from +35 to +30
7.16
  • Nerf Level 15 Talent Movement Speed reduced from +40 to +35
7.14
  • Buff Strength gain increased from 2.2 to 2.4
7.13b
  • Buff Base strength increased from 21 to 23
7.12
  • Nerf Demonic Purge slow now always scales linearly with time from 100% to 20%
  • Nerf Demonic Purge cooldown increased from 40 to 60 (affects charge replenish)
  • Nerf Demonic Purge no longer roots non-hero units for 3 seconds
  • Buff Demonic Purge duration increased from 5 to 7 seconds
  • Buff Demonic Purge now continuously dispels the target
7.10
  • Buff Level 10 Talent increased from +25% XP Gain to 30%
  • Rework Level 25 Talent changed from +5s Disruption Banish Duration to 2 Charges of Disruption
7.07d
  • Nerf Soul Catcher no longer creates an illusion on death
  • Rework Level 10 Talent changed from +10 Strength to Soul Catcher Creates Illusion On Death
7.07
  • Buff Demonic Purge now works on cycloned units
  • Buff Soul Catcher no longer splits its effect, it only affects one unit in the area
  • Buff Shadow Poison radius increased from 190 to 200
  • Buff When an enemy dies under Soul Catcher an illusion of them is created under your control
    • Lasts until they respawn or it is killed
    • Deals 30/45/60/75% damage and takes 200% damage
  • Rework Reworked Talent Tree
7.06f
  • Buff Level 15 Talent from +8% Spell Amplification to +10%
  • Buff Level 15 Talent from +75 Cast Range to +100
7.06e
  • Buff Base Strength increased from 19 to 21
  • Buff Demonic Purge cooldown reduced from 50 to 40
7.06d
  • Buff Base strength increased from 17 to 19
7.06c
  • Buff Level 10 Talent from +10 MS to +20
  • Buff Level 10 Talent from +6 Strength to +10
  • Buff Level 15 Talent from +6% Spell Amp to +8%
  • Buff Level 20 Talent from +10% Magic Resistance to +15%
  • Buff Shadow Poison cast point improved from 0.3 to 0.25
7.06
  • Buff Shadow Poison mana cost reduced from 55 to 50
  • Nerf Soul Catcher now spreads its amplification evenly among all the enemies in the AoE
  • Rework Replaced Respawn Talent: -1.5s Shadow Poison Cooldown (Level 20)
7.02
  • Nerf Disruption illusion damage taken from 200% to 300%
  • Rework Level 25 Talent from -1s Shadow Poison Cooldown to -6s Soul Catcher Cooldown
7.00
  • New Added Talent Tree
6.88f
  • Nerf Shadow Poison mana cost increased from 40 to 55
6.88e
  • Nerf Shadow Poison initial damage reduced from 50 to 26/34/42/50
6.88d
  • Nerf Disruption cooldown increased from 25/22/19/16 to 27/24/21/18
6.88c
  • Nerf Disruption illusion damage taken increased from 150% to 200%
6.88
  • Buff Disruption illusion duration increased from 6/8/10/12 to 8/10/12/14
6.87
  • Buff Disruption illusion damage increased from 30/40/50/60% to 30/45/60/75%
  • Buff Soul Catcher cooldown reduced from 13 to 13/12/11/10
6.86
  • Buff Disruption illusions duration from 5/6/7/8 to 6/8/10/12 seconds
6.85
  • Buff Shadow Poison cooldown reduced from 2.75 to 2.5
6.84
  • Buff Shadow Poison mana cost from 50 to 40
  • Buff Demonic Purge Aghanim's Scepter upgrade now applies Break (disabling passive abilities)
6.82
  • Buff Soul Catcher now amplifies damage by 20/30/40/50%
    • Instead of attempting to re-deal 20/30/40/50% of the damage as Pure damage
  • Buff Aghanim's Scepter Demonic Purge charges increased from 2 to 3
6.81
  • Buff Added Aghanim's Scepter upgrade:
    • Demonic Purge cooldown replaced with two charges that have a 40 second replenish time
6.80
  • Buff Shadow Poison max effective stacks increased from 4 to 5
6.79
  • Buff Shadow Poison AoE increased from 180 to 190
6.78
  • Nerf Base Intelligence decreased by 3
  • Nerf Shadow Poison no longer gives vision over the targets with the debuff
    • This still reveals the projectile path, but no longer locks on vision to units with the debuff
6.77
  • Buff Shadow Poison cooldown decreased from 3 to 2.75
6.75
  • Nerf Soul Catcher mana cost increased from 50 to 50/60/70/80
  • Buff Shadow Poison AoE increased from 150 to 180
6.72d
  • Nerf Disruption cast range decreased from 700 to 600
6.72
  • Buff Disruption illusion duration rescaled from 6 to 5/6/7/8
  • Nerf Disruption mana cost increased from 75 to 120
  • Nerf Disruption cooldown rescaled from 16 to 25/22/19/16
6.68
  • New New Hero

Notable Players[edit]

Solo 
1437 

See also[edit]

External links[edit]

Guides[edit]

References[edit]