Version
|
Balance Changes
|
7.27b
|
Level 10 Talent increased from +12 Intelligence to +15
|
7.26c
|
Level 10 Talent changed from Soul Catcher Creates Illusion On Death to +12 Intelligence
|
7.26b
|
All talents are now about 20% weaker
|
7.25
|
Demonic Purge damage increased from 250/350/450 to 300/400/500
|
7.24
|
Demonic Purge damage increased from 200/300/400 to 250/350/450
|
7.23e
|
XP Talent is now replaced with +100 Cast Range
|
7.23
|
Demonic Purge now deals damage through Spell Immunity
|
7.22g
|
Soul Catcher damage reduced from 25/30/35/40% to 20/25/30/35%
Level 15 Talent reduced from +30 Movement Speed to +25
|
7.22e
|
Soul Catcher mana cost increased from 50/70/90/110 to 80/100/120/140
|
7.22
|
Intelligence gain increased from 3.1 to 3.3
|
7.21
|
Movement Speed reduced by 5
Soul Catcher mana cost reduced from 110 to 50/70/90/110
Shadow Poison mana cost reduced from 50 to 35/40/45/50
|
7.20
|
Reworked Soul Catcher
- Targets a 175/200/225/250 AoE area
- Causes all enemy units in the area to lose 25/30/35/40% of their current health
- They gain half of it back after 10 seconds
- Cooldown: 26/24/22/20
- Cast Range: 700
- Mana Cost: 110
- Dispelling this gains your health back as well
Disruption illusion health is now determined at the start of the cast
Disruption duration increased from 2.5 to 2.75
Level 15 Talent Movement Speed reduced from +35 to +30
|
7.16
|
Level 15 Talent Movement Speed reduced from +40 to +35
|
7.14
|
Strength gain increased from 2.2 to 2.4
|
7.13b
|
Base strength increased from 21 to 23
|
7.12
|
Demonic Purge slow now always scales linearly with time from 100% to 20%
Demonic Purge cooldown increased from 40 to 60 (affects charge replenish)
Demonic Purge no longer roots non-hero units for 3 seconds
Demonic Purge duration increased from 5 to 7 seconds
Demonic Purge now continuously dispels the target
|
7.10
|
Level 10 Talent increased from +25% XP Gain to 30%
Level 25 Talent changed from +5s Disruption Banish Duration to 2 Charges of Disruption
|
7.07d
|
Soul Catcher no longer creates an illusion on death
Level 10 Talent changed from +10 Strength to Soul Catcher Creates Illusion On Death
|
7.07
|
Demonic Purge now works on cycloned units
Soul Catcher no longer splits its effect, it only affects one unit in the area
Shadow Poison radius increased from 190 to 200
When an enemy dies under Soul Catcher an illusion of them is created under your control
- Lasts until they respawn or it is killed
- Deals 30/45/60/75% damage and takes 200% damage
Reworked Talent Tree
|
7.06f
|
Level 15 Talent from +8% Spell Amplification to +10%
Level 15 Talent from +75 Cast Range to +100
|
7.06e
|
Base Strength increased from 19 to 21
Demonic Purge cooldown reduced from 50 to 40
|
7.06d
|
Base strength increased from 17 to 19
|
7.06c
|
Level 10 Talent from +10 MS to +20
Level 10 Talent from +6 Strength to +10
Level 15 Talent from +6% Spell Amp to +8%
Level 20 Talent from +10% Magic Resistance to +15%
Shadow Poison cast point improved from 0.3 to 0.25
|
7.06
|
Shadow Poison mana cost reduced from 55 to 50
Soul Catcher now spreads its amplification evenly among all the enemies in the AoE
Replaced Respawn Talent: -1.5s Shadow Poison Cooldown (Level 20)
|
7.02
|
Disruption illusion damage taken from 200% to 300%
Level 25 Talent from -1s Shadow Poison Cooldown to -6s Soul Catcher Cooldown
|
7.00
|
Added Talent Tree
|
6.88f
|
Shadow Poison mana cost increased from 40 to 55
|
6.88e
|
Shadow Poison initial damage reduced from 50 to 26/34/42/50
|
6.88d
|
Disruption cooldown increased from 25/22/19/16 to 27/24/21/18
|
6.88c
|
Disruption illusion damage taken increased from 150% to 200%
|
6.88
|
Disruption illusion duration increased from 6/8/10/12 to 8/10/12/14
|
6.87
|
Disruption illusion damage increased from 30/40/50/60% to 30/45/60/75%
Soul Catcher cooldown reduced from 13 to 13/12/11/10
|
6.86
|
Disruption illusions duration from 5/6/7/8 to 6/8/10/12 seconds
|
6.85
|
Shadow Poison cooldown reduced from 2.75 to 2.5
|
6.84
|
Shadow Poison mana cost from 50 to 40
Demonic Purge Aghanim's Scepter upgrade now applies Break (disabling passive abilities)
|
6.82
|
Soul Catcher now amplifies damage by 20/30/40/50%
- Instead of attempting to re-deal 20/30/40/50% of the damage as Pure damage
Aghanim's Scepter Demonic Purge charges increased from 2 to 3
|
6.81
|
Added Aghanim's Scepter upgrade:
- Demonic Purge cooldown replaced with two charges that have a 40 second replenish time
|
6.80
|
Shadow Poison max effective stacks increased from 4 to 5
|
6.79
|
Shadow Poison AoE increased from 180 to 190
|
6.78
|
Base Intelligence decreased by 3
Shadow Poison no longer gives vision over the targets with the debuff
- This still reveals the projectile path, but no longer locks on vision to units with the debuff
|
6.77
|
Shadow Poison cooldown decreased from 3 to 2.75
|
6.75
|
Soul Catcher mana cost increased from 50 to 50/60/70/80
Shadow Poison AoE increased from 150 to 180
|
6.72d
|
Disruption cast range decreased from 700 to 600
|
6.72
|
Disruption illusion duration rescaled from 6 to 5/6/7/8
Disruption mana cost increased from 75 to 120
Disruption cooldown rescaled from 16 to 25/22/19/16
|
6.68
|
New Hero
|