Liquipedia Dota 2 needs more help, are you able to? You just have to register an account and then log in to edit our pages. If you have any questions you can join the #dota2 channel on Discord.

Shadow Shaman

From Liquipedia Dota 2 Wiki
[e][h]Shadow Shaman
Radiant Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Animation
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
626
1330
2100
Mana
375
963
1527
Armor
3.67
7.4
12.07
Damage
65-72
114-121
161-168
Most Played As
LessMore
1
2
3
4
5
Notes
Release Date
2010-11-01
Competitive Release
2010-11-01
Collision Size
Legs

Shadow Shaman Rhasta, the Shadow Shaman[edit]

Recommended Roles
Support Pusher Disabler Nuker Initiator

Born in the Bleeding Hills, Rhasta was just a starving youngling when picked up by a travelling con-man. For two pins of copper, the old con-man would tell your fortune. For three, he'd castrate your pig, for five, he'd circumcise your sons. For a good meal, he'd don his shaman garb, read from his ancient books, and lay a curse upon your enemies. His strange new youngling, part hill troll, part... something else, worked as assistant and lent an air of the exotic to the con-man's trade.

Always one step ahead of cheated customers, one town ahead of a pursuing patronage, the two trekked across the blighted lands until one day the con-man realized that the little youngling could actually do what he only pretended at. His ward had a gift—a gift that customers valued. And so the youngling Rhasta was thrust before the crowds, and the trade-name Shadow Shaman was born. The two continued from town to town, conjuring for money as Shadow Shaman's reputation grew. Eventually, the pair's duplicitous past caught up with them, and they were ambushed by a mob of swindled ex-clients. The con-man was slain, and for the first time, Rhasta used his powers for darkness, massacring the attackers. He buried his beloved master, and now uses his powers to destroy any who would seek to do him harm.

Shadow Shaman quickly clears the way for his team's forces to march on the enemy base. Blasting enemies with shocking spells and interrupting attackers with hexes, his powerful serpent wards destroy enemy defenses with ease.

Abilities[edit]

Ether Shock
QR
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Creates a cone of ethereal energy that strikes multiple enemy units.
Damage140/200/260/320
520/580/640/700
Maximum Targets1/3/5/7
Radius200 ➜ 300
Distance600
Cast Range600
Cast Point0.3
Cast Backswing1.23
14/12/10/8
100/115/130/145
Does not pierce Debuff Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Originally used to open shows with the travelling con-man, Rhasta's lightning display shocks adversaries in more ways than one.
Hex
WD
Targeting
Unit Target
Affects
Enemy Units
Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.
Duration1.25/2/2.75/3.5
Base Movement Speed100
Cast Range500
Cast Point0
Cast Backswing1.13
HexBreak
13
     10
70/110/150/190
Does not pierce Debuff Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Dispellable with strong dispels.
Rhasta often ended performances by turning himself into a chicken—now, the humiliation is shared.
Notes
Shackles
EE
Affects
Enemy Units
Damage Type
Magical
Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.
Total Damage60/130/200/270
215/285/355/425
Total Heal60/130/200/270
215/285/355/425
Shackle Duration2.75/3.5/4.25/5
3.75/4.5/5.25/6
Cast Range450
525
Cast Point0.3
Ability
Creates 4 Serpent Wards that attack the target while you channel.
Ward Duration
7
16/14/12/10
140/150/160/170
Shackles creates Serpent Wards that attack the target while you channel, increases Shackle range.
Does not pierce Debuff Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Dispellable with strong dispels.
A self-defense incantation, Rhasta developed shackles after his master was slain in the Bleeding Hills.
Notes
  • Damage is dealt every 0.1 seconds as:
    • 2.2/4.6/6.1/7.2
  • Provides True Sight on the target while channeled.
Ultimate Ability
Mass Serpent Ward
RW
Targeting
Point Target
Affects
Enemy Units
Buildings
Damage Type
Physical
Summons serpent wards to attack enemy units and structures. The wards are immune to magic.
Serpent Ward Damage50/80/110
75/105/135
Serpent Attack Range650
790

875

1015
Serpent Wards Summoned10
Hero/Tower Hit Count2
3
Creep Hit Count4
6
Duration45
Cast Range550
Cast Point0.3
Cast Backswing0.97
Serpent Split Shot Attacks
2
Serpent Split Shot Search Radius
875
130/120/110
200/350/550
Causes Serpent Wards to have split shot, attacking two units for full damage. Increases attack range of Serpent Wards.
Does not pierce Debuff Immunity.
Snake charming was a big part of the Shadow Shaman's act; now Rhasta can empower the snakes to do his bidding.
Notes
  • Unlike other wards, Serpent Wards can be phased through by using abilities that remove collision with units.
  • Serpent Wards cannot trap Roshan.

Talent Tree[edit]

Talent Tree
+25 Mass Serpent Ward Mass Serpent Ward Attack Damage 25 +380 Ether Shock Ether Shock Damage
+1 Mass Serpent Ward Mass Serpent Ward Max HP 20 Hex Hex Apply Break
+1s Shackles Shackles Duration 15 +140 Serpent Ward Attack Range
+155 Shackles Shackles Total Damage 10 -3s Hex Hex Cooldown

Summon Stats[edit]

Serpent Ward [h]
Stats
Unit Type
Ward
Attack Type
Armor Type
Duration
45
Health
2
3
Damage
50/80/110
75/105/135
Attack Range
650
770
875

995
Missile Speed
900
Base Attack Time
1.5
Attack Duration
Cast Duration
Sight Range
Magic Resistance
Turn Rate
Gold Bounty
22-30
Experience
31
Notes
Takes 1 damage from attacks.

Recent Changes[edit]

Version Balance Changes
7.32e
  • Serpent Ward Gold Bounty decreased from 28-36 to 22-30
  • Ether Shock Ether Shock
    • Buff Max Distance increased from 500 to 600
  • Talent Talent
    • Buff Level 15 Talent Serpent Wards Attack Range increased from +120 to +140
7.32d
  • Ether Shock Ether Shock
    • Buff Mana Cost decreased from 100/120/140/160 to 100/115/130/145
  • Talent Talent
    • Buff Level 10 Talent Shackles Total Damage bonus increased from 140 to 155
7.32
  • Nerf Base Damage decreased from 71-78 to 65-72
  • Shackles Shackles
    • Buff Cast Range increased from 400 to 450
    • Buff Shard Bonus Cast Range decreased from 125 to 75
  • Mass Serpent Ward Mass Serpent Ward
    • Nerf Turn Rate increased from 0.5 to 1

Notable Players[edit]

Fade 
Smile 
Heen 
Salad 
闷油瓶 

See also[edit]

Additional Content[edit]

References[edit]