Liquipedia Dota 2 needs more help, are you able to? You just have to register an account and then log in to edit our pages. If you have any questions you can join the #dota2 channel on Discord.

Slark

From Liquipedia Dota 2 Wiki
[e][h]Slark
Dire Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
560
1028
1370
Mana
267
543
747
Armor
4.2
8.4
11.4
Damage
55-61
76-82
91-97
Most Played As
LessMore
1
2
3
4
5
Notes
Release Date
2012-11-15
Competitive Release
2013-04-25
 — 2013-10-21
2013-12-12
Collision Size
Legs

Slark Slark, the Nightcrawler[edit]

Recommended Roles
Carry Escape Disabler Nuker

Little known to the inhabitants of the dry world, Dark Reef is a sunken prison where the worst of the sea-bred are sent for crimes against their fellows. It is a razor barbed warren full of murderous slithereen, treacherous Deep Ones, sociopathic meranths. In this dim labyrinth, patrolled by eels and guarded by enormous anemones, only the vicious survive. Pitched into Dark Reef for crimes unknown, Slark spent half a lifetime without kin or kindness, trusting no one, surviving through a combination of stealth and ruthlessness, keeping his thoughts and his plans to himself. When the infamous Dark Reef Dozen plotted their ill-fated breakout, they kept their plans a perfect secret, murdering anyone who could have put the pieces together—but somehow Slark discovered their scheme and made a place for himself in it. Ten of the Dozen died in the escape attempt, and two were captured, hauled back to Dark Reef, then executed for the entertainment of their fellow inmates. But Slark, the unsung thirteenth, used the commotion as cover and slipped away, never to be caught. Now a furtive resident of the carnivorous mangrove scrub that grips the southern reach of Shadeshore, Slark remains the only successful escapee from Dark Reef.

Pouncing into danger then slipping back out is what Slark does best. He rushes at the chance to pin or corner a lone foe, steals their essence with each cut from his dagger, and is always ready to vanish should the tables turn.

Abilities[edit]

Dark Pact
QC
Targeting
No Target
Affects
Enemy Units
Damage Type
Magical
After a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself. Applies a strong dispel.
Damage90/160/230/300
160/230/300/370
Self Damage30%
Duration1
Radius325
Delay1.5
Cast Point0
9/8/7/6
     8.5/7.5/6.5/5.5
65
Does not pierce Spell Immunity.
Slithereen are capable of quickly regrowing appendages, in case of critical injury, to save their own lives.
Notes
  • After a short delay, Dark Pact begins damaging in a series of 10 pulses every 0.1 seconds.
  • Each pulse applies a strong dispel to Slark. If Slark dies, the pulses immediately stop.
  • The self damage is non-lethal.
Pounce
WE
Targeting
No Target
Affects
Enemy Heroes
Damage Type
Magical
Slark leaps forward, grabbing the first hero he connects with and applying Essence Shift Stacks. That unit is leashed, and can only move a limited distance away from Slark's landing position.
Leash Duration2.5/2.75/3/3.25
3/3.25/3.5/3.75
Leash Radius400
Pounce Distance700
1200
Latch Radius120
Essence Shift Stacks0/1/2/3
Cast Point0
Cast Backswing0.53
Charges
2
20/16/12/8
     
10
75
Provides charges and increases range.
Does not pierce Spell Immunity.
Cannot be cast while rooted.
Time in the Dark Reef made Slark a dangerous assassin; aggressive and fearless.
Notes
  • On cast, Slark leaps forward at a speed of 933, stopping early if he latches onto an enemy unit in a 95 radius along the 700 distance.
  • Moving more than 100 distance away in less than 0.03 seconds will break the leash.
  • Trees are destroyed in a 200×200 rectangle around Slark's landing area.
  • Blink, teleport, or other movement abilities cannot break the leash.
  •  Force Staff can break the leash.
  • Scepter also doubles the speed.
Essence Shift
EN
Targeting
Passive
Affects
Enemy Heroes
Slark steals the life essence of enemy heroes with his attacks, draining each of their attributes and converting them to bonus Agility. If Slark kills an affected enemy hero, he permanently steals 1 Agility.
Enemy Attribute Loss1 Strength
1 Agility
1 Intelligence
Self Agility Gain3
4
Steal Duration20/40/60/80
70/90/110/130
Permanent Steal On Kill1 Agility
0.4/0.35/0.3/0.25
Disabled by break.
With each strike at his adversaries, Slark's knowledge of their weaknesses improves.
Notes
  • When an enemy hero dies under the effect of Essence Shift, the hero will revive with their attributes restored but Slark will not immediately lose his agility gained.
Ultimate Ability
Shadow Dance
RD
Affects
Self
When used, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark. Passively, when not visible to the enemy team, Slark gains bonus movement speed and health regeneration.
Movement Speed Bonus24%/36%/48%
Max Health as HP Regen60/90/120
100/130/160
Passive Delay0.5
Duration4/4.25/4.5
5.5
Cast Point0
Attack Speed Bonus75
75/60/45
120
When broken, only the passive regeneration and speed are disabled.
The hidden Thirteenth is a slippery foe.
Notes
  • When cast, the Slark becomes invisible for 4 seconds, this invisibility is not broken by casting abilities, using items, or attacking. True Sight from any source does not reveal him either.
  • While invisible from this ability's active effect, a visible dark cloud effect is shown at Slark's position.
  • If Slark is damaged by a neutral creep, the passive effect is disabled for 2 seconds.

Aghanim's Shard[edit]

Depth Shroud
DF
Targeting
Area Target
Affects
Allied Units
Creates a cloud at the target location. All allies inside the cloud are hidden and have increased regeneration and movement speed
Cast Point0.1
Cast Backswing0.8
Cast Range800
Bonus Move Speed24%/36%/48%
Max HP as Regen Per Second5%/6%/7%
Shroud Radius250
Shroud Duration3
Aura Linger Duration0.5
75
75
This ability is granted by Aghanim's Shard.

Talent Tree[edit]

Talent Tree
+50s Essence Shift Essence Shift Duration 25 +1s Shadow Dance Shadow Dance Duration
+75 Shadow Dance Shadow Dance Attack Speed 20 +1 Agility Per Essence Shift Essence Shift Stack
+40 Shadow Dance Shadow Dance Regen 15 +70 Dark Pact Dark Pact Damage
+0.5s Pounce Pounce Leash 10 -0.5s Dark Pact Dark Pact Cooldown

Recent Changes[edit]

Version Balance Changes
7.32c
  • Depth Shroud Depth Shroud
    • Nerf Radius decreased from 300 to 250
  • Talent Talent
    • Nerf Level 10 Talent Dark Pact Cooldown decreased from -1s to -0.5s
7.32
  • Nerf Agility gain decreased from 1.7 to 1.5
  • Buff Base Attack Speed increased from 110 to 120
  • Pounce Pounce
    • Removed No longer deals direct damage
    • New Now applies 0/1/2/3 stacks of Essence Shift
  • Shadow Dance Shadow Dance
    • Rescale Health Regen per second rescaled from 5/6/7% Max Health to 60/90/120 Health
  • Talent Talent
    • Rework Level 15 Talent +1.5% Shadow Dance Regen per second replaced with +40 Shadow Dance Regen per second
7.31d
  • Buff Base damage increased from 53-61 to 55-61
  • Essence Shift Essence Shift
    • Rescale Duration rescaled from 15/30/60/100 to 20/40/60/80

Notable Players[edit]

Yatoro 
Aventador 
Paparazi灬 
QO 
Mnz 

Additional Content[edit]

See also[edit]

References[edit]