Slark
From Liquipedia Dota 2 Wiki
Slark
Dire Hero

Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
560
1028
1370
Mana
267
543
747
Armor
4.2
8.4
11.4
Damage
55-61
76-82
91-97
Most Played As
LessMore
Notes
Release Date
2012-11-15
Competitive Release
2013-04-25
— 2013-10-21
2013-12-12
Collision Size
Legs
Slark, the Nightcrawler[edit]
Recommended Roles |
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Little known to the inhabitants of the dry world, Dark Reef is a sunken prison where the worst of the sea-bred are sent for crimes against their fellows. It is a razor barbed warren full of murderous slithereen, treacherous Deep Ones, sociopathic meranths. In this dim labyrinth, patrolled by eels and guarded by enormous anemones, only the vicious survive. Pitched into Dark Reef for crimes unknown, Slark spent half a lifetime without kin or kindness, trusting no one, surviving through a combination of stealth and ruthlessness, keeping his thoughts and his plans to himself. When the infamous Dark Reef Dozen plotted their ill-fated breakout, they kept their plans a perfect secret, murdering anyone who could have put the pieces together—but somehow Slark discovered their scheme and made a place for himself in it. Ten of the Dozen died in the escape attempt, and two were captured, hauled back to Dark Reef, then executed for the entertainment of their fellow inmates. But Slark, the unsung thirteenth, used the commotion as cover and slipped away, never to be caught. Now a furtive resident of the carnivorous mangrove scrub that grips the southern reach of Shadeshore, Slark remains the only successful escapee from Dark Reef.
Pouncing into danger then slipping back out is what Slark does best. He rushes at the chance to pin or corner a lone foe, steals their essence with each cut from his dagger, and is always ready to vanish should the tables turn.
Abilities[edit]
Dark Pact

QC
After a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself. Applies a strong dispel.
Damage | 90/160/230/300 160/230/300/370 |
---|
Self Damage | 30% |
---|
Duration | 1 |
---|
Radius | 325 |
---|
Delay | 1.5 |
---|
Cast Point | 0 |
---|
Does not pierce Spell Immunity. |
Slithereen are capable of quickly regrowing appendages, in case of critical injury, to save their own lives.
Notes
- After a short delay, Dark Pact begins damaging in a series of 10 pulses every 0.1 seconds.
- Each pulse applies a strong dispel to Slark. If Slark dies, the pulses immediately stop.
- The self damage is non-lethal.
Pounce

WE
Slark leaps forward, grabbing the first hero he connects with and applying Essence Shift Stacks. That unit is leashed, and can only move a limited distance away from Slark's landing position.
Leash Duration | 2.5/2.75/3/3.25 3/3.25/3.5/3.75 |
---|
Leash Radius | 400 |
---|
Pounce Distance | 700 1200 |
---|
Latch Radius | 120 |
---|
Essence Shift Stacks | 0/1/2/3 |
---|
Cast Point | 0 |
---|
Cast Backswing | 0.53 |
---|
Charges | 2 |
---|
Provides charges and increases range. | |
Does not pierce Spell Immunity. | |
Cannot be cast while rooted. |
Time in the Dark Reef made Slark a dangerous assassin; aggressive and fearless.
Notes
- On cast, Slark leaps forward at a speed of 933, stopping early if he latches onto an enemy unit in a 95 radius along the 700 distance.
- Moving more than 100 distance away in less than 0.03 seconds will break the leash.
- Trees are destroyed in a 200×200 rectangle around Slark's landing area.
- Blink, teleport, or other movement abilities cannot break the leash.
- Force Staff can break the leash.
- Scepter also doubles the speed.
Essence Shift

EN
Targeting
Passive
Passive
Affects
Enemy Heroes
Enemy Heroes
Slark steals the life essence of enemy heroes with his attacks, draining each of their attributes and converting them to bonus Agility. If Slark kills an affected enemy hero, he permanently steals 1 Agility.
Enemy Attribute Loss | 1 Strength 1 Agility 1 Intelligence |
---|
Self Agility Gain | 3 4 |
---|
Steal Duration | 20/40/60/80 70/90/110/130 |
---|
Permanent Steal On Kill | 1 Agility |
---|
Disabled by break. |
With each strike at his adversaries, Slark's knowledge of their weaknesses improves.
Notes
- When an enemy hero dies under the effect of Essence Shift, the hero will revive with their attributes restored but Slark will not immediately lose his agility gained.

Shadow Dance

RD
When used, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark. Passively, when not visible to the enemy team, Slark gains bonus movement speed and health regeneration.
Movement Speed Bonus | 24%/36%/48% |
---|
Max Health as HP Regen | 60/90/120 100/130/160 |
---|
Passive Delay | 0.5 |
---|
Duration | 4/4.25/4.5 5.5 |
---|
Cast Point | 0 |
---|
Attack Speed Bonus | 75 |
---|
When broken, only the passive regeneration and speed are disabled. |
The hidden Thirteenth is a slippery foe.
Notes
- When cast, the Slark becomes invisible for 4 seconds, this invisibility is not broken by casting abilities, using items, or attacking. True Sight from any source does not reveal him either.
- While invisible from this ability's active effect, a visible dark cloud effect is shown at Slark's position.
- If Slark is damaged by a neutral creep, the passive effect is disabled for 2 seconds.
Aghanim's Shard[edit]
Depth Shroud

DF
Targeting
Area Target
Area Target
Affects
Allied Units
Allied Units
Creates a cloud at the target location. All allies inside the cloud are hidden and have increased regeneration and movement speed
Cast Point | 0.1 |
---|
Cast Backswing | 0.8 |
---|
Cast Range | 800 |
---|
Bonus Move Speed | 24%/36%/48% |
---|
Max HP as Regen Per Second | 5%/6%/7% |
---|
Shroud Radius | 250 |
---|
Shroud Duration | 3 |
---|
Aura Linger Duration | 0.5 |
---|
This ability is granted by Aghanim's Shard. |
Talent Tree[edit]
Talent Tree | ||
+50s Essence Shift Duration | 25 | +1s Shadow Dance Duration |
+75 Shadow Dance Attack Speed | 20 | +1 Agility Per Essence Shift Stack |
+40 Shadow Dance Regen | 15 | +70 Dark Pact Damage |
+0.5s Pounce Leash | 10 | -0.5s Dark Pact Cooldown |
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.32c | |
| |
7.32 | |
| |
7.31d | |
|
Notable Players[edit]
Yatoro
|
Aventador
|
Paparazi灬
|
QO
|
Mnz
|
Additional Content[edit]
See also[edit]
References[edit]