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Slow

From Liquipedia Dota 2 Wiki
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A Slow is a type of status effect that reduces the afflicted units Movement Speed and/or Attack Speed value. Slows stack additively, and follow the Movement Speed Formula and Attack Speed Formula. A movement speed slow will lower speed by a percentage, and an attack speed slow will lower the IAS value directly. The slowest movement speed is a minimum of 100. The slowest attack speed is a minimum of 20. Haste abilities will make a unit completely immune to movement slows.

Slow Abilities[edit]

Hero Abilities
Hero Ability Movement Slow Attack Slow Duration
Abaddon Curse of Avernus 8% / 12% / 16% / 20% 8 / 12 / 16 / 20 2.5
Ancient Apparition Ice Vortex 15% / 20% / 25% / 30% While in area
Chilling Touch 20 (allies only) 30
(or after 3 / 4 / 5 / 6 attacks)
Arc Warden Flux 20% / 30% / 40% / 50% 6
Axe Battle Hunger 12% 10
Batrider Sticky Napalm 3% / 5% / 7% / 9% per stack 8
Beastmaster Primal Roar 50% 50 2 / 3 / 4
Bounty Hunter Jinada 15% / 20% / 25% / 30% 18 / 22 / 26 / 30 3
Brewmaster Thunder Clap 25% / 35% / 45% / 55% 25 / 35 / 45 / 55 4
8 on creeps
Drunken Haze 10% / 20% / 30% / 40% 4
Bristleback Viscous Nasal Goo 20% + 3% / 6% / 9% / 12% per stack 5
Broodmother Incapacitating Bite 14% / 24% / 34% / 44% 2
Centaur Warrunner Stampede 100% 1.8
Chen Penitence 18% / 24% / 30% / 36% 8
Crystal Maiden Crystal Nova 20% / 30% / 40% / 50% 20 / 30 / 40 / 50 4.5
Freezing Field 30% 30 1
Death Prophet Spirit Siphon 5% / 10% / 15% / 20% 6
Drow Ranger Frost Arrows 16% / 32% / 48% / 64% 1.5
7 on creeps
Dragon Knight Frost Breath 30% 20 3
Earth Spirit Rolling Boulder 80%
(Only when using a Stone Remnant)
1.4 / 1.6 / 1.8 / 2
Elder Titan Earth Splitter 30% / 40% / 50% 3 / 4 / 5
4 / 5 / 6
Enchantress Enchant 20% / 30% / 40% / 50% 5.5
Untouchable 40 / 70 / 100 / 130 4
Faceless Void Time Dilation 10% per stack 10 per stack 6 / 8 / 10 / 12
Gyrocopter Call Down 30% (first missile)
60% (second missile)
2 (first missile)
4 (second missile)
Huskar Life Break 40% / 50% / 60% 4 / 5 / 6
Invoker Ghost Walk 20% / 25% / 30% / 35% / 40% / 45% / 50% /
55%
While in area
(Lingers for 2 seconds after)
Ice Wall 20% / 40% / 60% / 80% / 100% / 120% / 140% /
160%
3 / 4.5 / 6 / 7.5 / 9 / 10.5 / 12 /
13.5
Io Tether 100% 100 0.75 / 1.25 / 1.75 / 2.25
Jakiro Dual Breath 28% / 32% / 36% / 40% 28 / 32 / 36 / 40 5
Liquid Fire 30 / 40 / 50 / 60 5
Kunkka Torrent 35% 1.75 / 2.5 / 3.25 / 4
Leshrac Lightning Storm 75% 0.7 / 0.8 / 0.9 / 1
3 with talent
Lich Frost Blast 30% 20 4
Ice Armor 30% 30 2
Ice Armor 30% 30 2
Level 25 Talent 30% 30 3
Magnus Magnus 25% / 30% / 35% / 40% 40 2.5 / 2.75 / 3 / 3.25
Medusa Stone Gaze 35% 35 5/6/7
Meepo Geostrike 5% / 10% / 15% / 20% 2
Monkey King Primal Spring Proportional to channel time
Maximum 40% / 50% / 60% / 70%
4
Necrophos Ghost Shroud 12% / 20% / 28% / 36% While in range
Night Stalker Void 50% 50 2 (Day)
2.5 / 3 / 3.5 / 4 (Night)
Ogre Magi Ignite 20% / 22% / 24% / 26% 5 / 6 / 7 / 8
Omniknight Degen Aura 10% / 18% / 26% / 34% 10 / 18 / 26 / 34 While in area
(Lingers for 1 second after)
Phantom Assassin Stifling Dagger 50% 1 / 2 / 3 / 4
Phantom Lancer Spirit Lance 10% / 20% / 30% / 40% 3.25
Phoenix Icarus Dive 28% 4
Fire Spirits 80 / 100 / 120 / 140 4
Pudge Rot 30% While in area
Pugna Decrepify 30% / 40% / 50% / 60% (enemies only) 3.5
Riki Smoke Screen 10% / 15% / 20% / 25% 6 (while in area)
Sand King Caustic Finale 30% 3
Epicenter 30% 30 3
Shadow Fiend Requiem of Souls 25% 5
Silencer Arcane Curse 9% / 12% / 15% / 18%
38% with talent
6 + 4 per stack
Skywrath Mage Concussive Shot 30% / 35% / 40% / 45% 4
Slardar Slithereen Crush 20% 20 2
Sniper Shrapnel 15% / 20% / 25% / 30% 10
Terrorblade Reflection 25% 25 2.5 / 3.5 / 4.5 / 5.5
Spectre Spectral Dagger 8% / 12% / 16% / 20% While in area
(Lingers for 4 seconds after)
Storm Spirit Overload 80% 50 0.6
Templar Assassin Psionic Trap 30% (builds up to 60% after 4 seconds) 5
Tidehunter Gush 40% 4
Treant Protector Leech Seed 28% 4.5
Troll Warlord Whirling Axes (Ranged) 30% 3 / 3.75 / 4.5 / 5.25
Tusk Frozen Sigil 10% / 15% / 20% / 25% 30 / 40 / 50 / 60 While in area
Walrus PUNCH! 40% 2 / 3 / 4
Walrus Kick 40% 4
Undying Flesh Golem 20% within a 200 radius from Undying
1% within a 750 radius from Undying
While in area
Ursa Earthshock 25% / 35% / 45% / 55% 4
Venomancer Poison Sting 11% / 12% / 13% / 14% 6 / 9 / 12 / 15
Viper Poison Attack 10% / 20% / 30% / 40% 10 / 20 / 30 / 40 2
Corrosive Skin 10% / 15% / 20% / 25% 10 / 15 / 20 / 25 4
Visage Grave Chill 32% 64 3 / 4 / 5 / 6
Warlock Upheaval 7% / 14% / 21% / 28%
(per second to a max of 84%)
While in area
(Lingers for 3 seconds after)
Windranger Windrun 8% / 16% / 24% / 30% 3 / 4 / 5 / 6
(Lingers for 2 seconds after)
Winter Wyvern Arctic Burn 19% / 26% / 33% / 40%
55% with talent
5
Splinter Blast 25% 4
Wraith King Wraithfire Blast 20% 2
Reincarnation 75% 75 5
Unit Abilities
Unit Ability Movement Slow Attack Slow Duration
Boar Poison 10% / 20% / 30% / 40% 10 / 20 / 30 / 40 3
Spiderling Poison Sting 8% 2
6 on creeps
Zombie Deathlust 7% 2.5
Ghost Frost Attack 20% 20 1.5
Hellbear Smasher Thunder Clap 25% 25 3
Ogre Frostmage Ice Armor 30% 20 5
Ancient Thunderhide Slam 25% 25 2
4 on creeps
Tornado Tempest 15% 15 While in area
Item Abilities
Item Ability Movement Slow Attack Slow Duration
Dust of Appearance Reveal 20% (invisible units only) 12
Echo Sabre Echo Attack 100% 100 .6
Ethereal Blade Ether Blast 80% 3
Eye of Skadi Cold Attack 35% 45 5 (melee user)
2.5 (ranged user)
Orb of Venom Poison Attack 12% (melee user)
4% (ranged user)
4
Shiva's Guard Arctic Blast 40% 4
Freezing Aura 45 While in area

Maim Abilities[edit]

Maim abilities are slows that occur by chance.

Hero Abilities
Hero Ability Maim Chance Movement Slow Attack Slow Duration
Sniper Headshot 40% 100% 100 0.5
Item Abilities
Item Ability Maim Chance Movement Slow Attack Slow Duration
Sange Lesser Maim 24% 20% (melee user)
10% (ranged user)
20 (melee user)
10% (ranged user)
5
Heaven's Halberd Lesser Maim 24% 20% (melee user)
10% (ranged user)
20 (melee user)
10% (ranged user)
5
Sange and Yasha Greater Maim 30% 26% (melee user)
13% (ranged user)
26 (melee user)
13% (ranged user)
5

Decaying Slow[edit]

Decaying Slows will reduce their slow amount over the duration of the spell. The exact rate of decay is unique to the spell.

Hero Abilities
Hero Ability Movement Slow Attack Slow Duration
Lifestealer Open Wounds 70% 8
Queen of Pain Shadow Strike 20% / 30% / 40% / 50% 15
Razor Unstable Current 100% 100 0.5 / 1 / 1.5 / 2
Shadow Demon Demonic Purge 100% 100 5
Venomancer Venomous Gale 50% 15
Viper Viper Strike 40% / 60% / 80% 40 / 60 / 80 5
Unit Abilities
Unit Ability Movement Slow Attack Slow Duration
Satyr Banisher Purge 100% 100 5
Item Abilities
Unit Ability Movement Slow Attack Slow Duration
Diffusal Blade Purge 100% 4

Turn Rate Slow[edit]

Turn Rate Slows will affect the enemy's turn rate, slowing it by a percentage.

Hero Abilities
Hero Ability Turn Rate Slow Duration
Batrider Sticky Napalm 70% 8
Medusa Stone Gaze 35% 5 / 6 / 7

See also[edit]