Sniper
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Version Control
This article is mostly accurate for the latest version of the game (7.37d), in which this hero/item was changed.
It has no changes in the current game version — 7.37e.
Sniper
Grants the following bonuses per attribute point: | |
+22HP and +0.1HP regeneration | |
+0.17 armor and 1 attack speed +1 Main Attack Damage | |
+12MP and +0.05MP regeneration +0.1% base magic resistance |
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3000 Projectile Speed
| ||
100 (127)
(1.7 BAT) | ||
0.17 + 0.7
| ||
0.7
| ||
Default
Gib Type | ||
2011-04-30
Released | ||
2004-03-01
(v2.60) | ||
Competitive Span
2011-04-30 — Present |
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Picks off his enemies from afar. | |
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With a single bullet, Kardel Sharpeye pierced the steep-stalker's central eye from the valley floor, an ominous act that resulted in his ritual exile. He would win acclaim on a field of battle, or never return. Like his mountain kin, the Sniper is one with his firearm. He Takes Aim from great distances, and scores Headshots that stop his targets dead. Armed with a modular rifle, Kardel launches incendiary rounds to rain burning Shrapnel or throwing a Grenade knocking back his enemies over entrenched positions. No enemy is safe within the range of the Sniper's scope. As he pauses to line up his cross-hairs, compensating for every variable before he Assassinates his mark in one fatal shot. | |
Roles: | Carry Nuker |
Complexity | |
Adjectives | Bearded, Cape, Red, Nose Legs ( 2 ) |
Facets[edit]
While Take Aim is active, Sniper's attacks do not reveal him within the Fog of War.
Shrapnel has a shorter effect delay, deals more damage and applies a stronger movement speed over a shorter duration.
×0.66 Effect Delay Factor
+60/115/170/225 Damage per Second
×2.5 Move Speed Slow Factor
×0.1 Duration Factor
+60/115/170/225 Damage per Second
×2.5 Move Speed Slow Factor
×0.1 Duration Factor
Upgrades[edit]
Aghanim's[edit]
Grants the Concussive Grenade ability.
Launches a grenade at the targeted location that damages enemy units, and applies knockback to both Sniper and all affected enemy units within the radius.
Disarms, and applies a movement speed slow to affected enemy units after the knockback.
Launches a grenade at the targeted location that damages enemy units, and applies knockback to both Sniper and all affected enemy units within the radius.
Disarms, and applies a movement speed slow to affected enemy units after the knockback.
Talents[edit]
+50 Max Headshot Knock Distance | 25 | -30s Shrapnel Restore time |
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+30% Shrapnel Damage | 20 | +15 Take Aim Armor |
+1s Take Aim Duration | 15 | +30 Attack Speed |
+30 Headshot Damage | 10 | -10% Shrapnel Slow |
▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All / / Attributes |
Bio[edit]
Now that's what I call stopping power.▶️ Kardel Sharpeye, the Sniper
Lore:
Kardel Sharpeye was born deep in the mountains of Knollen where, since time immemorial, Keen Folk have survived by hunting the strange, cliff-dwelling steepstalkers above their village, shooting them from a distance and collecting the carcasses where they fell. Sharpeye was among the best of these strange mountain keens for whom projectile weapons are but another appendage, and to shoot is as natural as to touch.
On his day of summoning, when he was to gain full standing in his village, Sharpeye took the ancient test: a single shot from the valley floor to strike a beast down from the cliffs. To miss was to be dishonored. With his entire village standing vigil, Sharpeye took his shot. A steepstalker fell; the crowd cheered. But when the carcass was collected, the village grew silent, for the elders found that the bullet had pierced its glittering central eye then fallen to be clenched in the steepstalker's mandibles. This ominous sign was the literal opening of a dark prophecy, foretelling both greatness and exile for the gunman who made such a shot. Sharpeye the Sniper was thus, by his own skill, condemned to make his way apart from his people—and unwelcome back among them until he has fulfilled the remainder of the prophecy by attaining legendary stature on a field of battle.
On his day of summoning, when he was to gain full standing in his village, Sharpeye took the ancient test: a single shot from the valley floor to strike a beast down from the cliffs. To miss was to be dishonored. With his entire village standing vigil, Sharpeye took his shot. A steepstalker fell; the crowd cheered. But when the carcass was collected, the village grew silent, for the elders found that the bullet had pierced its glittering central eye then fallen to be clenched in the steepstalker's mandibles. This ominous sign was the literal opening of a dark prophecy, foretelling both greatness and exile for the gunman who made such a shot. Sharpeye the Sniper was thus, by his own skill, condemned to make his way apart from his people—and unwelcome back among them until he has fulfilled the remainder of the prophecy by attaining legendary stature on a field of battle.
Voice:
Innate[edit]
Keen Scope[edit]
Misc.
sniper_keen_scope (1268)
- Has 710/810/910/1010 attack range.
- 910/1010/1110/1210 attack range with Take Aim active.
Abilities[edit]
Shrapnel[edit]
Consumes a charge to launch a ball of shrapnel that showers and revealing the target area in explosive pellets.
Cast Animation: 0.3 + 0
Cast Range: 1800
Aura Linger Duration: 0.5
Effect Delay: 1.2
Shrapnel Duration: 10
Kardel's modular rifle also fires incendiary rounds, useful for assaulting entrenched locations.
Headshot[edit]
Increases Sniper's accuracy, giving him a chance to deal extra damage and briefly knocks back his enemies.
Proc Chance: 40%
Knock Duration: 0.1
Enemy units affected by headshots have their movement speed and attack speed slowed briefly.
Move Speed Slow: 100%
Attack Speed Slow: 100
Slow Duration: 0.2/0.3/0.4/0.5
Taking potshots at steepstalkers in his childhood has been thoroughly refined into perfect leads on enemy combatants.
Take Aim[edit]
No / Passive
Affects
Self
Cast Animation: 0 + 0
Attack Range Bonus: 200
Move Speed Slow: 45%/40%/35%/30%
While active, Sniper's shots have ensured chance to proc Headshots.
Set Proc Chance: 100%
Kardel always takes it upon himself to stay as far from harm as he can while still performing his role — taking perfect aim.
Concussive Grenade[edit]
Launches a grenade at the targeted location that damages enemy units, and applies knockback to both Sniper and all affected enemy units within the radius.
Disarms, and applies a movement speed slow to affected enemy units after the knockback.
Disarms, and applies a movement speed slow to affected enemy units after the knockback.
Cast Animation: 0.1 + 0.8
Cast Range: 600
Damage: 200
Knock Duration: 0.4
Move Speed Slow: 50%
Disarm Duration: 3
Debuff Duration: 3
Damages, but does not knockback the Immortal by design.
Assassinate[edit]
Locks onto a unit-targeted enemy.
After a short aiming duration, Sniper fires a devastating shot at long range and mini-stuns the target.
After a short aiming duration, Sniper fires a devastating shot at long range and mini-stuns the target.
Cast Animation: 2 + 1.37
Cast Range: 3000
Cast Range Buffer: 600
Spell Damage: 300/400/500
Instant Attack Factor: 1
Vision Max Duration: 4
Resets the cooldown when an enemy hero is killed with Assassinate.
Aghanim's Scepter Upgrade
Assassinate now fires quicker and stuns the enemy target.
Reduces cast point.
Assassinate now fires quicker and stuns the enemy target.
Reduces cast point.
Cast Animation: 0.5 + 2.87
In order to fulfill the prophecy and return to his home town, Kardel must make another shot as perfect as the one on the day of his ancient test.
Recent Matches[edit]
Main Article: Sniper/Matches
Date | Tier | Tournament | Picks | Score | vs. Picks | |||
---|---|---|---|---|---|---|---|---|
Dec 01, 2024 - 16:00 EST | Tier 3 | EPL World AM S14 | 0 : 1 | |||||
Dec 01, 2024 - 00:05 BST | Qualifier | Nounish Cup OQ | 0 : 1 | |||||
Nov 30, 2024 - 10:25 CET | Tier 4 | GCL 2024 | 1 : 0 | |||||
Nov 29, 2024 - 17:20 UTC | Tier 4 | GCL 2024 | 1 : 0 | |||||
Nov 29, 2024 - 16:00 CET | Tier 1 | BLAST Slam I | 1 : 0 |
Recent Changes[edit]
Description
- Reduced Shrapnel Scattershot damage from 120/180/240/300 to 90/160/230/300.
- Reduced Headshot slow duration from 0.5 on each level to 0.2/0.3/0.4/0.5.
- Increased Keen Scope attack range bonus from 160/240/320/400 to 160/260/360/460.
- Increased Shrapnel Ghillie Suit damage per second from 25/40/55/70 to 30/45/60/75.
- Increased Shrapnel Scattershot movement speed slow from MSSlow * 2 to 30%/45%/60%/75%.
Dota Plus Progress[edit]
Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
Sniper's Relics | Voice Lines | |
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Bronze |
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Silver |
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Gold |
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Platinum |
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Master |
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Grandmaster |
|
Equipment[edit]
Trivia[edit]
- A number of Sniper's lines are either direct quotations or paraphrases of lines used by the Sniper class in Team Fortress 2, a popular class-based shooter also by Valve. Such phrases include:
- When Rune Storing, ▶️ "Jarate!", which is a reference to Team Fortress 2 in-game weapon for Sniper class, Jarate.
- While casting Assassinate "Boom headshot!", which is a reference to the Pure Pwnage mockumentary series.
- Incidentally, his voice actor, Gary Schwartz, also voices the Heavy Weapons Guy and Demoman in Team Fortress 2.
- ▶️ "Inconceivable!" is likely a reference to Vizzini's catchphrase in the film The Princess Bride due to the similarities in both the appearance and voices of the two.
- Sniper's name, Kardel Sharpeye, is a reference to professional Counter-Strike player Kyle "Ksharp" Miller of team 3D, who is regarded for his skillful AWP (Sniper rifle) use.
- Sniper's ultimate, ▶️ Assassinate, also uses the same, though slightly modified gunshot ▶️ sound as Counter-Strike's AWP.
- Sniper's fun name in DotA was Vasily Zaitsev, a highly skilled Russian sniper who was active during World War 2.
- ▶️ "What a dum-dum!" is a pun on the expanding bullet, also known as a dum-dum. It is designed to expand on impact in order to limit penetration and create a wound larger in diameter.
- ▶️ "Oh, a few bullets more!" is a reference to the film For a Few Dollars More.
Gallery[edit]
Bone Harvest sprite - alive