Sniper
From Liquipedia Dota 2 Wiki
Sniper
Radiant Hero
Attributes
Primary Attribute
Base Stats
0.25
Attack Type
100
0.17 + 0.7
Level Changes
Level
1
15
25
30
Health
(Regen)
(Regen)
538
2.15
2.15
1154
4.95
4.95
1858
8.15
8.15
2122
9.35
9.35
Mana
(Regen)
(Regen)
255
0.75
0.75
687
2.57
2.57
1143
4.47
4.47
1323
5.22
5.22
Armor
3.5
10.97
18.3
21.3
Magic R
26.5%
30.14%
33.94%
35.44%
Damage
46-52
90-96
134-140
152-158
Notes
2
Release Date
2011-04-30
Competitive Span
2011-04-30 — Present
Kardel Sharpeye, the Sniper[edit]
Recommended Roles |
Carry Nuker |
Kardel Sharpeye was born deep in the mountainous valleys of Knollen where, since time immemorial, the folk have survived by hunting the strange, cliff-dwelling steepstalkers above their village—killing them from a distance and collecting their carcasses where they fell. Sharpeye was among the best of these strange folk for whom projectile weapons are but another appendage, and to shoot is as natural as to touch.
On his day of summoning, when he was to gain full standing in his village, Sharpeye took the ancient test: a single shot from the valley floor to strike a beast down from the cliffs. To miss was to be dishonored. With his entire village standing vigil, Sharpeye took his shot. A steepstalker fell; the crowd cheered. But when the carcass was collected, the village grew silent, for the elders found that the bullet had pierced its glittering central eye then fallen to be clenched in the steepstalker's mandibles. This ominous sign was the literal opening of a dark prophecy, foretelling both greatness and exile for the gunman who made such a shot. Sharpeye the Sniper was thus, by his own skill, condemned to make his way apart from his people—and unwelcome back among them until he has fulfilled the remainder of the prophecy by attaining legendary stature on a field of battle.
Death from a distance is Sniper's specialty. He keeps his enemies on their toes with a steady barrage of firepower, and then when the time is right, picks them off with a kill shot.
Abilities[edit]
Shrapnel
QR
Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area.
Damage Per Second | 25/40/55/70 50/65/80/95 |
---|
Movement Speed Slow | 12%/18%/24%/30% 27%/33%/39%/45% |
---|
Effect Radius | 400/425/450/475 |
---|
Effect Delay | 1.2 |
---|
Shrapnel Duration | 10 |
---|
Linger Duration | 0.5 |
---|
Cast Range 1800
Cast Point 0.3
Cast Backswing 0
Charge 3
9
9
Does not pierce Debuff Immunity. | |
Dispellable only by death.
| |
Affected by cast range bonus. |
Kardel's modular rifle also fires incendiary rounds, useful for assaulting entrenched locations.
Notes
- Total damage:
- 220/440/660/880
- Deals 11 instances of damage over its duration.
- After casting, there is a short delay before Shrapnel begins hitting the area.
- Shrapnel's slow and damage does not stack with itself.
- Provides 450 flying vision of the area.
Headshot
WD
Sniper increases his accuracy, giving him a chance to deal extra damage and knock back his enemies. Headshots briefly slow enemy movement and attack speed slowed.
Bonus Damage | 20/50/80/110 50/80/110/140 |
---|
Movement Speed Slow | 100% |
---|
Attack Speed Slow | 100 |
---|
Slow Chance | 40% |
---|
Slow Duration | 0.5 |
---|
Knockback Distance | 10 35 |
---|
Knockback Duration | 0.1 |
---|
Does not pierce Debuff Immunity. | ||
Dispellable.
| ||
Hard disables are dispellable only by strong dispels. | ||
Disabled by Break. | ||
Does not affects illusions. |
Taking potshots at steepstalkers in his childhood has been thoroughly refined into perfect leads on enemy combatants.
Take Aim
EE
Extends the attack range of Sniper's rifle. Can be activated to provide Headshot chance for few seconds.
Passive Attack Range Bonus | 130/220/310/400 |
---|
Active Attack Range Bonus | 200 |
---|
Active Headshot Proc Chance Bonus | 100% |
---|
Active Self Move Speed Slow | 45%/40%/35%/30% |
---|
Active Duration | 3 4 |
---|
Active is dispellable. | ||
Disabled by Break. | ||
Affect illusions. |
Kardel always takes it upon himself to stay as far from harm as he can while still performing his role—taking perfect aim.
Assassinate
RT
Sniper locks onto a target enemy unit and, after a short aiming duration, fires a devastating shot that deals Sniper's attack damage plus bonus damage at long range and mini-stuns the target. Whenever Sniper kills an enemy hero, Assassinate is refreshed.
Base Damage | 300/400/500 |
---|
Stun Duration | 0.033 |
---|
Vision Duration | 4 |
---|
Cast Range 3000
Causes Assassinate to fire quicker and disable the enemy target. | |
Does not pierce Debuff Immunity, vision is still granted. | |
Blocked upon impact, vision is still granted. | |
Reflected upon impact, vision is still granted. | |
Dispellable only by death.
| |
Hard disables are dispellable only by strong dispels. | |
Affected by cast range bonus. |
In order to fulfill the prophecy and return to his home town, Kardel must make another shot as perfect as the one on the day of his ancient test.
Notes
- The projectile travels at 2500 speed.
- Crosshair visual is only visible to allies. Enemies can see the debuff however.
- Gives true sight of the target for 2 seconds.
- Assassinate can be disjointed after the projectile is fired, but not while Sniper is casting the spell.
Aghanim's Shard[edit]
Concussive Grenade
DC
Launches a grenade at the target area, dealing damage to enemies and knocking them and Sniper himself back. Enemies affected are disarmed and have their movement slowed after the knockback.
Damage | 200 |
---|
Radius | 375 |
---|
Knockback Distance | 475 |
---|
Self Knockback Distance | 475 |
---|
Knockback Duration | 0.4 |
---|
Enemy Move Speed Slow | 50% |
---|
Debuff Duration | 3 |
---|
Cast Range 600
Cast Point 0.1
Cast Backswing 0.8
Granted by Aghanim's Shard. | ||
Dispellable.
| ||
Hard disables are dispellable only by strong dispels. | ||
Cannot cast while rooted. | ||
Affected by cast range bonus. |
Talent Tree[edit]
+6 Shrapnel Charges | 25 | +100 Attack Range |
+25 Shrapnel DPS | 20 | +25 Headshot Knockback Distance |
+15% Shrapnel Move Slow | 15 | +30 Attack Speed |
+30 Headshot Damage | 10 | +1s Take Aim Duration |
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.34c | |
| |
7.34 | |
| |
7.33d | |
|
Notable Players[edit]
lil pleb
|
Additional Content[edit]
- Official Hero Page
- Standard Sniper (Support) Build by Torte de Lini
- Standard Sniper (Core) Build by Torte de Lini
References[edit]