Spectre
From Liquipedia Dota 2 Wiki
Spectre
Dire Hero

Attributes
Base Stats
Health Regen
Mana Regen
Attack Type
Attack Speed
Attack Animation
Acquisition Range
Level Changes
Level
1
15
25
30
Health
626
1396
2210
2518
Mana
267
543
891
1023
Armor
5.17
10.07
15.57
17.65
Magic R
26.6%
28.98%
31.88%
32.93%
Damage
48-52
77-81
110-114
122-126
Notes
Collision Size
Legs
Release Date
2011-06-17
Competitive Release
2011-06-17
Mercurial, the Spectre[edit]
Recommended Roles |
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Just as higher states of energy seek a lower level, the Spectre known as Mercurial is a being of intense and violent energy who finds herself irresistibly drawn to scenes of strife as they unfold in the physical world. While her normal spectral state transcends sensory limitations, each time she takes on a physical manifestation, she is stricken by a loss of self—though not of purpose. In the clash of combat, her identity shatters and reconfigures, and she begins to regain awareness. She grasps that she is Mercurial the Spectre—and that all of her Haunts are but shadows of the one true Spectre. Focus comes in the struggle for survival; her true mind reasserts itself; until in the final moments of victory or defeat, she transcends matter and is restored once more to her eternal form.
Spectre haunts her enemies wherever they may be. Able to destroy lone prey with ease, she spreads her presence throughout the battlefield to choose her target. Once she has gathered her strength, none can escape her terrible wrath.
Abilities[edit]
Spectral Dagger

QD
Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain. Spectral Dagger applies an instance of Desolate to targets with no allied units within a radius of them.
Damage | 70/120/170/220 150/200/250/300 |
---|
Movement Speed Slow/Gain | 10%/14%/18%/22% 22%/26%/30%/34% |
---|
Path Duration | 12 |
---|
Path Radius | 125 |
---|
Move Speed Change Linger Duration | 4 |
---|
Free Pathing Linger Duration | 1 |
---|
Desolation Radius | 400 |
---|
Cast Range 1800
Cast Point 0.3
Cast Backswing 0.37
Does not pierce Debuff Immunity, vision is still granted | ||
Triggers Linken's Sphere on secondary targets but is not blocked. | ||
Not reflected by Lotus Orb. | ||
Dispellable. | ||
Cannot be disjointed. | ||
Affected by cast range bonus. |
Mercurial's dagger eclipses the physical plane in shadow, a state in which mortals cower, but spectres thrive.
Notes
- Spectre keeps the speed increase and phasing for 1 second after leaving the path.
- Enemies are slowed while in the path plus 4 seconds after leaving the path.
- Spectral Dagger projectile moves at 800 speed.
- The path has 200 flying vision and also grants shared vision on enemy heroes hit.
Desolate

WL
Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a radius around them.
Bonus Damage | 21/34/47/60 33/46/59/72 |
---|
Desolation Radius | 400 |
---|
Pierce Debuff Immunity. | ||
Disabled by Break. | ||
Affect illusions. |
Often times, warriors find themselves alone with a vision of Mercurial—the fated question is if it is the true Spectre.
Notes
- If the unit being hit has no allies within the desolation radius, it takes bonus damage when hit by Spectre.
Dispersion

EI
Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.
Damage Reflected | 8%/12%/16%/20% 13%/17%/21%/25% |
---|
Minimum Radius | 400 |
---|
Maximum Radius | 800 |
---|
Damage Reflected Multiplier | 2 |
---|
Duration | 5 |
---|
Dispersion can be activated to increase damage reflected by %. | ||
Pierce Debuff Immunity. | ||
Disabled by Break. | ||
Does not affect illusions. |
A daunting task lies before enemies of Mercurial—killing a shadow with blade and magic.
Notes
- The reduced damage is not taken by Spectre and is instead reflected to enemies within range.
- Reflected damage is calculated before reductions and is the same damage type as the source.
- Reflected damage does not disable Blink Dagger.

Haunt

RT
Targeting
No Target
No Target
Affects
Enemy Heroes
Enemy Heroes
Creates a spectral nemesis to attack each enemy hero. At any moment during the duration, Spectre can use Reality to exchange places of a given haunt.
Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain.
Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain.
Illusion Damage Dealt | 40%/60%/80% 70%/90%/110% |
---|
Illusion Damage Taken | 200% |
---|
Duration | 5/6/7 |
---|
Radius | Global |
---|
Cast Point 0.3
Cast Backswing 0.5
At the height of combat, Mercurial's physical manifestation shatters, and the shadowy pieces haunt those who still cling to life.

Reality

DR
Affects
Self
Self
Spectre switches places with a chosen Haunt, confusing enemies to wonder which is the real Spectre.
Does not proc any on-cast effects when cast. |
The scattered shadows unite into the one true Spectre.
Aghanim's Scepter[edit]
Shadow Step

FE
Allows Spectre to perform a single target Haunt. The haunt also cast a Spectral Dagger on the target.
Illusion Damage Dealt | 40%/60%/80% 70%/90%/110% |
---|
Illusion Damage Taken | 200% |
---|
Duration |
---|
Cast Range Global
Cast Point 0.3
Cast Backswing 0.5
Granted by Aghanim's Scepter. | ||
Pierce Debuff Immunity. | ||
Blocked by Spell Block. | ||
Reflected by Lotus Orb. |
Talent Tree[edit]
Talent Tree | ||
+5% Dispersion | 25 | +30% Haunt Illusion Damage |
+12% Spectral Dagger Slow/Bonus | 20 | +350 Health |
+80 Spectral Dagger Damage | 15 | +12 Desolate Damage |
+5 All Stats | 10 | -4s Spectral Dagger Cooldown |
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.33 | |
| |
7.32 | |
| |
7.31c | |
|
Notable Players[edit]
Benny
|
LaKelz
|
See also[edit]
Additional Content[edit]
References[edit]