A standard attack (also commonly known as an auto attack or a right click) is any unit's default attack. It is performed by right clicking the target, or attack command & left clicking the target.
- 47 base damage + 18 bonus damage is shown above
On the HUD, a unit's base damage value is shown as a white number on the left. Base damage is a unit's default damage value. For heroes it is their given damage value plus their total primary attribute. Percentage-based attack damage bonuses only affect base damage.
On the HUD, a unit's bonus damage value is shown as a green number on the right. It is damage given by sources other than the hero, such as damage items. It is not affected by Percentage-based attack damage bonuses.
Each unit in the game has damage spread on their standard attacks. This damage spread is a random variance between a minimum and a maximum value. For example, if your hero is stated to deal 100 damage, but has a damage spread of 10, your hero can deal 105 on the highest roll, and 95 on the lowest roll. The total shown next to the sword icon is the average between the minimum and maximum values. The smaller a hero's damage spread, the more consistent their damage is.
Hero Damage Spreads
Percentage-based Attack Damage Bonus
These buffs only increase base damage, not bonus damage.
|Vengeful Spirit||Vengeance Aura|
|Alpha Wolf||Packleader's Aura|
|Ancient Thunderhide||War Drums Aura|
|Vladmirs Offering||Vladmir's Aura|
|Double Damage Rune||Double Damage|