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Storm Spirit

From Liquipedia Dota 2 Wiki
[e][h]Storm Spirit
Radiant Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
578
1082
1442
Mana
420
1230
1815
Armor
5.5
9.3
12
Damage
49-59
103-113
142-152
Most Played As
LessMore
1
2
3
4
5
Notes
Collision Size
Legs

Storm Spirit Raijin Thunderkeg, the Storm Spirit[edit]

Recommended Roles
Carry Escape Nuker Initiator Disabler

Storm Spirit is literally a force of nature—the wild power of wind and weather, bottled in human form. And a boisterous, jovial, irrepressible form it is! As jolly as a favorite uncle, he injects every scene with crackling energy. But it was not always thus, and there was tragedy in his creation. Generations ago, in the plains beyond the Wailing Mountains, a good people lay starving in drought and famine. A simple elementalist, Thunderkeg by name, used a forbidden spell to summon the spirit of the storm, asking for rain. Enraged at this mortal's presumption, the Storm Celestial known as Raijin lay waste to the land, scouring it bare with winds and flood. Thunderkeg was no match for the Celestial—at least until he cast a suicidal spell that forged their fates into one: he captured the Celestial in the cage of his own body. Trapped together, Thunderkeg's boundless good humor fused with Raijin's crazed energy, creating the jovial Raijin Thunderkeg, a Celestial who walks the world in physical form.

Storm Spirit is never one to miss a fight. Zipping from across the battlefield in a bolt of lightning, he strikes enemies from every direction with exploding remnants and charged attacks, then disappears while his enemies are still scrambling to react.

Abilities[edit]

Static Remnant
QR
Targeting
No Target
Affects
Enemy Units
Damage Type
Magical
Creates an explosively charged image of Storm Spirit that will detonate and deal damage if an enemy unit comes near it.
Damage120/180/240/300
160/220/280/340
Trigger Radius235
Explosion Radius260
Remnant Duration12
Cast Point0
Cast Backswing1.1
3.5
     2.25
70/80/90/100
Does not pierce Spell Immunity.
Raijin Thunderkeg's duality allowed him to admire himself in shocking fashion.
Notes
  • It takes 1 second for the remnant to fully form after casting.
  • Static Remnants have 500 flying vision.
Electric Vortex
WE
Targeting
Unit Target
Affects
Enemy Units
A vortex that pulls an enemy unit to Storm Spirit's location, it also slows Storm Spirit himself for a few seconds.
Shackle Duration1.4/1.8/2.2/2.6
3
Pull Distance180/220/260/300
Self Slow Duration3
Cast Range300
Cast Point0.3
Cast Backswing0.77
Radius
475
Targeting
No Target
16
60/70/80/90
Affects all units in a radius around Storm Spirit.
Does not pierce Spell Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Dispellable with strong dispels.
Raijin's thunderous, boisterous energy often draws others into an electrifying situation.
Notes
  • Upgraded pull only affects visible units.
Overload
EV
Targeting
Passive
Affects
Enemy Units
Damage Type
Magical
Casting a spell creates an electrical charge, which is released in a burst on his next attack, dealing damage and slowing nearby enemies.
Damage40/60/80/100
Movement Speed Slow80%
Attack Speed Slow80
Slow Duration0.6
Radius300
Number of Bounces2
Bounce Search Radius700
Bounce Attack Damage75%
Number of Charges
3
Radius
750
Bonus Attack Speed
40
Buff Duration
12
Overload can be activated to grant Storm Spirit and allied heroes within a range with Overload charges and provides attack speed. Lasts up to 12 seconds or until the charges are depleted.
Does not pierce Spell Immunity.
Dispellable.
Disabled by break.
Pow! Zip! Zap!
Notes
  • Storm Spirit's attack projectile can be upgraded to an Overload boosted attack while in mid-air.
Ultimate Ability
Ball Lightning
RG
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target.
Damage Per Interval8/12/16
Speed1400/1850/2300
Damage Radius200
Distance Interval100
Mana Cost Per Interval10 + 0.65%
Cast Point0.3
Static Remnant Drop Interval550
25 + 7.5%
Does not pierce Spell Immunity.
Cannot be cast while rooted.
The Storm is coming in.
Notes
  • Mana cost is based on the percentage of Storm Spirit's maximum mana.
  • Storm Spirit is invulnerable and gains 400 flying vision while using this ability.
  • Spells and items can be used while traveling.
  • Destroys trees in its path.

Talent Tree[edit]

Talent Tree
550 Distance Auto Remnant During
Ball Lightning Ball Lightning
25 +2 Overload Overload Bounce
-1.25s Static Remnant Static Remnant Cooldown 20 +0.4s Electric Vortex Electric Vortex
+25 Attack Speed 15 +250 Health
+1.5 Mana Regen 10 +40 Static Remnant Static Remnant Damage

Version History[edit]

Version Balance Changes
7.30
  • Buff Static Remnant damage increased from 120/175/230/285 to 120/180/240/300
  • Buff Ball Lightning starting mana cost reduced from 30 + 8% to 25 + 7.5%
  • Rework Level 10 talent +200 Health replaced with +40 Static Remnant Damage
  • Rework Level 15 talent +65 Static Remnant Damage replaced with +250 Health
7.29
  • Rework Electric Rave Shard upgrade is now an active on Overload instead of a dedicated hotkey
  • Rescale Ball Lightning travel speed rescaled from 1250/1875/2500 to 1400/1850/2300
  • Nerf Overload bounce talent is no longer applied to allies that have the Shard buff, only Storm Spirit benefits from it now
  • Nerf Overload bounce talent now causes the secondary attacks to do 75% damage instead of 100%
  • Rework Level 10 Talent changed from +24 Overload Damage to 200 Health
  • Rework Level 15 Talent changed from +375 Health to +25 Attack Speed
  • Rework Level 20 Talent changed from +25 Attack Speed to -1.25s Static Remnant Cooldown
  • Buff Level 25 Talent improved from 600 Distance Auto Remnant to 550
7.28
  • Buff Level 15 Talent increased from +325 Health to +375
  • Rework Level 25 Talent changed from Overload Pierces Immunity to +2 Overload Bounce (Causes your attack to bounce up to 2 times at random enemies, can bounce back if there are only 2 enemies)
  • Buff Added Aghanim's Shard
    • Grants Electric Rave
      • Gives you and allied heroes within 750 AoE of you 3 Overload charges.
      • Lasts up to 12 seconds or until the charges are depleted.
      • Cooldown: 30. Manacost: 150.
      • Passively provides 40 Attack Speed to Storm Spirit.
7.27b
  • Buff Agility gain increased from 1.5 to 1.7
  • Buff Ball Lightning travel cost per 100 units reduced from 12 + 0.7% to 10 + 0.65%
7.26b
  • Nerf All talents are now about 20% weaker
7.25
  • Buff Base attack speed increased from 100 to 110
7.23
  • Buff Level 25 Talent Overload Pierces Immunity now deals damage through Spell Immunity (as a result of the Spell Immunity change)
7.21d
  • Buff Intelligence increased from 22 + 3.7 to 23 + 3.9
  • Buff Static Remnant damage increased from 120/170/220/270 to 120/175/230/285
  • Buff Electric Vortex pull distance increased from 140/180/220/260 to 180/220/260/300
7.21c
  • Buff Electric Vortex no longer slows your hero
7.21b
  • Buff Static Remnant mana cost reduced from 100 to 70/80/90/100
  • Buff Electric Vortex cooldown reduced from 22/20/18/16 to 16
7.21
  • Rework Electric Vortex mana cost reduced from 85 to 60/70/80/90
  • Rework Level 10 Talent changed from +20 Damage to +30 Overload Damage
7.20e
  • Buff Base damage increased by 2
7.20c
  • Buff Intelligence gain increased from 3 to 3.2
  • Buff Static Remnant damage increased from 120/160/200/240 to 120/170/220/270
7.20b
  • Buff Electric Vortex duration increased from 1/1.5/2/2.5 to 1.4/1.8/2.2/2.6
  • Buff Electric Vortex cooldown rescaled from 21/20/19/18 to 22/20/18/16
  • Buff Overload attack speed reduction from -50 to -80 (matches movement speed now)
7.19c
  • Nerf Static Remnant damage reduced from 140/180/220/260 to 120/160/200/240
7.14
  • Buff Level 15 Talent increased from +300 Health to +400
7.13b
  • Buff Base strength increased from 19 to 21
7.07d
  • Rescale Ball Lightning AoE rescaled from 125/200/275 to 200
  • Nerf Level 10 Talent reduced from +2 Mana Regen to 1.75
7.07c
  • Nerf Agility gain reduced from 1.8 to 1.5
  • Nerf Level 20 Talent reduced from +40 Attack Speed to +30
7.07
  • Rework Reworked Talent Tree
7.02
  • Buff Level 15 Talent from +175 Health to +200
  • Buff Level 20 Talent from +7 Armor to +8
7.00
  • New Added Talent Tree
6.88
  • Buff Overload damage increased from 30/50/70/90 to 40/60/80/100
  • Buff Overload AoE increased from 275 to 300
6.87c
  • Buff Intelligence increased from 23 + 2.6 to 24 + 3
6.87
  • Buff Added Scepter to Storm Spirit
6.86
  • Buff Electric Vortex mana cost reduced from 100/110/120/130 to 85
6.85
  • Nerf Static Remnant mana cost increased from 70/80/90/100 to 100
  • Nerf Static Remnant unobstructed vision reduced from 800 to 600
  • Nerf Ball Lightning base mana cost increased from 15 + 7% to 30 + 8%
6.84
  • Nerf Storm Spirit movement speed reduced from 290 to 285
  • Nerf Ball Lightning flying vision from 1000 to 400
6.83
  • Buff Turn Rate improved from 0.6 to 0.8
6.82
  • Buff Ball Lightning mana cost per 100 units from 10 + 1% to 12 + 0.7%
6.80
  • Nerf Base movement speed reduced from 295 to 290
6.78
  • Buff Electric Vortex cooldown decreased from 20 to 21/20/19/18
6.75
  • Buff Static Remnant cooldown decreased from 4 to 3.5
6.74
  • Buff Ball Lightning now properly dodges projectiles
6.73
  • Buff Overload bonus damage increased from 30/45/60/75 to 30/50/70/90
6.72d
  • Buff Base strength increased from 17 to 19
6.70
  • Buff Intelligence gain increased from 2.2 to 2.6
6.69
  • Nerf Intelligence reduced from 26 + 2.6 to 23 + 2.2
  • Nerf Electric Vortex mana cost increased from 100 to 100/110/120/130
6.67
  • Nerf Attack range lowered from 500 to 480
6.64
  • Buff Base Intelligence increased from 23 to 26
6.58
  • Rework Remade Storm Spirit
6.50
  • Buff Improved Storm Spirit's base armor

Removed Abilities[edit]

Electric Rave
Targeting
No Target
Affects
Allies
Grants Storm Spirit and allied heroes Overload charges. Provides Attack Speed. Lasts up to 12 seconds or until the charges are depleted.
Radius750
Attack Speed Bonus40
Overload Charges3
Duration12
30
150
This ability is granted by Aghanim's Shard
Notes
  • Removed in patch 7.29

Notable Players[edit]

Ori 

See also[edit]

External links[edit]

Guides[edit]

References[edit]