Health
582
1198
1902
2166
Armor
4.67
10.73
17.07
19.57
27.3%
32.76%
37.86%
40.01%
Damage
47-57
101-111
152-162
174-184
Raijin Thunderkeg, the Storm Spirit[edit]
Storm Spirit is literally a force of nature—the wild power of wind and weather, bottled in human form. And a boisterous, jovial, irrepressible form it is! As jolly as a favorite uncle, he injects every scene with crackling energy. But it was not always thus, and there was tragedy in his creation. Generations ago, in the plains beyond the Wailing Mountains, a good people lay starving in drought and famine. A simple elementalist, Thunderkeg by name, used a forbidden spell to summon the spirit of the storm, asking for rain. Enraged at this mortal's presumption, the Storm Celestial known as Raijin lay waste to the land, scouring it bare with winds and flood. Thunderkeg was no match for the Celestial—at least until he cast a suicidal spell that forged their fates into one: he captured the Celestial in the cage of his own body. Trapped together, Thunderkeg's boundless good humor fused with Raijin's crazed energy, creating the jovial Raijin Thunderkeg, a Celestial who walks the world in physical form.
Storm Spirit is never one to miss a fight. Zipping from across the battlefield in a bolt of lightning, he strikes enemies from every direction with exploding remnants and charged attacks, then disappears while his enemies are still scrambling to react.
Abilities[edit]
Creates an explosively charged image of Storm Spirit that will detonate and deal damage if an enemy unit comes near it.
Damage | 120/180/240/300 170/230/290/350 |
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Cast Point 0
Cast Backswing 1.1
| Does not pierce Debuff Immunity.
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Raijin Thunderkeg's duality allowed him to admire himself in shocking fashion.
Notes
- It takes 1 second for the remnant to fully form after casting.
- Static Remnants have 500 flying vision.
A vortex that pulls an enemy unit to Storm Spirit's location.
Shackle Duration | 0.9/1.3/1.7/2.1 1.2/1.6/2.0/2.4 |
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Pull Distance | 180/220/260/300 |
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Radius | 475 |
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Cast Point 0.3
Cast Backswing 0.77
| Electric Vortex affects all enemies within a radius around Storm Spirit.
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| Does not pierce Debuff Immunity.
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| Blocked by Spell Block Not blocked by Spell Block when non-unit targeted. 
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| Reflected by Spell Reflection Not reflected by Spell Reflection when non-unit targeted. 
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| Hard disables are dispellable only by strong dispels.
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| Affected by cast range bonus.
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Raijin's thunderous, boisterous energy often draws others into an electrifying situation.
Casting a spell creates an electrical charge, which is released in a burst on Storm's next attack, dealing damage and slowing nearby enemies.
Number of Charges | 3 |
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Radius | 750 |
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Bonus Attack Speed | 40 |
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Buff Duration | 12 |
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30
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150 
| Can be activated to grant Storm Spirit and nearby allied heroes few Overload charges. Provides bonus Attack Speed. Lasts up to a few seconds seconds or until the charges are depleted.
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| Does not pierce Debuff Immunity.
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| Dispellable.
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| Disabled by Break.
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| Can be disjointed.
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Pow! Zip! Zap!
Notes
- Storm Spirit's attack projectile can be upgraded to an Overload boosted attack while in mid-air.
Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. Damage is expressed in damage based on units traveled.
Self Moved Distance as Damage | 6/10/14 |
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Travel Speed | 1400/1850/2300 |
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Travel Distance Interval | 100 |
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Base Mana Cost per Interval | 10 |
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Max Mana Cost per Interval | 0.65% |
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Static Remnant Drop Distance | 500 |
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Cast Range Global
Cast Point 0.3
Cast Backswing 0
| Does not pierce Debuff Immunity.
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| Not disabled by Break.
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| Cannot cast while rooted.
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The Storm is coming in.
Notes
- Mana cost is based on the percentage of Storm Spirit's maximum mana.
- Storm Spirit is invulnerable and gains 400 flying vision while using this ability.
- Spells and items can be used while traveling.
- Destroys trees in its path.
Talent Tree[edit]
Recent Changes[edit]
Version
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Balance Changes
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7.34
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7.33e
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Electric Vortex
Duration decreased from 1.2/1.5/1.8/2.1s to 0.9/1.3/1.7/2.1s
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7.33
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Static Remnant
Radius increased from 260 to 300
Electric Vortex
Duration decreased from 1.4/1.8/2.2/2.6s to 1.2/1.5/1.8/2.1s
Overload
Damage rescaled from 30/50/70/90 to 25/50/75/100
Talent
Level 20 Talent Electric Vortex Duration decreased from +0.4s to +0.3s
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Notable Players[edit]
TORONTOTOKYO
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SumaiL
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Somnus
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Nisha
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No[o]ne-
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Additional Content[edit]
References[edit]
Game Mechanics |
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| Gameplay Mechanics | | | Hero Mechanics | | | Attack Mechanics | | | Status Effects | | | Item Mechanics | | | Metagame | | | Game Client | |
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