Damage
49-59
103-113
142-152
Raijin Thunderkeg, the Storm Spirit[edit]
Storm Spirit is literally a force of nature—the wild power of wind and weather, bottled in human form. And a boisterous, jovial, irrepressible form it is! As jolly as a favorite uncle, he injects every scene with crackling energy. But it was not always thus, and there was tragedy in his creation. Generations ago, in the plains beyond the Wailing Mountains, a good people lay starving in drought and famine. A simple elementalist, Thunderkeg by name, used a forbidden spell to summon the spirit of the storm, asking for rain. Enraged at this mortal's presumption, the Storm Celestial known as Raijin lay waste to the land, scouring it bare with winds and flood. Thunderkeg was no match for the Celestial—at least until he cast a suicidal spell that forged their fates into one: he captured the Celestial in the cage of his own body. Trapped together, Thunderkeg's boundless good humor fused with Raijin's crazed energy, creating the jovial Raijin Thunderkeg, a Celestial who walks the world in physical form.
Abilities[edit]
Creates an explosively charged image of Storm Spirit that will detonate and deal damage if an enemy unit comes near it.
Damage | 120 / 175 / 230 / 285 185 / 240 / 295 / 350 |
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Raijin Thunderkeg's duality allowed him to admire himself in shocking fashion.
Notes
- It takes 1 second for the remnant to fully form after casting.
- Static Remnants have 500 flying vision.
A vortex that pulls an enemy unit to Storm Spirit's location, it also slows Storm Spirit himself for a few seconds.
Shackle Duration | 1.4 / 1.8 / 2.2 / 2.6 3 |
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Pull Distance | 180 / 220 / 260 / 300 |
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| Affects all units in a radius around Storm Spirit. |
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| Does not pierce Spell Immunity. |
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| Blocked by Linken's Sphere and echoed by Lotus Orb. |
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| Dispellable. |
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Raijin's thunderous, boisterous energy often draws others into an electrifying situation.
Casting a spell creates an electrical charge, which is released in a burst on his next attack, dealing damage and slowing nearby enemies.
Damage | 40 / 60 / 80 / 100 64 / 84 / 104 / 124 |
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| Does not pierce Spell Immunity. Pierces Spell Immunity. |
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| Dispellable. |
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| Disabled by break. |
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Pow! Zip! Zap!
Notes
- Storm Spirit's attack projectile can be upgraded to an Overload boosted attack while in mid-air.
Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target.
Damage Per Interval | 8 / 12 / 16 |
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Mana Cost Per Interval | 10 + 0.65% |
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Static Remnant Interval | 400 |
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| Does not pierce Spell Immunity. |
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| Cannot be cast while rooted. |
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The Storm is coming in.
Notes
- Mana cost is based on the percentage of Storm Spirit's maximum mana.
- Storm Spirit is invulnerable and gains 400 flying vision while using this ability.
- Spells and items can be used while traveling.
- Destroys trees in its path.
Talent Tree[edit]
Recommended Items[edit]
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General Strategy[edit]
Storm Spirit is never one to miss a fight. Zipping from across the battlefield in a bolt of lightning, he strikes enemies from every direction with exploding remnants and charged attacks, then disappears while his enemies are still scrambling to react.
Storm Spirit (In-Game Description)
Overview
Skill Build
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Spell |
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Level | 11 | 12 | 13 | 14 | 15 | 16 | 18 | 20 | 25 | |
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Early Game
Mid Game
Late Game
Version History[edit]
Version
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Balance Changes
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7.27b
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Agility gain increased from 1.5 to 1.7
Ball Lightning travel cost per 100 units reduced from 12 + 0.7% to 10 + 0.65%
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7.26b
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All talents are now about 20% weaker
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7.25
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Base attack speed increased from 100 to 110
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7.23
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Level 25 Talent Overload Pierces Immunity now deals damage through Spell Immunity (as a result of the Spell Immunity change)
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7.21d
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Intelligence increased from 22 + 3.7 to 23 + 3.9
Static Remnant damage increased from 120/170/220/270 to 120/175/230/285
Electric Vortex pull distance increased from 140/180/220/260 to 180/220/260/300
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7.21c
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Electric Vortex no longer slows your hero
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7.21b
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Static Remnant mana cost reduced from 100 to 70/80/90/100
Electric Vortex cooldown reduced from 22/20/18/16 to 16
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7.21
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Electric Vortex mana cost reduced from 85 to 60/70/80/90
Level 10 Talent changed from +20 Damage to +30 Overload Damage
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7.20e
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Base damage increased by 2
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7.20c
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Intelligence gain increased from 3 to 3.2
Static Remnant damage increased from 120/160/200/240 to 120/170/220/270
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7.20b
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Electric Vortex duration increased from 1/1.5/2/2.5 to 1.4/1.8/2.2/2.6
Electric Vortex cooldown rescaled from 21/20/19/18 to 22/20/18/16
Overload attack speed reduction from -50 to -80 (matches movement speed now)
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7.19c
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Static Remnant damage reduced from 140/180/220/260 to 120/160/200/240
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7.14
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Level 15 Talent increased from +300 Health to +400
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7.13b
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Base strength increased from 19 to 21
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7.07d
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Ball Lightning AoE rescaled from 125/200/275 to 200
Level 10 Talent reduced from +2 Mana Regen to 1.75
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7.07c
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Agility gain reduced from 1.8 to 1.5
Level 20 Talent reduced from +40 Attack Speed to +30
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7.07
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Reworked Talent Tree
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7.02
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Level 15 Talent from +175 Health to +200
Level 20 Talent from +7 Armor to +8
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7.00
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Added Talent Tree
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6.88
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Overload damage increased from 30/50/70/90 to 40/60/80/100
Overload AoE increased from 275 to 300
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6.87c
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Intelligence increased from 23 + 2.6 to 24 + 3
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6.87
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Added Scepter to Storm Spirit
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6.86
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Electric Vortex mana cost reduced from 100/110/120/130 to 85
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6.85
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Static Remnant mana cost increased from 70/80/90/100 to 100
Static Remnant unobstructed vision reduced from 800 to 600
Ball Lightning base mana cost increased from 15 + 7% to 30 + 8%
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6.84
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Storm Spirit movement speed reduced from 290 to 285
Ball Lightning flying vision from 1000 to 400
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6.83
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Turn Rate improved from 0.6 to 0.8
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6.82
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Ball Lightning mana cost per 100 units from 10 + 1% to 12 + 0.7%
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6.80
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Base movement speed reduced from 295 to 290
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6.78
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Electric Vortex cooldown decreased from 20 to 21/20/19/18
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6.75
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Static Remnant cooldown decreased from 4 to 3.5
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6.74
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Ball Lightning now properly dodges projectiles
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6.73
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Overload bonus damage increased from 30/45/60/75 to 30/50/70/90
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6.72d
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Base strength increased from 17 to 19
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6.70
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Intelligence gain increased from 2.2 to 2.6
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6.69
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Intelligence reduced from 26 + 2.6 to 23 + 2.2
Electric Vortex mana cost increased from 100 to 100/110/120/130
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6.67
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Attack range lowered from 500 to 480
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6.64
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Base Intelligence increased from 23 to 26
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6.58
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Remade Storm Spirit
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6.50
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Improved Storm Spirit's base armor
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Notable Players[edit]
See also[edit]
External links[edit]
References[edit]