Health
604
1572
2540
2936
26.6%
28.42%
30.92%
31.77%
Damage
63-65
107-109
151-153
169-171
Sven, the Rogue Knight[edit]
Sven is the bastard son of a Vigil Knight, born of a Pallid Meranth, raised in the Shadeshore Ruins. With his father executed for violating the Vigil Codex, and his mother shunned by her wild race, Sven believes that honor is to be found in no social order, but only in himself. After tending his mother through a lingering death, he offered himself as a novice to the Vigil Knights, never revealing his identity. For thirteen years he studied in his father's school, mastering the rigid code that declared his existence an abomination. Then, on the day that should have been his In-Swearing, he seized the Outcast Blade, shattered the Sacred Helm, and burned the Codex in the Vigil's Holy Flame. He strode from Vigil Keep, forever solitary, following his private code to the last strict rune. Still a knight, yes...but a Rogue Knight. He answers only to himself.
Sven is always eager to charge into a fight. He stuns grouped enemies as he wades into battle, and once he ignites his damage-boosting ultimate, a few swings of his massive sword are often more than enough to slay his foes.
Abilities[edit]
AffectsEnemy Units
Self 
Sven unleashes his magical gauntlet that deals damage and stuns enemy units in a small area around the target.
Stun Duration | 1/1.2/1.4/1.6 2/2.2/2.4/2.6 |
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Cast Range 600
950
Cast Point 0.2
Cast Backswing 0
| Increases cast range and transports Sven along the Storm Hammer. Storm Hammer also applies a basic dispel on the target. If autocast on the ability is enabled, Sven does not travel with the Storm Hammer.
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| Does not pierce Debuff Immunity.
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| Block only the primary target.
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| Reflect only the primary target.
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| Hard disables are dispellable only by strong dispels.
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| Can be disjointed.
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| Affected by cast range bonus.
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The Rogue Knight's iron gauntlet, taken from the school of his father, strikes his foes to their core.
Notes
- The projectile travels at a speed of 1000.
- If disjointed, the damage and stun are still applied to the area.
- If hitting a banished unit, the damage and stun are still applied to the area.
- Storm Hammer dispel is able to target Cyclone'd units and dispels it off
Sven strikes with great force, cleaving all nearby enemy units with his attack.
Cleave Damage | 40%/60%/80%/100% 65%/85%/105%/125% |
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| Disabled by Break.
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| Does not affects illusions.
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The Vigil Knights still seek to reclaim the stolen Outcast Blade from Sven, a weapon capable of cutting wide swaths through lesser warriors.
Notes
- Cleave damage is reduced by armor type but not by armor value.
- Radius expands forward in a cone shape.
- A visual effect moves across the cleave area, showing its shape.
Sven's Warcry heartens his allied heroes for battle, increasing their armor and movement speed.
Bonus Movement Speed | 10%/14%/18%/22% 18%/22%/26%/30% |
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Bonus Armor | 6/9/12/15 16/19/22/25 |
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Passive Values

Cast Point 0
Cast Backswing 0
| Warcry is now undispellable and passively grants armor to all allies near Sven.
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Dispellable. Dispellable only by death. 
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| Not disabled by Break.
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| Affect illusions.
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Calling a few lines from the Vigil Codex fortifies Sven's obedience to his rogue code. So poetic!
Sven channels his rogue strength, granting bonus damage and slow resistance for a duration.
Damage Bonus | 120%/160%/200% 170%/210%/250% |
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Cast Point 0.3
Cast Backswing 0
| Does not affects illusions.
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With the strength that shattered the Sacred Helm, the Rogue Knight stands unopposed in melee combat.
Notes
- Only increases base damage.
- Sven's illusions are not affected by God's Strength and do not gain the aura.
- Sven's body turns red for the duration of God's Strength.
Talent Tree[edit]
Recent Changes[edit]
Version
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Balance Changes
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7.34c
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Storm Hammer
Cooldown increased from 18/16/14/12s to 21/18/15/12s
God's Strength
Slow Resistance decreased from 30/35/40% to 30%
Cooldown increased from 105/100/95s to 110/105/100s
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7.34
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7.33
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Storm Hammer
Damage decreased from 95/170/245/320 to 80/160/240/320
Duration decreased from 1.4/1.6/1.8/2s to 1/1.2/1.4/1.6s
Great Cleave
Cleave Damage increased from 25/50/75/100% to 40/60/80/100%
Now provides 2/4/6/8 Strength Bonus
Warcry
Cooldown increased from 32/28/24/20s to 35/30/25/20s
Duration increased from 9s to 10s
Talent
Level 25 Talent Storm Hammer Stun Duration decreased from +1.25s to +1s
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Notable Players[edit]
K1
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Crystallize
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Mnz
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Zitraks
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Additional Content[edit]
References[edit]
Game Mechanics |
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| Gameplay Mechanics | | | Hero Mechanics | | | Attack Mechanics | | | Status Effects | | | Item Mechanics | | | Metagame | | | Game Client | |
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