Sven

From Liquipedia Dota 2 Wiki
[e][h]Sven
Radiant Hero
Attributes
Base Stats
Base HP Regen
Base MP Regen
Sight Range
Attack Range
Missile Speed
Attack Duration
Cast Duration
Base Attack Time
Base Magic Resist
Turn Rate
Level Changes
Level
1
15
25
Health
717
1662
2337
Mana
267
483
639
Armor
4.4
8.8
12
Damage
64-66
106-108
136-138
Spell Amp
1.1%
2.4%
3.3%
Magic Resist
26%
29%
32%
Movement Speed Amp

1.1%
2.5%
3.5%
Most Played As
LessMore
1
2
3
4
5

Sven, the Rogue Knight[edit]

Recommended Roles
Carry Disabler Initiator Durable Nuker

Sven is the bastard son of a Vigil Knight, born of a Pallid Meranth, raised in the Shadeshore Ruins. With his father executed for violating the Vigil Codex, and his mother shunned by her wild race, Sven believes that honor is to be found in no social order, but only in himself. After tending his mother through a lingering death, he offered himself as a novice to the Vigil Knights, never revealing his identity. For thirteen years he studied in his father's school, mastering the rigid code that declared his existence an abomination. Then, on the day that should have been his In-Swearing, he seized the Outcast Blade, shattered the Sacred Helm, and burned the Codex in the Vigil's Holy Flame. He strode from Vigil Keep, forever solitary, following his private code to the last strict rune. Still a knight, yes...but a Rogue Knight. He answers only to himself.

Abilities[edit]

Storm Hammer
QT
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Sven unleashes his magical gauntlet that deals damage and stuns enemy units in a small area.
Damage100 / 175 / 250 / 325
Stun Duration1.7 / 1.8 / 1.9 / 2
3.25
Radius255
Cast Range600
Cast Point0.3
13
     7
110 / 120 / 130 / 140
Does not pierce Spell Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
The Rogue Knight's iron gauntlet, taken from the school of his father, strikes his foes to their core.
Notes
  • The projectile travels at a speed of 1000.
  • If disjointed, the damage and stun are not applied to the area.
  • If hitting a banished unit, the damage and stun are still applied to the area.
Great Cleave
WC
Targeting
Passive
Affects
Enemy Units
Sven strikes with great force, cleaving all nearby enemy units with his attack. Cleave damage is reduced by armor type but not by armor value. Radius expands forward in a cone shape.
Cleave Damage40% / 50% / 60% / 70%
Radius150 ➜ 330
Distance625
Disabled by break.
The Vigil Knights still seek to reclaim the stolen Outcast Blade from Sven, a weapon capable of cutting wide swaths through lesser warriors.
Notes
  • A visual effect moves across the cleave area, showing its shape.
Warcry
EW
Targeting
No Target
Affects
Allied Units
Sven's Warcry heartens his allies for battle, increasing their movement speed and armor.
Bonus Armor5 / 10 / 15 / 20
Bonus Movement Speed12%
Duration8
Radius900
Cast Point0
35 / 30 / 25 / 20
25
Dispellable.
Calling a few lines from the Vigil Codex fortifies Sven's obedience to his rogue code. So poetic!
Notes
  • An armor icon and electric yellow effect are visible on units affected. Also visible to enemies.
God's Strength
RR
Targeting
No Target
Affects
Self
Sven channels his rogue strength, granting bonus damage.
Bonus Damage80% / 120% / 160%
Bonus Strength10 / 20 / 30
70
Duration25
Cast Point0.3
Aura Ally Bonus
75% / 100% / 125%
Aura Radius
900
Affects
Allied Heroes
80
100 / 150 / 200
Provides an aura for Sven's allies.
With the strength that shattered the Sacred Helm, the Rogue Knight stands unopposed in melee combat.
Notes
  • Only increases base damage.
  • Total hp increase:
    • 200 / 400 / 600
    • 1400
  • Total hp regen increase:
    • 7.1% / 14.3% / 21.4%
    • 50%
  • Aura damage increase is based on the allied hero's base damage, not Sven's.
  • Aura only affects heroes and creep heroes.
  • The aura does not affect Sven himself.
  • Sven's illusions are not affected by God's Strength and do not gain the aura.
  • Sven's body turns red for the duration of God's Strength.

Talent Tree[edit]

Talent Tree
+1.25s Storm Hammer Stun Duration 25 +40 Strength Added to God's Strength
-6s Storm Hammer Cooldown 20 +25% Lifesteal
Storm Hammer Dispels Enemies 15 +30 Movement Speed
+2 Mana Regen 10 +8 Strength

Recommended Items[edit]

Starting Items Early Game
Tango
Healing Salve
Enchanted Mango
Magic Stick
Boots of Speed
Stout Shield
Mid Game Late Game
Magic Wand
Power Treads
Echo Sabre
Blink Dagger
Daedalus
Black King Bar
Mask of Madness
Satanic

General Strategy[edit]

Sven is always eager to charge into a fight. He stuns grouped enemies as he wades into battle, and once he ignites his damage-boosting ultimate, a few swings of his massive sword are often more than enough to slay his foes.
Sven (In-Game Description)

Overview

Sven is a strong carry that can wear down teams extremely fast thanks to his Great Cleave and God's Strength. In combination with Daedalus and his ultimate: God's Strength, he can tear through foes in a few seconds and completely carry the team on his own. With his ranged stun and Warcry, Sven can keep foes in place to take his massive damage to the face.

Skill Build

Level12345678910
Spell
Level111213141516182025
Spell

All of Sven's skills scale very well. In some situations when dealing with high physical damage from the enemy, it is advisable to take extra points of Warcry earlier instead of maxing out Great Cleave as shown.

Early Game

Through large portions of the game Sven suffers from the high cost of his spells. A single Storm Hammer eats 77% of his base mana at level 1, and his mana regeneration will not let him Warcry infinitely, despite the incredibly low cost of casting the ability.

Mid Game

If you get the drop, landing a Storm Hammer can be great initiation. However, if you're facing incoming damage, the absolute first thing that should come up is a Warcry. This will give your team a huge survivability boost and also gives the movement speed to get intimate with your opponent. Casting it early in the fight also means you hopefully can pop it during a retreat or chase too.

If you Warcry first, a Storm Hammer second should target disablers and magic-heavy heroes, but can also be used to catch up to fleeing opponents, followed with a Warcry to catch up with and secure the kills.

Late Game

God's Strength should always be active during team fights. Ideally you cast it very shortly before battle, as its duration will be noticeably longer than most teamfights ever will be.

Version History[edit]

Version Balance Changes
7.18
  • Buff Great Cleave damage increased from 30/42/54/66 to 40/50/60/70
7.17
  • Buff Storm Hammer mana cost reduced from 140 to 110/120/130/140
7.16
  • Buff Level 20 Talent increased from -5s Storm Hammer Cooldown to -6s
  • Buff Level 25 Talent increased from +0.75s Storm Hammer Stun Duration to +1.25s
7.14
  • Buff Great Cleave distance increased from 570 to 625 (same as Battle Fury)
  • Buff Great Cleave end radius increased from 300 to 330 (same as Battle Fury)
7.13b
  • Nerf Base movement speed reduced from 290 to 285
  • Nerf Base armor reduced from 2 to 1
7.10
  • Rework Level 15 Talent changed from +30 Damage to Storm Hammer Dispels Enemies
  • Rework Level 20 Talent changed from Storm Hammer Dispels Enemies to -5s Storm Hammer Cooldown
  • Rework Level 25 Talent changed from -9s Storm Hammer Cooldown to +0.75s Storm Hammer Stun Duration
7.07b
  • Nerf God's Strength reduced from 12/24/36 to 10/20/30
  • Buff Level 25 Talent increased from -8s Storm Hammer Cooldown to -9s
7.07
  • Rework Reworked Talent Tree
7.06f
  • Nerf Storm Hammer stun duration reduced from 2 to 1.7/1.8/1.9/2
  • Nerf Warcry cooldown increased from 34/28/22/16 to 35/30/25/20
7.06e
  • Nerf Warcry cooldown increased from 32/26/20/14 to 34/28/22/16
7.06b
  • Nerf God's Strength bonus strength reduced from 16/28/40 to 12/24/36
  • Nerf Base Attack Time increased from 1.7 to 1.8
7.06
  • Buff God's Strength now grants a bonus 16/28/40 Strength when activated
  • Nerf God's Strength attack bonus reduced from 100/150/200% to 80/120/160%
7.05
  • Buff Great Cleave distance increased from 550 to 570
  • Buff Level 10 Talent increased from +200 Mana to +225
  • Buff Level 20 Talent increased from +15% Evasion to +20%
  • Buff Level 25 Talent increased from -6s Storm Hammer Cooldown to -8s
7.02
  • Buff Level 25 Talent from -5s Storm Hammer Cooldown to -6s
7.01
  • Buff Sven Level 15 Talent increased from +6 all stats to +8
  • Buff Sven Level 15 Talent increased from +15 MS to +20
7.00
  • New Added Talent Tree
6.87
  • Nerf Base movement speed reduced from 295 to 290
6.86
  • Buff Base damage increased by 4
  • Buff God's Strength Scepter aura bonus damage increased from 50/75/100% to 75/100/125%
6.85
  • Buff Base intelligence increased by 2
  • Buff Great Cleave damage increased from 20/35/50/65% to 30/42/54/66%
6.84
  • Buff Warcry armor bonus increased from 4/8/12/16 to 5/10/15/20
6.83
  • Buff Warcry duration increased from 7 to 8 seconds
  • Buff Scepter God's Strength ally bonus damage from 40/60/80% to 50/75/100%
6.82
  • Buff Added Aghanim's Scepter:
    • When activated, God's Strength grants an allied aura (900 AoE) for 40/60/80% bonus base damage
6.81
  • Buff Base damage increased by 6
6.80
  • Buff Base armor increased by 3
  • Buff Warcry cooldown reduced from 36/30/24/18 to 32/26/20/14
6.79
  • Buff Stormbolt cooldown reduced from 15 to 13
  • Nerf Stormbolt is now dodgeable
6.77
  • Nerf Great Cleave damage decreased from 25/40/55/70% to 20/35/50/65%
  • Nerf Warcry duration decreased from 8 to 7 seconds
6.75
  • Buff Great Cleave AoE increased from 200 to 300
  • Buff Great Cleave damage from 30/40/50/60% to 25/40/55/70%
  • Buff God's Strength bonus damage increased from 100/140/180% to 100/150/200%
  • Buff Warcry AoE increased from 700 to 900
  • Buff Warcry armor increased from 3/6/9/12 to 4/8/12/16
6.73
  • Buff Great Cleave increased from 20/30/40/50% to 30/40/50/60%
  • Buff God's Strength is no longer purgeable
  • Buff God's Strength damage buff increased from 100/125/150% to 100/140/180%
  • Buff Warcry duration increased from 6 to 8 seconds
  • Buff Warcry cast time removed
6.72c
  • Buff Warcry AoE increased from 450 to 700
6.72
  • Buff Great Cleave AoE increased from 175 to 200
6.69
  • Nerf Sven now transforms into a red version when he casts his ultimate
6.67
  • Nerf Storm Bolt cooldown increased from 14 to 15
6.64
  • Buff Warcry AoE increased from 350 to 450
6.63
  • Buff Base agility increased from 16 to 21
6.60
  • Rework Replaced Toughness Aura with a new ability Warcry
  • Rework Reworked how Stormbolt works
  • Buff Improved Great Cleave damage (10/20/30/40%➜20/30/40/50%)
6.58
  • Buff Improved God's Strength's cooldown from 120 to 80 seconds
6.55
  • Buff Improved Sven's Agility gain
6.52
  • Nerf Lowered Sven's agility gain
6.50
  • Nerf Reduced Sven's base armor
6.43
  • Nerf Undid some of the Toughness Aura buff from last version
6.42
  • Buff Improved Toughness Aura
6.20
  • Nerf Storm Hammer damage reduced from 125/175/250/300 to 100/150/200/250
  • Nerf God's Strength cooldown from 100/90/80 to 120
6.14
  • Nerf Great Cleave nerfed
6.10
  • Nerf Minor nerf to Sven move speed
  • Nerf Nerfed Sven's cleave from 15/30/45/60 to 12/25/37/50

Notable Players[edit]

Fear 
END 

See also[edit]

External links[edit]

Guides[edit]

References[edit]