Teleport
From Liquipedia Dota 2 Wiki
Teleportation is a form of movement that instantly moves a target from one point to another.
The most common teleports are Blink from Blink Dagger and Teleport from Town Portal Scroll. Teleports can be distinguishing by a variety of properties and may be treated differently by different effects.
Mechanics[edit]
A teleport changes the affected unit's current coordinations. Unlike forced movement, the effect is instant and has no travel time.
Although the same from a mechanical point of view, these instantly-moving effects can be divided into the following:
- Teleporting: Global teleportation of any kind
- Blinking: Short-ranged teleportation affecting the casting unit
- Reposition: Short-range forced teleportation of other units
Most blinking and teleporting abilities may be disabled and not castable while rooted or leashed. They also most of the time disjoint projectiles. However, these properties are inconsistent and depend on the individual abilities. Some globally teleporting abilities have some sort of delay before the teleport, coming in the form of an effect delay, a long cast time, or a channeling.
Disjointing[edit]
Main Article: Disjoint
All blink-based abilities disjoint, but not all teleporting abilities do. The distance of the blink or teleport does not matter. The abilities are disjointed upon getting moved by them.
Teleporting Abilities[edit]
Abilities considered Teleportation
Teleport-like Abilities[edit]
Teleport-like Abilities
Arc Warden – Tempest Double
Brewmaster – Primal Split
Dawnbreaker – Solar Guardian
Disruptor – Glimpse
Elder Titan – Echo Stomp (Alt-Cast)
Kunkka – X Marks the Spot
Lone Druid – Summon Spirit Bear
Meepo – Poof
Primal Beast – Pulverize
Puck – Ethereal Jaunt
Pudge – Meat Hook
Spectre – Reality
Weaver – Time Lapse
Witch Doctor – Voodoo Switcheroo
Blinking Abilities[edit]
Teleport-like Abilities: Blink
Anti-Mage – Blink
Arcane Blink – Arcane Blink
Blink Dagger – Blink
Chaos Knight – Reality Rift
Fallen Sky – Fallen Sky
Juggernaut – Omnislash
Juggernaut – Swiftslash
Kez – Echo Slash
Overwhelming Blink – Overwhelming Blink
Phantom Assassin – Phantom Strike
Phantom Lancer – Doppelganger
Puck – Waning Rift
Queen of Pain – Blink
Riki – Blink Strike
Sand King – Burrowstrike
Spirit Breaker – Nether Strike
Swift Blink – Swift Blink
Vengeful Spirit – Nether Swap
Void Spirit – Dissimilate
Void Spirit – Astral Step
Repositioning Abilities[edit]
The following abilities can teleport other units short distances against their will.
Teleport-like Abilities: Repositioning
Version History[edit]
Description
- The following are considered a Teleport:
Town Portal Scroll
Boots of Travel
Boots of Travel 2
- Twin Gates
Chen: Divine Favor
Io: Relocate
Keeper of the Light: Recall
Lone Druid: Spirit Bear's Return
Nature's Prophet: Teleportation
Templar Assassin: Psionic Projection
Tinker: Keen Conveyance
Underlord: Fiend's Gate
Visage: Summon Familiars recall (Faithful Followers)
Patch History[edit]
Description
- Fixed not updating the current hero locations properly upon using teleport effects, while the hero is hidden, invulnerable, or spell immune.
- Fixed a rare bug that could cause you to teleport outside of the map.
- Fixed a rare bug that allowed you to teleport and be stunned at the same time.
- Improved teleport interaction with Fog of War.
- Fixed a rare bug where teleporting could cause Walrus Punched units to end up in odd positions.
- Alt now show Town Portal Scroll icons to show which teammate is teleporting in.
- Teleport sources can now dodge incoming ability projectiles.