Templar Assassin
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Templar Assassin
Radiant Hero

Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
578
1172
1604
Mana
315
651
891
Armor
5.6
14.6
21
Damage
53-59
97-103
129-135
Most Played As
LessMore
Notes
Release Date
2012-07-12
Competitive Release
2012-07-12
Collision Size
Legs
Lanaya, the Templar Assassin[edit]
Recommended Roles |
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Lanaya, the Templar Assassin, came to her calling by a path of curious inquiry. Possessed of a scientific bent, she spent her early years engaged in meticulous study of nature's laws—peering into grimoires of magic and alchemy, recreating experiments from charred fragments of the Violet Archives, and memorizing observations of the Keen recordkeepers. Already quiet and secretive by nature, the difficulty of acquiring these objects further reinforced her skills of stealth. Had she been less retiring, she might have become notorious among the guilds as a thief-scholar. Instead her investigations led her into far more obscure corners.
As she devoted her furtive talents to unlocking the secrets of the universe, she instead unlocked a secret door that exists in nature itself: the entryway to the most Hidden Temple. The intelligences that waited beyond that portal, proved to be expecting her, and whatever mysteries they revealed in the moment of their discovery was nothing compared to the answers they held out to Lanaya should she continue in their service. She swore to protect the mysteries, but more to the point, in service to the Hidden Temple she satisfies her endless craving for understanding. In the eyes of each foe she expunges, a bit more of the mystery is revealed.
Peppering the battlefield with slowing traps, Templar Assassin hides invisibly, ready to ambush her prey. Once she springs her attack, she shreds enemies with piercing psionic blades, and deflects counterattacks with her refracting shield.
Abilities[edit]
Refraction

QR
Templar Assassin becomes highly elusive, avoiding damage while gaining a bonus to her damage. These effects are separate, and have a limited number of instances.
Manipulating her psionic veil, Lanaya bends nature's law to her will.
Notes
- The visual effect is visible to enemies.
- The damage block only triggers if the damage after reductions is greater than 5.
- Blocks the damage from mana burn abilities, but does not block the mana loss.
- Attacking a friendly unit will not consume damage charges.
- Will not provide bonus damage when attacking allied units
Meld

WD
Templar Assassin conceals herself, gaining invisibility while remaining still. On the next attacked enemy unit, Lanaya will reduce its armor and deal bonus damage to it.
Bonus Damage | 80/120/160/200 |
---|
Armor Reduction | 5/6/7/8 11 |
---|
Armor Debuff Duration | 12 |
---|
Cast Point | 0 |
---|
Cast Backswing | 0.53 |
---|
Ability | Dispels Debuffs |
---|
Stun Duration | 1 |
---|
The armor reduction can be dispelled. |
Lanaya is as elusive as her covenant with the Hidden Temple.
Notes
- The bonus damage and armor reduction are only applied if Meld is broken by attacking a unit.
- When breaking Meld with an attack, Templar Assassin stays invisible until the Meld strike hits.
- Although the hit is displayed with a critical strike indicator, it is not a crit and behaves as its own separate instance of damage.
- Templar Assassin can proc critical strike at the same time as Meld strike. Meld damage is not added to the critical hit and is dealt separately.
- The initial attack also benefits from the armor reduction.
- Bonus Damage is not increased by Spell Amplification.
- Meld debuff now stacks
Psi Blades

EB
Templar Assassin's psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range. For each unit it damages, the spill damage is reduced by a percentage.
Bonus Attack Range | 80/130/180/230 200/250/300/350 |
---|
Spill Range | 550/600/650/700 670/720/770/820 |
---|
Spill Width | 90 |
---|
Reduction Per Target | 5% |
---|
Disabled by break. | |
Illusions gain this ability. |
Her blades pierce the skin as much as the mind, furthering her understanding of the mystery that is reality.
Notes
- Attacks against illusions will not deal any spill damage, regardless of visual effects.
- Spill damage activates on denies.
- Spill damage can hit invisible units.
- Spill range and direction is determined from the target's position when the projectile hits.
- Spill damage is equal to the amount of damage the initial target takes. E.g., if the initial target takes no damage due to a spell like False Promise, the spill damage is also reduced to 0.

Psionic Trap

RC
Templar Assassin places mystical traps that invisibly monitor enemy movement. When sprung at her command, they exert a slowing influence in the area. Deals damage when fully charged.
Damage | 250/300/350 360/410/460 |
---|
Maximum Traps | 5/8/11 |
---|
Fade Time | 2 |
---|
Charge Time | 4 |
---|
Minimum Movement Speed Slow | 30% |
---|
Maximum Movement Speed Slow | 60% |
---|
Slow Gain Per Second | 7.5% |
---|
Slow Duration | 5 |
---|
Slow Radius | 400 |
---|
Cast Range | 1800 |
---|
Cast Point | 0.3 |
---|
Minimum Silence Duration | 1.5 |
---|
Max Silence Duration | 3.5 |
---|
Causes Psionic Traps to silence enemies for up to 2.5 seconds based on how long the trap has been charged. Minimum 0.5 duration. | |
Does not pierce Spell Immunity. | |
Dispellable. |
Calling upon the reach of the Hidden Temple, none escape the eye of the Templar.
Notes
- Maximum slow is reached 4 seconds after being placed.
- Slow gain is acquired in smaller instances of 0.75% every 0.1 seconds.
- When detonated, the current slow value is applied and does not continue to increase.
- Damage is dealt in 5 instances once per second, starting 1 second after trap is sprung.
- Does not block neutral creep camps from spawning.
Aghanim's Scepter Ability[edit]
Psionic Projection

FN
Affects
Self
Self
Templar Assassin teleports to any Psionic Trap after channeling. Does not break meld. Detonates the Psionic Trap on arrival.
This spell is granted directly by the scepter. | |
Cannot be cast while rooted. |
Notes
- Detonates the Psionic Trap on arrival.
Talent Tree[edit]
Talent Tree | ||
+7 Refraction Instances | 25 | 1s Meld Hit Bash |
+3 Meld Armor Reduction | 20 | Meld Dispels |
+120 Psi Blades Range | 15 | +20% Evasion |
+110 Psionic Trap Damage | 10 | +20 Attack Speed |
Summon Abilities[edit]
Psionic Trap[edit]
Spring Trap
Summon Stats[edit]
Psionic Trap
Stats
Unit Type
Ward
Armor Type
Health
100
Sight Range
Magic Resistance
Gold Bounty
25
Experience
12
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.31 | |
| |
7.30c | |
| |
7.30 | |
|
Notable Players[edit]
QO
|
Armel
|
gpk
|
Chris Luck
|
Iceberg
|
See also[edit]
Additional Content[edit]
References[edit]