Liquipedia Dota 2 needs more help, are you able to? You just have to register an account and then log in to edit our pages. If you have any questions you can join the #dota2 channel on Discord.
Our friends over at Dota 2 Wiki (Fandom) are moving in with us! Check out the brand new Dota 2 game content here. If you’d like to help out, join our Discord.
Liquipedia app match pages updated! Liquipedia app match pages are overhauled! Download on Android or iOS! Liquipedia app's match pages got completely revamped with game data, standings, VODs and more! Download the the latest version on iOS or Android and read our update blog here.


From Liquipedia Dota 2 Wiki
27 + 3.5
15 + 1.5
18 + 1.7
Grants the following bonuses per attribute point:
+22HP and +0.1HP regeneration
+1 Main Attack Damage
+0.17 armor and 1 attack speed
+12MP and +0.05MP regeneration
+0.1% base magic resistance
Show/Hide Tooltips
(821.1 EHP)
Magic Resist
(975.41 EHP)
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
0.6 + 0.56
Turn Rate This unit takes 0.175s to turn 180°.
1800 / 800
Gib Type
Competitive Span
2010-11-01 — Present
Show/Hide Tooltips
Durable hero who shrugs off enemy damage.
Tired of undersea politics, Leviathan rises from the waves to stalk the shallows for victims. Travelers who cross him are blasted with a Gush of foamy brine, Anchoring while also impairing their movement as the Tidehunter's tendrils lumber after them on land. Wielding a souvenir stolen from a hated rival, Leviathan pulverizes armor and flesh alike with a hefty Anchor Smash. Spears and arrows bend against his Kraken Shell, allowing no chance for interruption as the Tidehunter summons his abyssal god to Ravage enemies in a sea of flailing tentacles.
Kraken Shell
Anchor Smash
Dead in the Water
Dead in the Water
Roles:Initiator Initiator Durable Durable Disabler Disabler Nuker Nuker Carry Carry
ComplexityHero Complexity
AdjectivesAquatic, BadTeeth, Green, Potbelly
Legs ( 2 )


Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Reduces cooldown. Gush becomes a ground-targeted wave ability that affects enemy units in a line.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Dead in the Water
Grants the Dead in the Water ability.

Attaches and leashes a heavy anchor to an enemy hero. Attempting to move certain distance away from the anchor forces to drag the anchor behind them.


You can't hide from the tide.
Leviathan, TH
The Tidehunter known as Leviathan was once the champion of the Sunken Isles, but his motives are as mysterious as those of his people. We all know the importance of the Drylanders' shipping lanes, how empires may rise and fall according to who controls the open water. Far less is known of the submarine lanes, and how the warring tribes of the Meranthic Diaspora have carved out habitations through endless undersea skirmishes. In the fragile treaties between the Mer and Men, we can glimpse the extent of the drowned empires, but their politics appear complex and opaque. It would seem that Leviathan tired of such petty strife, and set off on his own, loyal only to his abyssal god, Maelrawn the Tentacular. He stalks the shallows now in search of men or meranths who stray into his path, and with a particular loathing for Admiral Kunkka, who has long been his nemesis for reasons lost in the deepest trenches of the sea.


Neither affected nor disabled by Break.
Tidehunter removes negative status effects if he takes more than 500 damage from player-controlled sources. Dispel type: Strong. Damage counter resets after 7s.



<ab>Tidehunter Gush 1.mp3</ab> <ab>Tidehunter Gush 2.mp3</ab> <ab>Tidehunter Gush 3.mp3</ab> Does not pierce Debuff Immunity sources. Partially nullified or conditionally bypasses Spell Block sources. Partially nullified or conditionally ignores Spell Reflection sources. This ability can be partially disjointed.
Unit / Point
Spell / Magical
Summons a gush of water to damage an enemy unit, reducing their movement speed and armor.
Cast Animation: 0.3 + 0.6
Cast RangeAffected by Cast Range increasing sources. 700 (Upgradable by Aghanim's Scepter. 2200)
Damage: 110/160/210/260 (With level 15 Right Talent.With level 15 Right Talent. 210/260/310/360)
Armor Reduction: 3/4/5/6 (With level 20 Left Talent.With level 20 Left Talent. 7/8/9/10)
Move Speed Slow: 40% (With level 10 Left Talent.With level 10 Left Talent. 55%)
Duration: 4.5
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Reduces cooldown. Gush becomes a ground-targeted wave ability that affects enemy units in a line.
Wave Travel Distance: Affected by Cast Range increasing sources. (Upgradable by Aghanim's Scepter. 2200)
Wave Radius: Affected by AoE Radius increasing sources. (Upgradable by Aghanim's Scepter. 260)
12 (Upgradable by Aghanim's Scepter. 7)
Mana Cost
During his championship of the Sunken Isles, Leviathan gained mastery over the open sea.

Kraken Shell[edit]

Kraken Shell
<ab>Tidehunter Kraken Shell.mp3</ab> Partially usable or conditionally bestowed by Illusions. Fully disabled by Break.
Thickens Tidehunter's hide to passively damage block a portion of any incoming physical attack damage.
Proc Chance: 100%
Blocked Damage: 16/34/52/70
Tidehunter's hide also removes negative status effects if the damage taken crosses a threshold.
Damage Threshold per Dispel: 600/550/500/450
Threshold Reset Timer: 7
Tidehunter's hide is retroactively and further thickened per kill made by Anchor Smash.
Blocked Damage Bonus per Kill:
Claddish navymen tell tales of a mighty sea-faring beast that suffered spear and sword but continued to lay waste to the fleet.

Anchor Smash[edit]

Anchor Smash
<ab>Tidehunter Anchor Smash.mp3</ab> Does not pierce Debuff Immunity sources. This ability can be bestowed by Illusions. Partially or conditionally disabled by Break. This ability can be disjointed. Cannot be cast while rooted or leashed. Casting this ability does not proc any on-cast effects.
No / Passive
Physical / Instant Attack
Tidehunter swings his mighty anchor to attack and deal bonus damage to nearby enemies and reduce their main attack damage.
Cast Animation: 0.4 + 0.3
Radius: Affected by AoE Radius increasing sources. 375
Instant Attack Factor: 1
Damage Bonus: 45/90/135/180 (With level 10 Right Talent.With level 10 Right Talent. 85/130/175/220)
Attack Damage Reduction: 30%/40%/50%/60% (With level 15 Left Talent.With level 15 Left Talent. 60%/70%/80%/90%)
Building Damage Factor: Certain component of this ability affects buildings. 0 (With level 20 Right Talent.With level 20 Right Talent. 1)
Duration: 6
Grants Tidehunter a chance to passively proc Anchor Smash on attacks.
Proc Chance: 50%
Mana Cost
Stolen from one of Admiral Kunkka's flagships, Leviathan's heavy anchor proves useful as a melee weapon.

Dead in the Water[edit]

Dead in the Water
Pierces Debuff Immunity sources conditionally. This ability is nullified by Spell Block sources. This ability is nullified by Spell Reflection sources. This ability can be disjointed.
Enemy Heroes
Spell / Magical
Attaches and leashes a heavy anchor to an enemy hero. Attempting to move certain distance away from the anchor forces to drag the anchor behind them.
Cast RangeAffected by Cast Range increasing sources. 350
Damage: 200
Chain Length: 350
Set Move Speed: 100
Attacks to Destroy: 4
Debuff Duration: 10
Creeps' attacks are less effective on the Anchor.
Creep Attacks to Destroy: 16
Mana Cost


<ab>Tidehunter Ravage 1.mp3</ab> <ab>Tidehunter Ravage 2.mp3</ab> Does not pierce Debuff Immunity sources.
Spell / Magical
Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.
Cast Animation: 0.3 + 0.57
Max Effect Radius: Affected by AoE Radius increasing sources. 1250
Effect Width: 250
Damage: 250/350/450
Stun Duration: 2/2.2/2.4 (With level 25 Right Talent.With level 25 Right Talent. 2.8/3/3.2)
Mana Cost
Calling to the abyssal god Maelrawn has resulted in entire armadas being lost at sea.


50% chance of Anchor Smash on attack25+0.8s Ravage Stun Duration
-4 Gush Armor Reduction20 Anchor Smash affects buildings
+30% Anchor Smash Damage Reduction15+100 Gush Damage
+15% Gush Slow10+40 Anchor Smash Damage
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Recent Changes[edit]

Main Articles: Changelogs, Old Abilities and Hero Lore
  • TalentsTalents Talents:  
    LVL 10  +10% Gush movement speed slow increased to +15%.
  • ADDED the Blubber innate ability for Tidehunter :
    • Applies a strong dispel on self upon accumulating 500 player-based damage.
    • Has 7-second damage counter.
  • ADDED the Facet component:
    • Kraken Swell
    • Krill Eater
      • Rescaled base Strength strength and gain 27 + 3.5 to 22 + 4.
      • Reduced attack range from 150 to 100.
      • Grants 5 attack range bonus per hero level.
      • Rescaled Anchor Smash radius from 375 to 325 + 5 * TidehunterHeroLVL .
  • Reduced Gush mana cost from 100/105/110/115 to 100 on each level.
  • Aghanim's Shard upgrade:
    • Lua error in Module:VarQuery at line 35: No results found.. [[File:|24px|link=Anchor|class=noprint]] Anchor
      • Reduced hero hit count from 5 to 4.
      • U Reduced creep hit count from 20 to 16.

Dota Plus Progress[edit]

Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Tidehunter's Relics Voice Lines

Gushes Leading To Kills

Multi-Hero Anchor Smashes

Ravages Leading To Kills

Quad Ravages

Total Healing

Blink Stuns

Stuns Leading To Kills

Channels Cancelled

Smokes Leading To Kills

Pipe Magic Damage Blocked

Triple Kills

Dominating Kill Streaks

Kill Assists


  • <ab>vo_tidehunter_tide_laugh_05.mp3</ab> Ah ha ha ha!
  • <ab>vo_tidehunter_tide_battlebegins_02.mp3</ab> We'll turn this tide to our advantage.

  • <ab>vo_tidehunter_tide_ability_ravage_02.mp3</ab> You look ravaged.
  • <ab>vo_tidehunter_tide_kill_12.mp3</ab> Ha ha ha ha ha ha, Now you're fish food.

  • <ab>vo_tidehunter_tide_level_18.mp3</ab> Ha ha! I could eat a walrus.
  • <ab>vo_tidehunter_tide_bottle_01.mp3</ab> Put a cork in it.

  • <ab>vo_tidehunter_tide_rival_25.mp3</ab> Did you think I'd blunder? You must have mistaken me for Kunkka.

  • <ab>vo_tidehunter_tide_rare_01.mp3</ab> Who needs a big brain when you've got teeth like mine?

  • <ab>vo_tidehunter_tide_rival_24.mp3</ab> Ha ha ha! Women and children and Kunkka first.



  • The name Leviathan is derived from a sea monster in the Bible. It is also used to refer to any large sea monster or creature.
  • Previous designs of Tidehunter had him use a large hook as a weapon. This was later replaced by an anchor based on community feedback for several reasons:
    • To match the theme of Anchor Smash.
    • To add a reference to the model Tidehunter uses in "Warcraft 3" DotA, which also uses a giant anchor as weapon.
    • To add another connection between Tidehunter and Kunkka, the anchor is supposedly stolen from one of Kunkka's flagship, as written in the lore of Anchor Smash.
  • <ab>vo_tidehunter_tide_rival_24.mp3</ab> "Ha ha ha! Women and children and Kunkka first." is a reference to the "Birkenhead Drill", a historical protocol where women and children's lives would be saved first in the case of a life-threatening situation, typically the sinking of a ship.
  • <ab>vo_tidehunter_tide_death_09.mp3</ab> "I sleep with the fishes." is a reference to "The Godfather", from the line "Luca Brasi sleeps with the fishes."