Liquipedia Dota 2 needs more help, are you able to? You just have to register an account and then log in to edit our pages. If you have any questions you can join the #dota2 channel on Discord.

Tiny

From Liquipedia Dota 2 Wiki
[e][h]Tiny
Radiant Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
875
2135
3035
Mana
279
639
903
Armor
0
0
0
Damage
61-67
117-123
157-163
Most Played As
LessMore
1
2
3
4
5
Notes
Release Date
2011-02-19
Competitive Release
2011-02-19
Collision Size
Legs

Tiny Tiny, the Stone Giant[edit]

Recommended Roles
Carry Nuker Pusher Initiator Durable Disabler

Coming to life as a chunk of stone, Tiny's origins are a mystery on which he continually speculates. He is a Stone Giant now, but what did he used to be? A splinter broken from a Golem's heel? A shard swept from a gargoyle-sculptor's workshop? A fragment of the Oracular Visage of Garthos? A deep curiosity drives him, and he travels the world tirelessly seeking his origins, his parentage, his people. As he roams, he gathers weight and size; the forces that weather lesser rocks, instead cause Tiny to grow and ever grow.

Growing to tremendous size and strength as the battle progresses, Tiny's power can quickly become terrifying. He tosses heroes and creeps at his enemies, or stuns them beneath an avalanche. Should he gather his full strength, he can demolish the enemy's base with ease.

Abilities[edit]

Avalanche
QV
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units. Avalanche does bonus damage to units being tossed.
Damage75/150/225/300
380
Mini-Stun Duration0.3
Mini-Stun Interval0.3
Duration1.4
Radius325/340/355/370
Cast Range600
Cast Point0
Cast Backswing0.53
26/22/18/14
     6
120
Does not pierce Spell Immunity.
Dispellable with strong dispels.
Inanimate rock becomes animate when called by the Stone Giant.
Notes
  • Damage is dealt in smaller amounts every 0.3s interval.
Toss
WT
Targeting
Unit Target
Affects
Enemy Units
Buildings
Damage Type
Magical
Grabs the nearest unit in a radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.
Unit Damage75/150/225/300
Building Damage30/54/77/100
Bonus Avalanche Damage200%
Grab/Damage Radius300
Toss Range800/900/1000/1100
Air Duration1.4
Cast Point0
Cast Backswing0.53
Charges2
TargetingPoint Target
17/15/13/11
110/120/130/140
Tiny cannot toss spell immune units, but can toss units to spell immune enemies.
Echoed by Lotus Orb.
Cannot be disjointed.
Tiny's gargantuan stature allows him to catapult even the sturdiest of warriors.
Notes
  • The tossed unit takes 1.3 seconds to land and is disabled while in the air.
  • Toss cannot target buildings, but may still hit them with Toss's splash damage.
  • Tiny can toss units to Runes.
Tree Grab
EC
Targeting
Unit Target
Affects
Enemy Units
Buildings
Damage Type
Physical
Grabs a tree to whack enemies on the head for a limited number of attacks. Grants bonus attack range. Attacks deal more damage and fully splash on units along the way. The tree can be thrown, to deal your attack to a unit at a distance.
Attack Range350
Bonus Unit Damage20
Bonus Building Damage40%/55%/70%/85%
Splash Damage40%/60%/80%/100%
Splash Radius200
Splash Distance400
Attack Charge5
Infinite
Cast Range165
Cast Point0.2
Cast Backswing1.24
19/16/13/10
40
Causes Tree Grab to have no charge limit.
Sticks and stones break all the bones, with structures sure to follow.
Notes
  • Bonus damage does not work on denies.
Sub Ability
Tree Throw
EC
Affects
Enemy Units
Damage Type
Physical
Throws the tree at the target unit, proccing your attack on it and splashing damage around the target.
Bonus Unit Damage20%
40%
Splash Damage40%/60%/80%/100%
Move Speed Slow20%
Attack Speed Slow20%
Slow Duration2
Splash Radius275
Tree Collision Radius300
Cast Range1200
Cast Point0.2
Cast Backswing1.13
Unit targeting is blocked by Spell Immunity. Point targeting is not.
Even enemies can share in Tiny's arbor ardor.
Notes
  • Travels at 900 speed.
  • When point targeted, the tree impacts the first enemy unit in its path.
  • The attack is applied as a melee attack and applies attack modifiers.
Ultimate Ability
Grow
RW
Targeting
Passive
Affects
Self
Tiny gains craggy mass, increasing his attack damage, and armor, and toss power while slowing his attack speed.
Attack Bonus Damage50/100/150
60%/70%/80%
Toss Bonus Damage100/200/300
Bonus Damage With Tree20%/30%/40%
Attack Speed Penalty30%
Bonus Armor10/15/20
Illusions gain this ability.
Watching a hill become a mountain is awe-inspiring—especially if the mountain begins laying waste to adversaries.
Notes
  • Each level of Grow makes Tiny visually bigger and older looking.

Aghanim's Scepter[edit]

Tree Volley
DR
Affects
Enemy Units
Damage Type
Physical
Tiny channels to throw random trees within range towards the targeted area. Deals Tiny's attack damage to enemies in that area with each tree thrown.
Damage100%
Tree Throw Interval0.4
Tree Search Radius525
Damage Radius400
Cast Range1200
Max Channel Time2.4
Cast Point0.2
Cast Backswing2.4
17
200
This ability is granted by Aghanim's Scepter.
Notes
  • Travels at 900 speed.
  • Can throw a maximum of 6 trees.
  • If no tree is found within the area, the channeling ends early.
  • The attacks are applied as melee attacks and apply attack modifiers.

Talent Tree[edit]

Talent Tree
2 Toss Toss Charges 25 -8s Avalanche Avalanche Cooldown
Toss Toss Does Not Require Target 20 +40% Grow Grow Bonus Damage With Tree
+80 Avalanche Avalanche Damage 15 +10% Status Resistance
+10 Strength 10 +20 Movement Speed

Recent Changes[edit]

Version Balance Changes
7.32d
  • Avalanche Avalanche
    • Nerf Radius decreased from 325/350/375/400 to 325/340/355/370
  • Tree Volley Tree Volley
    • Nerf Cooldown increased from 15s to 17s
7.32b
  • Nerf Base Movement Speed decreased from 295 to 285
7.32
  • Toss Toss
    • Nerf Mana Cost increased from 90/100/110/120 to 110/120/130/140
    • Nerf Cast Range decreased from 900/1000/1100/1200 to 800/900/1000/1100
  • Grow Grow
    • Removed No longer reduces attack speed by a flat value
    • New Now reduces attack speed by 30%. This affects all item and spell bonuses as well. This reduction does not scale with the level of Grow.
    • Buff Bonus damage increased from 30/70/110 to 50/100/150

Notable Players[edit]

Limmp 
Iceberg 
Yopaj 
Q 
Hyde 

See also[edit]

Additional Content[edit]

References[edit]