Tusk
From Liquipedia Dota 2 Wiki
Tusk
Radiant Hero

Attributes
Base Stats
Attribute Type
Health Regen
Mana Regen
Attack Type
Attack Speed
Attack Animation
Acquisition Range
Level Changes
Level
1
15
25
30
Health
626
1814
2936
3420
Mana
291
567
915
1047
Armor
4.83
9.73
15.23
17.32
Magic R
26.8%
29.18%
32.08%
33.13%
Damage
50-54
104-108
155-159
177-181
Notes
Collision Size
Legs
Release Date
2013-02-14
Competitive Release
2013-04-25
Ymir, the Tusk[edit]
Recommended Roles |
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It had been a brawl to remember. There stood Ymir, the Tusk, the Terror from the Barrier, the Snowball from Cobalt, the only fighter to have bested the Bristled Bruiser in a fair fight, and now the last man standing in Wolfsden Tavern. What started as a simple bar bet of supremacy ended with four regulars, a blacksmith, and six of the Frost Brigade's best soldiers writhing against the shards and splinters of almost every bottle, mug, and chair in the building. The Tusk boasted and toasted his victory as he emptied his brew.
No sooner had the defeated regained consciousness than the cries for double-or-nothing rang out. The Tusk was pleased at the prospect, but none could think of a bet bigger than the one he just conquered. Horrified at the damage to his tavern and desperate to avoid another brawl, the barkeep had an idea. As skilled as he was, Ymir had never taken part in a real battle, never tested himself against the indiscriminate death and chaos of war. He proposed a wager to the fighter: seek out the biggest battle he could find, survive, and win it for whichever side he chose. The stakes? The next round of drinks.
Tusk is always eager to start a fight. Able to instantly corner an enemy with a wall of ice shards, he gathers with his allies and rolls into enemies inside of a massive snowball, bringing him in range to land his signature knockout punch.
Abilities[edit]
Ice Shards

QE
Tusk compresses shards of ice into a ball of frozen energy that damages all enemies it comes in contact with. When the ball reaches its target destination the shards are released, creating a barrier that lasts for few seconds.
Shard Damage | 75/150/225/300 |
---|
Shard Duration | 4/5/6/7 |
---|
Damage Radius | 200 |
---|
Shard Amount | 7 11 |
---|
Damage per Second | 60 |
---|
Move Speed Slow | 40% |
---|
Linger Duration | 40% |
---|
Cast Range 1400
Cast Point 0.1
Cast Backswing 0
Increases depth of Ice Shards, and enemies trapped within an ice shard are slowed and take damage per second. | ||
Does not pierce Debuff Immunity. | ||
Affected by cast range bonus. |
In the frozen tundra near the Barrier, after the last sun of autumn has set, ice can form with alarming speed.
Notes
- The shards travel at 1200 speed.
- The projectile has 100 flying vision that lasts 2 seconds.
Snowball

WW
Tusk begins rolling into a snowball. Allies within a radius can also be added to the snowball by right-clicking on them, even while the snowball is moving. Once launched, any enemies caught in the snowball's path will be stunned and take damage. Each allied Hero in the snowball will add to its damage.
Base Damage | 80/140/200/260 200/260/320/380 |
---|
Bonus Damage per Hero | 25/50/75/100 |
---|
Stun Duration | 0.6/0.8/1/1.2 |
---|
Stun/Damage Radius | 200 |
---|
Radius Growth per Second | 40 |
---|
Allied Hero Grab Radius | 350 |
---|
Snowball Speed | 575/600/625/650 |
---|
Snowball Chase Duration | 3 |
---|
Cast Range 1150
Cast Point 0.1
Cast Backswing 0.5
Pierce Debuff Immunity. | ||
Not blocked by Spell Block. | ||
Reflected by Lotus Orb. | ||
Cannot be cast while rooted. | ||
Cannot be disjointed. | ||
Affected by cast range bonus. |
Tales are still told of the wild feat that ended the grand brawl at White Fields.
Notes
- Tusk cannot use items or attack while in the snowball, but can still cast spells.
- Meepo clones count as heroes, adding to the bonus damage value.
- Units controlled by Tusk can also be rolled into the snowball.
- Illusions cannot roll into the snowball.
- Tusk can add allies to the Snowball while it is moving.
- Allies can also right click on the snowball to enter it.
- The snowball stops chasing its target after 3 seconds.
- The snowball can cross cliffs and destroy trees.
- Allies affected by Black Hole and Chronosphere cannot be grabbed into the snowball.

Launch Snowball

WW
Targeting
No Target
No Target
Affects
Enemy Units
Enemy Units
The snowball begins rolling toward the target. This will occur automatically if not cast early by using the ability again.
Max Delay | 3 |
---|
Cast Point 0
Cast Backswing 0
Does not proc any on-cast effects when cast. |
Into the great wide white!
Tag Team

ET
Temporarily applies a negative debuff aura around you, causing enemies that are attacked under it to take bonus physical damage and reduced movement speed.
Bonus Damage | 20/45/70/95 45/70/95/120 |
---|
Movement Speed Slow | 75% |
---|
Slow Duration | 0.5 |
---|
Aura Duration | 5 |
---|
Linger Duration | 0.5 |
---|
Radius | 350 |
---|
Cast Point 0
Cast Backswing 0
Does not pierce Debuff Immunity. |
Even far from Cobalt, Tusk carries the 'Barrier Chill' in his very bones.
Notes
- Tusk can crit off this physical damage.

Walrus PUNCH!

RR
Tusk connects with his mighty Walrus Punch, a critical strike so powerful it launches its victim into the air. The victim is slowed upon landing.
Critical Damage | 250%/325%/400% 325%/400%/475% |
---|
Stun Duration | 1 1.5 |
---|
Enemy Move Speed Slow | 40% |
---|
Slow Duration | 2/3/4 |
---|
Self Attack Animation Amplification | 40% |
---|
Proc Chance | 12% |
---|
Cast Range 150
Pierce Debuff Immunity. | ||
Not blocked by Spell Block. | ||
Not reflected by Lotus Orb. | ||
Not disabled by Break. | ||
Does not affect illusions. | ||
Affected by attack range bonus. |
It never matters who throws the first punch, only who throws the last.
Notes
- Walrus Punch has true strike and cannot miss.
- Tusk has a chance to Walrus Punch on attack.
- Uses pseudo-random chance.
Aghanim's Scepter[edit]
Walrus Kick

DD
Kicks the closest enemy unit in a targeted direction, stunning, damaging, and slowing them. Also deals damage to all heroes within a radius of its landing area. Cooldown is reduced if kicking a creep.
Damage | 350 |
---|
Stun Duration | 1 |
---|
Movement Speed Slow | 40% |
---|
Slow Duration | 4 |
---|
Knockback Distance | 1400 |
---|
Non-Hero Cooldown | 6 |
---|
Cast Range 250
Cast Point 0.2
Cast Backswing 1.3
Granted by Aghanim's Scepter. | ||
Pierce Debuff Immunity. | ||
Blocked by Spell Block. | ||
Reflected by Lotus Orb. | ||
Dispellable. | ||
Affected by cast range bonus. |
Tusk may have made his name with his fists, but the wise enemy is wary of any and all limbs.
Notes
- Walrus Kick targets a direction, and kicks the closest enemy unit to you within 250 radius. Prioritizes heroes.
Talent Tree[edit]
Talent Tree | ||
-8s Snowball Cooldown | 25 | 12% Chance Walrus PUNCH! |
+75% Walrus PUNCH! Crit | 20 | -6s Ice Shards Cooldown |
+120 Snowball Damage | 15 | +325 Health |
+0.5s Walrus PUNCH! Stun Duration | 10 | +25 Tag Team Damage |
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.33 | |
| |
7.32e | |
| |
7.32 | |
|
Notable Players[edit]
JerAx
|
Saksa
|
Febby
|
StingeR
|
PlayHard
|
See also[edit]
Additional Content[edit]
Trivia[edit]
- In DotA, the title of the hero is Tuskarr.
References[edit]