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Vengeful Spirit

[e][h]Vengeful Spirit
Radiant Hero
Attributes
Base Stats
Base HP Regen
Base Mana Regen
Sight Range
Attack Range
Missile Speed
Attack Duration
Cast Duration
Base Attack Speed
Base Attack Time
Base Magic Resist
Turn Rate
Level Changes
Level
1
15
25
Health
542
1190
1658
Mana
279
531
711
Armor
4
14.6
22.2
Damage
38-52
91-105
129-143
Spell Amp
1.2%
2.7%
3.7%
Magic Resist
26%
28%
29%
Movement Speed Amp

1%
3.7%
5.6%
Most Played As
LessMore
1
2
3
4
5

Vengeful Spirit Shendelzare, the Vengeful Spirit[edit]

Recommended Roles
Support Initiator Disabler Nuker Escape

Even the most contented Skywrath is an ill-tempered creature, naturally inclined to seek revenge for the slightest insult. But Vengeful Spirit is the essence of vengeance. Once a proud and savage Skywrath scion, Shendelzare was first in succession for the Ghastly Eyrie until a sister's treachery robbed her of her birthright. Snared in an assassin's net, Shendelzare tore free only at the cost of her wings, limping away in the ultimate humiliation: On foot. With her wings broken, she knew the Skywrath would never accept her as ruler; and in the highest roost of the Eyrie, inaccessible except by winged flight, her sister was untouchable. Unwilling to live as a flightless cripple, and desiring revenge far more than earthly power, the fallen princess drove a bargain with the goddess Scree'auk: She surrendered her broken body for an imperishable form of spirit energy, driven by vengeance, capable of doing great damage in the material plane. She may spend eternity flightless, but she will have her revenge.

Abilities[edit]

Magic Missile
QC
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Fires a magic missile at an enemy unit, stunning and dealing damage to them.
Damage100 / 175 / 250 / 325
525
Stun Duration1.5 / 1.6 / 1.7 / 1.8
Cast Range500
Cast Point0.3
9
     5.5
100 / 110 / 120 / 130
Does not pierce Spell Immunity.
Pierces Spell Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
A simple Skywrath technique, the magic missile is Shendel's primary tool for vengeance.
Notes
  • The missile travels at 900 speed.
Wave of Terror
WE
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Vengeful Spirit lets loose a wicked cry, weakening the armor of enemies and giving vision of the path.
Damage60 / 80 / 100 / 120
Armor Reduction3 / 4 / 5 / 6
4 / 5 / 6 / 7
Vision Duration4
Debuff Duration8
Radius300
Cast Range1400
Cast Point0.3
16 / 14 / 12 / 10
25 / 30 / 35 / 40
Does not pierce Spell Immunity.
Dispellable.
Shendel's haunting voice hints at her approaching vindication.
Notes
  • The wave travels at 2000 speed.
  • Provides 300 flying vision that lasts for 4 seconds.
Vengeance Aura
ED
Targeting
Aura
Affects
Allied Units
Vengeful Spirit's presence increases the ranged attack range and primary attribute of nearby friendly units. If Vengeful Spirit is killed, an illusion of herself is created that lasts until she respawns.
Bonus Primary Attributes4 / 7 / 10 / 13
21
Bonus Attack Range50 / 75 / 100 / 125
Radius1200
Illusion Damage Dealt70% / 80% / 90% / 100%
Illusion Damage Taken150%
Illusion Can Cast Spells
Although they may not share her undying passion for revenge, allies do draw on her fanaticism in combat.
Notes
  • The Vengeance Illusion is a strong illusion, which cannot be destroyed by spells.
  • The Vengeance Illusion can use all of Vengeful Spirit's abilities, but not her items.
Nether Swap
RW
Targeting
Unit Target
Affects
Heroes
Instantaneously swaps positions with the target hero, friend or enemy.
Charges2
Charge Replenish Time90 / 80 / 70
Cast Range700 / 850 / 1000
Cast Point0.3
Fear Duration
2
Radius
700
0.25
100 / 150 / 200
Fears enemies at the location you swap to.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Martyrdom is a small price to pay for vengeance.
Notes
  • Destroys trees within a 300 radius of Vengeful Spirit and the target upon swapping.
  • Interrupts channeling abilities.
  • Fear does not pierce Spell Immunity.
  • Cooldown is for preventing accidental uses.

Talent Tree[edit]

Talent Tree
 Magic Missile Pierces Spell Immunity 25  Vengeance Aura Illusion Casts Spells
+8  Vengeance Aura Attributes 20 +200  Magic Missile Damage
-3.5s  Magic Missile Cooldown 15 +15 Agility
+1  Wave of Terror Armor Reduction 10 +15% Magic Resistance

Recommended Items[edit]

Starting Items Early Game
Tango
Clarity
Iron Branch
Magic Stick
Boots of Speed
Iron Branch
Observer Ward
Animal Courier
Mid Game Late Game
Magic Wand
Power Treads
Medallion of Courage
Force Staff
Aether Lens
Solar Crest

General Strategy[edit]

Vengeful Spirit's presence is felt at all times, whether she is alive or dead. Able to swap positions with any nearby hero, stun enemies, and reduce her killer's effectiveness if she falls, she constantly brings confusion and chaos to her foes.
Vengeful Spirit (In-Game Description)

Overview


Skill Build

Level12345678910
Spell
Level111213141516182025
Spell

Early Game

Mid Game

Late Game

Version History[edit]

Version Balance Changes
7.23c
  • Nerf Vengeance Aura attack range reduced from 60/90/120/150 to 50/75/100/125
  • Nerf Vengeance Aura illusion outgoing damage from 100% to 70/80/90/100%
7.23b
  • Nerf Strength gain reduced from 2.9 to 2.6
  • Nerf Vengeance Aura attribute bonus reduced from 4/8/12/16 to 4/7/10/13
7.23a
  • Nerf Base agility reduced from 27 to 20 (base damage unchanged)
  • Nerf Vengeance Aura Attack Range bonus reduced from 60/100/140/180 to 60/90/120/150
  • Nerf Level 20 Talent reduced from +10 Attributes to +8
  • Rework Level 20 Talent changed from Vengeance Aura Illusion Casts Spells to +200 Magic Missile Damage
  • Rework Level 25 Talent reduced from +400 Magic Missile Damage to Vengeance Aura Illusion Casts Spells
7.23
  • Buff Wave of Terror vision duration increased from 3 to 4
  • Rework Vengeance Aura has been reworked:
    • Now provides +60/100/140/180 Attack Range and +4/8/12/16 Primary Attributes to player units
  • Buff Vengeance Aura illusion is now considered a Strong Illusions and cannot be instant killed with spells
  • Buff Nether Swap now works against invulnerable/sleeping targets
  • Rework Scepter Reworked:
    • Nether Swap now fears enemies where you land in an area of 700 for 2 seconds
  • Rework Level 15 Talent changed from -6s Wave of Terror Cooldown to -3.5s Magic Missile Cooldown
  • Rework Level 20 Talent changed from -6s Magic Missile Cooldown to Vengeance Aura Illusion Casts Spells
  • Rework Level 20 Talent changed from +15% Vengeance Aura Damage to +10 Vengeance Aura Attributes
  • Buff Level 25 Talent Magic Missile Pierces Spell Immunity now deals damage through Spell Immunity
7.22f
  • Buff Magic Missile mana cost reduced from 110/120/130/140 to 100/110/120/130
7.22e
  • Buff Base intelligence increased from 15 to 17
7.22d
  • Buff Base intelligence increased from 13 to 15
  • Buff Base damage increased from 12-20 to 14-22
7.22c
  • Buff Magic Missile cooldown reduced from 10 to 9
7.22
  • Neutral Nether Swap now has a 0.25 second cooldown to prevent accidental uses
7.21
  • Buff Level 20 Talent increased from -5s Magic Missle Cooldown to -6s
7.20
  • Nerf Vengeance Aura no longer creates illusions of dying allies
  • Buff Vengeance Aura now creates the Scepter effect on dying as a base mechanic
    • Starts without the ability to cast spells
    • Gaining Scepter unlocks casting spells
  • Nerf Nether Swap cast range rescaled from 700/950/1200 to 700/850/1000
  • Buff Nether Swap now has 2 charges with 90/80/70 second replenish time
    • Scepter still reduces this to 10 seconds
7.19c
  • Nerf Movement speed reduced from 295 to 290
  • Nerf Magic Missile projectile speed reduced from 1250 to 900
7.19b
  • Nerf Wave of Terror cooldown increased from 10 to 16/14/12/10
7.18
  • Buff Wave of Terror damage rescaled from 45/70/95/120 to 60/80/100/120
  • Buff Magic Missile stun duration rescaled from 1.2/1.4/1.6/1.8 to 1.5/1.6/1.7/1.8
7.16
  • Buff Increased Base HP regen to 1.75
  • Buff Magic Missile cooldown reduced from 13/12/11/10 to 10
  • Buff Wave of Terror mana cost reduced from 40 to 25/30/35/40
7.07c
  • Buff Level 20 Talent increased from -4s Magic Missile Cooldown to -5s
  • Nerf Vengeance Aura attack damage rescaled from 10/18/25/34% to 12/18/24/30%
7.07b
  • Nerf Allied Death Illusion duration reduced from 7 to 6
  • Nerf Base damage reduced by 3
7.07
  • Nerf Movement Speed reduced by 5
  • Nerf Wave of Terror vision AoE reduced from 500 to 300 (same as impact radius)
  • Buff Wave of Terror cooldown reduced from 22/20/18/16 to 10
  • Nerf Wave of Terror debuff duration reduced from 15 to 8
  • Buff Scepter Illusion damage increased from 50% to 100%
  • Buff Vengeance Aura AoE increased from 900 to 1200
  • Nerf Vengeance Aura no longer applies to enemies when you die
  • Buff Whenever an allied hero dies under your damage aura, an illusion of that hero will be created
  • Rework Reworked Talent Tree
7.06
  • Buff Wave of Terror cooldown rescaled from 20 to 22/20/18/16
  • Nerf Vengeance Aura reduced from 12/20/28/36% to 10/18/26/34%
7.02
  • Buff Level 20 Talent from +20 Movement Speed to +35
  • Buff Level 20 Talent from +50 Damage to +65
7.00
  • Nerf Wave of Terror damage type changed from Pure to Magic
  • Buff Wave of Terror damage increased from 30/50/70/90 to 45/70/95/120
  • New Added Talent Tree
6.87c
  • Nerf Intelligence reduced from 15 + 1.75 to 13 + 1.5
6.87
  • Nerf Magic Missile stun rescaled from 1.45/1.55/1.65/1.75 to 1.2/1.4/1.6/1.8
6.86
  • Buff Added Scepter bonus to Vengeful Spirit
6.85
  • Buff Agility gain increased from 2.8 to 3.3
  • Buff Base movement speed increased from 295 to 300
6.83c
  • Nerf Vengeful Spirit's Wave of Terror duration reduced from 20 to 15 seconds
6.83b
  • Nerf Magic Missile cooldown rescaled from 10 to 13/12/11/10
6.83
  • Nerf Wave of Terror cooldown increased from 15 to 20
6.82
  • Buff Nether Swap range increased from 650/925/1200 to 700/950/1200
  • Buff Wave of Terror damage type from HP Removal to Pure that Pierces Spell Immunity
6.81
  • Buff When Vengeful Spirit is slain, her killer is inflicted with a negative Vengeance Aura
    • Decreases the damage of her killer and their nearby allies until she revives
6.80
  • Buff Wave of Terror armor reduction increased from 2/3/4/5 to 3/4/5/6
6.79
  • Buff Can now use Blink Dagger
  • Nerf If you Nether Swap a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
6.78
  • Buff Strength increased from 16 + 2.3 to 18 + 2.6
  • Buff Nether Swap cast range rescaled from 600/900/1200 to 650/925/1200
6.77
  • Buff Wave of Terror damage increased from 18.75/37.5/56.25/75 to 30/50/70/90
6.75
  • Buff Agility gain increased from 2.35 to 2.8
6.72
  • Buff Aghanim's Nether Swap can now target creeps
6.71
  • Nerf Removed the small attack damage reduction aspect of Wave of Terror
6.69
  • Nerf Magic Missile stun duration rescaled from 1.75 to 1.45/1.55/1.65/1.75
6.68
  • Nerf Magic Missile mana cost rescaled from 95/110/125/140 to 110/120/130/140
6.67
  • Buff Wave of Terror damage type changed to HP Removal
6.61
  • Buff Improved base Agility (22➜27)
6.60
  • Buff Improved Strength Per Level by 0.5
  • Buff Improved Command Aura range (450➜900)
  • Buff Improved Wave of Terror a little and added some minor damage (25/50/75/100)
  • Nerf Lowered AoE slightly (350➜300)
  • Buff Now has normal Base Attack Time (1.77➜1.7)
  • Buff Added Vengeful Spirit to Aghanim's Scepter
6.58
  • Rework Reworked Terror
6.57
  • Buff Increased Command Aura's AoE

Notable Players[edit]

fng 

See also[edit]

External links[edit]

Guides[edit]

References[edit]