Venomancer
From Liquipedia Dota 2 Wiki
Venomancer
Dire Hero

Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
542
1064
1442
Mana
303
603
819
Armor
4.8
12.6
18.2
Damage
46-49
85-88
113-116
Most Played As
LessMore
Notes
Release Date
2011-04-09
Competitive Release
2011-04-09
Collision Size
Legs
Lesale Deathbringer, the Venomancer[edit]
Recommended Roles |
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In the Acid Jungles of Jidi Isle, poison runs in the veins and bubbles in the guts of every creature that scuttles, climbs or swoops between fluorescent vines dripping with caustic sap. Yet even in this toxic menagerie, Venomancer is acknowledged as the most venomous. Ages ago, an Herbalist named Lesale crossed the Bay of Fradj by coracle, searching for potent essences that might be extracted from bark and root, and found instead a nightmare transformation. Two leagues into Jidi's jungle, Lesale encountered a reptile camouflaged as an epiphyte, which stung him as he mistakenly plucked it. In desperation, he used his partial knowledge of the jungle's herbal bounty, mixing the venom of the (swiftly throttled) reptile with the nectar of an armored orchid, to compound an antidote. In the moments before a black paralysis claimed him completely, he injected himself by orchid-thorn, and instantly fell into a coma.
Seventeen years later, something stirred in the spot where he had fallen, throwing off the years' accumulation of humus: Venomancer. Lesale the Herbalist no longer—but Lesale the Deathbringer. His mind was all but erased, and his flesh had been consumed and replaced by a new type of matter—one fusing the venom of the reptile with the poisonous integument of the orchid. Jidi's Acid Jungles knew a new master, one before whom even the most vicious predators soon learned to bow or burrow for their lives. The lurid isle proved too confining, and some human hunger deep in the heart of the Venomancer drove Lesale out in search of new poisons—and new deaths to bring.
Venomancer brings slow death to his enemies. Sprouting an endless army of toxin-spitting watchers to defend his territory, should foes draw near he can release a massive cloud of lingering poison to weaken enemies.
Abilities[edit]
Venomous Gale

QE
Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement.
Strike Damage | 50/75/100/125 |
---|
Damage Over Time | 15/45/75/105 |
---|
Movement Speed Slow | 50% |
---|
Duration | 15 |
---|
Radius | 125 |
---|
Cast Range | 800 |
---|
Cast Point | 0 |
---|
Cast Backswing | 0.57 |
---|
Ability | Plague Wards Upon Hero Impact |
---|
Causes Venomous Gale to summon two Plague Wards when it impacts an enemy hero. Increases travel distance by 400. | |
Dispellable. |
A concoction of various stings, poisons, and toxins gathered from the jungles of Jidi Isle, victims surviving it are rare.
Notes
- Total damage:
- 100/275/450/625
- The projectile travels at 1200 speed.
- Slow starts at 50% and decreases over time.
- Damage over time is dealt once every 3 seconds, hitting the unit a total of 5 times.
- Units afflicted by Venomous Gale can be denied once their HP drops below 25% of their maximum health.
- Plague Wards are summoned to the sides of each enemy hero it hits.
Poison Sting

WT
Adds poison damage to Venomancer's normal attacks, slowing movement speed. Plague Wards deal 50% of the damage of Poison Sting's current level.
Does not pierce Spell Immunity. | |
Dispellable. | |
Disabled by break. | |
Illusions gain this ability. |
The paralytic sting of the creature which caused his transformation now belongs to the Venomancer.
Notes
- Total damage:
- 40/128/264/448
- Plague Ward also gets this ability. When both Venomancer and a Plague Ward affect a target, only Venomancer's is applied.
- Does not dispel consumables and does not disable Blink Dagger.
Plague Ward

EW
Summons a Plague Ward to attack enemy units and structures.
A mixture of his old herbalist talents and newfound toxic mastery creates a living embodiment of plague.

Poison Nova

RV
A spreading ring of poison that does damage over time to enemy units around Venomancer. Poison Nova's effect cannot bring units below 1 HP.
Damage Per Second | 20/30/40 20/30/40 |
---|
Max HP As Damage Per Second | 2%/2.75%/3.5% 3%/3.75%/4.5% |
---|
Duration | 20 25 |
---|
Radius | 850/900/950 |
---|
Cast Point | 0 |
---|
Cast Backswing | 0.87 |
---|
Debuff Reduce Attack Speed | 100 |
---|
Increases the damage per second and decreases the cooldown. | |
Places the buff and is undispellable, but has no effect. |
In the Acid Jungles, creatures releasing noxious poison to their attackers is common; Venomancer spreads this plague beyond the Jidi Isle.
Talent Tree[edit]
Talent Tree | ||
2.5× Plague Ward HP/Damage | 25 | Poison Nova Reduce 100 Attack Speed |
-1.5s Plague Ward Cooldown | 20 | +5.5s Poison Nova Duration |
+8% Poison Sting Slow | 15 | +12% Spell Lifesteal |
+175 Health | 10 | -6s Venomous Gale Cooldown |
Summon Stats[edit]
Plague Ward
Stats
Unit Type
Ward
Summoned
Summoned
Attack Type
Armor Type
Duration
40
52
52
Health
120/230/340/450
300/575/850/1125
300/575/850/1125
Health Regen
0.25
Mana
0
Damage
13/22/31/40
32.5/55/77.5/100
32.5/55/77.5/100
Attack Range
Missile Speed
1900
Base Attack Time
1.4
Attack Duration
Cast Duration
Armor
0
Sight Range
Magic Resistance
Turn Rate
Gold Bounty
15/17/19/21
Experience
20/25/30/35
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.31 | |
| |
7.30c | |
| |
7.30 | |
|
Notable Players[edit]
TheBloodySky
|
MaRveL-
|
See also[edit]
Additional Content[edit]
References[edit]