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Venomancer

From Liquipedia Dota 2 Wiki
[e][h]Venomancer
Dire Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
542
1064
1442
Mana
303
603
819
Armor
4.8
12.6
18.2
Damage
46-49
85-88
113-116
Most Played As
LessMore
1
2
3
4
5
Notes
Release Date
2011-04-09
Competitive Release
2011-04-09
Collision Size
Legs

Venomancer Lesale Deathbringer, the Venomancer[edit]

Recommended Roles
Support Nuker Initiator Pusher Disabler

In the Acid Jungles of Jidi Isle, poison runs in the veins and bubbles in the guts of every creature that scuttles, climbs or swoops between fluorescent vines dripping with caustic sap. Yet even in this toxic menagerie, Venomancer is acknowledged as the most venomous. Ages ago, an Herbalist named Lesale crossed the Bay of Fradj by coracle, searching for potent essences that might be extracted from bark and root, and found instead a nightmare transformation. Two leagues into Jidi's jungle, Lesale encountered a reptile camouflaged as an epiphyte, which stung him as he mistakenly plucked it. In desperation, he used his partial knowledge of the jungle's herbal bounty, mixing the venom of the (swiftly throttled) reptile with the nectar of an armored orchid, to compound an antidote. In the moments before a black paralysis claimed him completely, he injected himself by orchid-thorn, and instantly fell into a coma.

Seventeen years later, something stirred in the spot where he had fallen, throwing off the years' accumulation of humus: Venomancer. Lesale the Herbalist no longer—but Lesale the Deathbringer. His mind was all but erased, and his flesh had been consumed and replaced by a new type of matter—one fusing the venom of the reptile with the poisonous integument of the orchid. Jidi's Acid Jungles knew a new master, one before whom even the most vicious predators soon learned to bow or burrow for their lives. The lurid isle proved too confining, and some human hunger deep in the heart of the Venomancer drove Lesale out in search of new poisons—and new deaths to bring.

Venomancer brings slow death to his enemies. Sprouting an endless army of toxin-spitting watchers to defend his territory, should foes draw near he can release a massive cloud of lingering poison to weaken enemies.

Abilities[edit]

Venomous Gale
QE
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement.
Strike Damage50/75/100/125
Damage Over Time15/45/75/105
Movement Speed Slow50%
Duration15
Radius125
Cast Range800
Cast Point0
Cast Backswing0.57
Ability
Plague Wards Upon Hero Impact
21/20/19/18
     15/14/13/12
125
Causes Venomous Gale to summon two Plague Wards when it impacts an enemy hero.
Increases travel distance by 400.
Dispellable.
A concoction of various stings, poisons, and toxins gathered from the jungles of Jidi Isle, victims surviving it are rare.
Notes
  • Total damage:
    • 100/275/450/625
  • The projectile travels at 1200 speed.
  • Slow starts at 50% and decreases over time.
  • Damage over time is dealt once every 3 seconds, hitting the unit a total of 5 times.
  • Units afflicted by Venomous Gale can be denied once their HP drops below 25% of their maximum health.
  • Plague Wards are summoned to the sides of each enemy hero it hits.
Poison Sting
WT
Targeting
Passive
Affects
Enemy Units
Damage Type
Magical
Adds poison damage to Venomancer's normal attacks, slowing movement speed. Plague Wards deal 50% of the damage of Poison Sting's current level.
Damage Per Second8/16/24/32
Movement Speed Slow8%/10%/12%/14%
16%/18%/20%/22%
Duration6/9/12/15
Does not pierce Spell Immunity.
Dispellable.
Disabled by break.
Illusions gain this ability.
The paralytic sting of the creature which caused his transformation now belongs to the Venomancer.
Notes
  • Total damage:
    • 40/128/264/448
  • Plague Ward Plague Ward also gets this ability. When both Venomancer and a Plague Ward affect a target, only Venomancer's is applied.
  • Does not dispel consumables and does not disable  Blink Dagger.
Plague Ward
EW
Targeting
Point Target
Affects
Enemy Units
Damage Type
Summons a Plague Ward to attack enemy units and structures.
Poison Sting Damage50%
Duration40
Cast Range850
Cast Point0
Cast Backswing0.63
5
     3.5
20/22/24/26
A mixture of his old herbalist talents and newfound toxic mastery creates a living embodiment of plague.
Notes
  • Creeps and Towers will ignore Plague Wards in favor of attacking any heroes or creeps present.
Ultimate Ability
Poison Nova
RV
Targeting
No Target
Affects
Enemy Units
Damage Type
Magical
A spreading ring of poison that does damage over time to enemy units around Venomancer. Poison Nova's effect cannot bring units below 1 HP.
Damage Per Second20/30/40
20/30/40
Max HP As Damage Per Second2%/2.75%/3.5%
3%/3.75%/4.5%
Duration20
25
Radius850/900/950
Cast Point0
Cast Backswing0.87
Debuff Reduce Attack Speed100
140/120/100
     
100/80/60
200/300/400
Increases the damage per second and decreases the cooldown.
Places the buff and is undispellable, but has no effect.
In the Acid Jungles, creatures releasing noxious poison to their attackers is common; Venomancer spreads this plague beyond the Jidi Isle.
Notes
  • Total damage:
    • 720/1170/1720
    • 1350/1800/2250
    • 2000
    • 3125 + Aghanim's Scepter Upgrade
  • Damage is non-lethal and cannot bring units below 1 HP.
  • The nova spreads at 500 speed.
  • Expands as a ring at the cast location, lasting 1.15 seconds. Entering the ring at any point during the expansion will apply the debuff.

Talent Tree[edit]

Talent Tree
2.5× Plague Ward Plague Ward HP/Damage 25 Poison Nova Poison Nova Reduce 100 Attack Speed
-1.5s Plague Ward Plague Ward Cooldown 20 +5.5s Poison Nova Poison Nova Duration
+8% Poison Sting Poison Sting Slow 15 +12% Spell Lifesteal
+175 Health 10 -6s Venomous Gale Venomous Gale Cooldown

Summon Stats[edit]

Plague Ward [h]
Stats
Unit Type
Ward
Summoned
Attack Type
Armor Type
Duration
40
52
Health
120/230/340/450
300/575/850/1125
Health Regen
0.25
Mana
0
Damage
13/22/31/40
32.5/55/77.5/100
Attack Range
Missile Speed
1900
Base Attack Time
1.4
Attack Duration
Cast Duration
Armor
0
Sight Range
Magic Resistance
Turn Rate
Gold Bounty
15/17/19/21
Experience
20/25/30/35

Recent Changes[edit]

Version Balance Changes
7.31
  • Buff Base attack damage increased by 4
  • Poison Sting Poison Sting
    • Nerf No longer deals damage on the same tick it applies the debuff
    • Neutral Damage per second increased from 6/14/22/30 to 8/16/24/32. (Total damage rescaled from 36/126/264/450 to 40/128/264/448)
  • Poison Nova Poison Nova
    • Rescale Radius rescaled from 885 to 850/900/950
    • Buff Travel Speed increased from 500 to 550
  • Talent Tree Talents
    • Rework Level 25 Talent +640 Poison Nova AoE replaced with Poison Nova reduces 100 attack speed
7.30c
  • Nerf Agility gain reduced from 3.0 to 2.8
  • Nerf Level 25 Talent 2.6x Plague ward HP/Damage reduced to 2.5x
7.30
  • Nerf Agility reduced from 26 + 3.2 to 24 + 3.0
  • Rescale Poison Nova damage rescaled from 40/65/90 to 20/30/40 + 2/2.75/3.5% Max Health in damage
  • Rescale Poison Nova Scepter damage rescaled from 75/100/125 to 20/30/40 + 3/3.75/4.5% Max Health in damage per second
  • Rework Level 10 Talent +100 Attack Range replaced with +175 Health

Notable Players[edit]

TheBloodySky 
MaRveL- 

See also[edit]

Additional Content[edit]

References[edit]