Venomancer

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Version Control

This article is mostly accurate for the current version (7.38b) of the game.

Venomancer
19 + 2.1
24 + 2.8
19 + 1.8
Grants the following bonuses per level:
+46.2HP and +0.21HP regeneration
+0.47 armor and 2.8 attack speed
+21.6MP and +0.09MP regeneration
+0.1% base magic resistance
+3.02 Main Attack Damage
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4
Armor
(667.12 EHP)
26.9%
Magic Resist
(735.98 EHP)
900
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
115 (139)
(1.7 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
0.3 + 0.7
Turn Rate This unit takes 0.175s to turn 180°.
This ability component has a different effect during daytime. 1800 / This ability component has a different effect during nighttime. 800
Goo
Gib Type
2011-04-09
Released
2004-02-03
(v0.60)
Competitive Span
2011-04-09 — Present
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Deals damage over time with venomous attacks.
Venomancer brings slow death to its enemies. It infects other living beings by its very Noxious Touch, and spewed Venomous Gales to slow and poison escaping prey. Part reptile and part orchid, it sprouts an endless army of toxin-spitting sentinels, the Plague Wards, to defend its perimeters with Acid Spit. Should foes draw near, they are sprayed with a massive, noxious Poison Nova, ensuring that even those who get away eventually succumb to the Venomancer's many Latent Toxins.
Venomous Gale
Poison Sting
Plague Ward
Noxious Plague
Roles:Support Support Nuker Nuker Initiator Initiator Pusher Pusher Disabler Disabler
AdjectivesGreen
Legs ( 0 )

Facets[edit]

Patient Zero
Noxious Plague
Noxious Plague now spreads twice, with no impact damage for the second spread.
+1 Number of Spreads
100% Impact Damage Reduction beyond the First Spread
Plague Carrier
Plague Ward
Enables casting Plague Ward on allied units, attaching wards to them. Although these attached units are untargetable, they die one at a time upon the host receiving a certain amount of damage, and granting a lesser gold bounty.

Plague Ward is now a charge-based ability.

Upgrades[edit]

Aghanim's[edit]

Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Increases base damage per debuff. Plague Wards also deal Septic Shock damage based on their attack damage.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Venomous Gale
Dispelling Venomous Gale in any way now deals damage and stuns the affected enemy unit.

Talents[edit]

2.5x Plague Ward Health/Damage25+200 Noxious Plague Attack Speed Slow Aura
Gale Creates Plague Wards20+1% Noxious Plague Max Health as Damage
+5% Poison Sting Slow15-1s Plague Ward Cooldown
+15% Poison Sting Health Regen Reduction10-5 Venomous Gale Cooldown
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Bio[edit]

No necromancer shall raise what the venomancer puts down.
▶️  Lesale Deathbringer, the Venomancer
Alias:
Lesale
In the Acid Jungles of Jidi Isle, poison runs in the veins and bubbles in the guts of every creature that scuttles, climbs or swoops between fluorescent vines dripping with caustic sap. Yet even in this toxic menagerie, Venomancer is acknowledged as the most venomous. Ages ago, an Herbalist named Lesale crossed the Bay of Fradj by coracle, searching for potent essences that might be extracted from bark and root, and found instead a nightmare transformation. Two leagues into Jidi's jungle, Lesale encountered a reptile camouflaged as an epiphyte, which stung him as he mistakenly plucked it. In desperation, he used his partial knowledge of the jungle's herbal bounty, mixing the venom of the (swiftly throttled) reptile with the nectar of an armored orchid, to compound an antidote. In the moments before a black paralysis claimed him completely, he injected himself by orchid-thorn, and instantly fell into a coma.

Seventeen years later, something stirred in the spot where he had fallen, throwing off the years' accumulation of humus: Venomancer. Lesale the Herbalist no longer—but Lesale the Deathbringer. His mind was all but erased, and his flesh had been consumed and replaced by a new type of matter—one fusing the venom of the reptile with the poisonous integument of the orchid. Jidi's Acid Jungles knew a new master, one before whom even the most vicious predators soon learned to bow or burrow for their lives. The lurid isle proved too confining, and some human hunger deep in the heart of the Venomancer drove Lesale out in search of new poisons—and new deaths to bring.

Innate. Innate[edit]

Septic Shock[edit]

Septic Shock
This ability is not bestowed by Illusions. Neither affected nor disabled by Break.
Passive
Affects
Self
Spell / Magical
Venomancer's attacks deal extra magical damage based on how many debuffs the attack target has from Venomancer or his Plague Wards.
Base Damage Bonus per Debuff: 10% (Upgradable by Aghanim's Scepter. 20%)
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Increases base damage per debuff. Plague Wards also deal Septic Shock damage based on their attack damage.
Details
  • Applies Magical Damage Type magical Spell DamageSpell Damage spell damage as a separate instance with the following properties:
    • Only counts current Debuff debuffs that were applied by Venomancer or his This unit is created or obtained by an ability. player-controlled units.
    • Incremental stacks are considered as one Debuff debuff.
    • Each Debuff debuff applied updates the damage instance values immediately.
      • Although the HUD can only display 12 Debuff debuffs, there is no limit to the damage instance value.
    • Debuff Hidden modifiers do not affect the granted bonuses.
  • The effects are applied as follows:
    1. Venomancer's attack instance.
    2. The Debuff debuff-based Magical Damage Type magical Spell DamageSpell Damage spell damage instance.
  • The damage instance applied is based on Venomancer's Base Attack DamageBase Attack Damage base attack damage value, and is not affected by total attack damage or other attack damage manipulation sources.
    • The Magical Damage Type magical Spell DamageSpell Damage spell damage applied per attack is defined as:
      • EXPR
        10%(Upgradable by Aghanim's Scepter. 20%) × BaseAtkDmgValue × f(Debuff)
      • Hence, it does not apply the damage instance if the affected enemy unit has no debuffs.

Abilities[edit]

Venomous Gale[edit]

Q
E
Venomous Gale
Point
Affects
Enemy Units
Spell / Magical
Launches a ball of venom in a line. The venom-spit deals an initial damage, then applies a damage over time poison with movement speed slow to all affected enemy units.

Units affected regain their movement speed gradually.
Cast Animation: 0 + 0.57
Cast RangeAffected by Cast Range increasing sources. 800
Max Travel Distance: Affected by Cast Range increasing sources. 850
Gale Radius: Affected by AoE Radius increasing sources. 125
First Damage: 25/50/75/100
Number of Instance: 5
Damage per Instance: 10/40/70/100
Move Speed Slow: 35%/40%/45%/50%
Duration: 15
An enemy hero with less than the max threshold value can be denied with the debuff active.
Max Health Threshold: 25%
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Dispelling Venomous Gale in any way now deals damage and stuns the affected enemy unit.
Dispel Damage: 300
Stun Duration: 1.6
The poisonous spit creates Plague Ward per enemy hero hit along its trajectory.
Number of Wards per Hero: 2
Ward Distance: 100
21/20/19/18 (With level 10 Right Talent.With level 10 Right Talent. 16/15/14/13)
Mana Cost
95/105/115/125
A concoction of various stings, poisons, and toxins gathered from the jungles of Jidi Isle, victims surviving it are rare.

Poison Sting[edit]

W
T
Poison Sting
Does not pierce Debuff Immunity sources. This ability can be bestowed by Illusions. Fully disabled by Break.
Passive
Affects
Enemy Units / Plague Ward
Spell / Magical / HP Removal
Imbues Venomancer's attack with poison damage and applies a movement speed slow.
Damage per Second: 8/16/24/32
Move Speed Slow: 8%/10%/12%/14% (With level 15 Left Talent.With level 15 Left Talent. 13%/15%/17%/19%)
Duration: 6/9/12/15
Health Regen Reduction: (With level 10 Left Talent.With level 10 Left Talent. 15%)
The Plague Ward's attack applies all ability effects, albeit with a less effective Poison Sting damage correspondingly.

Both Venomancer's and the Plague Ward's of Poison Sting applied are independent of each other.
Ward Spell Damage Factor: 0.5
The paralytic sting of the creature which caused his transformation now belongs to the Venomancer.

Plague Ward[edit]

E
W
Plague Ward
Point
Affects
Plague Ward
Instant Kill
Summons a Plague Ward to attack enemy unit and buildings.
Cast Animation: 0 + 0.63
Cast RangeAffected by Cast Range increasing sources. 850
Ward Duration: 40
The ward's attack is not affected by damage block sources.
5 (With level 15 Right Talent.With level 15 Right Talent. 4)
Mana Cost
21/24/27/30
A mixture of his old herbalist talents and newfound toxic mastery creates a living embodiment of plague.

Noxious Plague[edit]

R
V
Noxious Plague
Affects
Enemy Units
Spell / Magical
Infects an enemy unit with a deadly plague that applies a first damage and additional damage over time corresponding to the unit's max health.

When the affected enemy unit dies or the debuff expires, all other enemy units within the radius are infected with a non-communicable plague.
Cast Animation: 0.15 + 0.72
Cast RangeAffected by Cast Range increasing sources. 900
Impact Damage: 200/300/400
Max Health as Damage per Second: 3%/4%/5% (With level 20 Right Talent.With level 20 Right Talent. 4%/5%/6%)
Debuff Duration: 5
Number of Spreads: 1
The plague applies a movement speed slow aura centered on the affected unit, affecting all enemy units within the radius centered around the first affected enemy unit.
Min Effect Radius: Affected by AoE Radius increasing sources. 800
Proximity Radius: 0
Min Move Speed Slow: 15%
Max Move Speed Slow: 50%
Aura Linger Duration: 0.5
The noxious aura additionally applies a fixed attack speed slow throughout its radius.
Radius: Affected by AoE Radius increasing sources. 800
Attack Speed Slow: 200
Aura Linger Duration: 0.5
100/90/80
Mana Cost
200/300/400

Recent Matches[edit]

Main Article: Venomancer/Matches
DateTierTournamentPicksScorevs. Picks
Mar 15, 2025 - 17:30 CSTQualifierACL X ESL Challenger China: Open Qualifier #2ACL X ESL China OQ2Nature's Prophet Venomancer Axe Winter Wyvern Queen of Pain
猫梨猫梨
0 : 1
Raiders GamingRaiders Gaming
Dazzle Silencer Faceless Void Lifestealer Pangolier
Mar 15, 2025 - 15:00 CSTQualifierACL X ESL Challenger China: Open Qualifier #2ACL X ESL China OQ2Venomancer Sand King Ancient Apparition Morphling Storm Spirit
近月少女近月少女
0 : 1
Excel EsportsExcel Esports
Tidehunter Nature's Prophet Tiny Jakiro Anti-Mage
Mar 14, 2025 - 13:30 EETTier 1PGL Wallachia Season 3PGL Wallachia S3Sand King Jakiro Bounty Hunter Dragon Knight Venomancer
Team SpiritTeam Spirit
1 : 0
Gaimin GladiatorsGaimin Gladiators
Terrorblade Warlock Phantom Assassin Huskar Shadow Shaman
Mar 13, 2025 - 10:00 EETTier 1PGL Wallachia Season 3PGL Wallachia S3Venomancer Ursa Disruptor Tidehunter Sniper
Xtreme GamingXtreme Gaming
1 : 0
Team TideboundTeam Tidebound
Nature's Prophet Dark Seer Tusk Shadow Demon Ember Spirit
Mar 12, 2025 - 10:00 EETTier 1PGL Wallachia Season 3PGL Wallachia S3Venomancer Marci Dragon Knight Pangolier Lycan
Yellow SubmarineYellow Submarine
0 : 1
Aurora GamingAurora Gaming
Phantom Assassin Silencer Abaddon Shadow Shaman Storm Spirit

Recent Changes[edit]

Main Articles: Changelogs, Old Abilities and Hero Lore
Description
7.38b
(2025-03-04)
  • Reduced Venomous Gale movement speed slow from 50% on each level to 35%/40%/45%/50%.
7.38
(2025-02-19)
7.37e
(2024-11-19)
  • Plague Ward Plague Carrier
    • Plague Ward
      • Increased carrier max health to unit health from 1%/1.5%/2%/2.5% to 1.5%/2%/2.5%/3%.

Dota Plus Progress[edit]

Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Venomancer's Relics Voice Lines

Plague Ward Building Damage

Three Hero Poison Nova

Poison Nova Gale Combo

Lifetime Poison Nova Damage

Hurricane Pike Target Damage

Slow Duration

Veils Leading To Kills

Triple Kills

Mega Kill Streaks

Dusts Leading To Kills

Towers Destroyed

Kill Assists

Kills

Bronze

Silver

Gold

Platinum

Master

Grandmaster

Equipment[edit]

Trivia[edit]

  • The name Lesale may be the romanized version of the Punjabi word "ਲੇਸਲੇ", which is pronounced lesale.
    • The word roughly translates to "sticky", "adhesive", or "viscous", which would thematically fit to Venomancer.
    • The name could also be derived from French "le sale", which translates to "the dirty" or "the nasty", which would fit Venomancer as well.
  • Venomancer's attack response ▶️ "It's in my nature." is a reference to animal fable The Scorpion and the Frog.
    • In the tale, the scorpion sits on a frog's back, that moves across a river, but the scorpion then stings the frog, drowing them both.
    • When asked by the frog why he did that, the scorpion tells the frog that it's in his nature.

Gallery[edit]

References[edit]