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Version 6.04

[e][h]Version 6.04
Version Information
Release Date:
2005-04-01
Highlights
  • Balance Changes
  • Bug Fixes
Chronology
 
 V6.03b
V6.04b 
 

Many thanks to TheRandomDude for his help in improving the terrain.

Bug Fixes[edit]

  • Gambler does not instant kill roshan
  • Gambler does not receive wood
  • Chip stack can only target heroes
  • Deathmatch spawn location fixed
  • Fixed Razor attack animation with Desolator
  • Allow item TP on invulnerable allied building
  • Tweaked Sprout
  • Fixed allowed targets for Rabid
  • Fixed ethereal bonus to the intended bonus of 1.4x instead of 1.66
  • Fixed middle sentinel rax killing no upgrade bug
  • Counter Helix does not trigger take wards attacks into account of chance
  • Fixed hexed chicken move speed
  • Fixed aura animation on Tiny
  • Blink Strike/Nether Swap delay in action tweaked
  • Omnislash delay action tweaked
  • Refresher Orb properly refreshes
  • Anti-Mage Mana Void animation restored
  • Bear with green orb issue resolved
  • The GS/GA bug resolved
  • Mana Leak fixed
  • Scoreboard + Techies fixed
  • Pudge can no longer get first blood for rotting at start
  • Clarity potion and Mekansm no longer share cooldown
  • Fountains now have true sight
  • Learn lvl 2 Enchant before lvl 3
  • Sand King burrow attack bug
  • Scourge and Sentinel Fountains same range (check this)
  • Removed attack from world tree

Removed Heroes[edit]

Bloodseeker Bloodseeker[edit]

  • Removed Bloodseeker for now, pending proper hero remaking

Chen Chen[edit]

  • Removed Chen for now, pending proper hero remaking

Heroes[edit]

Brewmaster Brewmaster[edit]

Chaos Knight Chaos Knight[edit]

  • Chaos Knight base str reduced to 21 from 23

Dragon Knight Dragon Knight[edit]

  • DK frost does not freeze towers
  • DK frost duration nerfed from 10 to 3 seconds

Doom Doom[edit]

  • Lucy now 300 base speed, up from 280

Earthshaker Earthshaker[edit]

  • Echo Slam dmg per target reduced from 35/45/65 to 27/37/57

Enchantress Enchantress[edit]

Faceless Void Faceless Void[edit]

  • Time Stop reduced to 2.5 seconds, mana cost now 180/250/300

No Hero Gambler[edit]

  • Lucky Stars now 5/6/7/8%
  • All In has 30 sec cooldown now

Juggernaut Juggernaut[edit]

Keeper of the Light Keeper of the Light[edit]

  • Chakra % dmg increase now lasts 30 seconds, from 10. Self castable again.

Lich Lich[edit]

  • Lich Frost Nova now costs 125/150/170/190 from 100/125/155/180
  • Lich attack range changed from 570 to 600

Lone Druid Lone Druid[edit]

Lycan Lycan[edit]

  • Howl given 10 second cooldown from 0

Magnus Magnus[edit]

Medusa Medusa[edit]

  • Medusa gets purge back, loses gaze
  • Split Shot now does 35/45/55/65%

Morphling Morphling[edit]

  • Stat change replaces his ultimate
  • Morph no longer has Spell Steal
  • Morph gains 4 more stat points for a total of 14 usable (2/2-agi/str)
  • Morph blink becomes 700/800/900/1000 range with 9/8/7/6 cooldown

Naga Siren Naga Siren[edit]

  • Naga Siren starting str change from 17 to 19

Omniknight Omniknight[edit]

Phantom Assassin Phantom Assassin[edit]

Phantom Lancer Phantom Lancer[edit]

  • Spirit Lance now cripples for 3 seconds (10/20/30/40 speed reduction)
  • Removed Phantom Lancer banish after Spirit Lance
  • Dopplewalk ww duration now 12 seconds

Riki Riki[edit]

  • Smoke Screen is now -20% move all lvls
  • Smoke Screen now causes 50/60/70/80% miss instead of disabling attack

Silencer Silencer[edit]

  • Rain of Chaos cooldown now 100 seconds down from 120 seconds. Does not damage structures on impact.

Terrorblade Terrorblade[edit]

  • Reduced max range on Soul Steal to 600, from 800 (confirm this)
  • Terrorblade Metamorphosis range 575 from 600

Tinker Tinker[edit]

  • March of the Machines now costs slightly more at 145/150/165/190
  • March of the Machines cooldown now 40 seconds, from 35

Tiny Tiny[edit]

  • Grow now has +1/2/3 armor per lvl
  • Avalanche now stuns for 2 seconds instead of 1

Vengeful Spirit Vengeful Spirit[edit]

  • Wave of Terror AOE now 700 from 500 and Armor reduction now 2/3/4/5 from 3/4/5/6 but now learns at 3/6/9/12

Items[edit]

Aegis of the Immortal Aegis of the Immortal[edit]

  • Aegis of the Immortal requires Ring of Health instead of Perseverance, but with a recipe cost of 2500 instead of 1900 (overall 300 cheaper)

Boots of Travel Boots of Travel[edit]

  • BoT recipe costs 1850
  • Casting delay on BoT changed from 3->4

Black King Bar Black King Bar[edit]

Blink Dagger Blink Dagger[edit]

  • Blink Dagger range changed from 1300 to 1000

Bracer Bracer[edit]

  • Bracer costs 250 from 275

Clarity Clarity[edit]

  • Clarity potions now regen 100 mana from 150

Crystalys Crystalys[edit]

  • Changed Crystalys to 1000 recipe gold

Euls Scepter of Divinity Eul's Scepter of Divinity[edit]

  • Eul cyclone cooldown now 3 sec, up from 0

Hand of Midas Hand of Midas[edit]

  • Hand of Midas cannot be dropped
  • Hand of Midas cooldown changed from 123 to 105

Headdress Headdress[edit]

  • Headdress now only self heals, 300 gold recipe

Healing Salve Healing Salve[edit]

  • Potion of Healing now 150 up from 100 gold
  • Flask of Sapphire Water now costs 95 from 80

Heart of Tarrasque Heart of Tarrasque[edit]

  • Heart has +35 now, up from +30

Mekansm Mekansm[edit]

  • Mekansm recipe now 700 gold

Monkey King Bar Monkey King Bar[edit]

  • Monkey King Bar recipe now 1650 from 1600

Necronomicon 1 Necronomicon[edit]

  • Necronomicon 1st upgrade: extra 3 int/str stronger creeps
  • Necronomicon 2nd upgrade: extra 3 int/str even stronger creeps

Null Talisman Null Talisman[edit]

  • Null costs 165 from 150

Stout Shield Stout Shield[edit]

  • Stout Shield now 50% chance to reduce 20 dmg (min 5 dmg)

Wraith Band Wraith Band[edit]

  • Wraith Band costs 250 from 275

Typo Fixes[edit]

  • Added Evasion % in tooltip
  • Fixed radiance typo
  • Fixed QoP tooltip
  • Fix tooltip on tp item to tp on any structure, not just towers.
  • Fixed range typo on sniper
  • Fixed location of tiny ult
  • Fix track hotkey
  • Fix bane/bloodseeker same hotkey
  • Fix ck buying tooltip
  • Added Critical Strike information
  • Fixed naga siren critical tooltip
  • Removed disallow sk from bkb tooltip
  • Eclipse tooltip fixed
  • BoT now has the cooldown listed
  • Sange typo
  • Many other misc typos (too many to list)
  • New hero descriptions from fan fiction for: Drow (King Fear), Techies (TrixR4Kidz), Night Stalker (Doragon), Visage (wcil), and Slardar (Shadow Penguin)

Miscellaneous[edit]

  • New Terrain
  • Replaced eye of the forest animation
  • Remove headdress armor animation
  • Observer Wards returned
  • Sand King can now buy Desolator again
  • Gambler Remade
  • Major changes to necronomicon. Now upgradable.
  • KOTL restored old version
  • Reworked epicenter
  • Increase naix size a bit
  • Cannot drop necronomicon
  • Restore old ck model
  • Zeus icon fixed
  • Fixed track animation
  • Allowed tinker to use manta, as it kills previous images.
  • Add vulnerable tower to list of allowed targets for item tp
  • Medusa cannot create scepter
  • Tinker cannot carry necronomicon
  • Refresher now 150% mana regen, like its components
  • New model for viper
  • Changed neutral creep chase mechanics a bit
  • Moved vitality booster to old location in shop.
  • Moved consumable shop closer to other shops
  • Range to eat trees increased from 32 to 100
  • Dagon can no longer target and waste cooldown on an item in your inventory
  • Gave naix his aura back


Neichus Says:

  • Bloodseeker: we've temporarily removed Bloodseeker due to our inability to iron out a bug associated with his uncontrollability after dying during morphing. This probably sounds unnecessarily harsh, but we're on a deadline, trying to get a version ready for IGS and right now bugs/balance take priority. Hopefully Bloodseeker will get re-added in a version soon.
  • Chen: bugs weren't an issue so much as lack of originality + annoyance. His ultimate had to be one of the least-liked spells ever introduced.
  • Morphling: yeah, I'm really sad but we ended up removing Spell Steal. It afforded a lot of troubles, and we decided that it was just too much trouble to cope with. We actually are at a complete loss as to a 4th skill for him; right now he can just get 4 more levels of stats because he cannot reasonably use anything else: attack bonuses he doesn't need, defense bonuses he doesn't need since he keeps Blink, more nuking he doesn't need, superior farming he doesn't need...etc etc. We decided 4 more levels of stats is all he wants anyway.