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Version 6.50

[e][h]Version 6.50
Version Information
Release Date:
  • New Hero
  • Balance Changes
  • Bug Fixes

Readded Hero[edit]

Carl, the Invoker[edit]


Abaddon Abaddon[edit]

Alchemist Alchemist[edit]

Anti-Mage Anti-Mage[edit]

Axe Axe[edit]

  • Lowered Axe's starting Agility and increased his starting Strength

Bane Bane[edit]

Beastmaster Beastmaster[edit]

Bloodseeker Bloodseeker[edit]

Brewmaster Brewmaster[edit]

Broodmother Broodmother[edit]

  • Improved lifesteal on level 2 and 3 Insatiable Hunger
  • Improved cooldown progression on Insatiable Hunger
  • Removed true sight from Spin Web
  • Added some extra movement bonus on higher level Spin Web

Clinkz Clinkz[edit]

Death Prophet Death Prophet[edit]

  • Improved movement bonus on Witchcraft
  • Lowered Exorcism's damage return threshold and cooldown

Drow Ranger Drow Ranger[edit]

  • Lowered Drow Ranger's Agility gain per level
  • Changed Drow Ranger's Marksmanship ultimate
  • Improved range on Drow Ranger's Trueshot Aura

Earthshaker Earthshaker[edit]

  • Improved Earthshaker's movement speed

Enigma Enigma[edit]

  • Implemented a better silencing mechanism in the Black Hole area to prevent spell execution regardless of cast animation time
  • Improved armor on Enigma's Eidolons
  • Improved Enigma's movement speed

Jakiro Jakiro[edit]

  • Macropyre's cooldown no longer increases per level
  • Improved Auto Fire's area of effect and duration

Juggernaut Juggernaut[edit]

  • Improved Juggernaut's movement speed
  • Reduced the search area for Omnislash

Keeper of the Light Keeper of the Light[edit]

  • Improved Keeper of the Light's attack animation
  • Improved Keeper of the Light's movement speed

Leshrac Leshrac[edit]

Lich Lich[edit]

Lina Lina[edit]

  • Reduced Lina's movement speed by 5

Lone Druid Lone Druid[edit]

Luna Luna[edit]

  • Eclipse's damage is based on Lucent Beam level and doesn't ministun
  • Lucent Beam ministun duration increases per level (0.6 level 4 up from a constant 0.01)
  • Lowered Eclipse's mana cost and gave it constant cooldown progression
  • Increased Lucent Beam's casting range and lowered mana cost slightly

Lycan Lycan[edit]

Magnus Magnus[edit]

Medusa Medusa[edit]

  • Removed mana cost on Mana Shield activation
  • Slightly improved how Medusa's Purge levels

Meepo Meepo[edit]

  • Improved Meepo's base Strength

Mirana Mirana[edit]

  • Changed Leap's cooldown to scale with levels

Morphling Morphling[edit]

  • Increased Morphling's base damage
  • Reduced Replicate's mana cost and cooldown

Naga Siren Naga Siren[edit]

Necrophos Necrophos[edit]

Omniknight Omniknight[edit]

Phantom Lancer Phantom Lancer[edit]

  • Increased Phantom Lancer's Strength gain

Queen of Pain Queen of Pain[edit]

  • Reduced Queen of Pain's Blink range at early levels
  • Changed Queen of Pain's blink cooldown from 12/9/7/5 to 12/10/8/6 seconds

Sand King Sand King[edit]

Slardar Slardar[edit]

  • Reduced Sprint's damage amplification

Sniper Sniper[edit]

Spectre Spectre[edit]

Storm Spirit Storm Spirit[edit]

  • Improved Storm Spirit's base armor

Sven Sven[edit]

  • Reduced Sven's base armor

Templar Assassin Templar Assassin[edit]

Terrorblade Terrorblade[edit]

  • Reduced cooldown on level 4 Metamorphosis from 135 to 110 seconds

Tidehunter Tidehunter[edit]

  • Improved Ravage a little (it became slightly less effective with the Impale recodes)

Troll Warlord Troll Warlord[edit]

  • Improved Troll's base movement speed
  • Decreased Rampage's movement speed bonus and cooldown

Underlord Underlord[edit]

  • Reduced Expulsion's cooldown and mana cost
  • Improved cast range on Expulsion and Firestorm
  • Increased AOE on Firestorm
  • Rebalanced Pit of Malice

Undying Undying[edit]

  • Zombies now give a bit less bounty
  • Improved Undying's base armor

Visage Visage[edit]

Weaver Weaver[edit]

Witch Doctor Witch Doctor[edit]


Blink Dagger Blink Dagger[edit]

  • Changed how Dagger of Escape works: It cannot be activated if you took damage in the last 3 seconds

Bloodstone Bloodstone[edit]

  • Removed stacking restriction from Bloodstone and improved its stats

Bottle Bottle[edit]

  • Added cooldown to Bottle usage and reduced its sell cost
  • Bottle is in full state at all the side shops once again

Dagon Dagon[edit]

  • Improved cast range per level of Dagon upgrade

Euls Scepter of Divinity Eul's Scepter of Divinity[edit]

  • Redesigned Eul's Scepter of Divinity

Flying Courier Flying Courier[edit]

  • Removed Flying Courier mana and gave it a mana base upgrade ability

Hand of Midas Hand of Midas[edit]

  • Hand of Midas can now target level 6 Neutrals (Satyr Hellcaller and Dark Troll Warlord)

Helm of the Dominator Helm of the Dominator[edit]

  • Improved Helm of the Dominator damage from 10 to 20

Hyperstone Hyperstone[edit]

  • Added Hyperstone to the Goblin Shop

Javelin Javelin[edit]

  • Added Javelin to the Goblin Shops

Linkens Sphere Linken's Sphere[edit]

  • Reduced Linken's Sphere cooldown

Manta Style Manta Style[edit]

  • Reduced animation time and cooldown on Manta Style

Oblivion Staff Oblivion Staff[edit]

  • Improved Oblivion Staff mana regen by 25%

Observer and Sentry Wards Observer and Sentry Wards[edit]

  • Wards now require 5 mana to be placed

Orchid Malevolence Orchid Malevolence[edit]

  • Redesigned Orchid Malevolence

Perseverance Perseverance[edit]

  • Increased Perseverance's damage from 7 to 10

Quarterstaff Quarterstaff[edit]

  • Added Quarterstaff to the Goblin Shops
  • Quarterstaff price reduced

Ring of Health Ring of Health[edit]

  • Added Ring of Health to the Goblin Shop
  • Ring of Health's regeneration increased by 1

Sange and Yasha Sange and Yasha[edit]

  • Improved Sange and Yasha

Satanic Satanic[edit]

  • Changed Unholy Rage's lifesteal type to be the same as regular lifesteal

Scythe of Vyse Scythe of Vyse[edit]

  • Redesigned Guinsoo's Scythe of Vyse

Shadow Blade Shadow Blade[edit]

  • Changed Lothar's Edge recipe and stats

Shivas Guard Shiva's Guard[edit]

  • Removed the stack restriction on Shiva's Guard

Ultimate Orb Ultimate Orb[edit]

  • Reduced price on Ultimate Orb

Vanguard Vanguard[edit]

  • Improved Vanguard a little

Vladmirs Offering Vladmir's Offering[edit]

  • Reduced Vladmir's Offering recipe cost

Void Stone Void Stone[edit]

  • Reduced Void Stone's cost by 25 gold

Neutral Creeps[edit]

  • Change some of the Scourge's top left forest area
  • Changed the locations and distribution of neutral creep camp groups
  • Fixed neutral spawn times in various modes
  • Reworked the trees and pathing near the small Sentinel creep camp
  • Increased neutral creep Centaur's aura by 5%
  • Added an Alpha Wolf with a command aura in the wolves' creep camp
  • Added a new creep camp group (1 Ghost with Frost Attack + 2 Fel Beasts)
  • Added a new ancient creep camp group (Jungle Stalkers)
  • Added a new creep camp group (1 Enraged Wildken with Tornado + 2 Wildkins)
  • Added a new creep camp group (1 Dark Troll Warlord with Raise Dead and 1.5 sec Ensnare + 2 Dark Trolls)
  • Changed the Furbolg's Stomp to a Clap
  • Improved Satyr Hellcaller's Unholy Aura
  • Neutral Ogre no longer autocast Frost Armor
  • Changed the location of some of the Scourge creep camps
  • Redid neutral creep spawner code for some optimizations

Bug Fixes[edit]

  • Recoded impale based effects completely, fixing various ramp bugs, stacking issues and a lot of rare problems. (Burrowstrike, Impale (Lion), Impale (Nerubian Assassin), Ravage)
  • Fixed Land Mines to properly detect floating heroes
  • Fixed a problem with Huskar's Burning Spears that would cause him to swing incorrectly when the enemy is moving
  • Fixed some bugs with Wild Axes
  • Fixed some color issues on the load screen (kunkka)
  • Couriers can no longer use Scroll of Town Portal to make buildings invulnerable
  • Fixed Dark Rift from initiating cooldown when cast incorrectly
  • Fixed a bug introduced in the recent Aghanim's Scepter changes on Crystal Maiden
  • Fixed Last Word triggering off of Linken's Sphere's usage
  • Fixed Berserker Rage triggering Essence Aura
  • Insatiable Hunger, God's Strength and Rampage are no longer removed by Cyclone
  • Fixed Javelin's odds being slightly off
  • Fixed an issue with the Cheese drop from Roshan
  • Fixed an issue with Forest Troll High Priest's pathing scale
  • Fixed some text display problems when viewing replays (thanks DonTomaso)
  • Fixed a very minor bug with Elder Form's duration
  • Fixed Armlet of Mordiggian's recipe cooldown
  • Fixed typo on Psi Blades
  • Fixed some creep death time discrepancies (188461)
  • Fixed a very minor bug with the damage mechanism on Shukuchi
  • Fixed a display bug with Mode Random
  • Fixed a possible abuse with Helm of the Dominator
  • Fixed Overload from using its charge when attacking an allied unit
  • Fixed Last Word from turning off Electric Rave


  • Remade Invoker as promised in 6.49
  • Added a new game mode -singledraft or -sd (swiss)
  • Improved Sentinel creep pathing on top Sentinel lane
  • Adjusted starting gold between all game modes like ap/xl/rd/sd to be the same (all the same as xl) and for randoms to be like ar. Gold is now give at the start and income starts with the first creep wave.
  • Income is now distributed in 1 gold intervals instead of in 8 gold intervals (same total gold)
  • Added a new experimental command -ah
  • Added a new system to detect replays used in -ah and other future applications (thanks PandaMine)
  • Changed how the secondary shops work. You can now see their location and click them while in fog.
  • Added new visual effect for Orchid Malevolence's Soul Burn (JetFango)
  • -roll now shows the range the person entered (188889)
  • Added a new command -clear to clear game messages from your screen
  • Reduced model size and changed the look of the non-ancient Golems
  • Added a new command -apm to show your actions per minute
  • Couriers can now disassemble items (161180)
  • Added text descriptions for power ups (68307)
  • Delayed the creep spawn time by 30 seconds in -vr
  • Made "Helm of Iron Will" item name consistent between recipes and core, using Helm instead of Helmet.
  • Centered swap request notice is given to a player (182779)
  • Added -afk that displays how long each player has been idle for
  • Added a conditionally available -kickafk command to boot players that have been idle for more than 10 minutes (171984)
  • Necronomicon icon now changes per level (190183)
  • Changed durations of some power ups (Haste 45->30, Illusion 60->75, Regen 45->30)
  • Moon Wells now gather water during night and get drained during day. This has no gameplay impact (60920)
  • Added new tooltip text on items showing if they can be disassembled
  • Improved tooltip for observer wards to detail the stock mechanics
  • Added a new command -courier that toggles idle courier icon on and off (Ro-Coco)
  • Added a new command -swapall to request to swap for any hero (175040)
  • Improved Shackles caster effect
  • Added an additional constant (7) Mana regeneration to Fountains
  • Removed replenish interval from buying Clarity Potion (like tangos now)
  • Changed Heartstopper pure damage type to HP loss (not a nerf or a buff, just works with things like dagger in a more desirable way)
  • Improved Electric Rave icon (169997)
  • Improved Luna's orb warning message (113338)

A lot of work has been done on developing a system for seamlessly translating DotA to other languages. Thanks to Danat for his help and support on it and to the new translators that have signed up. Once the initial language translation is complete, I will make a post to recruit people that wish to translate into other languages.

Thanks to the following beta testers for their help: 2MT, 4nTr4xX, Aoen, Akuryou, ArcheKleine, AtroCty, Beary, BeastPete, Blaow, Burning-Legions, Calf85, Capnrawr, Cascaderro, chiwhisox, Clogon, Cornerstone, Damican, DarkCloud, DarkMist, DBX_5TM, Dimitrii, Disrup3, EastyMoryan, esby, Eldorquo, EnderX, Evil-Zergling, Exetasi, Exy, Fellower_of_Odin, Firewyrm, frlolg, FzeroXx, gorzerk, Grunthor, Guvoverthere07, HunterX2, IEatDeadPeoples, Infrisios, Jmesch04, Ki-HunterKiller, kugelkind, landommullet, Loki57, LulaLula, Mago-Merlino, Malakal, McGrady, Minotaar, Moimucus, Nova, PharadoX, phssy_galore, ptdprac, PudgeIsAPirate, Quicksilva, Redial2, Rifleman00, Rigor_Mortis, Ro-Coco, Rubadub, Severas, sketch-e, Sledgehmr, Slopy, spielkind, sSerenity, StokesII, Tarano, Terrorblaze, Thermald, The_Intimidator, TimeToParty, tinfoiltank, Tinker, Tomahawk_Chop, Trozz_, Truxton, Tuwl, u-nL-ike, unHOLYdoNUTS, vigi-, Volcove, whifrA, Wretch, the_white_mage, Y0UR, Zagruss, Zarent, Zethal