Liquipedia will soon drop support for Internet Explorer.

Version 6.58

[e][h]Version 6.58
Version Information
Release Date:
  • Balance Changes
  • Bug Fixes


  • Remade Storm Spirit (see details below)
  • Remade Dirge (see details below)
  • Rewrote many different parts of the core game code to improve the usual performance drop that happens later in the game
  • Added a new experimental command -switch to switch player slots with other players or leavers (requires player agreement, see details below)

I hope everyone enjoys this update. Please give me feedback. Have Fun!

-- IceFrog


  • Illusion Rune: Now creates 2 images instead of 1, images deal a little less damage


Blade Mail Blade Mail[edit]

  • Remade (see details below)

Daedalus Daedalus[edit]

  • Recipe cost increased from 1000 to 1200 gold

Demon Edge Demon Edge[edit]

  • Cost reduced from 2600 to 2400 gold

Diffusal Blade Diffusal Blade[edit]

  • Lowered the Agility bonus from 25 to 22
  • Diffusal Blade: The purge now lasts the same on non-hero units like Spirit Bear as it does on heroes (15➜4 seconds)

Euls Scepter of Divinity Eul's Scepter of Divinity[edit]

  • Recipe cost reduced from 800 to 600 gold

Heart of Tarrasque Heart of Terrasque[edit]

  • Changed the regen mechanism, it now gives 1% non-stacking passive HP regen

Javelin Javelin[edit]

  • Cost increased from 1400 to 1500 gold and damage from 16 to 21

Mask of Madness Mask of Madness[edit]

  • Amplified damage is now applied at the end instead of within the duration
  • Mask of Madness: Cooldown reduction from 30 to 25 seconds

Monkey King Bar Monkey King Bar[edit]

  • Improved damage from 75 to 80 and chance from 30➜35%

Divine Rapier Divine Rapier[edit]

  • Now requires Demon Edge and Sacred Relic only and provides 200 damage instead of 250

Sentry Ward Sentry Ward[edit]

  • True sight range increased by 100

Skull Basher Skull Basher[edit]

  • Remade (see details below)


Axe Axe[edit]

  • Counter Helix cooldown now scales from 0.6 seconds to 0.7/0.65/0.6/0.55 (245761)

Bane Bane[edit]

  • Fiend's Grip now wakes a unit up from Nightmare
  • Removed the life degen and enemy suicide mechanism from Enfeeble

Bloodseeker Bloodseeker[edit]

  • Improved base strength from 18 to 23
  • Reduced Rupture cooldown from 100 to 70 seconds

Clinkz Clinkz[edit]

  • Death Pact can now be used on any non-hero unit, not just allied units

Doom Doom[edit]

  • LVL? Death bonus damage is now reduced by magic resistance only rather than both magic resistance and armor
  • Reduced Doom cooldown by 20 seconds
  • Devour cast range increased a little from 150 to 300

Drow Ranger Drow Ranger[edit]

Enchantress Enchantress[edit]

  • Improved base damage by 10

Enigma Enigma[edit]

  • Reduced [[Eidolon] bounty
  • Reduced mana cost on Midnight Pulse from 135/150/165/180 to 95/110/125/140

Huskar Huskar[edit]

Keeper of the Light Keeper of the Light[edit]

  • Rescaled Mana Leak cast range (1200➜550/700/850/1000)

Kunkka Kunkka[edit]

  • Reduced Captain CoCo's Rum movement bonus (30%➜10%)
  • Ghost Ship cooldown increased from 100/80/60 to a constant 100

Lifestealer Lifestealer[edit]

  • Increased Open Wounds mana cost from 70/80/90/100 to a constant 110 mana

Lone Druid Lone Druid[edit]

  • Improved Spirit Bear Entangle from 16 to 20% and cooldown from 6 to 5 seconds

Meepo Meepo[edit]

  • Earthbind no longer works on magic immune units
  • Rebalanced Poof (40/80/120/160 ➜ 60/80/100/120)

Morphling Morphling[edit]

  • Morph now gives him a passive +2/4/6/8 Agility and Strength bonus when leveling it up

Nature's Prophet Nature's Prophet[edit]

  • Sprout can now be directly cast on yourself

Necrophos Necrophos[edit]

Pudge Pudge[edit]

  • Flesh Heap bonus strength gained from heroes is improved from 0.3/0.6/0.9/1.2 to 0.9/1.2/1.5/1.8

Pugna Pugna[edit]

  • Reduced Scepter upgraded Life Drain cooldown dramatically

Riki Riki[edit]

Shadow Shaman Shadow Shaman[edit]

Silencer Silencer[edit]

Spectre Spectre[edit]

Spirit Breaker Spirit Breaker[edit]

  • Charge of Darkness buff indicator on the enemy is now visible to the enemy only when you are 2500 units or closer
  • Has magic immunity when he reaches maximum speed in Charge of Darkness
  • Empowering Haste bonus damage is now implemented as +damage visible on your interface

Storm Spirit Storm Spirit[edit]

  • Remade (see details below)

Sven Sven[edit]

Templar Assassin Templar Assassin[edit]

  • Improved turn rate

Treant Protector Treant Protector[edit]

Undying Undying[edit]

  • Remade (see details below)

Ursa Ursa[edit]

  • Enrage bonus damage is now implemented as +damage visible on your interface

Vengeful Spirit Vengeful Spirit[edit]

  • Reworked Terror (see details below)

Venomancer Venomancer[edit]

  • Reworked Shadow Strike (see details below)

Viper Viper[edit]

Visage Visage[edit]

  • Rebalanced Raise Revenants (5/6/7 Max to 4/5/6 Max, Sight radius reduced by 50%, 29/39/49 damage to 40/46/52)

Windranger Windranger[edit]

Witch Doctor Witch Doctor[edit]

Modes & Commands[edit]

  • Changed -vr (-VoteRandom) to make your hero pools include 1 of each Intelligence/Agility/Strength/Melee/Range
  • Added a new mode -mo (-MeleeOnly)
  • Added a new mode -ro (-RangeOnly)
  • Changed -mr (-moderandom) it now picks between RD/SD/VR/ARAI
  • Added a new command -mines to count the mines placed (250362)
  • Added a new global command -mc to show multicast rate of any Ogre Magi on the map (194526)
  • Adjusted -ha (hookaccuracy) to count only enemy hooks

Gameplay & Performance[edit]

  • Rewrote camera system so it no longer moves the camera when you respawn if you are in the middle of controlling another unit
  • Rewrote many different parts of the core game code to improve the usual performance drop that happens later in the game
  • Dramatically improved performance during Epicenter
  • Disabled some item manipulation code that is specific to warcraft 1.20e from running on 1.21 and above (this is mechanism that affected droppability of items as soon as you used them until you issue a new command)
  • Hero selection is now automatically restored when you revive from Aegis
  • Dramatically improved performance during Echoslam
  • Rewrote Macropyre for some improved performance
  • Rewrote Morphling's Waveform. It no longer causes you to lose control
  • Minor Scorched Earth effect optimization
  • Rewrote Shadow Word, fixing some minor performance issues and fixing the buff icon to be more responsive to the current state of the effect
  • Rupture buff icon timing now more accurately represents the status

Replay Data[edit]

  • Added lots of new replay data features for game parsers (see details below)
  • Endgame replay data actions now automatically done a few seconds after 3 players leave
  • Fixed some bugs with replay data when host leaves the game

Cosmetic & Misc[edit]

  • Added a new visual effect for Chronosphere (PGRU-Unexpected)
  • Added a new visual effect for Sentinel Fortify and Scourge Fortify (PGRU-Unexpected)
  • Couriers now spawn 175 units in front of the hero rather than on top of the hero
  • Glyph no longer refreshes in -wtf mode
  • Randomized the second -test warning message time to prevent some abuses
  • Techies plays a special fun kill sound when he kills someone with Remote Mines and when he does suicide command near the destination point
  • Added a new icon for Venomancer's Shadow Strike (236027)
  • Added a new Alchemist win animation (234249)
  • Added a new projectile for Lion's attack (Infrisios)
  • Added a sound to Tidehunter's attack
  • Added compressed Invoker Skin (241826)
  • Added a visual effect for Devour
  • Added a new visual effect for Lucent Beam/Eclipse (PGRU-Unexpected)
  • Added a new visual effect for Test of Faith when cast on allies (PGRU-Unexpected)
  • Added a visual effect for the LVL? Death bonus damage
  • Swapped Penitence and Purification icons (255729)
  • Added an optimized version of the effect used by Macropyre (PGRU-Unexpected)
  • Added color coding to the different modes of Ring of Basilius
  • Changed LVL? Death icon (150665)
  • Changed Panda's Thunder Clap icon (160613)
  • Dark Ritual and Death Pact now show the amount they restored with text overhead (258956)
  • Techies' name now includes the third goblin (77704)
  • Improved Roshan's Turn Rate
  • Changed Faerie Dragon's hotkey because of a recent conflict
  • Changed Undying's hero hotkey to fix an issue with accidentally leveling up attribute bonus level 1

Bug Fixes[edit]

  • Fixed some unintended side effects to sharing control in SD
  • Fixed a bug with mode entering and -cm
  • Fixed a bug that allowed you to deny an ally being healed by Shadow Word
  • Fixed a bug with avalanche hitting a Tossed allied hero
  • Fixed a minor bug with dummy units interaction with items
  • Fixed a minor coding bug with Toss
  • Fixed a very minor bug with Backstab angle calculation
  • Put a practical limit to prevent mass -roll spams
  • Temporarily disabled the click disassemble on Perseverance because of some problems. You can still use Courier or Circle of Power to disassemble it
  • Fixed a minor minimap glitch at taverns area for Scourge Players
  • Fixed a visual bug when swapping heroes with Kunkka
  • Fixed an area where you could get stuck while using TP Scroll
  • Fixed incorrect Gem of Truesight AoE in recent versions
  • Fixed -omsc
  • Fixed Phase Boots dispelling Curse of the Silent
  • Fixed Proudmoore's name/class
  • Fixed Razor's Tavern Hotkey
  • Fixed Shadow Wave not bouncing the correct number of times
  • Fixed some bugs possible when using couriers
  • Fixed some minor bugs that could cause units to retain control after the game was over
  • Fixed some minor bugs with Illuminate caster units
  • Fixed some small inconsistencies between Towers
  • Fixed the slow duration on Torrent lasting a little longer than intended
  • Fixed Wall of Replica not working on Magic Immune units
  • Fixed a few other minor bugs

New French and German translations are nearing completion. Other languages are in the works as well.