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Version 6.61

From Liquipedia Dota 2 Wiki
[e][h]Version 6.61
Version Information
Release Date:
2009-07-07
Highlights
  • Balance Changes
  • Bug Fixes
Chronology
 
 V6.60b
V6.61b 
 

General[edit]

  • Removed the int/agi/str distribution in -CD. It is now like RD in its hero distribution
  • Bottle: Now autorefills at fountain if it isn't fully used (2975)
  • Reduced FPS drops when using Shiva's Guard and Plasma Field with some custom import files (PGRu-Unexpect3D)
  • Sound Effects: Removed the "Allied hero has fallen" (heavily requested for removal due to annoyances)
  • Invoker: Added a new Icon for Sun Strike (5312)
  • Juggernaut: You no longer lose control while using Omnislash. You can use items like Dagger while Omnislashing (4938)
  • Slardar: Added a new icon for his Bash (3587)
  • Tidehunter: Added a new Anchor Smash visual effect (4393)
  • Gem of True Sight: Changed hotkey from T to I to help against some common misbuys
  • Increased the transparency a little more for the Circle Of Powers that aren't yours
  • Fixed -SP moving your camera away from taverns
  • Fixed various minor inconsistencies between sentinel and scourge units/buildings
  • Fixed some very minor inconsistencies with acquire ranges on some heroes
  • Observer Board colors now alternate between white and grey to make it a little more readable

Heroes[edit]

Batrider Batrider[edit]

  • Lowered Strength gain from 2.5 to 2

Bloodseeker Bloodseeker[edit]

Brewmaster Brewmaster[edit]

Centaur Warrunner Centaur Warrunner[edit]

Clinkz Clinkz[edit]

  • Improved Searing Arrows damage from 10/20/30/40 to 20/30/40/50
  • Rebalanced Strafe from 20/40/60/80 IAS with 30 seconds cooldown to 50/60/70/80 IAS with 60/50/40/30 seconds cooldown

Elder Titan Elder Titan[edit]

  • Lowered base damage by 10
  • Lowered Strength gain from 2.7 to 2.3
  • Decreased Natural Order percentages to 20/40/60/80%

Faceless Void Faceless Void[edit]

  • Improved base Strength (17➜23)

Magnus Magnus[edit]

  • Reverse Polarity now pulls units slightly in front of you instead of all around you

Medusa Medusa[edit]

  • Lowered Stone Gaze cooldown (70➜35 seconds)
  • Minor improvements to Mystic Snake speed, cast range and cooldown
  • Improved Mystic Snake damage from 60/100/140/180 to 80/120/160/200

Meepo Meepo[edit]

  • Rescaled Geostrike from 4/8/12/16 to 5/10/15/20 damage per second

Nature's Prophet Nature's Prophet[edit]

  • Lowered Sprout cooldown from 11 seconds to 11/10/9/8 seconds and mana cost from 115/140/165/205 to 100/120/140/160

Night Stalker Night Stalker[edit]

  • Improved Intelligence growth from 1.25 to 1.6

Ogre Magi Ogre Magi[edit]

  • Reduced Multicast from:
    • 2× Chance: 30% / 45% / 60% ➜ 25% / 40% / 50%
    • 3× Chance: 0% / 22.5% / 30% ➜ 0% / 20% / 25%
    • 4× Chance: 0% / 0% / 15% ➜ 0% / 0% / 12.5%

Queen of Pain Queen of Pain[edit]

  • Aghanim's Scepter: Restored original cooldown improvement

Razor Razor[edit]

  • Lowered Intelligence gain from 2.2 to 1.8

Shadow Shaman Shadow Shaman[edit]

  • Aghanim's Scepter: Undid part of the nerf on Mass Serpent Wards. It now gives +3 (up 1 from 6.60, down 1 from 6.59d)

Silencer Silencer[edit]

  • Transferred Glaives of Wisdom secondary effect of +1/-1 Intelligence from hero kills to Last Word. If an enemy hero dies under the Last Word effect, that hero will lose 1 intelligence and you will gain 1 intelligence
  • Increased Last Word AoE from 700 to 900
  • Rebalanced Curse of the Silent from 10/20/30/40 HP and 5/10/15/20 mana per second for 10 seconds to 50 HP and 25 mana for 2/4/6/8 seconds

Sniper Sniper[edit]

  • Increased Take Aim range from 55/110/165/220 to 65/130/195/260

Spectre Spectre[edit]

Treant Protector Treant Protector[edit]

  • Casting Nature's Guise on an allied unit (or other spells) will no longer take you out if you have it on you

Vengeful Spirit Vengeful Spirit[edit]

  • Improved base Agility (22➜27)

Viper Viper[edit]

Weaver Weaver[edit]

  • Lowered Shukuchi cooldown from 13/11/9/7 to 12/10/8/6 seconds
  • Reworked Watchers

Witch Doctor Witch Doctor[edit]

  • Increased base Intelligence from 19 to 24 (base damage adjust to remain the same though)

Items[edit]

Daedalus Daedalus[edit]

  • Improved the critical value from 2.2x to 2.4x

Helm of the Dominator Helm of the Dominator[edit]

  • Converted creeps now gain the Resistant Skin ability, making spells duration on them the same as heroes or Spirit Bear

Quelling Blade Quelling Blade[edit]

  • Minor reduction to bonus damage (36➜32)

Bug Fixes[edit]

  • Fixed natural regeneration on rax
  • Fixed an area where you could get stuck using TP scroll on the minimap
  • Fixed -ns mode
  • Fixed a chance for duplicate heroes in -CD
  • Batrider: Fixed Radiance from triggering Sticky Napalm
  • Medusa: Fixed Splitshot triggering Essense Aura
  • Razor: Fixed an error in the damage calculation method for Plasma Field that caused it to be slightly off sometimes
  • Rooftrellen: Slightly increased Eyes in the Forest cast range (+25) to fix some order issue bugs
  • Rooftrellen: Fixed Living Armor not regenerating structures properly
  • Tauren Chieftan: Fixed bug with Natural Order sometimes instantly killing Forged Spirit summoned units
  • Aghanim's: Fixed minor incorrect sell value on some versions of the item
  • Khadgar's Pipe of Insight: No longer places the buff on units that already have it
  • Bottle: Usage no longer removes Curse of the Silent
  • Linken Sphere: Fixed to properly block Mana Void and Nasal Goo
  • Poor Man's Shield: Fixed bug with -swap
  • Quelling Blade: Fixed bug with -swap
  • Quelling Blade: Fixed triggering Curse of the Silent
  • Rune: Fixed Regeneration sometimes not being removed when you are full if you use bottle at the same time
  • Rune: Fixed Double Damage visual effect to properly show when the user is using low graphics mode