Version 6.64

From Liquipedia Dota 2 Wiki
[e][h]Version 6.64
Version Information
Release Date:
  • Balance Changes
  • Bug Fixes



  • Reworked buyback cost scaling:
    • It uses the following formula: 100+Level×Level×1.5+Time×15
    • Roughly the same during the early-mid game, but scales higher as the game progresses


  • Lots of ingame scoreboard improvements
  • Removed excess information like game time since it is available above. Condensed some other space
  • Added an allies only column for current gold
  • Added an allies only column for ultimate cooldowns
  • Hero levels are now shown
  • Scoreboard title now displays all player respawn times, grouped in allies and enemy sections, so you can easily see how long someone has to revive without expanding the board manually
  • Added colored teleportation effects (allied only) at the target destination to match your player color (infrisios,5153)
  • Added a new command -ii (-iteminfo) that displays allied hero items in the scoreboard
  • Added a new Forked Lighting Icon, Name (Ether Shock) and visual effect (16523)
  • Changed Vengeful Spirit sound set (13425)
  • Changed Void's Time Lock visual effect (5793)
  • Added a new test command "-killwards" to remove all observer and sentry wards on the map
  • Added a new Eyes in the Forest icon (46851)
  • Added a visual effect for Kraken Shell when buffs are removed
  • Added color change visual for Morphling's model based on the ratio of agility to strength
  • Added buyback message for observers


  • Slightly increased the regen rate of barracks and towers when they are attacked without nearby creeps/corpses from 40 to 55


  • Items that get disabled with damage (Heart & Dagger) are no longer affected by self damage, Roshan damage now disables them


  • New replay data available
  • Roshan Death: "Roshan", 0/1
  • Aegis Received: "AegisOn", PlayerID
  • Aegis Dropped: "AegisOff", PlayerID
  • Game Mode: "Mode"+String, HostPlayerID
  • Hero Levelup: "Level"+Level, PlayerID
  • Rune Store: "RuneStore"+RuneID, PlayerID. RuneID=1/2/3/4/5
  • Rune Use: "RuneUse"+RuneID, PlayerID. RuneID=1/2/3/4/5 (Haste/Regen/DD/Illusion/Invis)


Abaddon Abaddon[edit]

Brewmaster Brewmaster[edit]

Broodmother Broodmother[edit]

Clockwerk Clockwerk[edit]

  • Armor decreased by 1

Dark Seer Dark Seer[edit]

  • Ion Shell cast on an already affected unit will replace the old buff instead of stacking
  • Wall of Replica damage dealt when affecting an enemy hero increased from 125 to 150
  • Wall of Replica image damage increased from 60% to 70%

Dazzle Dazzle[edit]

  • Removed the extra vision on Weave that remains for 12/18/24 seconds, it now only reveals for a couple of seconds during the cast effect

Huskar Huskar[edit]

Lone Druid Lone Druid[edit]

  • True Form movement speed decreased by 35
  • Hero movement speed increased by 10
  • True Form transformation time increased from 1.45 to 2 seconds
  • True Form armor increased by 2
  • Spirit Bear leash range reduced from 1500 to 925
  • Spirit Bear no longer returns to Syllabear when he attacks out of leash range. Instead the bear will not attack

Morphling Morphling[edit]

  • Morph Replicate mana cost increased from 0 to 150

Necrophos Necrophos[edit]

  • Strength gain increased from 1.5 to 2

Night Stalker Night Stalker[edit]

  • Darkness cooldown reduced from 240/180/125 to 180/150/120

Nyx Assassin Nyx Assassin[edit]

  • Mana Burn can no longer target creeps since it no longer affects them (42965)

Outworld Devourer Outworld Devourer[edit]

  • Agility increased from 15 + 1.4 ➜ 24 + 2

Pudge Pudge[edit]

  • Flesh Heap reworked
    • It no longer gains strength from creeps. Instead he gains strength (same values as before, 0.9/1.2/1.5/1.8) for any nearby (400 AoE) dying enemy hero
    • You still get the bonus if the unit dies outside of the AoE if you are the killer

Shadow Shaman Shadow Shaman[edit]

  • Scepter version of Mass Serpent Wards no longer increases ward count, instead the damage of the wards is increased to match previous damage output

Storm Spirit Storm Spirit[edit]

  • Base Intelligence increased from 23 to 26

Sven Sven[edit]

  • Warcry AoE increased from 350 to 450

Techies Techies[edit]

  • Remote Mine now adds to your most recently placed mine to your selection panel as a secondary unit

Templar Assassin Templar Assassin[edit]

  • Psionic Trap now adds to your most recently placed trap to your selection panel as a secondary unit

Tidehunter Tidehunter[edit]

  • Kraken Shell reworked:
    • Instead of removing buffs in time intervals, buffs are now removed whenever 600 HP is lost from player based damage
    • The counter is reset whenever you don't take damage for 6 seconds

Undying Undying[edit]

  • Base strength reduced from 25 to 22
  • Intelligence gain reduced from 2.8 to 2
  • Dying Illusions no longer trigger Plague Aura for regeneration

Viper Viper[edit]

  • Movement speed decreased by 5

Warlock Warlock[edit]

  • Fixed Upheaval from slowing in the AoE around you rather than at the target AoE as it should

Weaver Weaver[edit]

  • Urna Swarm's Scarab's cast mechanism changed. If you cast Infestation while having multiple Scarab selected, only one casts one at a time instead of all of them

Wraith King Wraith King[edit]


Arcane Boots Arcane Boots[edit]

  • AoE increased from 400 to 600

Armlet of Mordiggian Armlet of Mordiggian[edit]

  • Recipe restored to previous version since there is no more recipe conflict. Requires claw and 900 gold recipe instead of quarter staff and 500 gold recipe

Demon Edge Demon Edge[edit]

  • Damage increased from 36 to 46

Heart of Tarrasque Heart of Tarrasque[edit]

  • Bonus strength increased from 35 to 40
  • Regeneration disable time reduced from 10 to 8

Mjollnir Mjollnir[edit]

Necronomicon 1 Necronomicon[edit]

  • Recipe cost reduced by 50 gold

Orchid Malevolence Orchid Malevolence[edit]

  • Increased damage by 5

Phase Boots Phase Boots[edit]

  • Bonuses and recipe reworked

Power Treads Power Treads[edit]

  • Bonuses and recipe reworked

Satanic Satanic[edit]

  • Bonus damage fixed on units that morph
  • Cooldown reduced from 50 to 35

Bug Fixes[edit]

  • Fixed bug that prevented Open Wounds from working properly on non-hero units. It can now target regular units.
  • Fixed Linken Sphere to properly block Nerubian Assassin's Mana Burn
  • Courier's Deliver Items ability now properly exits its logic if you interrupt the courier with a different order (shield and burst don't count)
  • Fixed Mjollnir's Static Charge being stackable
  • Fixed Proximity Mines not triggering automatically on Scourge Towers like they do on the Sentinel ones
  • Fixed a bug with disassembling Mjollnir not giving the recipe
  • Fixed Enchant from being able to take over Primal Split units
  • Fixed a bug with HCL mode where the game mode could be duplicated resulting in various other weird bugs
  • Fixed various typos
  • Fixed missing cooldown tooltip to neutral creep Tornado ability
  • Fixed Glyph from affecting Tombstone