Liquipedia Dota 2 needs more help, are you able to? You just have to register an account and then log in to edit our pages. If you have any questions you can join the #dota2 channel on Discord.

Version 6.71

From Liquipedia Dota 2 Wiki
[e][h]Version 6.71
Version Information
Release Date:
2011-01-21
Highlights
  • Hero Balance Updates
  • Item Balance Updates
  • Gameplay Changes
  • Bug Fixes
Chronology
 
 V6.70c
V6.71b 
 

Heroes[edit]

Abaddon Abaddon[edit]

Alchemist Alchemist[edit]

  • Movement speed reduced by 5
  • Chemical Rage bonus HP from 350/700/1050 to 300/600/900

Axe Axe[edit]

Bane Bane[edit]

Bloodseeker Bloodseeker[edit]

  • Blood Bath now gives 50% the regeneration if Bloodseeker is near a kill
    • This change does not affect creeps, it is hero only
    • By default Bloodseeker gains 10%/20%/30%/40% of a dying hero's max HP if he gets the killing blow
    • If Bloodseeker does not get the kill but is within 200 range of a dying hero, he gains 5%/10%/15%/20% of their max HP

Bounty Hunter Bounty Hunter[edit]

  • Track team bonus gold from 50 to 50/100/150 (this is still considered Reliable Gold)

Bristleback Bristleback[edit]

  • Bristleback rear damage prevention from 10/20/30/40 to 16/24/32/40
  • Bristleback side damage prevention from 5/10/15/20 to 8/12/16/20

Broodmother Broodmother[edit]

  • Base movement speed reduced from 315 to 310
  • Spawn Spiderlings mana cost increased from 75/90/105/120 to 80/100/120/140
  • Spawn Spiderlings buff duration increased from 0.9 seconds to 2

Chaos Knight Chaos Knight[edit]

  • Phantasm duration increased from 20 to 24

Chen Chen[edit]

Disruptor Disruptor[edit]

Earthshaker Earthshaker[edit]

Elder Titan Elder Titan[edit]

  • Movement speed increased by 5

Faceless Void Faceless Void[edit]

Huskar Huskar[edit]

  • Life Break HP cost rescaled from 40%/33%/25% to 35%/30%/25%

Invoker Invoker[edit]

Io Io[edit]

  • Tether movement speed bonus reduced from 20/25/30/35 to 15/20/25/30
  • Spirits cooldown rescaled from 14 to 20/18/16/14

Jakiro Jakiro[edit]

  • Macropyre damage increased from 75/125/175 to 100/140/180

Juggernaut Juggernaut[edit]

  • Healing Ward regeneration rescaled from 1%/2%/4%/5% to 2%/3%/4%/5%

Keeper of the Light Keeper of the Light[edit]

  • Mana Leak now applies a stun instead of a slow when the target runs out of mana
    • Stun duration: 1.25/1.5/1.75/2 seconds
  • Mana Leak duration from 5/6/7/8 to 4/5/6/7
  • Mana Leak cooldown from 20 to 18

Kunkka Kunkka[edit]

  • Ghost Ship cooldown reduced from 100 to 90
  • X Marks The Spot Return icon placement and hotkey adjusted
    • The return ability now takes the position of the main ability when it is active and uses the same hotkey as the primary spell

Leshrac Leshrac[edit]

  • Diabolic Edict is no longer reduced by damage block items (Stout, Vanguard, etc)
  • Fixed Pulse Nova sometimes turning itself off after getting hit by certain ability types

Lina Lina[edit]

  • Attack range increased from 600 to 625

Lycan Lycan[edit]

  • Feral Impulse damage and attack speed bonus increased from 10%/15%/20%/25% to 15%/20%/25%/30%

Magnus Magnus[edit]

  • Skewer cooldown reduced from 45 to 35

Meepo Meepo[edit]

  • He can now use cyclone on his other clones

Morphling Morphling[edit]

  • Adaptive Strike damage rescaled
    • Original: Up to 0.75/1.5/2.25/3× Agility
    • New: 20/40/60/80 + up to 0.5/1/1.5/2× Agility

Nature's Prophet Nature's Prophet[edit]

  • Sprout can now target the ground again
    • Fixed a previous issue where it became harder to target a unit reliably

Nyx Assassin Nyx Assassin[edit]

  • Urna Swarm rebalanced
    • Maximum summons reduced from 2/4/6/8 to 2/3/4/5
    • Infestation dps increased from 20 to 40
    • Infestation aoe increased from 275 to 300
    • Cooldown rescaled from 14/11/8/5 to 26/19/12/5
    • Mana cost rescaled from 10 to 40/30/20/10

Ogre Magi Ogre Magi[edit]

  • Ignite rescaled
    • Damage increased from 10/20/30/40 to 26/32/38/44
    • Slow increased from 10%/15%/20%/25% to 20%/22%/24%/26%
    • Duration from 7.5 seconds to 4/5/6/7

Outworld Destroyer Outworld Devourer[edit]

Phantom Assassin Phantom Assassin[edit]

  • Coup de Grace critical strike rescaled from 2×/3×/4× to 2.5×/3.25×/4×
  • Reworked Blur fade mechanism
    • Blur now turns on when enemy heroes are near, instead of when enemies are far away

Phoenix Phoenix[edit]

  • Base strength reduced from 22 to 19
  • Sun Ray activation mana cost increased from 10 to 35
  • Sun Ray slow from 14%/20%/26%/32% to 10%/16%/22%/28%
  • Fixed a bug that caused Sun Ray to always affect the first target regardless of magic immunity
  • Reduced the duration Sun Ray slow lasts on you from 2 to 1 second
    • This is the duration that the slow lasts on you after you are no longer hit by the Sun Ray

Underlord Underlord[edit]

  • Dark Rift cooldown reduced from 180/160/140 to 130

Pugna Pugna[edit]

  • Strength gain reduced from 1.45 to 1.2

Queen of Pain Queen of Pain[edit]

  • Shadow Strike duration damage rescaled from 15/30/45/60 to 30/40/50/60

Sand King Sand King[edit]

Shadow Shaman Shadow Shaman[edit]

  • Ether Shock damage increased from 75/150/225/300 to 80/160/240/320

Slark Slark[edit]

  • Pounce cooldown reduced from 16 to 12

Sniper Sniper[edit]

  • Shrapnel DPS increased from 10/20/30/40 to 12/24/36/48

Spirit Breaker Spirit Breaker[edit]

  • Strength gain increased from 2.5 to 2.8

Tidehunter Tidehunter[edit]

Tiny Tiny[edit]

  • Grow bonus damage increased from 40/80/120 to 50/100/150

Tusk Tusk[edit]

  • Snowball maximum roll duration reduced to 3 seconds
  • Snowball movement speed per extra hero reduced from 100% to 50%
  • Frozen Sigil HP reduced from 300 to 220/240/260/280
  • Removed the extra landing damage from Walrus Punch

Undying Undying[edit]

Vengeful Spirit Vengeful Spirit[edit]

Viper Viper[edit]

  • Corrosive Skin damage, slow, and magic resistance increased from 5/10/15/20 to 10/15/20/25

Warlock Warlock[edit]

  • Rain of Chaos Aghanim Infernals HP and damage increased from 50% of original to 75%

Zeus Zeus[edit]

Items[edit]

Drum of Endurance Drum of Endurance[edit]

  • Attribute bonus and attack damage increased from 8 to 9
  • Charges increased from 3 to 4

Ethereal Blade Ethereal Blade[edit]

  • Ether Blast damage rescaled from 2.5× Agility to 75 + 2× Agility

Gem of True Sight Gem of True Sight[edit]

  • Gem now has a stock cooldown of 6 minutes

Phase Boots Phase Boots[edit]

  • Active boost increased from 15% to 16%

Smoke of Deceit Smoke of Deceit[edit]

  • Reduced detection area from 900 to 850
  • Movement bonus increased from 10% to 15%
  • Initial cast aoe increased from 900 to 1200

Gameplay and Cosmetics[edit]

  • Allies are now notified when you purchase a Smoke of Deceit
  • Swapped the attack projectile of Thrall and Chen (280542)
  • Added a new visual effect for Omniknight's aura (393596)
  • Enigma model now shows team colors (395228)
  • Reduced Phoenix model size a little bit
  • Added a test mode command to respawn roshan (-roshan)
  • Added an ally only visual effect where Ghost Ship will land
  • Improved Dark Ritual mana text display so it is easier to read
  • Finger of Death and Laguna Blade no longer target magic immune (since they do 0 damage but waste spell)
  • Illusory Orb flashes right before it is about to expire
  • Added -disablehelp support for Disruption
  • Some map size reductions (Unexpect3D)
  • Medallion visual effect is played on the caster now as well
  • Added a status buff icon for Shallow Grave (251251)

Bug Fixes[edit]

  • Fixed Geomancer clones sometimes getting the wrong initial boots before pickup/drop
  • Icarus Dive disarm now gets properly dispelled if you become magic immune while the debuff is on you
  • Fixed various inconsistencies with Eredar's spell behaviors and Disruption
  • Fixed Spawn Spiderlings failing to affect Ethereal units
  • Fixed Bloodseeker model size issues with BKB
  • Fixed Switch bugs with Strygwyr's Thirst
  • Fixed various tooltips
  • Fixed a bug with Illusions working against Supernova
  • Fixed Empower status buff icon
  • Fixed some rare bugs on Spirit Bear death
  • Fixed Io and Harbinger icons moving in tavern
  • Fixed Power Treads triggering Last Word
  • Fixed enemies being able to see Ice Blast on the minimap when near towers
  • Fixed lots of abilities/items having rare bugs during some hero transformation/morphing abilities
  • Fixed a visual glitch with a magic immunity icon appearing on your ability list while Nether Striking
  • Fixed Plague Wards instantly killing Homing Missile
  • Fixed gem overhead visual with shared gem
  • Fixed hero vision bugs after quick buybacks
  • Fixed rare cases where a courier delivery would fail to give you an item and place it far away from you
  • Fixed Requiem of Souls not adding charges to Necromastry
  • Fixed Serpent Wards instantly killing The Swarm units
  • Fixed a bug with batrider where he would sometimes lose his flying height
  • Fixed Medallion triggering and ignoring Linken Sphere
  • Fixed some small bugs with Power Cogs that can cause them to die prematurely
  • Fixed minor inaccuracies when casting Ghost Ship near map edges
  • Fixed a bug with Homing Missle not being able to hit a hero if he is standing near map edges
  • Fixed a very rare bug with muted items being created in the center of the map
  • Fixed an exploit with item manipulation
  • Fixed Orchid triggering and ignoring Linken Sphere
  • Fixed Scepter Infernals not being affected by Blackhole
  • Fixed Visage's Familiars not being affected by Blackhole
  • Fixed enemy Gem and Circle of Power interaction
  • Fixed potential buggy interaction of some aoe spells with Kraken Shell
  • Fixed interaction between Shrapnel and Power Cogs
  • Fixed an exploit with Circle of Power
  • Fixed some buffs not being properly removed by Dark Pact
  • Fixed an old fatal error exploit possible while using couriers
  • Fixed an issue with Gem on couriers
  • Fixed a bug with HCL bot game modes
  • Fixed some bashes/stuns not being detected properly for Sunray and Relocate purposes
  • The following overhead text tags have been fixed to no longer display through fog of war: Meld, Multicast, Walrus Punch, Chaos Bolt and Dark Ritual
  • Fixed some visual effects not always being displayed properly for observers
  • Fixed Flesh Heap gaining str from suicide (recently reintroduced bug)
  • Fixed a bug with Spirit Bear and Bashers
  • Fixed an abuse possible with couriers and hand of midas
  • Fixed some cases where the flying courier is still able to go into the enemy fountain area
  • Fixed a bug that caused Viper Strike to no longer be deniable
  • Fixed rune messages not always appearing to both observers
  • Fixed HP bar appearing on Spin Web

External links[edit]