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Version 6.72c

[e][h]Version 6.72c
Version Information
Release Date:
2011-06-03
Highlights
  • Balance Changes
  • Bug Fixes
  • Gameplay and Cosmetics Changes
Chronology
 
 V6.72b
V6.72d 
 

Heroes[edit]

Bounty Hunter Bounty Hunter[edit]

  • Base intelligence increased from 16 to 19

Brewmaster Brewmaster[edit]

  • Base HP regeneration increased to 0.75

Broodmother Broodmother[edit]

  • Base movement speed reduced from 310 to 295
  • Spin Web cooldown reduced from 90/70/50/30 to 30
  • Spin Web AoE increased from 500 to 650
  • Spin Web movement bonus increased from 20/23/26/29% to 20/25/30/35%
  • Spawn Spiderlings spawn count decreased from 1/2/3/4 to 1/2/3/3
  • Spawn Spiderlings mana cost rebalanced from 80/100/120/140 to 120
  • Spiderlings & Spiderites are now affected by Spin Web
  • Spiderlings Model size increase slightly
  • Spiderlings & Spiderites they now take more damage from towers (50%→125%)
  • Spiderlings now do more damage to heroes (75%→100%) and less damage to towers (70%→40%)

Chaos Knight Chaos Knight[edit]

  • Phantasm mana cost reduced from 175/225/275 to 125/200/275
  • Phantasm cooldown reduced from 180/160/140 to 140

Crystal Maiden Crystal Maiden[edit]

Dazzle Dazzle[edit]

  • Poison Touch is no longer blocked by damage block items like Vanguard

Huskar Huskar[edit]

Jakiro Jakiro[edit]

  • Macropyre damage interval is now smoother (same overall damage, more intervals)

Naga Siren Naga Siren[edit]

  • Intelligence growth increased from 1.65 to 1.95

Nature's Prophet Nature's Prophet[edit]

  • Base strength increased by 2

Phantom Lancer Phantom Lancer[edit]

  • Base HP regeneration increased to 0.75
  • Juxtapose rebalanced to have a 12% creation chance at all levels with a max of 2/3/4/5 illusions

Underlord Pit Lord[edit]

  • Expulsion cooldown increased from 10 to 18 seconds
  • Expulsion mana cost increased from 75 to 125
  • Expulsion corpse AoE and heal/damage AoE reduced from 600 to 575
  • Expulsion interval increased from 1 to 1.25 seconds

Rubick Rubick[edit]

Spectre Spectre[edit]

  • Haunt/Reality now only moves your camera if you are targeting an area away from where your screen is currently looking

Spirit Breaker Spirit Breaker[edit]

  • Charge of Darkness indicator AoE increased from 2500 to 3000
  • Charge of Darkness mana cost increased from 75 to 100

Sven Sven[edit]

  • Warcry AoE increased from 450 to 700

Terrorblade Terrorblade[edit]

  • Metamorphosis illusion extra damage taken increased from 250% to 350%

Treant Protector Treant Protector[edit]

Troll Warlord Troll Warlord[edit]

Undying Undying[edit]

Warlock Warlock[edit]

Zeus Zeus[edit]

Items[edit]

Necronomicon 1 Necronomicon[edit]

  • Cooldown reduced from 90 to 80

Veil of Discord Veil of Discord[edit]

  • Discord AoE increased by 25 and cast range by 75

Vladmirs Offering Vladmir's Offering[edit]

  • Aura AoE decreased from 1100 to the standard 900
  • Now includes the regeneration from its components in the final item

Gameplay and Cosmetics[edit]

  • Melee hero collision size now reduced from 24 to 12
  • Added support for the Filipino language
  • Added a new texture for Snowball
  • Added a visual effect for Bloodstone's heal
  • Pitlord is now in CM restriction list
  • Wildkin's Tornado cooldown reduced from 120 to 70
  • Charge of Darkness now displays a minimap signal for allies when it is used
  • EMP is now an AoE targeting cursor
  • Added a new attack projectile for QoP
  • Changed Sniper's projectile arc
  • New attack projectile for Eredar
  • Added an Aghanim visual effect for Beastmaster
  • Added a new Phantom Strike visual effect
  • Added a new visual effect to Furion's Teleportation
  • Added a new Icon for Telekinesis
  • Added a new Icon for Spell Steal
  • Added a new test command -dummy that creates a level 10 enemy hero in the middle of the map
  • Improved Haunt visual effect
  • Infest allied only visual effects are now visible to observers

Bug Fixes[edit]

  • Fixed Icarus Dive sometimes affecting Magic Immune units for a short duration
  • Fixed a bug with how Warpath stack count works when it is at max power (new stacks don't count towards incrementing the timer)
  • Fixed a couple of areas that you could still get stuck in with Telekinesis
  • Fixed a bug with Neutral spawning and Goo
  • Fixed Remote Mines explosion to keep the vision while it is exploding (382646)
  • Fixed Hookshot having inconsistent behavior on magic immune units
  • Fixed some bugs with Infest
  • Fixed some bugs with Whirling Axes and Spell Steal
  • Fixed Echo Slam tooltip to make it more accurate
  • Fixed some exploits with Ravage, Thundergod's Wrath, Requiem of Souls, Slithereen Crush and Reverse Polarity

External links[edit]